WebHost: Massive overhaul of options pages (#2614)
* Implement support for option groups. WebHost options pages still need to be updated.
* Remove debug output
* In-progress conversion of player-options to Jinja rendering
* Support "Randomize" button without JS, transpile SCSS to CSS, include map file for later editors
* Un-alphabetize options, add default group name for item/location Option classes, implement more option types
* Re-flow UI generation to avoid printing rows with unsupported or invalid option types, add support for TextChoice options
* Support all remaining option types
* Rendering improvements and CSS fixes for prettiness
* Wrap options in a form, update button styles, fix labels, disable inputs where the default is random, nuke the JS
* Minor CSS tweaks, as recommended by the designer
* Hide JS-required elements in noscript tag. Add JS reactivity to range, named-range, and randomize buttons.
* Fix labels, add JS handling for TextChoice
* Make option groups collapsable
* PEP8 current option_groups progress (#2604)
* Make the python more PEP8 and remove unneeded imports
* remove LocationSet from `Item & Location Options` group
* It's ugly, but YAML generation is working
* Stop generating JSON files for player-options pages
* Do not include ItemDict entries whose values are zero
* Properly format yaml output
* Save options when form is submitted, load options on page load
* Fix options being omitted from the page if a group has an even number of options
* Implement generate-game, escape option descriptions
* Fix "randomize" checkboxes not properly setting YAML options to "random"
* Add a separator between item/location groups and items/locations in their respective lists
* Implement option presets
* Fix docs to detail what actually ended up happening
* implement option groups on webworld to allow dev sorting (#2616)
* Force extremely long item/location/option names with no spaces to text-wrap
* Fix "randomize" button being too wide in single-column display, change page header to include game name
* Update preset select to read "custom" when updating form inputs. Show error message if the user doesn't input a name
* Un-break weighted-options, add option group names to weighted options
* Nuke weighted-options. Set up framework to rebuild it in Jinja.
* Generate styles with scss, remove styles which will be replaced, add placeholders for worlds
* Support Toggle, DefaultOnToggle, and Choice options in weighted-options
* Implement expand/collapse without JS for worlds and option groups
* Properly style set options
* Implement Range and NamedRange. Also, CSS is hard.
* Add support for remaining option types. JS and backend still forthcoming.
* Add JS functionality for collapsing game divs, populating span values on range updates. Add <noscript> tag to warn users with JS disabled.
* Support showing/hiding game divs based on range value for game
* Add support for adding/deleting range rows
* Save settings to localStorage on form submission
* Save deleted options on form submission
* Break weighted-options into a per-game page.
- Break weighted-options into a per-game page
- Add "advanced options" links to supported games page
- Use details/summary tags on supported games, player-options, and weighted-options
- Fix bug preventing previously deleted rows from being removed on page load if JS is enabled
- Move route handling for options pages to options.py
- Remove world handling from weighted-options
* Implement loading previous settings from localStorage on page load if JS is enabled
* Weighted options can now generate YAML files and single-player games
* options pages now respect option visibility settings for simple and complex pages
* Remove `/weighted-settings` redirect, fix weighted-options link on player-options page
* Fix instance of AutoWorld not having access to proper `random`
* Catch instances of frozenset along with set
* Restore word-wrap in tooltips
* Fix word wrap in player-options labels
* Add `dedent` filter to help with formatting tooltips in player-options
* Do not change the ordering of keys when printing yaml files
* Move necessary import out of conditional statement
* Expand only the first option group by default on both options pages
* Respect option visibility when generating yaml template files
* Swap to double quotes
* Replace instances of `/weighted-settings` with `/weighted-options`, swap out incomplete links
* Strip newlines and spaces after applying dedent filter
* Fix documentation for option groups
* Update site map
* Update various docs
* Sort OptionSet lists alphabetically
* Minor style tweak
* Fix extremely long text overflowing tooltips
* Convert player-options to use CSS grid instead of tables
* Do not display link to weighted-options page on supported games if the options page is an external link
* Update worlds/AutoWorld.py
Bugfix by @alwaysintreble
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
* Fix NamedRange options not being properly set if a preset it loaded
* Move option-presets route into options.py
* Include preset name in YAML if not "default" and not "custom"
* Removed macros for PlandoBosses and DefaultOnToggle, as they were handled by their parent classes
* Fix not disabling custom inputs when the randomize button is clicked
* Only sort OptionList and OptionSet valid_keys if they are unordered
* Quick style fixes for player-settings to give `select` elements `text-overflow: ellipsis` and increase base size of left-column
* Prevent showing a horizontal scroll bar on player-options if the browser width was beneath a certain threshold
* Fix a bug in weighted-options which prevented inputting a negative value for new range inputs
---------
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
2024-05-18 00:11:57 -04:00
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@import "../markdown.css";
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html{
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background-image: url('../../static/backgrounds/grass.png');
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background-repeat: repeat;
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background-size: 650px 650px;
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overflow-x: hidden;
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}
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#player-options{
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box-sizing: border-box;
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max-width: 1024px;
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margin-left: auto;
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margin-right: auto;
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background-color: rgba(0, 0, 0, 0.15);
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border-radius: 8px;
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padding: 1rem;
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color: #eeffeb;
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2024-06-03 18:43:01 -04:00
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word-break: break-word;
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WebHost: Massive overhaul of options pages (#2614)
* Implement support for option groups. WebHost options pages still need to be updated.
