562 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			562 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from __future__ import annotations | ||
|  | 
 | ||
|  | import asyncio | ||
|  | import copy | ||
|  | import json | ||
|  | import logging | ||
|  | import os | ||
|  | import random | ||
|  | import re | ||
|  | import string | ||
|  | import subprocess | ||
|  | 
 | ||
|  | import sys | ||
|  | import time | ||
|  | import typing | ||
|  | from queue import Queue | ||
|  | 
 | ||
|  | import factorio_rcon | ||
|  | 
 | ||
|  | import Utils | ||
|  | from CommonClient import ClientCommandProcessor, CommonContext, logger, server_loop, gui_enabled, get_base_parser | ||
|  | from MultiServer import mark_raw | ||
|  | from NetUtils import ClientStatus, NetworkItem, JSONtoTextParser, JSONMessagePart | ||
|  | from Utils import async_start | ||
|  | 
 | ||
|  | 
 | ||
|  | def check_stdin() -> None: | ||
|  |     if Utils.is_windows and sys.stdin: | ||
|  |         print("WARNING: Console input is not routed reliably on Windows, use the GUI instead.") | ||
|  | 
 | ||
|  | 
 | ||
|  | class FactorioCommandProcessor(ClientCommandProcessor): | ||
|  |     ctx: FactorioContext | ||
|  | 
 | ||
|  |     def _cmd_energy_link(self): | ||
|  |         """Print the status of the energy link.""" | ||
|  |         self.output(f"Energy Link: {self.ctx.energy_link_status}") | ||
|  | 
 | ||
|  |     @mark_raw | ||
|  |     def _cmd_factorio(self, text: str) -> bool: | ||
|  |         """Send the following command to the bound Factorio Server.""" | ||
|  |         if self.ctx.rcon_client: | ||
|  |             # TODO: Print the command non-silently only for race seeds, or otherwise block anything but /factorio /save in race seeds. | ||
|  |             self.ctx.print_to_game(f"/factorio {text}") | ||
|  |             result = self.ctx.rcon_client.send_command(text) | ||
|  |             if result: | ||
|  |                 self.output(result) | ||
|  |             return True | ||
|  |         return False | ||
|  | 
 | ||
|  |     def _cmd_resync(self): | ||
|  |         """Manually trigger a resync.""" | ||
|  |         self.ctx.awaiting_bridge = True | ||
|  | 
 | ||
|  |     def _cmd_toggle_send_filter(self): | ||
|  |         """Toggle filtering of item sends that get displayed in-game to only those that involve you.""" | ||
|  |         self.ctx.toggle_filter_item_sends() | ||
|  | 
 | ||
|  |     def _cmd_toggle_chat(self): | ||
|  |         """Toggle sending of chat messages from players on the Factorio server to Archipelago.""" | ||
|  |         self.ctx.toggle_bridge_chat_out() | ||
|  | 
 | ||
|  | 
 | ||
|  | class FactorioContext(CommonContext): | ||
|  |     command_processor = FactorioCommandProcessor | ||
|  |     game = "Factorio" | ||
|  |     items_handling = 0b111  # full remote | ||
|  | 
 | ||
|  |     # updated by spinup server | ||
|  |     mod_version: Utils.Version = Utils.Version(0, 0, 0) | ||
|  | 
 | ||
|  |     def __init__(self, server_address, password, filter_item_sends: bool, bridge_chat_out: bool): | ||
|  |         super(FactorioContext, self).__init__(server_address, password) | ||
|  |         self.send_index: int = 0 | ||
|  |         self.rcon_client = None | ||
|  |         self.awaiting_bridge = False | ||
|  |         self.write_data_path = None | ||
|  |         self.death_link_tick: int = 0  # last send death link on Factorio layer | ||
|  |         self.factorio_json_text_parser = FactorioJSONtoTextParser(self) | ||
|  |         self.energy_link_increment = 0 | ||
|  |         self.last_deplete = 0 | ||
|  |         self.filter_item_sends: bool = filter_item_sends | ||
|  |         self.multiplayer: bool = False  # whether multiple different players have connected | ||
|  |         self.bridge_chat_out: bool = bridge_chat_out | ||
