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										 |  |  | # Hollow Knight for Archipelago Setup Guide
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							|  |  |  | ## Required Software
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										 |  |  | * Download and unzip the Lumafly Mod Manager from the [Lumafly website](https://themulhima.github.io/Lumafly/). | 
					
						
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										 |  |  | * A legal copy of Hollow Knight. | 
					
						
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										 |  |  | ## Installing the Archipelago Mod using Lumafly
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							|  |  |  | 1. Launch Lumafly and ensure it locates your Hollow Knight installation directory. | 
					
						
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										 |  |  | 2. Click the "Install" button near the "Archipelago" mod entry. | 
					
						
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										 |  |  |    * If desired, also install "Archipelago Map Mod" to use as an in-game tracker. | 
					
						
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										 |  |  | 3. Launch the game, you're all set! | 
					
						
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										 |  |  | ### What to do if Lumafly fails to find your XBox Game Pass installation directory
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										 |  |  | 1. Enter the XBox app and move your mouse over "Hollow Knight" on the left sidebar.  | 
					
						
							|  |  |  | 2. Click the three points then click "Manage". | 
					
						
							|  |  |  | 3. Go to the "Files" tab and select "Browse...".  | 
					
						
							|  |  |  | 4. Click "Hollow Knight", then "Content", then click the path bar and copy it. | 
					
						
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										 |  |  | 5. Run Lumafly as an administrator and, when it asks you for the path, paste what you copied in step 4. | 
					
						
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							|  |  |  | #### Alternative Method:
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							|  |  |  | 1. Click on your profile then "Settings".  | 
					
						
							|  |  |  | 2. Go to the "General" tab and select "CHANGE FOLDER". | 
					
						
							|  |  |  | 3. Look for a folder where you want to install the game (preferably inside a folder on your desktop) and copy the path. | 
					
						
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										 |  |  | 4. Run Lumafly as an administrator and, when it asks you for the path, paste what you copied in step 3. | 
					
						
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							|  |  |  | Note: The path folder needs to have the "Hollow Knight_Data" folder inside.  | 
					
						
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										 |  |  | ## Configuring your YAML File
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							|  |  |  | ### What is a YAML and why do I need one?
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							|  |  |  | You can see the [basic multiworld setup guide](/tutorial/Archipelago/setup/en) here on the Archipelago website to learn  | 
					
						
							|  |  |  | about why Archipelago uses YAML files and what they're for. | 
					
						
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							|  |  |  | ### Where do I get a YAML?
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							|  |  |  | You can use the [game settings page for Hollow Knight](/games/Hollow%20Knight/player-settings) here on the Archipelago  | 
					
						
							|  |  |  | website to generate a YAML using a graphical interface. | 
					
						
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							|  |  |  | ### Joining an Archipelago Game in Hollow Knight
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							|  |  |  | 1. Start the game after installing all necessary mods. | 
					
						
							|  |  |  | 2. Create a **new save game.** | 
					
						
							|  |  |  | 3. Select the **Archipelago** game mode from the mode selection screen. | 
					
						
							|  |  |  | 4. Enter the correct settings for your Archipelago server. | 
					
						
							|  |  |  | 5. Hit **Start** to begin the game. The game will stall for a few seconds while it does all item placements. | 
					
						
							|  |  |  | 6. The game will immediately drop you into the randomized game.  | 
					
						
							|  |  |  |    * If you are waiting for a countdown then wait for it to lapse before hitting Start. | 
					
						
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										 |  |  |    * Or hit Start then pause the game once you're in it. | 
					
						
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							|  |  |  | ## Commands
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							|  |  |  | While playing the multiworld you can interact with the server using various commands listed in the  | 
					
						
							|  |  |  | [commands guide](/tutorial/Archipelago/commands/en). As this game does not have an in-game text client at the moment, | 
					
						
							|  |  |  | You can optionally connect to the multiworld using the text client, which can be found in the  | 
					
						
							|  |  |  | [main Archipelago installation](https://github.com/ArchipelagoMW/Archipelago/releases) as Archipelago Text Client to | 
					
						
							|  |  |  | enter these commands. |