* Remove debug output
* In-progress conversion of player-options to Jinja rendering
* Support "Randomize" button without JS, transpile SCSS to CSS, include map file for later editors
* Un-alphabetize options, add default group name for item/location Option classes, implement more option types
* Re-flow UI generation to avoid printing rows with unsupported or invalid option types, add support for TextChoice options
* Support all remaining option types
* Rendering improvements and CSS fixes for prettiness
* Wrap options in a form, update button styles, fix labels, disable inputs where the default is random, nuke the JS
* Minor CSS tweaks, as recommended by the designer
* Hide JS-required elements in noscript tag. Add JS reactivity to range, named-range, and randomize buttons.
* Fix labels, add JS handling for TextChoice
* Make option groups collapsable
* PEP8 current option_groups progress (#2604)
* Make the python more PEP8 and remove unneeded imports
* remove LocationSet from `Item & Location Options` group
* It's ugly, but YAML generation is working
* Stop generating JSON files for player-options pages
* Do not include ItemDict entries whose values are zero
* Properly format yaml output
* Save options when form is submitted, load options on page load
* Fix options being omitted from the page if a group has an even number of options
* Implement generate-game, escape option descriptions
* Fix "randomize" checkboxes not properly setting YAML options to "random"
* Add a separator between item/location groups and items/locations in their respective lists
* Implement option presets
* Fix docs to detail what actually ended up happening
* implement option groups on webworld to allow dev sorting (#2616)
* Force extremely long item/location/option names with no spaces to text-wrap
* Fix "randomize" button being too wide in single-column display, change page header to include game name
* Update preset select to read "custom" when updating form inputs. Show error message if the user doesn't input a name
* Un-break weighted-options, add option group names to weighted options
* Nuke weighted-options. Set up framework to rebuild it in Jinja.
* Generate styles with scss, remove styles which will be replaced, add placeholders for worlds
* Support Toggle, DefaultOnToggle, and Choice options in weighted-options
* Implement expand/collapse without JS for worlds and option groups
* Properly style set options
* Implement Range and NamedRange. Also, CSS is hard.
* Add support for remaining option types. JS and backend still forthcoming.
* Add JS functionality for collapsing game divs, populating span values on range updates. Add <noscript> tag to warn users with JS disabled.
* Support showing/hiding game divs based on range value for game
* Add support for adding/deleting range rows
* Save settings to localStorage on form submission
* Save deleted options on form submission
* Break weighted-options into a per-game page.
