244 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			244 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from .Types import HatInTimeLocation, HatInTimeItem | ||
|  | from .Regions import create_region | ||
|  | from BaseClasses import Region, LocationProgressType, ItemClassification | ||
|  | from worlds.generic.Rules import add_rule | ||
|  | from typing import List, TYPE_CHECKING | ||
|  | from .Locations import death_wishes | ||
|  | from .Options import EndGoal | ||
|  | 
 | ||
|  | if TYPE_CHECKING: | ||
|  |     from . import HatInTimeWorld | ||
|  | 
 | ||
|  | 
 | ||
|  | dw_prereqs = { | ||
|  |     "So You're Back From Outer Space":  ["Beat the Heat"], | ||
|  |     "Snatcher's Hit List":              ["Beat the Heat"], | ||
|  |     "Snatcher Coins in Mafia Town":     ["So You're Back From Outer Space"], | ||
|  |     "Rift Collapse: Mafia of Cooks":    ["So You're Back From Outer Space"], | ||
|  |     "Collect-a-thon":                   ["So You're Back From Outer Space"], | ||
|  |     "She Speedran from Outer Space":    ["Rift Collapse: Mafia of Cooks"], | ||
|  |     "Mafia's Jumps":                    ["She Speedran from Outer Space"], | ||
|  |     "Vault Codes in the Wind":          ["Collect-a-thon", "She Speedran from Outer Space"], | ||
|  |     "Encore! Encore!":                  ["Collect-a-thon"], | ||
|  | 
 | ||
|  |     "Security Breach":                          ["Beat the Heat"], | ||
|  |     "Rift Collapse: Dead Bird Studio":          ["Security Breach"], | ||
|  |     "The Great Big Hootenanny":                 ["Security Breach"], | ||
|  |     "10 Seconds until Self-Destruct":           ["The Great Big Hootenanny"], | ||
|  |     "Killing Two Birds":                        ["Rift Collapse: Dead Bird Studio", "10 Seconds until Self-Destruct"], | ||
|  |     "Community Rift: Rhythm Jump Studio":       ["10 Seconds until Self-Destruct"], | ||
|  |     "Snatcher Coins in Battle of the Birds":    ["The Great Big Hootenanny"], | ||
|  |     "Zero Jumps":                               ["Rift Collapse: Dead Bird Studio"], | ||
|  |     "Snatcher Coins in Nyakuza Metro":          ["Killing Two Birds"], | ||
|  | 
 | ||
|  |     "Speedrun Well":                    ["Beat the Heat"], | ||
|  |     "Rift Collapse: Sleepy Subcon":     ["Speedrun Well"], | ||
|  |     "Boss Rush":                        ["Speedrun Well"], | ||
|  |     "Quality Time with Snatcher":       ["Rift Collapse: Sleepy Subcon"], | ||
|  |     "Breaching the Contract":           ["Boss Rush", "Quality Time with Snatcher"], | ||
|  |     "Community Rift: Twilight Travels": ["Quality Time with Snatcher"], | ||
|  |     "Snatcher Coins in Subcon Forest":  ["Rift Collapse: Sleepy Subcon"], | ||
|  | 
 | ||
|  |     "Bird Sanctuary":                       ["Beat the Heat"], | ||
|  |     "Snatcher Coins in Alpine Skyline":     ["Bird Sanctuary"], | ||
|  |     "Wound-Up Windmill":                    ["Bird Sanctuary"], | ||
|  |     "Rift Collapse: Alpine Skyline":        ["Bird Sanctuary"], | ||
|  |     "Camera Tourist":                       ["Rift Collapse: Alpine Skyline"], | ||
|  |     "Community Rift: The Mountain Rift":    ["Rift Collapse: Alpine Skyline"], | ||
|  |     "The Illness has Speedrun":             ["Rift Collapse: Alpine Skyline", "Wound-Up Windmill"], | ||
|  | 
 | ||
|  |     "The Mustache Gauntlet":            ["Wound-Up Windmill"], | ||
|  |     "No More Bad Guys":                 ["The Mustache Gauntlet"], | ||
|  |     "Seal the Deal":                    ["Encore! Encore!", "Killing Two Birds", | ||
|  |                                          "Breaching the Contract", "No More Bad Guys"], | ||