|  | 
 | ||
|  |     @property | ||
|  |     def energylink_key(self) -> str: | ||
|  |         if self.generator_version >= (0, 4, 2): | ||
|  |             return f"EnergyLink{self.team}" | ||
|  |         else: | ||
|  |             return "EnergyLink" | ||
|  | 
 | ||
|  |     async def server_auth(self, password_requested: bool = False): | ||
|  |         if password_requested and not self.password: | ||
|  |             await super(FactorioContext, self).server_auth(password_requested) | ||
|  | 
 | ||
|  |         if self.rcon_client: | ||
|  |             await get_info(self, self.rcon_client)  # retrieve current auth code | ||
|  |         else: | ||
|  |             raise Exception("Cannot connect to a server with unknown own identity, " | ||
|  |                             "bridge to Factorio first.") | ||
|  | 
 | ||
|  |         await self.send_connect() | ||
|  | 
 | ||
|  |     def on_print(self, args: dict): | ||
|  |         super(FactorioContext, self).on_print(args) | ||
|  |         if self.rcon_client: | ||
|  |             if not args['text'].startswith(self.player_names[self.slot] + ":"): | ||
|  |                 self.print_to_game(args['text']) | ||
|  | 
 | ||
|  |     def on_print_json(self, args: dict): | ||
|  |         if self.rcon_client: | ||
|  |             if (not self.filter_item_sends or not self.is_uninteresting_item_send(args)) \ | ||
|  |                     and not self.is_echoed_chat(args): | ||
|  |                 text = self.factorio_json_text_parser(copy.deepcopy(args["data"])) | ||
|  |                 if not text.startswith( | ||
|  |                         self.player_names[self.slot] + ":"):  # TODO: Remove string heuristic in the future. | ||
|  |                     self.print_to_game(text) | ||
|  |         super(FactorioContext, self).on_print_json(args) | ||
|  | 
 | ||
|  |     @property | ||
|  |     def savegame_name(self) -> str: | ||
|  |         return f"AP_{self.seed_name}_{self.auth}_Save.zip" | ||
|  | 
 | ||
|  |     def print_to_game(self, text): | ||
|  |         self.rcon_client.send_command(f"/ap-print [font=default-large-bold]Archipelago:[/font] " | ||
|  |                                       f"{text}") | ||
|  | 
 | ||
|  |     @property | ||
|  |     def energy_link_status(self) -> str: | ||
|  |         if not self.energy_link_increment: | ||
|  |             return "Disabled" | ||
|  |         elif self.current_energy_link_value is None: | ||
|  |             return "Standby" | ||
|  |         else: | ||
|  |             return f"{Utils.format_SI_prefix(self.current_energy_link_value)}J" | ||
|  | 
 | ||
|  |     def on_deathlink(self, data: dict): | ||
|  |         if self.rcon_client: | ||
|  |             self.rcon_client.send_command(f"/ap-deathlink {data['source']}") | ||
|  |         super(FactorioContext, self).on_deathlink(data) | ||
|  | 
 | ||
|  |     def on_package(self, cmd: str, args: dict): | ||
|  |         if cmd in {"Connected", "RoomUpdate"}: | ||
|  |             # catch up sync anything that is already cleared. | ||
|  |             if "checked_locations" in args and args["checked_locations"]: | ||
|  |                 self.rcon_client.send_commands({item_name: f'/ap-get-technology ap-{item_name}-\t-1' for | ||
|  |                                                 item_name in args["checked_locations"]}) | ||
|  |             if cmd == "Connected" and self.energy_link_increment: | ||
|  |                 async_start(self.send_msgs([{ | ||
|  |                     "cmd": "SetNotify", "keys": [self.energylink_key] | ||
|  |                 }])) | ||
|  |         elif cmd == "SetReply": | ||
|  |             if args["key"].startswith("EnergyLink"): | ||
|  |                 if self.energy_link_increment and args.get("last_deplete", -1) == self.last_deplete: | ||
