| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | from ..game_content import ContentPack | 
					
						
							|  |  |  | from ...data import villagers_data, fish_data | 
					
						
							|  |  |  | from ...data.game_item import GenericSource, ItemTag, Tag, CustomRuleSource | 
					
						
							|  |  |  | from ...data.harvest import ForagingSource, SeasonalForagingSource, ArtifactSpotSource | 
					
						
							|  |  |  | from ...data.requirement import ToolRequirement, BookRequirement, SkillRequirement, SeasonRequirement | 
					
						
							|  |  |  | from ...data.shop import ShopSource, MysteryBoxSource, ArtifactTroveSource, PrizeMachineSource, FishingTreasureChestSource | 
					
						
							|  |  |  | from ...strings.book_names import Book | 
					
						
							|  |  |  | from ...strings.crop_names import Fruit | 
					
						
							|  |  |  | from ...strings.fish_names import WaterItem | 
					
						
							|  |  |  | from ...strings.food_names import Beverage, Meal | 
					
						
							|  |  |  | from ...strings.forageable_names import Forageable, Mushroom | 
					
						
							|  |  |  | from ...strings.fruit_tree_names import Sapling | 
					
						
							|  |  |  | from ...strings.generic_names import Generic | 
					
						
							|  |  |  | from ...strings.material_names import Material | 
					
						
							|  |  |  | from ...strings.region_names import Region, LogicRegion | 
					
						
							|  |  |  | from ...strings.season_names import Season | 
					
						
							|  |  |  | from ...strings.seed_names import Seed, TreeSeed | 
					
						
							|  |  |  | from ...strings.skill_names import Skill | 
					
						
							|  |  |  | from ...strings.tool_names import Tool, ToolMaterial | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | pelican_town = ContentPack( | 
					
						
							|  |  |  |     "Pelican Town (Vanilla)", | 
					
						
							|  |  |  |     harvest_sources={ | 
					
						
							|  |  |  |         # Spring | 
					
						
							|  |  |  |         Forageable.daffodil: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.spring,), regions=(Region.bus_stop, Region.town, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.dandelion: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.spring,), regions=(Region.bus_stop, Region.forest, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.leek: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.spring,), regions=(Region.backwoods, Region.mountain, Region.bus_stop, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.wild_horseradish: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.spring,), regions=(Region.backwoods, Region.mountain, Region.forest, Region.secret_woods)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.salmonberry: ( | 
					
						
							|  |  |  |             SeasonalForagingSource(season=Season.spring, days=(15, 16, 17, 18), | 
					
						
							|  |  |  |                                    regions=(Region.backwoods, Region.mountain, Region.town, Region.forest, Region.tunnel_entrance, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.spring_onion: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.spring,), regions=(Region.forest,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Summer | 
					
						
							|  |  |  |         Fruit.grape: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.summer,), regions=(Region.backwoods, Region.mountain, Region.bus_stop, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.spice_berry: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.summer,), regions=(Region.backwoods, Region.mountain, Region.bus_stop, Region.forest, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.sweet_pea: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.summer,), regions=(Region.bus_stop, Region.town, Region.forest, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.fiddlehead_fern: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.summer,), regions=(Region.secret_woods,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Fall | 
					
						
							|  |  |  |         Forageable.blackberry: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.fall,), regions=(Region.backwoods, Region.town, Region.forest, Region.railroad)), | 
					
						
							|  |  |  |             SeasonalForagingSource(season=Season.fall, days=(8, 9, 10, 11), | 
					
						
							|  |  |  |                                    regions=(Region.backwoods, Region.mountain, Region.bus_stop, Region.town, Region.forest, Region.tunnel_entrance, | 
					
						
							|  |  |  |                                             Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.hazelnut: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.fall,), regions=(Region.backwoods, Region.mountain, Region.bus_stop, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.wild_plum: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.fall,), regions=(Region.mountain, Region.bus_stop, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Winter | 
					
						
							|  |  |  |         Forageable.crocus: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.winter,), | 
					
						
							|  |  |  |                            regions=(Region.backwoods, Region.mountain, Region.bus_stop, Region.town, Region.forest, Region.secret_woods)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.crystal_fruit: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.winter,), | 
					
						
							|  |  |  |                            regions=(Region.backwoods, Region.mountain, Region.bus_stop, Region.town, Region.forest, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.holly: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.winter,), | 
					
						
							|  |  |  |                            regions=(Region.backwoods, Region.mountain, Region.bus_stop, Region.town, Region.forest, Region.railroad)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.snow_yam: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.winter,), | 
					
