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										 |  |  | from ..utils.parameters import infinity | 
					
						
							| 
									
										
										
										
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										 |  |  | import copy | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Location: | 
					
						
							|  |  |  |     graph_slots = ( | 
					
						
							|  |  |  |         'distance', 'accessPoint', 'difficulty', 'path', | 
					
						
							|  |  |  |         'pathDifficulty', 'locDifficulty' ) | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     rando_slots = ( | 
					
						
							|  |  |  |         'restricted', ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     solver_slots = ( | 
					
						
							|  |  |  |         'itemName', 'comeBack', 'areaWeight' ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     __slots__ = graph_slots + rando_slots + solver_slots | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def __init__( | 
					
						
							|  |  |  |             self, distance=None, accessPoint=None, | 
					
						
							|  |  |  |             difficulty=None, path=None, pathDifficulty=None, | 
					
						
							|  |  |  |             locDifficulty=None, restricted=None, itemName=None, | 
					
						
							|  |  |  |             itemType=None, comeBack=None, areaWeight=None): | 
					
						
							|  |  |  |         self.distance = distance | 
					
						
							|  |  |  |         self.accessPoint = accessPoint | 
					
						
							|  |  |  |         self.difficulty = difficulty | 
					
						
							|  |  |  |         self.path = path | 
					
						
							|  |  |  |         self.pathDifficulty = pathDifficulty | 
					
						
							|  |  |  |         self.locDifficulty = locDifficulty | 
					
						
							|  |  |  |         self.restricted = restricted | 
					
						
							|  |  |  |         self.itemName = itemName | 
					
						
							|  |  |  |         self.itemType = itemType | 
					
						
							|  |  |  |         self.comeBack = comeBack | 
					
						
							|  |  |  |         self.areaWeight = areaWeight | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def isMajor(self): | 
					
						
							|  |  |  |         return self._isMajor | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def isChozo(self): | 
					
						
							|  |  |  |         return self._isChozo | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def isMinor(self): | 
					
						
							|  |  |  |         return self._isMinor | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def isBoss(self): | 
					
						
							|  |  |  |         return self._isBoss | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def isScavenger(self): | 
					
						
							|  |  |  |         return self._isScavenger | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def isClass(self, _class): | 
					
						
							|  |  |  |         return _class in self.Class | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def setClass(self, _class): | 
					
						
							|  |  |  |         self.Class = _class | 
					
						
							|  |  |  |         self._isChozo = 'Chozo' in _class | 
					
						
							|  |  |  |         self._isMajor = 'Major' in _class | 
					
						
							|  |  |  |         self._isMinor = 'Minor' in _class | 
					
						
							|  |  |  |         self._isBoss = 'Boss' in _class | 
					
						
							|  |  |  |         self._isScavenger = 'Scavenger' in _class | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def evalPostAvailable(self, smbm): | 
					
						
							|  |  |  |         if self.difficulty.bool == True and self.PostAvailable is not None: | 
					
						
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										 |  |  |             addAndRemoveItem = smbm.isCountItem(self.itemName) or not smbm.haveItem(self.itemName) | 
					
						
							|  |  |  |             if addAndRemoveItem: | 
					
						
							|  |  |  |                 smbm.addItem(self.itemName) | 
					
						
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										 |  |  |             postAvailable = self.PostAvailable(smbm) | 
					
						
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										 |  |  |             if addAndRemoveItem: | 
					
						
							|  |  |  |                 smbm.removeItem(self.itemName) | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |             self.difficulty = self.difficulty & postAvailable | 
					
						
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										 |  |  |             if self.locDifficulty is not None: | 
					
						
							|  |  |  |                 self.locDifficulty = self.locDifficulty & postAvailable | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     def evalComeBack(self, smbm, areaGraph, ap): | 
					
						
							|  |  |  |         if self.difficulty.bool == True: | 
					
						
							|  |  |  |             # check if we can come back to given ap from the location | 
					
						
							|  |  |  |             self.comeBack = areaGraph.canAccess(smbm, self.accessPoint, ap, infinity, self.itemName) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def json(self): | 
					
						
							|  |  |  |         # to return after plando rando | 
					
						
							|  |  |  |         ret = {'Name': self.Name, 'accessPoint': self.accessPoint} | 
					
						
							|  |  |  |         if self.difficulty is not None: | 
					
						
							|  |  |  |             ret['difficulty'] = self.difficulty.json() | 
					
						
							|  |  |  |         return ret | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def __repr__(self): | 
					
						
							|  |  |  |         return "Location({}: {})".format(self.Name, | 
					
						
							|  |  |  |             '. '.join( | 
					
						
							|  |  |  |                 (repr(getattr(self, slot)) for slot in Location.__slots__ if getattr(self, slot) is not None))) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def __copy__(self): | 
					
						
							|  |  |  |         d = self.difficulty | 
					
						
							|  |  |  |         difficulty = copy.copy(d) if d is not None else None | 
					
						
							|  |  |  |         ret = type(self)( | 
					
						
							|  |  |  |             self.distance, self.accessPoint, difficulty, self.path, | 
					
						
							|  |  |  |             self.pathDifficulty, self.locDifficulty, self.restricted, | 
					
						
							|  |  |  |             self.itemName, self.itemType, self.comeBack, | 
					
						
							|  |  |  |             self.areaWeight) | 
					
						
							|  |  |  |         ret.AccessFrom = self.AccessFrom | 
					
						
							|  |  |  |         ret.Available = self.Available | 
					
						
							|  |  |  |         ret.PostAvailable = self.PostAvailable | 
					
						
							|  |  |  |         ret.setClass(self.Class) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         return ret | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def __eq__(self, other): | 
					
						
							|  |  |  |         return self.Name == other.Name | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | def define_location( | 
					
						
							|  |  |  |         Area, GraphArea, SolveArea, Name, Class, CanHidden, Address, Id, | 
					