|  |                     # it's our deplete request | ||
|  |                     gained = int(args["original_value"] - args["value"]) | ||
|  |                     gained_text = Utils.format_SI_prefix(gained) + "J" | ||
|  |                     if gained: | ||
|  |                         logger.debug(f"EnergyLink: Received {gained_text}. " | ||
|  |                                      f"{Utils.format_SI_prefix(args['value'])}J remaining.") | ||
|  |                         self.rcon_client.send_command(f"/ap-energylink {gained}") | ||
|  | 
 | ||
|  |     def on_user_say(self, text: str) -> typing.Optional[str]: | ||
|  |         # Mirror chat sent from the UI to the Factorio server. | ||
|  |         self.print_to_game(f"{self.player_names[self.slot]}: {text}") | ||
|  |         return text | ||
|  | 
 | ||
|  |     async def chat_from_factorio(self, user: str, message: str) -> None: | ||
|  |         if not self.bridge_chat_out: | ||
|  |             return | ||
|  | 
 | ||
|  |         # Pass through commands | ||
|  |         if message.startswith("!"): | ||
|  |             await self.send_msgs([{"cmd": "Say", "text": message}]) | ||
|  |             return | ||
|  | 
 | ||
|  |         # Omit messages that contain local coordinates | ||
|  |         if "[gps=" in message: | ||
|  |             return | ||
|  | 
 | ||
|  |         prefix = f"({user}) " if self.multiplayer else "" | ||
|  |         await self.send_msgs([{"cmd": "Say", "text": f"{prefix}{message}"}]) | ||
|  | 
 | ||
|  |     def toggle_filter_item_sends(self) -> None: | ||
|  |         self.filter_item_sends = not self.filter_item_sends | ||
|  |         if self.filter_item_sends: | ||
|  |             announcement = "Item sends are now filtered." | ||
|  |         else: | ||
|  |             announcement = "Item sends are no longer filtered." | ||
|  |         logger.info(announcement) | ||
|  |         self.print_to_game(announcement) | ||
|  | 
 | ||
|  |     def toggle_bridge_chat_out(self) -> None: | ||
|  |         self.bridge_chat_out = not self.bridge_chat_out | ||
|  |         if self.bridge_chat_out: | ||
|  |             announcement = "Chat is now bridged to Archipelago." | ||
|  |         else: | ||
|  |             announcement = "Chat is no longer bridged to Archipelago." | ||
|  |         logger.info(announcement) | ||
|  |         self.print_to_game(announcement) | ||
|  | 
 | ||
|  |     def run_gui(self): | ||
|  |         from kvui import GameManager | ||
|  | 
 | ||
|  |         class FactorioManager(GameManager): | ||
|  |             logging_pairs = [ | ||
|  |                 ("Client", "Archipelago"), | ||
|  |                 ("FactorioServer", "Factorio Server Log"), | ||
|  |                 ("FactorioWatcher", "Bridge Data Log"), | ||
|  |             ] | ||
|  |             base_title = "Archipelago Factorio Client" | ||
|  | 
 | ||
|  |         self.ui = FactorioManager(self) | ||
|  |         self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI") | ||
|  | 
 | ||
|  | 
 | ||
|  | async def game_watcher(ctx: FactorioContext): | ||
|  |     bridge_logger = logging.getLogger("FactorioWatcher") | ||
|  |     next_bridge = time.perf_counter() + 1 | ||
|  |     try: | ||
|  |         while not ctx.exit_event.is_set(): | ||
|  |             # TODO: restore on-demand refresh | ||
|  |             if ctx.rcon_client and time.perf_counter() > next_bridge: | ||
|  |                 next_bridge = time.perf_counter() + 1 | ||
|  |                 ctx.awaiting_bridge = False | ||
|  |                 data = json.loads(ctx.rcon_client.send_command("/ap-sync")) | ||
|  |                 if not ctx.auth: | ||
|  |                     pass  # auth failed, wait for new attempt | ||
|  |                 elif data["slot_name"] != ctx.auth: | ||
|  |                     bridge_logger.warning(f"Connected World is not the expected one {data['slot_name']} != {ctx.auth}") | ||