|  | 
 | ||
|  |     "Rift Collapse: Deep Sea":          ["Rift Collapse: Mafia of Cooks", "Rift Collapse: Dead Bird Studio", | ||
|  |                                          "Rift Collapse: Sleepy Subcon", "Rift Collapse: Alpine Skyline"], | ||
|  | 
 | ||
|  |     "Cruisin' for a Bruisin'":          ["Rift Collapse: Deep Sea"], | ||
|  | } | ||
|  | 
 | ||
|  | dw_candles = [ | ||
|  |     "Snatcher's Hit List", | ||
|  |     "Zero Jumps", | ||
|  |     "Camera Tourist", | ||
|  |     "Snatcher Coins in Mafia Town", | ||
|  |     "Snatcher Coins in Battle of the Birds", | ||
|  |     "Snatcher Coins in Subcon Forest", | ||
|  |     "Snatcher Coins in Alpine Skyline", | ||
|  |     "Snatcher Coins in Nyakuza Metro", | ||
|  | ] | ||
|  | 
 | ||
|  | annoying_dws = [ | ||
|  |     "Vault Codes in the Wind", | ||
|  |     "Boss Rush", | ||
|  |     "Camera Tourist", | ||
|  |     "The Mustache Gauntlet", | ||
|  |     "Rift Collapse: Deep Sea", | ||
|  |     "Cruisin' for a Bruisin'", | ||
|  |     "Seal the Deal",  # Non-excluded if goal | ||
|  | ] | ||
|  | 
 | ||
|  | # includes the above as well | ||
|  | annoying_bonuses = [ | ||
|  |     "So You're Back From Outer Space", | ||
|  |     "Encore! Encore!", | ||
|  |     "Snatcher's Hit List", | ||
|  |     "Vault Codes in the Wind", | ||
|  |     "10 Seconds until Self-Destruct", | ||
|  |     "Killing Two Birds", | ||
|  |     "Zero Jumps", | ||
|  |     "Boss Rush", | ||
|  |     "Bird Sanctuary", | ||
|  |     "The Mustache Gauntlet", | ||
|  |     "Wound-Up Windmill", | ||
|  |     "Camera Tourist", | ||
|  |     "Rift Collapse: Deep Sea", | ||
|  |     "Cruisin' for a Bruisin'", | ||
|  |     "Seal the Deal", | ||
|  | ] | ||
|  | 
 | ||
|  | dw_classes = { | ||
|  |     "Beat the Heat":                    "Hat_SnatcherContract_DeathWish_HeatingUpHarder", | ||
|  |     "So You're Back From Outer Space":  "Hat_SnatcherContract_DeathWish_BackFromSpace", | ||
|  |     "Snatcher's Hit List":              "Hat_SnatcherContract_DeathWish_KillEverybody", | ||
|  |     "Collect-a-thon":                   "Hat_SnatcherContract_DeathWish_PonFrenzy", | ||
|  |     "Rift Collapse: Mafia of Cooks":    "Hat_SnatcherContract_DeathWish_RiftCollapse_MafiaTown", | ||
|  |     "Encore! Encore!":                  "Hat_SnatcherContract_DeathWish_MafiaBossEX", | ||
|  |     "She Speedran from Outer Space":    "Hat_SnatcherContract_DeathWish_Speedrun_MafiaAlien", | ||
|  |     "Mafia's Jumps":                    "Hat_SnatcherContract_DeathWish_NoAPresses_MafiaAlien", | ||
|  |     "Vault Codes in the Wind":          "Hat_SnatcherContract_DeathWish_MovingVault", | ||
|  |     "Snatcher Coins in Mafia Town":     "Hat_SnatcherContract_DeathWish_Tokens_MafiaTown", | ||
|  | 
 | ||
|  |     "Security Breach":                          "Hat_SnatcherContract_DeathWish_DeadBirdStudioMoreGuards", | ||
|  |     "The Great Big Hootenanny":                 "Hat_SnatcherContract_DeathWish_DifficultParade", | ||
|  |     "Rift Collapse: Dead Bird Studio":          "Hat_SnatcherContract_DeathWish_RiftCollapse_Birds", | ||
|  |     "10 Seconds until Self-Destruct":           "Hat_SnatcherContract_DeathWish_TrainRushShortTime", | ||
|  |     "Killing Two Birds":                        "Hat_SnatcherContract_DeathWish_BirdBossEX", | ||
|  |     "Snatcher Coins in Battle of the Birds":    "Hat_SnatcherContract_DeathWish_Tokens_Birds", | ||
|  |     "Zero Jumps":                               "Hat_SnatcherContract_DeathWish_NoAPresses", | ||
|  | 
 | ||
|  |     "Speedrun Well":                    "Hat_SnatcherContract_DeathWish_Speedrun_SubWell", | ||
