Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											 
										 
										
											2024-07-07 16:04:25 +03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								from  . . game_content  import  ContentPack ,  StardewContent  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . data . artisan  import  MachineSource  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . data . game_item  import  ItemTag ,  CustomRuleSource ,  GameItem  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . data . harvest  import  HarvestFruitTreeSource ,  HarvestCropSource  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . data . skill  import  Skill  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . artisan_good_names  import  ArtisanGood  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . craftable_names  import  WildSeeds  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . crop_names  import  Fruit ,  Vegetable  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . flower_names  import  Flower  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . food_names  import  Beverage  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . forageable_names  import  all_edible_mushrooms ,  Mushroom ,  Forageable  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . fruit_tree_names  import  Sapling  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . machine_names  import  Machine  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . monster_names  import  Monster  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . season_names  import  Season  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . seed_names  import  Seed  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								from  . . . strings . skill_names  import  Skill  as  SkillName  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								all_fruits  =  (  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Fruit . ancient_fruit ,  Fruit . apple ,  Fruit . apricot ,  Fruit . banana ,  Forageable . blackberry ,  Fruit . blueberry ,  Forageable . cactus_fruit ,  Fruit . cherry , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Forageable . coconut ,  Fruit . cranberries ,  Forageable . crystal_fruit ,  Fruit . grape ,  Fruit . hot_pepper ,  Fruit . mango ,  Fruit . melon ,  Fruit . orange ,  Fruit . peach , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Fruit . pineapple ,  Fruit . pomegranate ,  Fruit . powdermelon ,  Fruit . qi_fruit ,  Fruit . rhubarb ,  Forageable . salmonberry ,  Forageable . spice_berry ,  Fruit . starfruit , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Fruit . strawberry 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								)  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								all_vegetables  =  (  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Vegetable . amaranth ,  Vegetable . artichoke ,  Vegetable . beet ,  Vegetable . bok_choy ,  Vegetable . broccoli ,  Vegetable . carrot ,  Vegetable . cauliflower , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Vegetable . corn ,  Vegetable . eggplant ,  Forageable . fiddlehead_fern ,  Vegetable . garlic ,  Vegetable . green_bean ,  Vegetable . hops ,  Vegetable . kale , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Vegetable . parsnip ,  Vegetable . potato ,  Vegetable . pumpkin ,  Vegetable . radish ,  Vegetable . red_cabbage ,  Vegetable . summer_squash ,  Vegetable . taro_root , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Vegetable . tea_leaves ,  Vegetable . tomato ,  Vegetable . unmilled_rice ,  Vegetable . wheat ,  Vegetable . yam 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								)  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								non_juiceable_vegetables  =  ( Vegetable . hops ,  Vegetable . tea_leaves ,  Vegetable . wheat ,  Vegetable . tea_leaves )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# This will hold items, skills and stuff that is available everywhere across the game, but not directly needing pelican town (crops, ore, foraging, etc.)  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								class  BaseGameContentPack ( ContentPack ) :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    def  harvest_source_hook ( self ,  content :  StardewContent ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        coffee_starter  =  content . game_items [ Seed . coffee_starter ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        content . game_items [ Seed . coffee_starter ]  =  GameItem ( Seed . coffee ,  sources = coffee_starter . sources ,  tags = coffee_starter . tags ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        content . untag_item ( WildSeeds . ancient ,  ItemTag . CROPSANITY_SEED ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        for  fruit  in  all_fruits : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . tag_item ( fruit ,  ItemTag . FRUIT ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        for  vegetable  in  all_vegetables : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . tag_item ( vegetable ,  ItemTag . VEGETABLE ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        for  edible_mushroom  in  all_edible_mushrooms : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  edible_mushroom  ==  Mushroom . magma_cap : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                continue 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . tag_item ( edible_mushroom ,  ItemTag . EDIBLE_MUSHROOM ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    def  finalize_hook ( self ,  content :  StardewContent ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # FIXME I hate this design. A listener design pattern would be more appropriate so artisan good are register at the exact moment a FRUIT tag is added. 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        for  fruit  in  tuple ( content . find_tagged_items ( ItemTag . FRUIT ) ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            wine  =  ArtisanGood . specific_wine ( fruit . name ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . source_item ( wine ,  MachineSource ( item = fruit . name ,  machine = Machine . keg ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . source_item ( ArtisanGood . wine ,  MachineSource ( item = fruit . name ,  machine = Machine . keg ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  fruit . name  ==  Fruit . grape : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                content . source_item ( ArtisanGood . raisins ,  MachineSource ( item = fruit . name ,  machine = Machine . dehydrator ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                dried_fruit  =  ArtisanGood . specific_dried_fruit ( fruit . name ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                content . source_item ( dried_fruit ,  MachineSource ( item = fruit . name ,  machine = Machine . dehydrator ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                content . source_item ( ArtisanGood . dried_fruit ,  MachineSource ( item = fruit . name ,  machine = Machine . dehydrator ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            jelly  =  ArtisanGood . specific_jelly ( fruit . name ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . source_item ( jelly ,  MachineSource ( item = fruit . name ,  machine = Machine . preserves_jar ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . source_item ( ArtisanGood . jelly ,  MachineSource ( item = fruit . name ,  machine = Machine . preserves_jar ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        for  vegetable  in  tuple ( content . find_tagged_items ( ItemTag . VEGETABLE ) ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            if  vegetable . name  not  in  non_juiceable_vegetables : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                juice  =  ArtisanGood . specific_juice ( vegetable . name ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                content . source_item ( juice ,  MachineSource ( item = vegetable . name ,  machine = Machine . keg ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                content . source_item ( ArtisanGood . juice ,  MachineSource ( item = vegetable . name ,  machine = Machine . keg ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            pickles  =  ArtisanGood . specific_pickles ( vegetable . name ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . source_item ( pickles ,  MachineSource ( item = vegetable . name ,  machine = Machine . preserves_jar ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . source_item ( ArtisanGood . pickles ,  MachineSource ( item = vegetable . name ,  machine = Machine . preserves_jar ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        for  mushroom  in  tuple ( content . find_tagged_items ( ItemTag . EDIBLE_MUSHROOM ) ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            dried_mushroom  =  ArtisanGood . specific_dried_mushroom ( mushroom . name ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . source_item ( dried_mushroom ,  MachineSource ( item = mushroom . name ,  machine = Machine . dehydrator ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            content . source_item ( ArtisanGood . dried_mushroom ,  MachineSource ( item = mushroom . name ,  machine = Machine . dehydrator ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # for fish in tuple(content.find_tagged_items(ItemTag.FISH)): 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     smoked_fish = ArtisanGood.specific_smoked_fish(fish.name) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     content.source_item(smoked_fish, MachineSource(item=fish.name, machine=Machine.fish_smoker)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        #     content.source_item(ArtisanGood.smoked_fish, MachineSource(item=fish.name, machine=Machine.fish_smoker)) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								base_game  =  BaseGameContentPack (  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    " Base game (Vanilla) " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    harvest_sources = { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # Fruit tree 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . apple :  ( HarvestFruitTreeSource ( sapling = Sapling . apple ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . apricot :  ( HarvestFruitTreeSource ( sapling = Sapling . apricot ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . cherry :  ( HarvestFruitTreeSource ( sapling = Sapling . cherry ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . orange :  ( HarvestFruitTreeSource ( sapling = Sapling . orange ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . peach :  ( HarvestFruitTreeSource ( sapling = Sapling . peach ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . pomegranate :  ( HarvestFruitTreeSource ( sapling = Sapling . pomegranate ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # Crops 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . parsnip :  ( HarvestCropSource ( seed = Seed . parsnip ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . green_bean :  ( HarvestCropSource ( seed = Seed . bean ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . cauliflower :  ( HarvestCropSource ( seed = Seed . cauliflower ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . potato :  ( HarvestCropSource ( seed = Seed . potato ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Flower . tulip :  ( HarvestCropSource ( seed = Seed . tulip ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . kale :  ( HarvestCropSource ( seed = Seed . kale ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Flower . blue_jazz :  ( HarvestCropSource ( seed = Seed . jazz ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . garlic :  ( HarvestCropSource ( seed = Seed . garlic ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . unmilled_rice :  ( HarvestCropSource ( seed = Seed . rice ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . melon :  ( HarvestCropSource ( seed = Seed . melon ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . tomato :  ( HarvestCropSource ( seed = Seed . tomato ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . blueberry :  ( HarvestCropSource ( seed = Seed . blueberry ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . hot_pepper :  ( HarvestCropSource ( seed = Seed . pepper ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . wheat :  ( HarvestCropSource ( seed = Seed . wheat ,  seasons = ( Season . summer ,  Season . fall ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . radish :  ( HarvestCropSource ( seed = Seed . radish ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Flower . poppy :  ( HarvestCropSource ( seed = Seed . poppy ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Flower . summer_spangle :  ( HarvestCropSource ( seed = Seed . spangle ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . hops :  ( HarvestCropSource ( seed = Seed . hops ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . corn :  ( HarvestCropSource ( seed = Seed . corn ,  seasons = ( Season . summer ,  Season . fall ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Flower . sunflower :  ( HarvestCropSource ( seed = Seed . sunflower ,  seasons = ( Season . summer ,  Season . fall ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . red_cabbage :  ( HarvestCropSource ( seed = Seed . red_cabbage ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . eggplant :  ( HarvestCropSource ( seed = Seed . eggplant ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . pumpkin :  ( HarvestCropSource ( seed = Seed . pumpkin ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . bok_choy :  ( HarvestCropSource ( seed = Seed . bok_choy ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . yam :  ( HarvestCropSource ( seed = Seed . yam ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . cranberries :  ( HarvestCropSource ( seed = Seed . cranberry ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Flower . fairy_rose :  ( HarvestCropSource ( seed = Seed . fairy ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . amaranth :  ( HarvestCropSource ( seed = Seed . amaranth ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . grape :  ( HarvestCropSource ( seed = Seed . grape ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . artichoke :  ( HarvestCropSource ( seed = Seed . artichoke ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . broccoli :  ( HarvestCropSource ( seed = Seed . broccoli ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Vegetable . carrot :  ( HarvestCropSource ( seed = Seed . carrot ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
									
