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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | from ... import options | 
					
						
							|  |  |  | from ...locations import locations_by_tag, LocationTags, location_table | 
					
						
							|  |  |  | from ...strings.entrance_names import Entrance | 
					
						
							|  |  |  | from ...strings.region_names import Region | 
					
						
							|  |  |  | from ...test import SVTestBase | 
					
						
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 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class TestDonationLogicAll(SVTestBase): | 
					
						
							|  |  |  |     options = { | 
					
						
							|  |  |  |         options.Museumsanity.internal_name: options.Museumsanity.option_all | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def test_cannot_make_any_donation_without_museum_access(self): | 
					
						
							|  |  |  |         railroad_item = "Railroad Boulder Removed" | 
					
						
							|  |  |  |         swap_museum_and_bathhouse(self.multiworld, self.player) | 
					
						
							|  |  |  |         self.collect_all_except(railroad_item) | 
					
						
							|  |  |  | 
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							|  |  |  |         for donation in locations_by_tag[LocationTags.MUSEUM_DONATIONS]: | 
					
						
							|  |  |  |             self.assertFalse(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state)) | 
					
						
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 | 
					
						
							| 
									
										
										
										
											2024-11-29 19:46:35 -05:00
										 |  |  |         self.multiworld.state.collect(self.create_item(railroad_item)) | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  |         for donation in locations_by_tag[LocationTags.MUSEUM_DONATIONS]: | 
					
						
							|  |  |  |             self.assertTrue(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class TestDonationLogicRandomized(SVTestBase): | 
					
						
							|  |  |  |     options = { | 
					
						
							|  |  |  |         options.Museumsanity.internal_name: options.Museumsanity.option_randomized | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def test_cannot_make_any_donation_without_museum_access(self): | 
					
						
							|  |  |  |         railroad_item = "Railroad Boulder Removed" | 
					
						
							|  |  |  |         swap_museum_and_bathhouse(self.multiworld, self.player) | 
					
						
							|  |  |  |         self.collect_all_except(railroad_item) | 
					
						
							|  |  |  |         donation_locations = [location for location in self.get_real_locations() if | 
					
						
							|  |  |  |                               LocationTags.MUSEUM_DONATIONS in location_table[location.name].tags] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for donation in donation_locations: | 
					
						
							|  |  |  |             self.assertFalse(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state)) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-11-29 19:46:35 -05:00
										 |  |  |         self.multiworld.state.collect(self.create_item(railroad_item)) | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  |         for donation in donation_locations: | 
					
						
							|  |  |  |             self.assertTrue(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class TestDonationLogicMilestones(SVTestBase): | 
					
						
							|  |  |  |     options = { | 
					
						
							|  |  |  |         options.Museumsanity.internal_name: options.Museumsanity.option_milestones | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def test_cannot_make_any_donation_without_museum_access(self): | 
					
						
							|  |  |  |         railroad_item = "Railroad Boulder Removed" | 
					
						
							|  |  |  |         swap_museum_and_bathhouse(self.multiworld, self.player) | 
					
						
							|  |  |  |         self.collect_all_except(railroad_item) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for donation in locations_by_tag[LocationTags.MUSEUM_MILESTONES]: | 
					
						
							|  |  |  |             self.assertFalse(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state)) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-11-29 19:46:35 -05:00
										 |  |  |         self.multiworld.state.collect(self.create_item(railroad_item)) | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  |         for donation in locations_by_tag[LocationTags.MUSEUM_MILESTONES]: | 
					
						
							|  |  |  |             self.assertTrue(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | def swap_museum_and_bathhouse(multiworld, player): | 
					
						
							|  |  |  |     museum_region = multiworld.get_region(Region.museum, player) | 
					
						
							|  |  |  |     bathhouse_region = multiworld.get_region(Region.bathhouse_entrance, player) | 
					
						
							|  |  |  |     museum_entrance = multiworld.get_entrance(Entrance.town_to_museum, player) | 
					
						
							|  |  |  |     bathhouse_entrance = multiworld.get_entrance(Entrance.enter_bathhouse_entrance, player) | 
					
						
							|  |  |  |     museum_entrance.connect(bathhouse_region) | 
					
						
							|  |  |  |     bathhouse_entrance.connect(museum_region) |