- Break weighted-options into a per-game page
- Add "advanced options" links to supported games page
- Use details/summary tags on supported games, player-options, and weighted-options
- Fix bug preventing previously deleted rows from being removed on page load if JS is enabled
- Move route handling for options pages to options.py
- Remove world handling from weighted-options
* Implement loading previous settings from localStorage on page load if JS is enabled
* Weighted options can now generate YAML files and single-player games
* options pages now respect option visibility settings for simple and complex pages
* Remove `/weighted-settings` redirect, fix weighted-options link on player-options page
* Fix instance of AutoWorld not having access to proper `random`
* Catch instances of frozenset along with set
* Restore word-wrap in tooltips
* Fix word wrap in player-options labels
* Add `dedent` filter to help with formatting tooltips in player-options
* Do not change the ordering of keys when printing yaml files
* Move necessary import out of conditional statement
* Expand only the first option group by default on both options pages
* Respect option visibility when generating yaml template files
* Swap to double quotes
* Replace instances of `/weighted-settings` with `/weighted-options`, swap out incomplete links
* Strip newlines and spaces after applying dedent filter
* Fix documentation for option groups
* Update site map
* Update various docs
* Sort OptionSet lists alphabetically
* Minor style tweak
* Fix extremely long text overflowing tooltips
* Convert player-options to use CSS grid instead of tables
* Do not display link to weighted-options page on supported games if the options page is an external link
* Update worlds/AutoWorld.py
Bugfix by @alwaysintreble
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
* Fix NamedRange options not being properly set if a preset it loaded
* Move option-presets route into options.py
* Include preset name in YAML if not "default" and not "custom"
* Removed macros for PlandoBosses and DefaultOnToggle, as they were handled by their parent classes
* Fix not disabling custom inputs when the randomize button is clicked
* Only sort OptionList and OptionSet valid_keys if they are unordered
* Quick style fixes for player-settings to give `select` elements `text-overflow: ellipsis` and increase base size of left-column
* Prevent showing a horizontal scroll bar on player-options if the browser width was beneath a certain threshold
* Fix a bug in weighted-options which prevented inputting a negative value for new range inputs
---------
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
2024-05-18 00:11:57 -04:00
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#player-options-header{
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h1{
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margin-bottom: 0;
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padding-bottom: 0;
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}
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h1:nth-child(2){
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font-size: 1.4rem;
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margin-top: -8px;
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margin-bottom: 0.5rem;
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}
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}
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.js-warning-banner{
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width: calc(100% - 1rem);
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padding: 0.5rem;
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border-radius: 4px;
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background-color: #f3f309;
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color: #000000;
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margin-bottom: 0.5rem;
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text-align: center;
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}
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.group-container{
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padding: 0;
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margin: 0;
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h2{
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user-select: none;
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cursor: unset;
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label{
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cursor: pointer;
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}
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}
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}
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#player-options-button-row{
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display: flex;
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flex-direction: row;
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justify-content: space-between;
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margin-top: 15px;
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}
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#user-message{
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display: none;
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width: calc(100% - 8px);
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background-color: #ffe86b;
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border-radius: 4px;
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color: #000000;
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padding: 4px;
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text-align: center;
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cursor: pointer;
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}
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h1{
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font-size: 2.5rem;
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font-weight: normal;
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width: 100%;
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margin-bottom: 0.5rem;
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text-shadow: 1px 1px 4px #000000;
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}
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h2{
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font-size: 40px;
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font-weight: normal;
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width: 100%;
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margin-bottom: 0.5rem;
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text-transform: lowercase;
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text-shadow: 1px 1px 2px #000000;
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}
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h3, h4, h5, h6{
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text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.5);
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}
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input:not([type]){
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border: 1px solid #000000;
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padding: 3px;
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border-radius: 3px;
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min-width: 150px;
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&:focus{
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border: 1px solid #ffffff;
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}
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}
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select{
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border: 1px solid #000000;
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padding: 3px;
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border-radius: 3px;
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min-width: 150px;
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background-color: #ffffff;
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text-overflow: ellipsis;
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}
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.game-options{
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display: flex;
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flex-direction: row;
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.left, .right{
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display: grid;
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grid-template-columns: 12rem auto;
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grid-row-gap: 0.5rem;
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grid-auto-rows: min-content;
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align-items: start;
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min-width: 480px;
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width: 50%;
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}
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}
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#meta-options{
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display: flex;
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justify-content: space-between;
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gap: 20px;
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padding: 3px;
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input, select{
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box-sizing: border-box;
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width: 200px;
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}
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}
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.left, .right{
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flex-grow: 1;