						
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										 |  |  |         Visibility, Room, VanillaItemType=None, BossItemType=None, AccessFrom=None, Available=None, PostAvailable=None, HUD=None): | 
					
						
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										 |  |  |     name = Name.replace(' ', '').replace(',', '') + 'Location' | 
					
						
							|  |  |  |     subclass = type(name, (Location,), { | 
					
						
							|  |  |  |         'Area': Area, | 
					
						
							|  |  |  |         'GraphArea': GraphArea, | 
					
						
							|  |  |  |         'SolveArea': SolveArea, | 
					
						
							|  |  |  |         'Name': Name, | 
					
						
							|  |  |  |         'Class': Class, | 
					
						
							|  |  |  |         'CanHidden': CanHidden, | 
					
						
							|  |  |  |         'Address': Address, | 
					
						
							|  |  |  |         'Id': Id, | 
					
						
							|  |  |  |         'Visibility': Visibility, | 
					
						
							|  |  |  |         'Room': Room, | 
					
						
							|  |  |  |         'VanillaItemType': VanillaItemType, | 
					
						
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										 |  |  |         'BossItemType': BossItemType, | 
					
						
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										 |  |  |         'HUD': HUD, | 
					
						
							|  |  |  |         'AccessFrom': AccessFrom, | 
					
						
							|  |  |  |         'Available': Available, | 
					
						
							|  |  |  |         'PostAvailable': PostAvailable, | 
					
						
							|  |  |  |         '_isMajor': 'Major' in Class, | 
					
						
							|  |  |  |         '_isChozo': 'Chozo' in Class, | 
					
						
							|  |  |  |         '_isMinor': 'Minor' in Class, | 
					
						
							|  |  |  |         '_isBoss': 'Boss' in Class, | 
					
						
							|  |  |  |         '_isScavenger': 'Scavenger' in Class | 
					
						
							|  |  |  |     }) | 
					
						
							|  |  |  |     return subclass() | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # all the items locations with the prerequisites to access them | 
					
						
							|  |  |  | locationsDict = { | 
					
						
							|  |  |  | ###### MAJORS | 
					
						
							|  |  |  |     "Energy Tank, Gauntlet": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Gauntlet", | 
					
						
							|  |  |  |     Name="Energy Tank, Gauntlet", | 
					
						
							|  |  |  |     Class=["Major", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78264, | 
					
						
							|  |  |  |     Id=0x5, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Gauntlet Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Bomb": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Bombs", | 
					
						
							|  |  |  |     Name="Bomb", | 
					
						
							|  |  |  |     Address=0x78404, | 
					
						
							|  |  |  |     Id=0x7, | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Bomb Torizo Room', | 
					
						
							|  |  |  |     VanillaItemType='Bomb', | 
					
						
							|  |  |  |     HUD=1, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Terminator": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Terminator", | 
					
						
							|  |  |  |     Name="Energy Tank, Terminator", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78432, | 
					
						
							|  |  |  |     Id=0x8, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Terminator Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Reserve Tank, Brinstar": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Green Brinstar Reserve", | 
					
						
							|  |  |  |     Name="Reserve Tank, Brinstar", | 
					
						
							|  |  |  |     Class=["Major", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7852C, | 
					
						
							|  |  |  |     Id=0x11, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Brinstar Reserve Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Charge Beam": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Pink Brinstar", | 
					
						
							|  |  |  |     Name="Charge Beam", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78614, | 
					
						
							|  |  |  |     Id=0x17, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Big Pink', | 
					
						
							|  |  |  |     VanillaItemType='Charge', | 
					
						
							|  |  |  |     HUD=2, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Morphing Ball": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Blue Brinstar", | 
					
						
							|  |  |  |     Name="Morphing Ball", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x786DE, | 
					
						
							|  |  |  |     Id=0x1a, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Morph Ball Room', | 
					
						
							|  |  |  |     VanillaItemType='Morph', | 
					
						
							|  |  |  |     HUD=0, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Brinstar Ceiling": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Blue Brinstar", | 
					
						
							|  |  |  |     Name="Energy Tank, Brinstar Ceiling", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7879E, | 
					
						
							|  |  |  |     Id=0x1d, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Blue Brinstar Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Etecoons": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Green Brinstar", | 
					
						
							|  |  |  |     Name="Energy Tank, Etecoons", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x787C2, | 
					
						
							|  |  |  |     Id=0x1e, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Etecoon Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Waterway": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Pink Brinstar", | 
					
