| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | import functools | 
					
						
							| 
									
										
										
										
											2025-04-23 11:31:08 -04:00
										 |  |  | from typing import Iterable | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | from .base_logic import BaseLogicMixin, BaseLogic | 
					
						
							|  |  |  | from ..data.game_item import Requirement | 
					
						
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											2024-07-25 02:22:46 -05:00
										 |  |  | from ..data.requirement import ToolRequirement, BookRequirement, SkillRequirement, SeasonRequirement, YearRequirement, CombatRequirement, QuestRequirement, \ | 
					
						
							| 
									
										
										
										
											2025-04-08 12:37:45 -04:00
										 |  |  |     RelationshipRequirement, FishingRequirement, WalnutRequirement, RegionRequirement | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class RequirementLogicMixin(BaseLogicMixin): | 
					
						
							|  |  |  |     def __init__(self, *args, **kwargs): | 
					
						
							|  |  |  |         super().__init__(*args, **kwargs) | 
					
						
							|  |  |  |         self.requirement = RequirementLogic(*args, **kwargs) | 
					
						
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											2025-04-23 11:31:08 -04:00
										 |  |  | class RequirementLogic(BaseLogic): | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  |     def meet_all_requirements(self, requirements: Iterable[Requirement]): | 
					
						
							|  |  |  |         if not requirements: | 
					
						
							|  |  |  |             return self.logic.true_ | 
					
						
							|  |  |  |         return self.logic.and_(*(self.logic.requirement.meet_requirement(requirement) for requirement in requirements)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     @functools.singledispatchmethod | 
					
						
							|  |  |  |     def meet_requirement(self, requirement: Requirement): | 
					
						
							|  |  |  |         raise ValueError(f"Requirements of type{type(requirement)} have no rule registered.") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: ToolRequirement): | 
					
						
							|  |  |  |         return self.logic.tool.has_tool(requirement.tool, requirement.tier) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: SkillRequirement): | 
					
						
							|  |  |  |         return self.logic.skill.has_level(requirement.skill, requirement.level) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2025-04-08 12:37:45 -04:00
										 |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: RegionRequirement): | 
					
						
							|  |  |  |         return self.logic.region.can_reach(requirement.region) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: BookRequirement): | 
					
						
							|  |  |  |         return self.logic.book.has_book_power(requirement.book) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: SeasonRequirement): | 
					
						
							|  |  |  |         return self.logic.season.has(requirement.season) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: YearRequirement): | 
					
						
							|  |  |  |         return self.logic.time.has_year(requirement.year) | 
					
						
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											2024-07-23 01:36:42 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: WalnutRequirement): | 
					
						
							|  |  |  |         return self.logic.walnut.has_walnut(requirement.amount) | 
					
						
							| 
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: CombatRequirement): | 
					
						
							|  |  |  |         return self.logic.combat.can_fight_at_level(requirement.level) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: QuestRequirement): | 
					
						
							|  |  |  |         return self.logic.quest.can_complete_quest(requirement.quest) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: RelationshipRequirement): | 
					
						
							|  |  |  |         return self.logic.relationship.has_hearts(requirement.npc, requirement.hearts) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     @meet_requirement.register | 
					
						
							|  |  |  |     def _(self, requirement: FishingRequirement): | 
					
						
							|  |  |  |         return self.logic.fishing.can_fish_at(requirement.region) |