|  |     "Rift Collapse: Sleepy Subcon":     "Hat_SnatcherContract_DeathWish_RiftCollapse_Subcon", | ||
|  |     "Boss Rush":                        "Hat_SnatcherContract_DeathWish_BossRush", | ||
|  |     "Quality Time with Snatcher":       "Hat_SnatcherContract_DeathWish_SurvivalOfTheFittest", | ||
|  |     "Breaching the Contract":           "Hat_SnatcherContract_DeathWish_SnatcherEX", | ||
|  |     "Snatcher Coins in Subcon Forest":  "Hat_SnatcherContract_DeathWish_Tokens_Subcon", | ||
|  | 
 | ||
|  |     "Bird Sanctuary":                   "Hat_SnatcherContract_DeathWish_NiceBirdhouse", | ||
|  |     "Rift Collapse: Alpine Skyline":    "Hat_SnatcherContract_DeathWish_RiftCollapse_Alps", | ||
|  |     "Wound-Up Windmill":                "Hat_SnatcherContract_DeathWish_FastWindmill", | ||
|  |     "The Illness has Speedrun":         "Hat_SnatcherContract_DeathWish_Speedrun_Illness", | ||
|  |     "Snatcher Coins in Alpine Skyline": "Hat_SnatcherContract_DeathWish_Tokens_Alps", | ||
|  |     "Camera Tourist":                   "Hat_SnatcherContract_DeathWish_CameraTourist_1", | ||
|  | 
 | ||
|  |     "The Mustache Gauntlet":            "Hat_SnatcherContract_DeathWish_HardCastle", | ||
|  |     "No More Bad Guys":                 "Hat_SnatcherContract_DeathWish_MuGirlEX", | ||
|  | 
 | ||
|  |     "Seal the Deal":                    "Hat_SnatcherContract_DeathWish_BossRushEX", | ||
|  |     "Rift Collapse: Deep Sea":          "Hat_SnatcherContract_DeathWish_RiftCollapse_Cruise", | ||
|  |     "Cruisin' for a Bruisin'":          "Hat_SnatcherContract_DeathWish_EndlessTasks", | ||
|  | 
 | ||
|  |     "Community Rift: Rhythm Jump Studio":   "Hat_SnatcherContract_DeathWish_CommunityRift_RhythmJump", | ||
|  |     "Community Rift: Twilight Travels":     "Hat_SnatcherContract_DeathWish_CommunityRift_TwilightTravels", | ||
|  |     "Community Rift: The Mountain Rift":    "Hat_SnatcherContract_DeathWish_CommunityRift_MountainRift", | ||
|  | 
 | ||
|  |     "Snatcher Coins in Nyakuza Metro":      "Hat_SnatcherContract_DeathWish_Tokens_Metro", | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | def create_dw_regions(world: "HatInTimeWorld"): | ||
|  |     if world.options.DWExcludeAnnoyingContracts: | ||
|  |         for name in annoying_dws: | ||
|  |             world.excluded_dws.append(name) | ||
|  | 
 | ||
|  |     if not world.options.DWEnableBonus or world.options.DWAutoCompleteBonuses: | ||
|  |         for name in death_wishes: | ||
|  |             world.excluded_bonuses.append(name) | ||
|  |     elif world.options.DWExcludeAnnoyingBonuses: | ||
|  |         for name in annoying_bonuses: | ||
|  |             world.excluded_bonuses.append(name) | ||
|  | 
 | ||
|  |     if world.options.DWExcludeCandles: | ||
|  |         for name in dw_candles: | ||
|  |             if name not in world.excluded_dws: | ||
|  |                 world.excluded_dws.append(name) | ||
|  | 
 | ||
|  |     spaceship = world.multiworld.get_region("Spaceship", world.player) | ||
|  |     dw_map: Region = create_region(world, "Death Wish Map") | ||
|  |     entrance = spaceship.connect(dw_map, "-> Death Wish Map") | ||
|  |     add_rule(entrance, lambda state: state.has("Time Piece", world.player, world.options.DWTimePieceRequirement)) | ||
|  | 
 | ||
|  |     if world.options.DWShuffle: | ||
|  |         # Connect Death Wishes randomly to one another in a linear sequence | ||
|  |         dw_list: List[str] = [] | ||
|  |         for name in death_wishes.keys(): | ||
|  |             # Don't shuffle excluded or invalid Death Wishes | ||