						
							|  |  |  |     Name="Energy Tank, Waterway", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x787FA, | 
					
						
							|  |  |  |     Id=0x21, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Waterway Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Brinstar Gate": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Pink Brinstar", | 
					
						
							|  |  |  |     Name="Energy Tank, Brinstar Gate", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78824, | 
					
						
							|  |  |  |     Id=0x23, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Hopper Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "X-Ray Scope": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="RedBrinstar", | 
					
						
							|  |  |  |     SolveArea="Red Brinstar", | 
					
						
							|  |  |  |     Name="X-Ray Scope", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78876, | 
					
						
							|  |  |  |     Id=0x26, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='X-Ray Scope Room', | 
					
						
							|  |  |  |     VanillaItemType='XRayScope', | 
					
						
							|  |  |  |     HUD=10, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Spazer": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="RedBrinstar", | 
					
						
							|  |  |  |     SolveArea="Red Brinstar", | 
					
						
							|  |  |  |     Name="Spazer", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7896E, | 
					
						
							|  |  |  |     Id=0x2a, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Spazer Room', | 
					
						
							|  |  |  |     VanillaItemType='Spazer', | 
					
						
							|  |  |  |     HUD=3, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Kraid": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Kraid", | 
					
						
							|  |  |  |     SolveArea="Kraid", | 
					
						
							|  |  |  |     Name="Energy Tank, Kraid", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7899C, | 
					
						
							|  |  |  |     Id=0x2b, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Warehouse Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Kraid": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Kraid", | 
					
						
							|  |  |  |     SolveArea="Kraid Boss", | 
					
						
							|  |  |  |     Name="Kraid", | 
					
						
							|  |  |  |     Class=["Boss"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0xB055B055, | 
					
						
							|  |  |  |     Id=None, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Kraid Room', | 
					
						
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										 |  |  |     BossItemType="Kraid" | 
					
						
							| 
									
										
										
										
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										 |  |  | ), | 
					
						
							|  |  |  |     "Varia Suit": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Kraid", | 
					
						
							|  |  |  |     SolveArea="Kraid Boss", | 
					
						
							|  |  |  |     Name="Varia Suit", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78ACA, | 
					
						
							|  |  |  |     Id=0x30, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Varia Suit Room', | 
					
						
							|  |  |  |     VanillaItemType='Varia', | 
					
						
							|  |  |  |     HUD=4, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Ice Beam": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Norfair Ice", | 
					
						
							|  |  |  |     Name="Ice Beam", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78B24, | 
					
						
							|  |  |  |     Id=0x32, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Ice Beam Room', | 
					
						
							|  |  |  |     VanillaItemType='Ice', | 
					
						
							|  |  |  |     HUD=6, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Crocomire": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Crocomire", | 
					
						
							|  |  |  |     SolveArea="Crocomire", | 
					
						
							|  |  |  |     Name="Energy Tank, Crocomire", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78BA4, | 
					
						
							|  |  |  |     Id=0x34, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room="Crocomire's Room", | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Hi-Jump Boots": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Norfair Entrance", | 
					
						
							|  |  |  |     Name="Hi-Jump Boots", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78BAC, | 
					
						
							|  |  |  |     Id=0x35, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Hi Jump Boots Room', | 
					
						
							|  |  |  |     VanillaItemType='HiJump', | 
					
						
							|  |  |  |     HUD=5, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Grapple Beam": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Crocomire", | 
					
						
							|  |  |  |     SolveArea="Crocomire", | 
					
						
							|  |  |  |     Name="Grapple Beam", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78C36, | 
					
						
							|  |  |  |     Id=0x3c, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Grapple Beam Room', | 
					
						
							|  |  |  |     VanillaItemType='Grapple', | 
					
						
							|  |  |  |     HUD=9, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Reserve Tank, Norfair": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Bubble Norfair Reserve", | 
					
						
							|  |  |  |     Name="Reserve Tank, Norfair", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78C3E, | 
					
						
							|  |  |  |     Id=0x3d, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Norfair Reserve Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Speed Booster": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Bubble Norfair Speed", | 
					
						
							|  |  |  |     Name="Speed Booster", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78C82, | 
					
						
							|  |  |  |     Id=0x42, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Speed Booster Room', | 
					
						
							|  |  |  |     VanillaItemType='SpeedBooster', | 
					
						
							|  |  |  |     HUD=7, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Wave Beam": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Bubble Norfair Wave", | 
					
						
							|  |  |  |     Name="Wave Beam", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78CCA, | 
					
						
							|  |  |  |     Id=0x44, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Wave Beam Room', | 
					
						
							|  |  |  |     VanillaItemType='Wave', | 
					
						
							|  |  |  |     HUD=8, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Ridley": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Ridley Boss", | 
					
						
							|  |  |  |     Name="Ridley", | 
					
						
							| 
									
										
										
										
											2023-04-09 18:35:46 -04:00
										 |  |  |     Class=["Boss", "Scavenger"], | 
					
						
							| 
									
										
										
										
											2021-11-12 08:00:11 -05:00
										 |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0xB055B056, | 
					
						
							| 
									
										
										
