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											2023-03-08 21:13:52 -07:00
										 |  |  | from test.TestBase import TestBase, WorldTestBase | 
					
						
							|  |  |  | from .. import MinecraftWorld | 
					
						
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							|  |  |  | class MCTestBase(WorldTestBase, TestBase): | 
					
						
							|  |  |  |     game = "Minecraft" | 
					
						
							|  |  |  |     player: int = 1 | 
					
						
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							|  |  |  |     def _create_items(self, items, player): | 
					
						
							|  |  |  |         singleton = False | 
					
						
							|  |  |  |         if isinstance(items, str): | 
					
						
							|  |  |  |             items = [items] | 
					
						
							|  |  |  |             singleton = True | 
					
						
							|  |  |  |         ret = [self.multiworld.worlds[player].create_item(item) for item in items] | 
					
						
							|  |  |  |         if singleton: | 
					
						
							|  |  |  |             return ret[0] | 
					
						
							|  |  |  |         return ret | 
					
						
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							|  |  |  |     def _get_items(self, item_pool, all_except): | 
					
						
							|  |  |  |         if all_except and len(all_except) > 0: | 
					
						
							|  |  |  |             items = self.multiworld.itempool[:] | 
					
						
							|  |  |  |             items = [item for item in items if item.name not in all_except] | 
					
						
							|  |  |  |             items.extend(self._create_items(item_pool[0], 1)) | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             items = self._create_items(item_pool[0], 1) | 
					
						
							|  |  |  |         return self.get_state(items) | 
					
						
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							|  |  |  |     def _get_items_partial(self, item_pool, missing_item): | 
					
						
							|  |  |  |         new_items = item_pool[0].copy() | 
					
						
							|  |  |  |         new_items.remove(missing_item) | 
					
						
							|  |  |  |         items = self._create_items(new_items, 1) | 
					
						
							|  |  |  |         return self.get_state(items) | 
					
						
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