										
										
										
											2025-02-12 19:45:03 +03:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        Fruit . powdermelon :  ( HarvestCropSource ( seed = Seed . powdermelon ,  seasons = ( Season . winter , ) ) , ) , 
							 
						 
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											 
										 
										
											2024-07-07 16:04:25 +03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        Vegetable . summer_squash :  ( HarvestCropSource ( seed = Seed . summer_squash ,  seasons = ( Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . strawberry :  ( HarvestCropSource ( seed = Seed . strawberry ,  seasons = ( Season . spring , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . sweet_gem_berry :  ( HarvestCropSource ( seed = Seed . rare_seed ,  seasons = ( Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Fruit . ancient_fruit :  ( HarvestCropSource ( seed = WildSeeds . ancient ,  seasons = ( Season . spring ,  Season . summer ,  Season . fall , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Seed . coffee_starter :  ( CustomRuleSource ( lambda  logic :  logic . traveling_merchant . has_days ( 3 )  &  logic . monster . can_kill_many ( Monster . dust_sprite ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Seed . coffee :  ( HarvestCropSource ( seed = Seed . coffee_starter ,  seasons = ( Season . spring ,  Season . summer , ) ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2025-03-07 18:14:10 -05:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								        Vegetable . tea_leaves :  ( 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        CustomRuleSource ( lambda  logic :  logic . has ( WildSeeds . tea_sapling )  &  logic . time . has_lived_months ( 2 )  &  logic . season . has_any_not_winter ( ) ) , ) , 
							 
						 
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											 
										 
										
											2024-07-07 16:04:25 +03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    artisan_good_sources = { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Beverage . beer :  ( MachineSource ( item = Vegetable . wheat ,  machine = Machine . keg ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        # Ingredient.vinegar: (MachineSource(item=Ingredient.rice, machine=Machine.keg),), 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Beverage . coffee :  ( MachineSource ( item = Seed . coffee ,  machine = Machine . keg ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                          CustomRuleSource ( lambda  logic :  logic . has ( Machine . coffee_maker ) ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                          CustomRuleSource ( lambda  logic :  logic . has ( " Hot Java Ring " ) ) ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ArtisanGood . green_tea :  ( MachineSource ( item = Vegetable . tea_leaves ,  machine = Machine . keg ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ArtisanGood . mead :  ( MachineSource ( item = ArtisanGood . honey ,  machine = Machine . keg ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        ArtisanGood . pale_ale :  ( MachineSource ( item = Vegetable . hops ,  machine = Machine . keg ) , ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    skills = ( 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Skill ( SkillName . farming ,  has_mastery = True ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Skill ( SkillName . foraging ,  has_mastery = True ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Skill ( SkillName . fishing ,  has_mastery = True ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Skill ( SkillName . mining ,  has_mastery = True ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        Skill ( SkillName . combat ,  has_mastery = True ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								)