										
											2023-04-09 18:35:46 -04:00
										 |  |  |     Id=0xaa, | 
					
						
							| 
									
										
										
										
											2021-11-12 08:00:11 -05:00
										 |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room="Ridley's Room", | 
					
						
							| 
									
										
										
										
											2023-04-09 18:35:46 -04:00
										 |  |  |     VanillaItemType="Ridley", | 
					
						
							|  |  |  |     BossItemType="Ridley", | 
					
						
							|  |  |  |     HUD=16 | 
					
						
							| 
									
										
										
										
											2021-11-12 08:00:11 -05:00
										 |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Ridley": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Ridley Boss", | 
					
						
							|  |  |  |     Name="Energy Tank, Ridley", | 
					
						
							|  |  |  |     Class=["Major", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x79108, | 
					
						
							|  |  |  |     Id=0x4e, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Ridley Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Screw Attack": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair Screw Attack", | 
					
						
							|  |  |  |     Name="Screw Attack", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x79110, | 
					
						
							|  |  |  |     Id=0x4f, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Screw Attack Room', | 
					
						
							|  |  |  |     VanillaItemType='ScrewAttack', | 
					
						
							|  |  |  |     HUD=15, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Firefleas": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair After Amphitheater", | 
					
						
							|  |  |  |     Name="Energy Tank, Firefleas", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x79184, | 
					
						
							|  |  |  |     Id=0x50, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Lower Norfair Fireflea Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Reserve Tank, Wrecked Ship": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Gravity", | 
					
						
							|  |  |  |     Name="Reserve Tank, Wrecked Ship", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C2E9, | 
					
						
							|  |  |  |     Id=0x81, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Bowling Alley', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Wrecked Ship": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Back", | 
					
						
							|  |  |  |     Name="Energy Tank, Wrecked Ship", | 
					
						
							|  |  |  |     Class=["Major", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C337, | 
					
						
							|  |  |  |     Id=0x84, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Wrecked Ship Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Phantoon": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="Phantoon Boss", | 
					
						
							|  |  |  |     Name="Phantoon", | 
					
						
							|  |  |  |     Class=["Boss"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0xB055B057, | 
					
						
							|  |  |  |     Id=None, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room="Phantoon's Room", | 
					
						
							| 
									
										
										
										
											2023-04-09 18:35:46 -04:00
										 |  |  |     BossItemType="Phantoon" | 
					
						
							| 
									
										
										
										
											2021-11-12 08:00:11 -05:00
										 |  |  | ), | 
					
						
							|  |  |  |     "Right Super, Wrecked Ship": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Main", | 
					
						
							|  |  |  |     Name="Right Super, Wrecked Ship", | 
					
						
							|  |  |  |     Class=["Major", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C365, | 
					
						
							|  |  |  |     Id=0x86, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Wrecked Ship East Super Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Gravity Suit": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Gravity", | 
					
						
							|  |  |  |     Name="Gravity Suit", | 
					
						
							|  |  |  |     Class=["Major", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C36D, | 
					
						
							|  |  |  |     Id=0x87, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Gravity Suit Room', | 
					
						
							|  |  |  |     VanillaItemType='Gravity', | 
					
						
							|  |  |  |     HUD=11, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Mama turtle": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="WestMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Green", | 
					
						
							|  |  |  |     Name="Energy Tank, Mama turtle", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C47D, | 
					
						
							|  |  |  |     Id=0x8a, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Mama Turtle Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Plasma Beam": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Forgotten Highway", | 
					
						
							|  |  |  |     Name="Plasma Beam", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C559, | 
					
						
							|  |  |  |     Id=0x8f, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Plasma Room', | 
					
						
							|  |  |  |     VanillaItemType='Plasma', | 
					
						
							|  |  |  |     HUD=14, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Reserve Tank, Maridia": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Left Sandpit", | 
					
						
							|  |  |  |     Name="Reserve Tank, Maridia", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C5E3, | 
					
						
							|  |  |  |     Id=0x91, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='West Sand Hole', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Spring Ball": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Sandpits", | 
					
						
							|  |  |  |     Name="Spring Ball", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C6E5, | 
					
						
							|  |  |  |     Id=0x96, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Spring Ball Room', | 
					
						
							|  |  |  |     VanillaItemType='SpringBall', | 
					
						
							|  |  |  |     HUD=13, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank, Botwoon": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Pink Top", | 
					
						
							|  |  |  |     Name="Energy Tank, Botwoon", | 
					
						
							|  |  |  |     Class=["Major"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C755, | 
					
						
							|  |  |  |     Id=0x98, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Botwoon Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Draygon": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Draygon Boss", | 
					
						
							|  |  |  |     Name="Draygon", | 
					
						
							|  |  |  |     Class=["Boss"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0xB055B058, | 
					
						
							|  |  |  |     Id=None, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room="Draygon's Room", | 
					
						
							| 
									
										
										
										
											2023-04-09 18:35:46 -04:00
										 |  |  |     BossItemType="Draygon" | 
					
						
							| 
									
										
										
