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										 |  |  | ## New Behaviors
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							|  |  |  | - The union room receptionist on the second floor of Pokemon Centers was reworked for wonder trading via Archipelago | 
					
						
							|  |  |  | - Norman will give you all event ticket items when he gives you the S.S. Ticket | 
					
						
							|  |  |  | - Use of event tickets is streamlined and the scripts are refactored to skip "first time use" stuff | 
					
						
							|  |  |  | - The roaming pokemon is forced to Latios | 
					
						
							|  |  |  | - The pokemon at Southern Island is forced to Latias | 
					
						
							|  |  |  | - There is new code for changing your party's levels during trainer battles which also modifies exp gain | 
					
						
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										 |  |  | ## QoL
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										 |  |  | - The menu has a GO HOME option instead of EXIT, which will immediately teleport you to Birch's Lab | 
					
						
							|  |  |  | - It is possible to teach over HM moves | 
					
						
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										 |  |  | - The catch tutorial and cutscenes during your first visit to Petalburg are skipped | 
					
						
							|  |  |  | - The match call tutorial after you leave Devon Corp is skipped | 
					
						
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										 |  |  | - Random match calls in general are skipped, and trainers no longer ask to register you after a battle | 
					
						
							|  |  |  | - Searching by type in the pokedex includes species you have seen but not yet caught | 
					
						
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										 |  |  | - Cycling and running is allowed in every map (some exceptions like Fortree and Pacifidlog) | 
					
						
							|  |  |  | - When you run out of Repel steps, you'll be prompted to use another one if you have more in your bag | 
					
						
							|  |  |  | - Text is always rendered in its entirety on the first frame (instant text) | 
					
						
							|  |  |  | - With an option set, text will advance if A is held | 
					
						
							|  |  |  | - The message explaining that the trainer is about to send out a new pokemon is shortened to fit on two lines so that | 
					
						
							|  |  |  | you can still read the species when deciding whether to change pokemon | 
					
						
							|  |  |  | - The Pokemon Center Nurse dialogue is entirely removed except for the final text box | 
					
						
							|  |  |  | - When receiving TMs and HMs, the move that it teaches is consistently displayed in the "received item" message (by | 
					
						
							|  |  |  | default, certain ways of receiving items would only display the TM/HM number) | 
					
						
							|  |  |  | - The Pokedex starts in national mode | 
					
						
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										 |  |  | - The fishing minigame is always successful at finding a catch, only requires one round, and will always show four dots | 
					
						
							|  |  |  | - With an option in Archipelago, spinning trainers become predictable | 
					
						
							|  |  |  | - Removed a ledge on Route 123 which allows you to collect every item without backtracking | 
					
						
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										 |  |  | - The Oldale Pokemart sells Poke Balls at the start of the game | 
					
						
							|  |  |  | - Pauses during battles (e.g. the ~1 second pause at the start of a turn before an opponent uses a potion) are shorter | 
					
						
							|  |  |  | by 62.5% | 
					
						
							|  |  |  | - The sliding animation for trainers and wild pokemon at the start of a battle runs at double speed. | 
					
						
							|  |  |  | - Bag space was greatly expanded (there is room for one stack of every unique item in every pocket, plus a little bit | 
					
						
							|  |  |  | extra for some pockets) | 
					
						
							|  |  |  |   - Save data format was changed as a result of this. Shrank some unused space and removed some multiplayer phrases from | 
					
						
							|  |  |  |   the save data. | 
					
						
							|  |  |  |   - Pretty much any code that checks for bag space is ignored or bypassed (this sounds dangerous, but with expanded bag | 
					
						
							|  |  |  |   space you should pretty much never have a full bag unless you're trying to fill it up, and skipping those checks | 
					
						
							|  |  |  |   greatly simplifies detecting when items are picked up) | 
					
						
							|  |  |  | - Pokemon are never disobedient | 
					
						
							|  |  |  | - When moving in the overworld, set the input priority based on the most recently pressed direction rather than by some | 
					
						
							|  |  |  | predetermined priority | 
					
						
							|  |  |  | - Shoal cave changes state every time you reload the map and is no longer tied to the RTC | 
					
						
							|  |  |  | - Increased safari zone steps from 500 to 50000 | 
					
						
							|  |  |  | - Trainers will not approach the player if the blind trainers option is set | 
					
