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								from ...Region import SMRegion, IReward, RewardType
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								from ...Config import Config, SMLogic
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								from ...Location import Location, LocationType
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								from ...Item import Progression
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								class WreckedShip(SMRegion, IReward):
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								    Name = "Wrecked Ship"
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								    Area = "Wrecked Ship"
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								    def __init__(self, world, config: Config):
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								        super().__init__(world, config)
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								        self.Weight = 4
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								        self.Reward = RewardType.Null
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								        self.Locations = [
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								            Location(self, 128, 0x8FC265, LocationType.Visible, "Missile (Wrecked Ship middle)", 
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								                lambda items: items.CanPassBombPassages()),
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								            Location(self, 129, 0x8FC2E9, LocationType.Chozo, "Reserve Tank, Wrecked Ship",
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								                lambda items: self.CanUnlockShip(items) and items.CardWreckedShipL1 and items.CanUsePowerBombs() and items.SpeedBooster and
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								                    (items.Grapple or items.SpaceJump or items.Varia and items.HasEnergyReserves(2) or items.HasEnergyReserves(3)) if self.Logic == SMLogic.Normal else \
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								                lambda items: self.CanUnlockShip(items) and items.CardWreckedShipL1 and items.CanUsePowerBombs() and items.SpeedBooster and
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								                    (items.Varia or items.HasEnergyReserves(2))),
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								            Location(self, 130, 0x8FC2EF, LocationType.Visible, "Missile (Gravity Suit)", 
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								                lambda items: self.CanUnlockShip(items) and items.CardWreckedShipL1 and
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								                    (items.Grapple or items.SpaceJump or items.Varia and items.HasEnergyReserves(2) or items.HasEnergyReserves(3)) if self.Logic == SMLogic.Normal else \
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								                lambda items: self.CanUnlockShip(items) and items.CardWreckedShipL1 and (items.Varia or items.HasEnergyReserves(1))),
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								            Location(self, 131, 0x8FC319, LocationType.Visible, "Missile (Wrecked Ship top)",
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								                lambda items: self.CanUnlockShip(items)),
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								            Location(self, 132, 0x8FC337, LocationType.Visible, "Energy Tank, Wrecked Ship",
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								                lambda items: self.CanUnlockShip(items) and
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								                    (items.HiJump or items.SpaceJump or items.SpeedBooster or items.Gravity) if self.Logic == SMLogic.Normal else \
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								                lambda items: self.CanUnlockShip(items) and (items.Morph and (items.Bombs or items.PowerBomb) or items.CanSpringBallJump() or
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								                    items.HiJump or items.SpaceJump or items.SpeedBooster or items.Gravity)),
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								            Location(self, 133, 0x8FC357, LocationType.Visible, "Super Missile (Wrecked Ship left)",
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								                lambda items: self.CanUnlockShip(items)),
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								            Location(self, 134, 0x8FC365, LocationType.Visible, "Right Super, Wrecked Ship",
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								                lambda items: self.CanUnlockShip(items)),
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								            Location(self, 135, 0x8FC36D, LocationType.Chozo, "Gravity Suit", 
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								                lambda items: self.CanUnlockShip(items) and items.CardWreckedShipL1 and
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								                    (items.Grapple or items.SpaceJump or items.Varia and items.HasEnergyReserves(2) or items.HasEnergyReserves(3)) if self.Logic == SMLogic.Normal else \
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								                lambda items: self.CanUnlockShip(items) and items.CardWreckedShipL1 and (items.Varia or items.HasEnergyReserves(1)))
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								            ]
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								    def CanUnlockShip(self, items:Progression):
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								        return items.CardWreckedShipBoss and items.CanPassBombPassages()
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								    def CanEnter(self, items:Progression):
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								        if self.Logic == SMLogic.Normal:
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								            return items.Super and (
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								                    # /* Over the Moat */
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								                    (items.CardCrateriaL2 if self.Config.Keysanity else items.CanUsePowerBombs()) and (
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								                        items.SpeedBooster or items.Grapple or items.SpaceJump or
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								                        items.Gravity and (items.CanIbj() or items.HiJump)
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								                    ) or
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								                    # /* Through Maridia -> Forgotten Highway */
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								                    items.CanUsePowerBombs() and items.Gravity or
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								                    # /* From Maridia portal -> Forgotten Highway */
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								                    items.CanAccessMaridiaPortal(self.world) and items.Gravity and (
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								                        items.CanDestroyBombWalls() and items.CardMaridiaL2 or
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								                        self.world.GetLocation("Space Jump").Available(items)))
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								        else:
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								            return items.Super and (
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								                    # /* Over the Moat */
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								                    (items.CardCrateriaL2 if self.Config.Keysanity else items.CanUsePowerBombs()) or
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								                    # /* Through Maridia -> Forgotten Highway */
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								                    items.CanUsePowerBombs() and (
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								                        items.Gravity or
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								                        # /* Climb Mt. Everest */
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								                        items.HiJump and (items.Ice or items.CanSpringBallJump()) and items.Grapple and items.CardMaridiaL1
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								                    ) or
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								                    # /* From Maridia portal -> Forgotten Highway */
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								                    items.CanAccessMaridiaPortal(self.world) and ( 
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								                        items.HiJump and items.CanPassBombPassages() and items.CardMaridiaL2 or
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								                        items.Gravity and (
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								                            items.CanDestroyBombWalls() and items.CardMaridiaL2 or
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								                            self.world.GetLocation("Space Jump").Available(items))))
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								    def CanComplete(self, items:Progression):
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								        return self.CanEnter(items) and self.CanUnlockShip(items)
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