|  |                 elif data["seed_name"] != ctx.seed_name: | ||
|  |                     bridge_logger.warning( | ||
|  |                         f"Connected Multiworld is not the expected one {data['seed_name']} != {ctx.seed_name}") | ||
|  |                 else: | ||
|  |                     data = data["info"] | ||
|  |                     research_data = data["research_done"] | ||
|  |                     research_data = {int(tech_name.split("-")[1]) for tech_name in research_data} | ||
|  |                     victory = data["victory"] | ||
|  |                     await ctx.update_death_link(data["death_link"]) | ||
|  |                     ctx.multiplayer = data.get("multiplayer", False) | ||
|  | 
 | ||
|  |                     if not ctx.finished_game and victory: | ||
|  |                         await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}]) | ||
|  |                         ctx.finished_game = True | ||
|  | 
 | ||
|  |                     if ctx.locations_checked != research_data: | ||
|  |                         bridge_logger.debug( | ||
|  |                             f"New researches done: " | ||
|  |                             f"{[ctx.location_names[rid] for rid in research_data - ctx.locations_checked]}") | ||
|  |                         ctx.locations_checked = research_data | ||
|  |                         await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(research_data)}]) | ||
|  |                     death_link_tick = data.get("death_link_tick", 0) | ||
|  |                     if death_link_tick != ctx.death_link_tick: | ||
|  |                         ctx.death_link_tick = death_link_tick | ||
|  |                         if "DeathLink" in ctx.tags: | ||
|  |                             async_start(ctx.send_death()) | ||
|  |                     if ctx.energy_link_increment: | ||
|  |                         in_world_bridges = data["energy_bridges"] | ||
|  |                         if in_world_bridges: | ||
|  |                             in_world_energy = data["energy"] | ||
|  |                             if in_world_energy < (ctx.energy_link_increment * in_world_bridges): | ||
|  |                                 # attempt to refill | ||
|  |                                 ctx.last_deplete = time.time() | ||
|  |                                 async_start(ctx.send_msgs([{ | ||
|  |                                     "cmd": "Set", "key": ctx.energylink_key, "operations": | ||
|  |                                         [{"operation": "add", "value": -ctx.energy_link_increment * in_world_bridges}, | ||
|  |                                          {"operation": "max", "value": 0}], | ||
|  |                                     "last_deplete": ctx.last_deplete | ||
|  |                                 }])) | ||
|  |                             # Above Capacity - (len(Bridges) * ENERGY_INCREMENT) | ||
|  |                             elif in_world_energy > (in_world_bridges * ctx.energy_link_increment * 5) - \ | ||
|  |                                     ctx.energy_link_increment * in_world_bridges: | ||
|  |                                 value = ctx.energy_link_increment * in_world_bridges | ||
|  |                                 async_start(ctx.send_msgs([{ | ||
|  |                                     "cmd": "Set", "key": ctx.energylink_key, "operations": | ||
|  |                                         [{"operation": "add", "value": value}] | ||
|  |                                 }])) | ||
|  |                                 ctx.rcon_client.send_command( | ||
|  |                                     f"/ap-energylink -{value}") | ||
|  |                                 logger.debug(f"EnergyLink: Sent {Utils.format_SI_prefix(value)}J") | ||
|  | 