						
							|  |  |  |                            regions=(Region.farm, Region.backwoods, Region.mountain, Region.bus_stop, Region.town, Region.forest, Region.railroad, | 
					
						
							|  |  |  |                                     Region.secret_woods, Region.beach), | 
					
						
							|  |  |  |                            other_requirements=(ToolRequirement(Tool.hoe),)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.winter_root: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.winter,), | 
					
						
							|  |  |  |                            regions=(Region.farm, Region.backwoods, Region.mountain, Region.bus_stop, Region.town, Region.forest, Region.railroad, | 
					
						
							|  |  |  |                                     Region.secret_woods, Region.beach), | 
					
						
							|  |  |  |                            other_requirements=(ToolRequirement(Tool.hoe),)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Mushrooms | 
					
						
							|  |  |  |         Mushroom.common: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.spring,), regions=(Region.secret_woods,)), | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.fall,), regions=(Region.backwoods, Region.mountain, Region.forest)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Mushroom.chanterelle: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.fall,), regions=(Region.secret_woods,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Mushroom.morel: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.spring, Season.fall), regions=(Region.secret_woods,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Mushroom.red: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.summer, Season.fall), regions=(Region.secret_woods,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Beach | 
					
						
							|  |  |  |         WaterItem.coral: ( | 
					
						
							|  |  |  |             ForagingSource(regions=(Region.tide_pools,)), | 
					
						
							|  |  |  |             SeasonalForagingSource(season=Season.summer, days=(12, 13, 14), regions=(Region.beach,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         WaterItem.nautilus_shell: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.winter,), regions=(Region.beach,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         Forageable.rainbow_shell: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.summer,), regions=(Region.beach,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  |         WaterItem.sea_urchin: ( | 
					
						
							|  |  |  |             ForagingSource(regions=(Region.tide_pools,)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Seed.mixed: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.spring, Season.summer, Season.fall,), regions=(Region.town, Region.farm, Region.forest)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Seed.mixed_flower: ( | 
					
						
							|  |  |  |             ForagingSource(seasons=(Season.summer,), regions=(Region.town, Region.farm, Region.forest)), | 
					
						
							|  |  |  |         ), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Books | 
					
						
							|  |  |  |         Book.jack_be_nimble_jack_be_thick: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ArtifactSpotSource(amount=22),),  # After 22 spots, there are 50.48% chances player received the book. | 
					
						
							|  |  |  |         Book.woodys_secret: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             GenericSource(regions=(Region.forest, Region.mountain), | 
					
						
							|  |  |  |                           other_requirements=(ToolRequirement(Tool.axe, ToolMaterial.iron), SkillRequirement(Skill.foraging, 5))),), | 
					
						
							|  |  |  |     }, | 
					
						
							|  |  |  |     shop_sources={ | 
					
						
							|  |  |  |         # Saplings | 
					
						
							|  |  |  |         Sapling.apple: (ShopSource(money_price=4000, shop_region=Region.pierre_store),), | 
					
						
							|  |  |  |         Sapling.apricot: (ShopSource(money_price=2000, shop_region=Region.pierre_store),), | 
					
						
							|  |  |  |         Sapling.cherry: (ShopSource(money_price=3400, shop_region=Region.pierre_store),), | 
					
						
							|  |  |  |         Sapling.orange: (ShopSource(money_price=4000, shop_region=Region.pierre_store),), | 
					
						
							|  |  |  |         Sapling.peach: (ShopSource(money_price=6000, shop_region=Region.pierre_store),), | 
					
						
							|  |  |  |         Sapling.pomegranate: (ShopSource(money_price=6000, shop_region=Region.pierre_store),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Crop seeds, assuming they are bought in season, otherwise price is different with missing stock list. | 
					
						
							|  |  |  |         Seed.parsnip: (ShopSource(money_price=20, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.bean: (ShopSource(money_price=60, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.cauliflower: (ShopSource(money_price=80, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.potato: (ShopSource(money_price=50, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.tulip: (ShopSource(money_price=20, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.kale: (ShopSource(money_price=70, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.jazz: (ShopSource(money_price=30, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.garlic: (ShopSource(money_price=40, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.rice: (ShopSource(money_price=40, shop_region=Region.pierre_store, seasons=(Season.spring,)),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Seed.melon: (ShopSource(money_price=80, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Seed.tomato: (ShopSource(money_price=50, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Seed.blueberry: (ShopSource(money_price=80, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Seed.pepper: (ShopSource(money_price=40, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Seed.wheat: (ShopSource(money_price=10, shop_region=Region.pierre_store, seasons=(Season.summer, Season.fall)),), | 
					