|  |             if not world.is_dlc2() and name == "Snatcher Coins in Nyakuza Metro" or world.is_dw_excluded(name): | ||
|  |                 continue | ||
|  | 
 | ||
|  |             dw_list.append(name) | ||
|  | 
 | ||
|  |         world.random.shuffle(dw_list) | ||
|  |         count = world.random.randint(world.options.DWShuffleCountMin.value, world.options.DWShuffleCountMax.value) | ||
|  |         dw_shuffle: List[str] = [] | ||
|  |         total = min(len(dw_list), count) | ||
|  |         for i in range(total): | ||
|  |             dw_shuffle.append(dw_list[i]) | ||
|  | 
 | ||
|  |         # Seal the Deal is always last if it's the goal | ||
|  |         if world.options.EndGoal == EndGoal.option_seal_the_deal: | ||
|  |             if "Seal the Deal" in dw_shuffle: | ||
|  |                 dw_shuffle.remove("Seal the Deal") | ||
|  | 
 | ||
|  |             dw_shuffle.append("Seal the Deal") | ||
|  | 
 | ||
|  |         world.dw_shuffle = dw_shuffle | ||
|  |         prev_dw = dw_map | ||
|  |         for death_wish_name in dw_shuffle: | ||
|  |             dw = create_region(world, death_wish_name) | ||
|  |             prev_dw.connect(dw) | ||
|  |             create_dw_locations(world, dw) | ||
|  |             prev_dw = dw | ||
|  |     else: | ||
|  |         # DWShuffle is disabled, use vanilla connections | ||
|  |         for key in death_wishes.keys(): | ||
|  |             if key == "Snatcher Coins in Nyakuza Metro" and not world.is_dlc2(): | ||
|  |                 world.excluded_dws.append(key) | ||
|  |                 continue | ||
|  | 
 | ||
|  |             dw = create_region(world, key) | ||
|  |             if key == "Beat the Heat": | ||
|  |                 dw_map.connect(dw, f"{dw_map.name} -> Beat the Heat") | ||
|  |             elif key in dw_prereqs.keys(): | ||
|  |                 for name in dw_prereqs[key]: | ||
|  |                     parent = world.multiworld.get_region(name, world.player) | ||
|  |                     parent.connect(dw, f"{parent.name} -> {key}") | ||
|  | 
 | ||
|  |             create_dw_locations(world, dw) | ||
|  | 
 | ||
|  | 
 | ||
|  | def create_dw_locations(world: "HatInTimeWorld", dw: Region): | ||
|  |     loc_id = death_wishes[dw.name] | ||
|  |     main_objective = HatInTimeLocation(world.player, f"{dw.name} - Main Objective", loc_id, dw) | ||
|  |     full_clear = HatInTimeLocation(world.player, f"{dw.name} - All Clear", loc_id + 1, dw) | ||
|  |     main_stamp = HatInTimeLocation(world.player, f"Main Stamp - {dw.name}", None, dw) | ||
|  |     bonus_stamps = HatInTimeLocation(world.player, f"Bonus Stamps - {dw.name}", None, dw) | ||
|  |     main_stamp.show_in_spoiler = False | ||
|  |     bonus_stamps.show_in_spoiler = False | ||
|  |     dw.locations.append(main_stamp) | ||
|  |     dw.locations.append(bonus_stamps) | ||
|  |     main_stamp.place_locked_item(HatInTimeItem(f"1 Stamp - {dw.name}", | ||
|  |                                                ItemClassification.progression, None, world.player)) | ||
|  |     bonus_stamps.place_locked_item(HatInTimeItem(f"2 Stamp - {dw.name}", | ||
|  |                                                  ItemClassification.progression, None, world.player)) | ||
|  | 
 | ||
|  |     if dw.name in world.excluded_dws: | ||
|  |         main_objective.progress_type = LocationProgressType.EXCLUDED | ||
|  |         full_clear.progress_type = LocationProgressType.EXCLUDED | ||
|  |     elif world.is_bonus_excluded(dw.name): | ||
|  |         full_clear.progress_type = LocationProgressType.EXCLUDED | ||
|  | 
 | ||
|  |     dw.locations.append(main_objective) | ||
|  |     dw.locations.append(full_clear) |