 | ||
|  |             await asyncio.sleep(0.1) | ||
|  | 
 | ||
|  |     except Exception as e: | ||
|  |         logging.exception(e) | ||
|  |         logging.error("Aborted Factorio Server Bridge") | ||
|  | 
 | ||
|  | 
 | ||
|  | def stream_factorio_output(pipe, queue, process): | ||
|  |     pipe.reconfigure(errors="replace") | ||
|  | 
 | ||
|  |     def queuer(): | ||
|  |         while process.poll() is None: | ||
|  |             text = pipe.readline().strip() | ||
|  |             if text: | ||
|  |                 queue.put_nowait(text) | ||
|  | 
 | ||
|  |     from threading import Thread | ||
|  | 
 | ||
|  |     thread = Thread(target=queuer, name="Factorio Output Queue", daemon=True) | ||
|  |     thread.start() | ||
|  |     return thread | ||
|  | 
 | ||
|  | 
 | ||
|  | async def factorio_server_watcher(ctx: FactorioContext): | ||
|  |     savegame_name = os.path.abspath(ctx.savegame_name) | ||
|  |     if not os.path.exists(savegame_name): | ||
|  |         logger.info(f"Creating savegame {savegame_name}") | ||
|  |         subprocess.run(( | ||
|  |             executable, "--create", savegame_name, "--preset", "archipelago" | ||
|  |         )) | ||
|  |     factorio_process = subprocess.Popen((executable, "--start-server", ctx.savegame_name, | ||
|  |                                          *(str(elem) for elem in server_args)), | ||
|  |                                         stderr=subprocess.PIPE, | ||
|  |                                         stdout=subprocess.PIPE, | ||
|  |                                         stdin=subprocess.DEVNULL, | ||
|  |                                         encoding="utf-8") | ||
|  |     factorio_server_logger.info("Started Factorio Server") | ||
|  |     factorio_queue = Queue() | ||
|  |     stream_factorio_output(factorio_process.stdout, factorio_queue, factorio_process) | ||
|  |     stream_factorio_output(factorio_process.stderr, factorio_queue, factorio_process) | ||
|  |     try: | ||
|  |         while not ctx.exit_event.is_set(): | ||
|  |             if factorio_process.poll() is not None: | ||
|  |                 factorio_server_logger.info("Factorio server has exited.") | ||
|  |                 ctx.exit_event.set() | ||
|  | 
 | ||
|  |             while not factorio_queue.empty(): | ||
|  |                 msg = factorio_queue.get() | ||
|  |                 factorio_queue.task_done() | ||
|  | 
 | ||
|  |                 if not ctx.rcon_client and "Starting RCON interface at IP ADDR:" in msg: | ||
|  |                     ctx.rcon_client = factorio_rcon.RCONClient("localhost", rcon_port, rcon_password) | ||
|  |                     if not ctx.server: | ||
|  |                         logger.info("Established bridge to Factorio Server. " | ||
|  |                                     "Ready to connect to Archipelago via /connect") | ||
|  |                         check_stdin() | ||
|  | 
 | ||
|  |                 if not ctx.awaiting_bridge and "Archipelago Bridge Data available for game tick " in msg: | ||
|  |                     ctx.awaiting_bridge = True | ||
|  |                     factorio_server_logger.debug(msg) | ||
|  |                 elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command energy-link$", msg): | ||
|  |                     factorio_server_logger.debug(msg) | ||
|  |                     ctx.print_to_game(f"Energy Link: {ctx.energy_link_status}") | ||
|  |                 elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command toggle-ap-send-filter$", msg): | ||
|  |                     factorio_server_logger.debug(msg) | ||
|  |                     ctx.toggle_filter_item_sends() | ||
|  |                 elif re.match(r"^[0-9.]+ Script @[^ ]+\.lua:\d+: Player command toggle-ap-chat$", msg): | ||
|  |                     factorio_server_logger.debug(msg) | ||