						
							|  |  |  |         Seed.radish: (ShopSource(money_price=40, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Seed.poppy: (ShopSource(money_price=100, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Seed.spangle: (ShopSource(money_price=50, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Seed.hops: (ShopSource(money_price=60, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  |         Seed.corn: (ShopSource(money_price=150, shop_region=Region.pierre_store, seasons=(Season.summer, Season.fall)),), | 
					
						
							|  |  |  |         Seed.sunflower: (ShopSource(money_price=200, shop_region=Region.pierre_store, seasons=(Season.summer, Season.fall)),), | 
					
						
							|  |  |  |         Seed.red_cabbage: (ShopSource(money_price=100, shop_region=Region.pierre_store, seasons=(Season.summer,)),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Seed.eggplant: (ShopSource(money_price=20, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  |         Seed.pumpkin: (ShopSource(money_price=100, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  |         Seed.bok_choy: (ShopSource(money_price=50, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  |         Seed.yam: (ShopSource(money_price=60, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  |         Seed.cranberry: (ShopSource(money_price=240, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  |         Seed.fairy: (ShopSource(money_price=200, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  |         Seed.amaranth: (ShopSource(money_price=70, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  |         Seed.grape: (ShopSource(money_price=60, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  |         Seed.artichoke: (ShopSource(money_price=30, shop_region=Region.pierre_store, seasons=(Season.fall,)),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Seed.broccoli: (ShopSource(items_price=((5, Material.moss),), shop_region=LogicRegion.raccoon_shop),), | 
					
						
							|  |  |  |         Seed.carrot: (ShopSource(items_price=((1, TreeSeed.maple),), shop_region=LogicRegion.raccoon_shop),), | 
					
						
							|  |  |  |         Seed.powdermelon: (ShopSource(items_price=((2, TreeSeed.acorn),), shop_region=LogicRegion.raccoon_shop),), | 
					
						
							|  |  |  |         Seed.summer_squash: (ShopSource(items_price=((15, Material.sap),), shop_region=LogicRegion.raccoon_shop),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         Seed.strawberry: (ShopSource(money_price=100, shop_region=LogicRegion.egg_festival, seasons=(Season.spring,)),), | 
					
						
							|  |  |  |         Seed.rare_seed: (ShopSource(money_price=1000, shop_region=LogicRegion.traveling_cart, seasons=(Season.spring, Season.summer)),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Saloon | 
					
						
							|  |  |  |         Beverage.beer: (ShopSource(money_price=400, shop_region=Region.saloon),), | 
					
						
							|  |  |  |         Meal.salad: (ShopSource(money_price=220, shop_region=Region.saloon),), | 
					
						
							|  |  |  |         Meal.bread: (ShopSource(money_price=100, shop_region=Region.saloon),), | 
					
						
							|  |  |  |         Meal.spaghetti: (ShopSource(money_price=240, shop_region=Region.saloon),), | 
					
						
							|  |  |  |         Meal.pizza: (ShopSource(money_price=600, shop_region=Region.saloon),), | 
					
						
							|  |  |  |         Beverage.coffee: (ShopSource(money_price=300, shop_region=Region.saloon),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Books | 
					
						
							|  |  |  |         Book.animal_catalogue: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=5000, shop_region=Region.ranch),), | 
					
						
							|  |  |  |         Book.book_of_mysteries: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             MysteryBoxSource(amount=38),),  # After 38 boxes, there are 49.99% chances player received the book. | 
					
						
							|  |  |  |         Book.dwarvish_safety_manual: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=4000, shop_region=LogicRegion.mines_dwarf_shop), | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.friendship_101: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             PrizeMachineSource(amount=9), | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.horse_the_book: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=25000, shop_region=LogicRegion.bookseller_2),), | 
					
						
							|  |  |  |         Book.jack_be_nimble_jack_be_thick: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.jewels_of_the_sea: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             FishingTreasureChestSource(amount=21),  # After 21 chests, there are 49.44% chances player received the book. | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.mapping_cave_systems: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							| 
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 |  |  |             GenericSource(regions=(Region.adventurer_guild_bedroom,)), | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.monster_compendium: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             CustomRuleSource(create_rule=lambda logic: logic.monster.can_kill_many(Generic.any)), | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.ol_slitherlegs: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=25000, shop_region=LogicRegion.bookseller_2),), | 
					
						
							|  |  |  |         Book.price_catalogue: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=3000, shop_region=LogicRegion.bookseller_2),), | 
					
