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								"""Module extending BaseClasses.py for aLttP"""
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								from typing import Optional
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								from BaseClasses import Location, Item, ItemClassification
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								class ALttPLocation(Location):
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								    game: str = "A Link to the Past"
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								    crystal: bool
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								    player_address: Optional[int]
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								    _hint_text: Optional[str]
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								    shop_slot: Optional[int] = None
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								    """If given as integer, shop_slot is the shop's inventory index."""
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								    shop_slot_disabled: bool = False
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								    def __init__(self, player: int, name: str, address: Optional[int] = None, crystal: bool = False,
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								                 hint_text: Optional[str] = None, parent=None, player_address: Optional[int] = None):
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								        super(ALttPLocation, self).__init__(player, name, address, parent)
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								        self.crystal = crystal
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								        self.player_address = player_address
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								        self._hint_text = hint_text
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								class ALttPItem(Item):
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								    game: str = "A Link to the Past"
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								    type: Optional[str]
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								    _pedestal_hint_text: Optional[str]
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								    _hint_text: Optional[str]
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								    dungeon = None
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								    def __init__(self, name, player, classification=ItemClassification.filler, type=None, item_code=None,
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								                 pedestal_hint=None, hint_text=None):
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								        super(ALttPItem, self).__init__(name, classification, item_code, player)
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								        self.type = type
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								        self._pedestal_hint_text = pedestal_hint
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								        self._hint_text = hint_text
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								    @property
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								    def crystal(self) -> bool:
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								        return self.type == 'Crystal'
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								    @property
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								    def smallkey(self) -> bool:
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								        return self.type == 'SmallKey'
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								    @property
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								    def bigkey(self) -> bool:
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								        return self.type == 'BigKey'
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								    @property
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								    def map(self) -> bool:
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								        return self.type == 'Map'
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								    @property
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								    def compass(self) -> bool:
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								        return self.type == 'Compass'
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								    @property
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								    def dungeon_item(self) -> Optional[str]:
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								        if self.type in {"SmallKey", "BigKey", "Map", "Compass"}:
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								            return self.type
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								    @property
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								    def locked_dungeon_item(self):
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								        return self.location.locked and self.dungeon_item
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