										
											2021-11-12 08:00:11 -05:00
										 |  |  | ), | 
					
						
							|  |  |  |     "Space Jump": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Draygon Boss", | 
					
						
							|  |  |  |     Name="Space Jump", | 
					
						
							|  |  |  |     Class=["Major", "Chozo", "Scavenger"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C7A7, | 
					
						
							|  |  |  |     Id=0x9a, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Space Jump Room', | 
					
						
							|  |  |  |     VanillaItemType='SpaceJump', | 
					
						
							|  |  |  |     HUD=12, | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Mother Brain": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Tourian", | 
					
						
							|  |  |  |     GraphArea="Tourian", | 
					
						
							|  |  |  |     SolveArea="Tourian", | 
					
						
							|  |  |  |     Name="Mother Brain", | 
					
						
							|  |  |  |     Class=["Boss"], | 
					
						
							|  |  |  |     Address=0xB055B059, | 
					
						
							|  |  |  |     Id=None, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Room='Mother Brain Room', | 
					
						
							| 
									
										
										
										
											2023-04-09 18:35:46 -04:00
										 |  |  |     BossItemType="MotherBrain" | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Spore Spawn": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Pink Brinstar", | 
					
						
							|  |  |  |     Name="Spore Spawn", | 
					
						
							|  |  |  |     Class=["Boss"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0xB055B055, | 
					
						
							|  |  |  |     Id=None, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Spore Spawn Room', | 
					
						
							|  |  |  |     BossItemType="SporeSpawn" | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Botwoon": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Pink Top", | 
					
						
							|  |  |  |     Name="Botwoon", | 
					
						
							|  |  |  |     Class=["Boss"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0xB055B055, | 
					
						
							|  |  |  |     Id=None, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room="Botwoon's Room", | 
					
						
							|  |  |  |     BossItemType="Botwoon" | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Crocomire": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Crocomire", | 
					
						
							|  |  |  |     SolveArea="Crocomire", | 
					
						
							|  |  |  |     Name="Crocomire", | 
					
						
							|  |  |  |     Class=["Boss"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0xB055B055, | 
					
						
							|  |  |  |     Id=None, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room="Crocomire's Room", | 
					
						
							|  |  |  |     BossItemType="Crocomire" | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Golden Torizo": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair Screw Attack", | 
					
						
							|  |  |  |     Name="Golden Torizo", | 
					
						
							|  |  |  |     Class=["Boss"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0xB055B055, | 
					
						
							|  |  |  |     Id=None, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room="Golden Torizo's Room", | 
					
						
							|  |  |  |     BossItemType="GoldenTorizo" | 
					
						
							| 
									
										
										
										
											2021-11-12 08:00:11 -05:00
										 |  |  | ), | 
					
						
							|  |  |  | ###### MINORS | 
					
						
							|  |  |  |     "Power Bomb (Crateria surface)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Landing Site", | 
					
						
							|  |  |  |     Name="Power Bomb (Crateria surface)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x781CC, | 
					
						
							|  |  |  |     Id=0x0, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Crateria Power Bomb Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (outside Wrecked Ship bottom)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Bottom", | 
					
						
							|  |  |  |     Name="Missile (outside Wrecked Ship bottom)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x781E8, | 
					
						
							|  |  |  |     Id=0x1, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='West Ocean', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (outside Wrecked Ship top)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Top", | 
					
						
							|  |  |  |     Name="Missile (outside Wrecked Ship top)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x781EE, | 
					
						
							|  |  |  |     Id=0x2, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='West Ocean', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (outside Wrecked Ship middle)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Top", | 
					
						
							|  |  |  |     Name="Missile (outside Wrecked Ship middle)", | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     Address=0x781F4, | 
					
						
							|  |  |  |     Id=0x3, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='West Ocean', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Crateria moat)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Landing Site", | 
					
						
							|  |  |  |     Name="Missile (Crateria moat)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78248, | 
					
						
							|  |  |  |     Id=0x4, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='The Moat', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Crateria bottom)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Landing Site", | 
					
						
							|  |  |  |     Name="Missile (Crateria bottom)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x783EE, | 
					
						
							|  |  |  |     Id=0x6, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Pit Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Crateria gauntlet right)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Gauntlet", | 
					
						
							|  |  |  |     Name="Missile (Crateria gauntlet right)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78464, | 
					
						
							|  |  |  |     Id=0x9, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Green Pirates Shaft', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Crateria gauntlet left)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Gauntlet", | 
					
						
							|  |  |  |     Name="Missile (Crateria gauntlet left)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7846A, | 
					
						
							|  |  |  |     Id=0xa, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Green Pirates Shaft', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (Crateria)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Landing Site", | 
					
						
							|  |  |  |     Name="Super Missile (Crateria)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78478, | 
					
						
							|  |  |  |     Id=0xb, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Crateria Super Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Crateria middle)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Crateria", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Crateria Landing Site", | 
					
						
							|  |  |  |     Name="Missile (Crateria middle)", | 
					
						
							|  |  |  |     Class=["Minor", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78486, | 
					
						
							|  |  |  |     Id=0xc, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='The Final Missile', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (green Brinstar bottom)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Green Brinstar", | 
					
						
							|  |  |  |     Name="Power Bomb (green Brinstar bottom)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x784AC, | 
					