						
							|  |  |  |         Book.the_alleyway_buffet: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							| 
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 |  |  |             GenericSource(regions=(Region.town,), | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |                           other_requirements=(ToolRequirement(Tool.axe, ToolMaterial.iron), ToolRequirement(Tool.pickaxe, ToolMaterial.iron))), | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.the_art_o_crabbing: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							| 
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 |  |  |             GenericSource(regions=(Region.beach,), | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |                           other_requirements=(ToolRequirement(Tool.fishing_rod, ToolMaterial.iridium), | 
					
						
							|  |  |  |                                               SkillRequirement(Skill.fishing, 6), | 
					
						
							|  |  |  |                                               SeasonRequirement(Season.winter))), | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.treasure_appraisal_guide: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ArtifactTroveSource(amount=18),  # After 18 troves, there is 49,88% chances player received the book. | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  |         Book.raccoon_journal: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3), | 
					
						
							|  |  |  |             ShopSource(items_price=((999, Material.fiber),), shop_region=LogicRegion.raccoon_shop),), | 
					
						
							|  |  |  |         Book.way_of_the_wind_pt_1: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=15000, shop_region=LogicRegion.bookseller_2),), | 
					
						
							|  |  |  |         Book.way_of_the_wind_pt_2: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=35000, shop_region=LogicRegion.bookseller_2, other_requirements=(BookRequirement(Book.way_of_the_wind_pt_1),)),), | 
					
						
							|  |  |  |         Book.woodys_secret: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_POWER), | 
					
						
							|  |  |  |             ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Experience Books | 
					
						
							|  |  |  |         Book.book_of_stars: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_SKILL), | 
					
						
							|  |  |  |             ShopSource(money_price=5000, shop_region=LogicRegion.bookseller_1),), | 
					
						
							|  |  |  |         Book.bait_and_bobber: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_SKILL), | 
					
						
							|  |  |  |             ShopSource(money_price=5000, shop_region=LogicRegion.bookseller_1),), | 
					
						
							|  |  |  |         Book.combat_quarterly: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_SKILL), | 
					
						
							|  |  |  |             ShopSource(money_price=5000, shop_region=LogicRegion.bookseller_1),), | 
					
						
							|  |  |  |         Book.mining_monthly: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_SKILL), | 
					
						
							|  |  |  |             ShopSource(money_price=5000, shop_region=LogicRegion.bookseller_1),), | 
					
						
							|  |  |  |         Book.stardew_valley_almanac: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_SKILL), | 
					
						
							|  |  |  |             ShopSource(money_price=5000, shop_region=LogicRegion.bookseller_1),), | 
					
						
							|  |  |  |         Book.woodcutters_weekly: ( | 
					
						
							|  |  |  |             Tag(ItemTag.BOOK, ItemTag.BOOK_SKILL), | 
					
						
							|  |  |  |             ShopSource(money_price=5000, shop_region=LogicRegion.bookseller_1),), | 
					