						
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										 |  |  | - Defeating the elite 4 respawns all legendary encounters where the encounter ended by fainting the pokemon | 
					
						
							|  |  |  | - The cutscene revealing the existence of Latios also gives you dex info for having seen Latios | 
					
						
							|  |  |  | - The braille wall hinting at the solution to the Wailord/Relicanth puzzle gives you dex info for having seen Wailord | 
					
						
							|  |  |  | and Relicanth | 
					
						
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										 |  |  | - Changed trade evolutions to be possible without trading: | 
					
						
							|  |  |  |   - Politoed: Use King's Rock in bag menu | 
					
						
							|  |  |  |   - Alakazam: Level 37 | 
					
						
							|  |  |  |   - Machamp: Level 37 | 
					
						
							|  |  |  |   - Golem: Level 37 | 
					
						
							|  |  |  |   - Slowking: Use King's Rock in bag menu | 
					
						
							|  |  |  |   - Gengar: Level 37 | 
					
						
							|  |  |  |   - Steelix: Use Metal Coat in bag menu | 
					
						
							|  |  |  |   - Kingdra: Use Dragon Scale in bag menu | 
					
						
							|  |  |  |   - Scizor: Use Metal Coat in bag menu | 
					
						
							|  |  |  |   - Porygon2: Use Up-Grade in bag menu | 
					
						
							|  |  |  |   - Milotic: Level 30 | 
					
						
							|  |  |  |   - Huntail: Use Deep Sea Tooth in bag menu | 
					
						
							|  |  |  |   - Gorebyss: Use Deep Sea Scale in bag menu | 
					
						
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							|  |  |  | ## Game State Changes/Softlock Prevention
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							|  |  |  | - Mr. Briney never disappears or stops letting you use his ferry | 
					
						
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										 |  |  | - Upon releasing Kyogre, Sootopolis and Sky Pillar will be advanced to after Rayquaza has been awakened, skipping the | 
					
						
							|  |  |  | Wallace and Rayquaza fetch quest | 
					
						
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										 |  |  | - Prevent the player from flying or surfing until they have received the Pokedex | 
					
						
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										 |  |  | - The S.S. Tidal will be available at all times | 
					
						
							|  |  |  | - All time-based berry gifts are locked to a one-time gift of a specific berry | 
					
						
							|  |  |  | - Terra and Marine Cave are given fixed locations, and the weather events revealing them are permanent until the | 
					
						
							|  |  |  | legendary encounter is resolved | 
					
						
							|  |  |  | - Mirage Island is always present | 
					
						
							|  |  |  | - During dexsanity, certain trainers don't disappear/deactivate | 
					
						
							|  |  |  | - During berry randomization, it is impossible to plant berries or for berry trees to change state | 
					
						
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										 |  |  | - Some NPCs or tiles are removed on the creation of a new save file based on player options | 
					
						
							|  |  |  | - Ensured that every species has some damaging move by level 5 | 
					
						
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										 |  |  | - Route 115 has an alternate layout (must be enabled through Archipelago) which includes a bumpy slope that can cross | 
					
						
							|  |  |  | the ledge normally blocking you from entering Meteor Falls from Rustboro City | 
					
						
							|  |  |  | - Route 115 may have strength boulders (must be enabled through Archipelago) between the beach and cave entrance | 
					
						
							|  |  |  | - Route 118 has an alternate layout (must be enabled through Archipelago) that blocks you from surfing between shores | 
					
						
							|  |  |  | and adds a rail so that it can be crossed using the Acro Bike | 
					
						
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										 |  |  | - The Petalburg Gym is set up based on your player options rather than after the first 4 gyms | 
					
						
							|  |  |  | - The E4 guards will actually check all your badges (or gyms beaten based on your options) instead of just the Feather | 
					
						
							|  |  |  | Badge | 
					
						
							|  |  |  | - Steven cuts the conversation short in Granite Cave if you don't have the Letter | 
					
						
							|  |  |  | - Dock checks that you have the Devon Goods before asking you to deliver them (and thus opening the museum) | 
					
						
							|  |  |  | - Rydel gives you both bikes at the same time | 
					
						
							|  |  |  | - The man in Pacifidlog who gives you Frustration and Return will give you both at the same time, does not check | 
					
						
							|  |  |  | friendship first, and no longer has any behavior related to the RTC | 
					
						
							|  |  |  | - The woman who gives you the Soothe Bell in Slateport does not check friendship | 
					
						
							|  |  |  | - When trading the Scanner with Captain Stern, you will receive both the Deep Sea Tooth and Deep Sea Scale | 
					
						
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							|  |  |  | ## Misc
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							|  |  |  | - You can no longer try to switch bikes in the bike shop | 
					
						
							|  |  |  | - The Seashore House only rewards you with 1 Soda Pop instead of 6 | 
					
						
							|  |  |  | - Many small changes that make it possible to swap single battles to double battles | 
					
						
							|  |  |  |   - Includes some safeguards against two trainers seeing you and initiating a battle while one or both of them are | 
					
						
							|  |  |  |   "single trainer double battles" | 
					
						
							|  |  |  | - Game now properly waits on vblank instead of spinning in a while loop | 
					
						
							|  |  |  | - Misc small changes to text for consistency | 
					
						
							|  |  |  | - Many bugfixes to the vanilla game code |