|  |                     ctx.toggle_bridge_chat_out() | ||
|  |                 else: | ||
|  |                     factorio_server_logger.info(msg) | ||
|  |                     match = re.match(r"^\d\d\d\d-\d\d-\d\d \d\d:\d\d:\d\d \[CHAT\] ([^:]+): (.*)$", msg) | ||
|  |                     if match: | ||
|  |                         await ctx.chat_from_factorio(match.group(1), match.group(2)) | ||
|  |             if ctx.rcon_client: | ||
|  |                 commands = {} | ||
|  |                 while ctx.send_index < len(ctx.items_received): | ||
|  |                     transfer_item: NetworkItem = ctx.items_received[ctx.send_index] | ||
|  |                     item_id = transfer_item.item | ||
|  |                     player_name = ctx.player_names[transfer_item.player] | ||
|  |                     item_name = ctx.item_names[item_id] | ||
|  |                     factorio_server_logger.info(f"Sending {item_name} to Nauvis from {player_name}.") | ||
|  |                     commands[ctx.send_index] = f"/ap-get-technology {item_name}\t{ctx.send_index}\t{player_name}" | ||
|  |                     ctx.send_index += 1 | ||
|  |                 if commands: | ||
|  |                     ctx.rcon_client.send_commands(commands) | ||
|  |             await asyncio.sleep(0.1) | ||
|  | 
 | ||
|  |     except Exception as e: | ||
|  |         logging.exception(e) | ||
|  |         logging.error("Aborted Factorio Server Bridge") | ||
|  |         ctx.exit_event.set() | ||
|  | 
 | ||
|  |     finally: | ||
|  |         if factorio_process.poll() is not None: | ||
|  |             if ctx.rcon_client: | ||
|  |                 ctx.rcon_client.close() | ||
|  |                 ctx.rcon_client = None | ||
|  |             return | ||
|  | 
 | ||
|  |         sent_quit = False | ||
|  |         if ctx.rcon_client: | ||
|  |             # Attempt clean quit through RCON. | ||
|  |             try: | ||
|  |                 ctx.rcon_client.send_command("/quit") | ||
|  |             except factorio_rcon.RCONNetworkError: | ||
|  |                 pass | ||
|  |             else: | ||
|  |                 sent_quit = True | ||
|  |             ctx.rcon_client.close() | ||
|  |             ctx.rcon_client = None | ||
|  |         if not sent_quit: | ||
|  |             # Attempt clean quit using SIGTERM. (Note that on Windows this kills the process instead.) | ||
|  |             factorio_process.terminate() | ||
|  | 
 | ||
|  |         try: | ||
|  |             factorio_process.wait(10) | ||
|  |         except subprocess.TimeoutExpired: | ||
|  |             factorio_process.kill() | ||
|  | 
 | ||
|  | 
 | ||
|  | async def get_info(ctx: FactorioContext, rcon_client: factorio_rcon.RCONClient): | ||
|  |     info = json.loads(rcon_client.send_command("/ap-rcon-info")) | ||
|  |     ctx.auth = info["slot_name"] | ||
|  |     ctx.seed_name = info["seed_name"] | ||
|  |     # 0.2.0 addition, not present earlier | ||
|  |     death_link = bool(info.get("death_link", False)) | ||
|  |     ctx.energy_link_increment = info.get("energy_link", 0) | ||
|  |     logger.debug(f"Energy Link Increment: {ctx.energy_link_increment}") | ||
|  |     if ctx.energy_link_increment and ctx.ui: | ||
|  |         ctx.ui.enable_energy_link() | ||
|  |     await ctx.update_death_link(death_link) | ||
|  | 
 | ||
|  | 
 | ||
|  | async def factorio_spinup_server(ctx: FactorioContext) -> bool: | ||
|  |     savegame_name = os.path.abspath("Archipelago.zip") | ||
|  |     if not os.path.exists(savegame_name): | ||
|  |         logger.info(f"Creating savegame {savegame_name}") | ||
|  |         subprocess.run(( | ||
|  |             executable, "--create", savegame_name | ||
|  |         )) | ||
|  |     factorio_process = subprocess.Popen( | ||
|  |         (executable, "--start-server", savegame_name, *(str(elem) for elem in server_args)), | ||