						
							|  |  |  |     }, | 
					
						
							|  |  |  |     fishes=( | 
					
						
							|  |  |  |         fish_data.albacore, | 
					
						
							|  |  |  |         fish_data.anchovy, | 
					
						
							|  |  |  |         fish_data.bream, | 
					
						
							|  |  |  |         fish_data.bullhead, | 
					
						
							|  |  |  |         fish_data.carp, | 
					
						
							|  |  |  |         fish_data.catfish, | 
					
						
							|  |  |  |         fish_data.chub, | 
					
						
							|  |  |  |         fish_data.dorado, | 
					
						
							|  |  |  |         fish_data.eel, | 
					
						
							|  |  |  |         fish_data.flounder, | 
					
						
							|  |  |  |         fish_data.goby, | 
					
						
							|  |  |  |         fish_data.halibut, | 
					
						
							|  |  |  |         fish_data.herring, | 
					
						
							|  |  |  |         fish_data.largemouth_bass, | 
					
						
							|  |  |  |         fish_data.lingcod, | 
					
						
							|  |  |  |         fish_data.midnight_carp,  # Ginger island override | 
					
						
							|  |  |  |         fish_data.octopus, | 
					
						
							|  |  |  |         fish_data.perch, | 
					
						
							|  |  |  |         fish_data.pike, | 
					
						
							|  |  |  |         fish_data.pufferfish,  # Ginger island override | 
					
						
							|  |  |  |         fish_data.rainbow_trout, | 
					
						
							|  |  |  |         fish_data.red_mullet, | 
					
						
							|  |  |  |         fish_data.red_snapper, | 
					
						
							|  |  |  |         fish_data.salmon, | 
					
						
							|  |  |  |         fish_data.sardine, | 
					
						
							|  |  |  |         fish_data.sea_cucumber, | 
					
						
							|  |  |  |         fish_data.shad, | 
					
						
							|  |  |  |         fish_data.slimejack, | 
					
						
							|  |  |  |         fish_data.smallmouth_bass, | 
					
						
							|  |  |  |         fish_data.squid, | 
					
						
							|  |  |  |         fish_data.sturgeon, | 
					
						
							|  |  |  |         fish_data.sunfish, | 
					
						
							|  |  |  |         fish_data.super_cucumber,  # Ginger island override | 
					
						
							|  |  |  |         fish_data.tiger_trout, | 
					
						
							|  |  |  |         fish_data.tilapia,  # Ginger island override | 
					
						
							|  |  |  |         fish_data.tuna,  # Ginger island override | 
					
						
							|  |  |  |         fish_data.void_salmon, | 
					
						
							|  |  |  |         fish_data.walleye, | 
					
						
							|  |  |  |         fish_data.woodskip, | 
					
						
							|  |  |  |         fish_data.blobfish, | 
					
						
							|  |  |  |         fish_data.midnight_squid, | 
					
						
							|  |  |  |         fish_data.spook_fish, | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Legendaries | 
					
						
							|  |  |  |         fish_data.angler, | 
					
						
							|  |  |  |         fish_data.crimsonfish, | 
					
						
							|  |  |  |         fish_data.glacierfish, | 
					
						
							|  |  |  |         fish_data.legend, | 
					
						
							|  |  |  |         fish_data.mutant_carp, | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Crab pot | 
					
						
							|  |  |  |         fish_data.clam, | 
					
						
							|  |  |  |         fish_data.cockle, | 
					
						
							|  |  |  |         fish_data.crab, | 
					
						
							|  |  |  |         fish_data.crayfish, | 
					
						
							|  |  |  |         fish_data.lobster, | 
					
						
							|  |  |  |         fish_data.mussel, | 
					
						
							|  |  |  |         fish_data.oyster, | 
					
						
							|  |  |  |         fish_data.periwinkle, | 
					
						
							|  |  |  |         fish_data.shrimp, | 
					
						
							|  |  |  |         fish_data.snail, | 
					
						
							|  |  |  |     ), | 
					
						
							|  |  |  |     villagers=( | 
					
						
							|  |  |  |         villagers_data.josh, | 
					
						
							|  |  |  |         villagers_data.elliott, | 
					
						
							|  |  |  |         villagers_data.harvey, | 
					
						
							|  |  |  |         villagers_data.sam, | 
					
						
							|  |  |  |         villagers_data.sebastian, | 
					
						
							|  |  |  |         villagers_data.shane, | 
					
						
							|  |  |  |         villagers_data.abigail, | 
					
						
							|  |  |  |         villagers_data.emily, | 
					
						
							|  |  |  |         villagers_data.haley, | 
					
						
							|  |  |  |         villagers_data.leah, | 
					
						
							|  |  |  |         villagers_data.maru, | 
					
						
							|  |  |  |         villagers_data.penny, | 
					
						
							|  |  |  |         villagers_data.caroline, | 
					
						
							|  |  |  |         villagers_data.clint, | 
					
						
							|  |  |  |         villagers_data.demetrius, | 
					
						
							|  |  |  |         villagers_data.evelyn, | 
					
						
							|  |  |  |         villagers_data.george, | 
					
						
							|  |  |  |         villagers_data.gus, | 
					
						
							|  |  |  |         villagers_data.jas, | 
					
						
							|  |  |  |         villagers_data.jodi, | 
					
						
							|  |  |  |         villagers_data.kent, | 
					
						
							|  |  |  |         villagers_data.krobus, | 
					
						
							|  |  |  |         villagers_data.lewis, | 
					
						
							|  |  |  |         villagers_data.linus, | 
					
						
							|  |  |  |         villagers_data.marnie, | 
					
						
							|  |  |  |         villagers_data.pam, | 
					
						
							|  |  |  |         villagers_data.pierre, | 
					
						
							|  |  |  |         villagers_data.robin, | 
					
						
							|  |  |  |         villagers_data.vincent, | 
					
						
							|  |  |  |         villagers_data.willy, | 
					
						
							|  |  |  |         villagers_data.wizard, | 
					
						
							|  |  |  |     ) | 
					
						
							|  |  |  | ) |