						
							|  |  |  |     Id=0xd, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Green Brinstar Main Shaft', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (pink Brinstar)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Pink Brinstar", | 
					
						
							|  |  |  |     Name="Super Missile (pink Brinstar)", | 
					
						
							|  |  |  |     Class=["Minor", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x784E4, | 
					
						
							|  |  |  |     Id=0xe, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Spore Spawn Super Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (green Brinstar below super missile)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Green Brinstar", | 
					
						
							|  |  |  |     Name="Missile (green Brinstar below super missile)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78518, | 
					
						
							|  |  |  |     Id=0xf, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Early Supers Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (green Brinstar top)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Green Brinstar Reserve", | 
					
						
							|  |  |  |     Name="Super Missile (green Brinstar top)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7851E, | 
					
						
							|  |  |  |     Id=0x10, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Early Supers Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (green Brinstar behind missile)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Green Brinstar Reserve", | 
					
						
							|  |  |  |     Name="Missile (green Brinstar behind missile)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78532, | 
					
						
							|  |  |  |     Id=0x12, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Brinstar Reserve Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (green Brinstar behind reserve tank)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Green Brinstar Reserve", | 
					
						
							|  |  |  |     Name="Missile (green Brinstar behind reserve tank)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78538, | 
					
						
							|  |  |  |     Id=0x13, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Brinstar Reserve Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (pink Brinstar top)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Pink Brinstar", | 
					
						
							|  |  |  |     Name="Missile (pink Brinstar top)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78608, | 
					
						
							|  |  |  |     Id=0x15, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Big Pink', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (pink Brinstar bottom)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Pink Brinstar", | 
					
						
							|  |  |  |     Name="Missile (pink Brinstar bottom)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7860E, | 
					
						
							|  |  |  |     Id=0x16, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Big Pink', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (pink Brinstar)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Pink Brinstar", | 
					
						
							|  |  |  |     Name="Power Bomb (pink Brinstar)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7865C, | 
					
						
							|  |  |  |     Id=0x18, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Pink Brinstar Power Bomb Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (green Brinstar pipe)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Brinstar Hills", | 
					
						
							|  |  |  |     Name="Missile (green Brinstar pipe)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78676, | 
					
						
							|  |  |  |     Id=0x19, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Green Hill Zone', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (blue Brinstar)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Blue Brinstar", | 
					
						
							|  |  |  |     Name="Power Bomb (blue Brinstar)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7874C, | 
					
						
							|  |  |  |     Id=0x1b, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Morph Ball Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (blue Brinstar middle)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Blue Brinstar", | 
					
						
							|  |  |  |     Name="Missile (blue Brinstar middle)", | 
					
						
							|  |  |  |     Address=0x78798, | 
					
						
							|  |  |  |     Id=0x1c, | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Blue Brinstar Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (green Brinstar bottom)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="GreenPinkBrinstar", | 
					
						
							|  |  |  |     SolveArea="Green Brinstar", | 
					
						
							|  |  |  |     Name="Super Missile (green Brinstar bottom)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x787D0, | 
					
						
							|  |  |  |     Id=0x1f, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Etecoon Super Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (blue Brinstar bottom)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Blue Brinstar", | 
					
						
							|  |  |  |     Name="Missile (blue Brinstar bottom)", | 
					
						
							|  |  |  |     Class=["Minor", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78802, | 
					
						
							|  |  |  |     Id=0x22, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='First Missile Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (blue Brinstar top)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Blue Brinstar", | 
					
						
							|  |  |  |     Name="Missile (blue Brinstar top)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78836, | 
					
						
							|  |  |  |     Id=0x24, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Billy Mays Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (blue Brinstar behind missile)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Crateria", | 
					
						
							|  |  |  |     SolveArea="Blue Brinstar", | 
					
						
							|  |  |  |     Name="Missile (blue Brinstar behind missile)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7883C, | 
					
						
							|  |  |  |     Id=0x25, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Billy Mays Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (red Brinstar sidehopper room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="RedBrinstar", | 
					
						
							|  |  |  |     SolveArea="Red Brinstar Top", | 
					
						
							|  |  |  |     Name="Power Bomb (red Brinstar sidehopper room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x788CA, | 
					
						
							|  |  |  |     Id=0x27, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Beta Power Bomb Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (red Brinstar spike room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="RedBrinstar", | 
					
						
							|  |  |  |     SolveArea="Red Brinstar Top", | 
					
						
							|  |  |  |     Name="Power Bomb (red Brinstar spike room)", | 
					
						
							|  |  |  |     Class=["Minor", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7890E, | 
					
						
							|  |  |  |     Id=0x28, | 
					
						
							|  |  |  |     Visibility="Chozo", | 
					
						
							|  |  |  |     Room='Alpha Power Bomb Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (red Brinstar spike room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="RedBrinstar", | 
					
						
							|  |  |  |     SolveArea="Red Brinstar Top", | 
					
						
							|  |  |  |     Name="Missile (red Brinstar spike room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78914, | 
					
						
							|  |  |  |     Id=0x29, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Alpha Power Bomb Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Kraid)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Brinstar", | 
					