|  |         stderr=subprocess.PIPE, | ||
|  |         stdout=subprocess.PIPE, | ||
|  |         stdin=subprocess.DEVNULL, | ||
|  |         encoding="utf-8") | ||
|  |     factorio_server_logger.info("Started Information Exchange Factorio Server") | ||
|  |     factorio_queue = Queue() | ||
|  |     stream_factorio_output(factorio_process.stdout, factorio_queue, factorio_process) | ||
|  |     stream_factorio_output(factorio_process.stderr, factorio_queue, factorio_process) | ||
|  |     rcon_client = None | ||
|  |     try: | ||
|  |         while not ctx.auth: | ||
|  |             while not factorio_queue.empty(): | ||
|  |                 msg = factorio_queue.get() | ||
|  |                 factorio_server_logger.info(msg) | ||
|  |                 if "Loading mod AP-" in msg and msg.endswith("(data.lua)"): | ||
|  |                     parts = msg.split() | ||
|  |                     ctx.mod_version = Utils.Version(*(int(number) for number in parts[-2].split("."))) | ||
|  |                 elif "Write data path: " in msg: | ||
|  |                     ctx.write_data_path = Utils.get_text_between(msg, "Write data path: ", " [") | ||
|  |                     if "AppData" in ctx.write_data_path: | ||
|  |                         logger.warning("It appears your mods are loaded from Appdata, " | ||
|  |                                        "this can lead to problems with multiple Factorio instances. " | ||
|  |                                        "If this is the case, you will get a file locked error running Factorio.") | ||
|  |                 if not rcon_client and "Starting RCON interface at IP ADDR:" in msg: | ||
|  |                     rcon_client = factorio_rcon.RCONClient("localhost", rcon_port, rcon_password) | ||
|  |                     if ctx.mod_version == ctx.__class__.mod_version: | ||
|  |                         raise Exception("No Archipelago mod was loaded. Aborting.") | ||
|  |                     await get_info(ctx, rcon_client) | ||
|  |             await asyncio.sleep(0.01) | ||
|  | 
 | ||
|  |     except Exception as e: | ||
|  |         logger.exception(e, extra={"compact_gui": True}) | ||
|  |         msg = "Aborted Factorio Server Bridge" | ||
|  |         logger.error(msg) | ||
|  |         ctx.gui_error(msg, e) | ||
|  |         ctx.exit_event.set() | ||
|  | 
 | ||
|  |     else: | ||
|  |         logger.info( | ||
|  |             f"Got World Information from AP Mod {tuple(ctx.mod_version)} for seed {ctx.seed_name} in slot {ctx.auth}") | ||
|  |         return True | ||
|  |     finally: | ||
|  |         factorio_process.terminate() | ||
|  |         factorio_process.wait(5) | ||
|  |     return False | ||
|  | 
 | ||
|  | 
 | ||
|  | async def main(args, filter_item_sends: bool, filter_bridge_chat_out: bool): | ||
|  |     ctx = FactorioContext(args.connect, args.password, filter_item_sends, filter_bridge_chat_out) | ||
|  | 
 | ||
|  |     ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop") | ||
|  | 
 | ||
|  |     if gui_enabled: | ||
|  |         ctx.run_gui() | ||
|  |     ctx.run_cli() | ||
|  | 
 | ||
|  |     factorio_server_task = asyncio.create_task(factorio_spinup_server(ctx), name="FactorioSpinupServer") | ||
|  |     successful_launch = await factorio_server_task | ||
|  |     if successful_launch: | ||
|  |         factorio_server_task = asyncio.create_task(factorio_server_watcher(ctx), name="FactorioServer") | ||
|  |         progression_watcher = asyncio.create_task( | ||
|  |             game_watcher(ctx), name="FactorioProgressionWatcher") | ||
|  | 
 | ||
|  |         await ctx.exit_event.wait() | ||
|  |         ctx.server_address = None | ||
|  | 
 | ||
|  |         await progression_watcher | ||
|  |         await factorio_server_task | ||
|  | 
 | ||