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margin-bottom: 0.5rem;
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}
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.left{
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margin-right: 20px;
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}
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.select-container{
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display: flex;
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flex-direction: row;
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max-width: 270px;
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select{
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min-width: 200px;
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flex-grow: 1;
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&:disabled{
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background-color: lightgray;
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}
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}
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}
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.range-container{
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display: flex;
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flex-direction: row;
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max-width: 270px;
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input[type=range]{
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flex-grow: 1;
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}
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.range-value{
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min-width: 20px;
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margin-left: 0.25rem;
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}
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}
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.named-range-container{
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display: flex;
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flex-direction: column;
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max-width: 270px;
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.named-range-wrapper{
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display: flex;
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flex-direction: row;
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margin-top: 0.25rem;
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input[type=range]{
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flex-grow: 1;
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}
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}
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}
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.free-text-container{
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display: flex;
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flex-direction: column;
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max-width: 270px;
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input[type=text]{
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flex-grow: 1;
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|
}
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|
}
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.text-choice-container{
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|
display: flex;
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|
flex-direction: column;
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|
max-width: 270px;
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|
.text-choice-wrapper{
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|
display: flex;
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|
flex-direction: row;
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|
margin-bottom: 0.25rem;
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select{
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flex-grow: 1;
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|
}
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|
}
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|
}
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|
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.option-container{
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|
display: flex;
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|
|
|
|
flex-direction: column;
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|
|
|
|
background-color: rgba(0, 0, 0, 0.25);
|
|
|
|
|
border: 1px solid rgba(20, 20, 20, 0.25);
|
|
|
|
|
border-radius: 3px;
|
|
|
|
|
color: #ffffff;
|
|
|
|
|
max-height: 10rem;
|
|
|
|
|
min-width: 14.5rem;
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|
|
|
|
overflow-y: auto;
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|
|
|
padding-right: 0.25rem;
|
|
|
|
|
padding-left: 0.25rem;
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|
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|
|
.option-divider{
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|
|
width: 100%;
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|
|
height: 2px;
|
|
|
|
|
background-color: rgba(20, 20, 20, 0.25);
|
|
|
|
|
margin-top: 0.125rem;
|
|
|
|
|
margin-bottom: 0.125rem;
|
|
|
|
|
}
|
|
|
|
|
|
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|
|
.option-entry{
|
|
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display: flex;
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flex-direction: row;
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|
align-items: flex-start;
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margin-bottom: 0.125rem;
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|
margin-top: 0.125rem;
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user-select: none;
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&:hover{
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background-color: rgba(20, 20, 20, 0.25);
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}
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input[type=checkbox]{
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margin-right: 0.25rem;
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}
|
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|
input[type=number]{
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|
|
max-width: 1.5rem;
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|
|
max-height: 1rem;
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|
margin-left: 0.125rem;
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|
text-align: center;
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/* Hide arrows on input[type=number] fields */
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-moz-appearance: textfield;
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&::-webkit-outer-spin-button, &::-webkit-inner-spin-button{
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|
-webkit-appearance: none;
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|
margin: 0;
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}
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}
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label{
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flex-grow: 1;
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|
margin-right: 0;
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|
min-width: unset;
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|
display: unset;
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}
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|
}
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|
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|
}
|
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|
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|
|
.randomize-button{
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|
display: flex;
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|
flex-direction: column;
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|
|
justify-content: center;
|
|
|
|
|
height: 22px;
|
|
|
|
|
max-width: 30px;
|
|
|
|
|
margin: 0 0 0 0.25rem;
|
|
|
|
|
font-size: 14px;
|
|
|
|
|
border: 1px solid black;
|
|
|
|
|
border-radius: 3px;
|
|
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|
|
background-color: #d3d3d3;
|
|
|
|
|
user-select: none;
|
|
|
|
|
|
|
|
|
|
&:hover{
|
|
|
|
|
background-color: #c0c0c0;
|
|
|
|
|
cursor: pointer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
label{
|
|
|
|
|
line-height: 22px;
|
|
|
|
|
padding-left: 5px;
|
|
|
|
|
padding-right: 2px;
|
|
|
|
|
margin-right: 4px;
|
|
|
|
|
width: 100%;
|
|
|
|
|
height: 100%;
|
|
|
|
|
min-width: unset;
|
|
|
|
|
&:hover{
|
|
|
|
|
cursor: pointer;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
input[type=checkbox]{
|
|
|
|
|
display: none;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
&:has(input[type=checkbox]:checked){
|
|
|
|
|
background-color: #ffef00; /* Same as .interactive in globalStyles.css */
|
|
|
|
|
|
|
|
|
|
&:hover{
|
|
|
|
|
background-color: #eedd27;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
&[data-tooltip]::after{
|
|
|
|
|
left: unset;
|
|
|
|
|
right: 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
label{
|
|
|
|
|
display: block;
|
|
|
|
|
margin-right: 4px;
|
|
|
|
|
cursor: default;
|
|
|
|
|
word-break: break-word;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
th, td{
|
|
|
|
|
border: none;
|
|
|
|
|
padding: 3px;
|
|
|
|
|
font-size: 17px;
|
|
|
|
|
vertical-align: top;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@media all and (max-width: 1024px) {
|
|
|
|
|
#player-options {
|
|
|
|
|
border-radius: 0;
|
|
|
|
|
|
|
|
|
|
#meta-options {
|
|
|
|
|
flex-direction: column;
|
|
|
|
|
justify-content: flex-start;
|
|
|
|
|
gap: 6px;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
.game-options{
|
|
|
|
|
justify-content: flex-start;
|
|
|
|
|
flex-wrap: wrap;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|