						
							|  |  |  |     GraphArea="Kraid", | 
					
						
							|  |  |  |     SolveArea="Kraid", | 
					
						
							|  |  |  |     Name="Missile (Kraid)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x789EC, | 
					
						
							|  |  |  |     Id=0x2c, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Warehouse Keyhunter Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (lava room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Norfair Entrance", | 
					
						
							|  |  |  |     Name="Missile (lava room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78AE4, | 
					
						
							|  |  |  |     Id=0x31, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Cathedral', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (below Ice Beam)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Norfair Ice", | 
					
						
							|  |  |  |     Name="Missile (below Ice Beam)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78B46, | 
					
						
							|  |  |  |     Id=0x33, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Crumble Shaft', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (above Crocomire)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Norfair Grapple Escape", | 
					
						
							|  |  |  |     Name="Missile (above Crocomire)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78BC0, | 
					
						
							|  |  |  |     Id=0x36, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Crocomire Escape', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Hi-Jump Boots)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Norfair Entrance", | 
					
						
							|  |  |  |     Name="Missile (Hi-Jump Boots)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78BE6, | 
					
						
							|  |  |  |     Id=0x37, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Hi Jump Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Energy Tank (Hi-Jump Boots)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Norfair Entrance", | 
					
						
							|  |  |  |     Name="Energy Tank (Hi-Jump Boots)", | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     Address=0x78BEC, | 
					
						
							|  |  |  |     Id=0x38, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Hi Jump Energy Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (Crocomire)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Crocomire", | 
					
						
							|  |  |  |     SolveArea="Crocomire", | 
					
						
							|  |  |  |     Name="Power Bomb (Crocomire)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78C04, | 
					
						
							|  |  |  |     Id=0x39, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Post Crocomire Power Bomb Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (below Crocomire)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Crocomire", | 
					
						
							|  |  |  |     SolveArea="Crocomire", | 
					
						
							|  |  |  |     Name="Missile (below Crocomire)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78C14, | 
					
						
							|  |  |  |     Id=0x3a, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Post Crocomire Missile Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Grapple Beam)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Crocomire", | 
					
						
							|  |  |  |     SolveArea="Crocomire", | 
					
						
							|  |  |  |     Name="Missile (Grapple Beam)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78C2A, | 
					
						
							|  |  |  |     Id=0x3b, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Post Crocomire Jump Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Norfair Reserve Tank)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Bubble Norfair Reserve", | 
					
						
							|  |  |  |     Name="Missile (Norfair Reserve Tank)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78C44, | 
					
						
							|  |  |  |     Id=0x3e, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Norfair Reserve Tank Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (bubble Norfair green door)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Bubble Norfair Reserve", | 
					
						
							|  |  |  |     Name="Missile (bubble Norfair green door)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78C52, | 
					
						
							|  |  |  |     Id=0x3f, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Green Bubbles Missile Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (bubble Norfair)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Bubble Norfair Bottom", | 
					
						
							|  |  |  |     Name="Missile (bubble Norfair)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78C66, | 
					
						
							|  |  |  |     Id=0x40, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Bubble Mountain', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Speed Booster)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Bubble Norfair Speed", | 
					
						
							|  |  |  |     Name="Missile (Speed Booster)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78C74, | 
					
						
							|  |  |  |     Id=0x41, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Speed Booster Hall', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Wave Beam)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Norfair", | 
					
						
							|  |  |  |     GraphArea="Norfair", | 
					
						
							|  |  |  |     SolveArea="Bubble Norfair Wave", | 
					
						
							|  |  |  |     Name="Missile (Wave Beam)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78CBC, | 
					
						
							|  |  |  |     Id=0x43, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Double Chamber', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Gold Torizo)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair Screw Attack", | 
					
						
							|  |  |  |     Name="Missile (Gold Torizo)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78E6E, | 
					
						
							|  |  |  |     Id=0x46, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room="Golden Torizo's Room", | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (Gold Torizo)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair Screw Attack", | 
					
						
							|  |  |  |     Name="Super Missile (Gold Torizo)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78E74, | 
					
						
							|  |  |  |     Id=0x47, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room="Golden Torizo's Room", | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Mickey Mouse room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair Before Amphitheater", | 
					
						
							|  |  |  |     Name="Missile (Mickey Mouse room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78F30, | 
					
						
							|  |  |  |     Id=0x49, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Mickey Mouse Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (lower Norfair above fire flea room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair After Amphitheater", | 
					
						
							|  |  |  |     Name="Missile (lower Norfair above fire flea room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x78FCA, | 
					
						
							|  |  |  |     Id=0x4a, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Lower Norfair Spring Ball Maze Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (lower Norfair above fire flea room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair After Amphitheater", | 
					
						
							|  |  |  |     Name="Power Bomb (lower Norfair above fire flea room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x78FD2, | 
					
						
							|  |  |  |     Id=0x4b, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Lower Norfair Escape Power Bomb Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (Power Bombs of shame)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair After Amphitheater", | 
					
						
							|  |  |  |     Name="Power Bomb (Power Bombs of shame)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x790C0, | 
					
						
							|  |  |  |     Id=0x4c, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Wasteland', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (lower Norfair near Wave Beam)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="LowerNorfair", | 
					