|  |     await ctx.shutdown() | ||
|  | 
 | ||
|  | 
 | ||
|  | class FactorioJSONtoTextParser(JSONtoTextParser): | ||
|  |     def _handle_color(self, node: JSONMessagePart): | ||
|  |         colors = node["color"].split(";") | ||
|  |         for color in colors: | ||
|  |             if color in self.color_codes: | ||
|  |                 node["text"] = f"[color=#{self.color_codes[color]}]{node['text']}[/color]" | ||
|  |             return self._handle_text(node) | ||
|  |         return self._handle_text(node) | ||
|  | 
 | ||
|  | 
 | ||
|  | parser = get_base_parser(description="Optional arguments to FactorioClient follow. " | ||
|  |                                      "Remaining arguments get passed into bound Factorio instance." | ||
|  |                                      "Refer to Factorio --help for those.") | ||
|  | parser.add_argument('--rcon-port', default='24242', type=int, help='Port to use to communicate with Factorio') | ||
|  | parser.add_argument('--rcon-password', help='Password to authenticate with RCON.') | ||
|  | parser.add_argument('--server-settings', help='Factorio server settings configuration file.') | ||
|  | 
 | ||
|  | args, rest = parser.parse_known_args() | ||
|  | rcon_port = args.rcon_port | ||
|  | rcon_password = args.rcon_password if args.rcon_password else ''.join( | ||
|  |     random.choice(string.ascii_letters) for x in range(32)) | ||
|  | factorio_server_logger = logging.getLogger("FactorioServer") | ||
|  | options = Utils.get_options() | ||
|  | executable = options["factorio_options"]["executable"] | ||
|  | server_settings = args.server_settings if args.server_settings \ | ||
|  |     else options["factorio_options"].get("server_settings", None) | ||
|  | server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password) | ||
|  | 
 | ||
|  | 
 | ||
|  | def launch(): | ||
|  |     import colorama | ||
|  |     global executable, server_settings, server_args | ||
|  |     colorama.init() | ||
|  | 
 | ||
|  |     if server_settings: | ||
|  |         server_settings = os.path.abspath(server_settings) | ||
|  |     if not isinstance(options["factorio_options"]["filter_item_sends"], bool): | ||
|  |         logging.warning(f"Warning: Option filter_item_sends should be a bool.") | ||
|  |     initial_filter_item_sends = bool(options["factorio_options"]["filter_item_sends"]) | ||
|  |     if not isinstance(options["factorio_options"]["bridge_chat_out"], bool): | ||
|  |         logging.warning(f"Warning: Option bridge_chat_out should be a bool.") | ||
|  |     initial_bridge_chat_out = bool(options["factorio_options"]["bridge_chat_out"]) | ||
|  | 
 | ||
|  |     if not os.path.exists(os.path.dirname(executable)): | ||
|  |         raise FileNotFoundError(f"Path {os.path.dirname(executable)} does not exist or could not be accessed.") | ||
|  |     if os.path.isdir(executable):  # user entered a path to a directory, let's find the executable therein | ||
|  |         executable = os.path.join(executable, "factorio") | ||
|  |     if not os.path.isfile(executable): | ||
|  |         if os.path.isfile(executable + ".exe"): | ||
|  |             executable = executable + ".exe" | ||
|  |         else: | ||
|  |             raise FileNotFoundError(f"Path {executable} is not an executable file.") | ||
|  | 
 | ||
|  |     if server_settings and os.path.isfile(server_settings): | ||
|  |         server_args = ( | ||
|  |             "--rcon-port", rcon_port, | ||
|  |             "--rcon-password", rcon_password, | ||
|  |             "--server-settings", server_settings, | ||
|  |             *rest) | ||
|  |     else: | ||
|  |         server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password, *rest) | ||
|  | 
 | ||
|  |     asyncio.run(main(args, initial_filter_item_sends, initial_bridge_chat_out)) | ||
|  |     colorama.deinit() |