						
							|  |  |  |     GraphArea="LowerNorfair", | 
					
						
							|  |  |  |     SolveArea="Lower Norfair After Amphitheater", | 
					
						
							|  |  |  |     Name="Missile (lower Norfair near Wave Beam)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x79100, | 
					
						
							|  |  |  |     Id=0x4d, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room="Three Muskateers' Room", | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Wrecked Ship middle)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Main", | 
					
						
							|  |  |  |     Name="Missile (Wrecked Ship middle)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C265, | 
					
						
							|  |  |  |     Id=0x80, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Wrecked Ship Main Shaft', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Gravity Suit)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Gravity", | 
					
						
							|  |  |  |     Name="Missile (Gravity Suit)", | 
					
						
							|  |  |  |     Class=["Minor", "Chozo"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C2EF, | 
					
						
							|  |  |  |     Id=0x82, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Bowling Alley', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Wrecked Ship top)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Top", | 
					
						
							|  |  |  |     Name="Missile (Wrecked Ship top)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C319, | 
					
						
							|  |  |  |     Id=0x83, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Wrecked Ship East Missile Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (Wrecked Ship left)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="WreckedShip", | 
					
						
							|  |  |  |     GraphArea="WreckedShip", | 
					
						
							|  |  |  |     SolveArea="WreckedShip Main", | 
					
						
							|  |  |  |     Name="Super Missile (Wrecked Ship left)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C357, | 
					
						
							|  |  |  |     Id=0x85, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Wrecked Ship West Super Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (green Maridia shinespark)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="WestMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Green", | 
					
						
							|  |  |  |     Name="Missile (green Maridia shinespark)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C437, | 
					
						
							|  |  |  |     Id=0x88, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Main Street', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (green Maridia)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="WestMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Green", | 
					
						
							|  |  |  |     Name="Super Missile (green Maridia)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C43D, | 
					
						
							|  |  |  |     Id=0x89, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Main Street', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (green Maridia tatori)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="WestMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Green", | 
					
						
							|  |  |  |     Name="Missile (green Maridia tatori)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C483, | 
					
						
							|  |  |  |     Id=0x8b, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='Mama Turtle Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (yellow Maridia)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="WestMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Pink Bottom", | 
					
						
							|  |  |  |     Name="Super Missile (yellow Maridia)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C4AF, | 
					
						
							|  |  |  |     Id=0x8c, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Watering Hole', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (yellow Maridia super missile)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="WestMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Pink Bottom", | 
					
						
							|  |  |  |     Name="Missile (yellow Maridia super missile)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C4B5, | 
					
						
							|  |  |  |     Id=0x8d, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Watering Hole', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (yellow Maridia false wall)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="WestMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Pink Bottom", | 
					
						
							|  |  |  |     Name="Missile (yellow Maridia false wall)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C533, | 
					
						
							|  |  |  |     Id=0x8e, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Pseudo Plasma Spark Room', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (left Maridia sand pit room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Left Sandpit", | 
					
						
							|  |  |  |     Name="Missile (left Maridia sand pit room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C5DD, | 
					
						
							|  |  |  |     Id=0x90, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='West Sand Hole', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (right Maridia sand pit room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Right Sandpit", | 
					
						
							|  |  |  |     Name="Missile (right Maridia sand pit room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C5EB, | 
					
						
							|  |  |  |     Id=0x92, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='East Sand Hole', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Power Bomb (right Maridia sand pit room)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Right Sandpit", | 
					
						
							|  |  |  |     Name="Power Bomb (right Maridia sand pit room)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C5F1, | 
					
						
							|  |  |  |     Id=0x93, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='East Sand Hole', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (pink Maridia)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Pink Bottom", | 
					
						
							|  |  |  |     Name="Missile (pink Maridia)", | 
					
						
							|  |  |  |     Address=0x7C603, | 
					
						
							|  |  |  |     Id=0x94, | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Aqueduct', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Super Missile (pink Maridia)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Pink Bottom", | 
					
						
							|  |  |  |     Name="Super Missile (pink Maridia)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=True, | 
					
						
							|  |  |  |     Address=0x7C609, | 
					
						
							|  |  |  |     Id=0x95, | 
					
						
							|  |  |  |     Visibility="Visible", | 
					
						
							|  |  |  |     Room='Aqueduct', | 
					
						
							|  |  |  | ), | 
					
						
							|  |  |  |     "Missile (Draygon)": | 
					
						
							|  |  |  | define_location( | 
					
						
							|  |  |  |     Area="Maridia", | 
					
						
							|  |  |  |     GraphArea="EastMaridia", | 
					
						
							|  |  |  |     SolveArea="Maridia Pink Top", | 
					
						
							|  |  |  |     Name="Missile (Draygon)", | 
					
						
							|  |  |  |     Class=["Minor"], | 
					
						
							|  |  |  |     CanHidden=False, | 
					
						
							|  |  |  |     Address=0x7C74D, | 
					
						
							|  |  |  |     Id=0x97, | 
					
						
							|  |  |  |     Visibility="Hidden", | 
					
						
							|  |  |  |     Room='The Precious Room', | 
					
						
							|  |  |  | ) | 
					
						
							|  |  |  | } |