103 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			103 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from __future__ import annotations | ||
|  | 
 | ||
|  | from dataclasses import dataclass, field | ||
|  | from functools import cached_property, singledispatch | ||
|  | from typing import Iterable | ||
|  | 
 | ||
|  | from BaseClasses import CollectionState | ||
|  | from worlds.generic.Rules import CollectionRule | ||
|  | from ...stardew_rule import StardewRule, AggregatingStardewRule, Count, Has, TotalReceived, Received, Reach | ||
|  | 
 | ||
|  | max_explanation_depth = 10 | ||
|  | 
 | ||
|  | 
 | ||
|  | @dataclass | ||
|  | class RuleExplanation: | ||
|  |     rule: StardewRule | ||
|  |     state: CollectionState | ||
|  |     expected: bool | ||
|  |     sub_rules: Iterable[StardewRule] = field(default_factory=list) | ||
|  | 
 | ||
|  |     def summary(self, depth=0): | ||
|  |         return "  " * depth + f"{str(self.rule)} -> {self.result}" | ||
|  | 
 | ||
|  |     def __str__(self, depth=0): | ||
|  |         if not self.sub_rules or depth >= max_explanation_depth: | ||
|  |             return self.summary(depth) | ||
|  | 
 | ||
|  |         return self.summary(depth) + "\n" + "\n".join(RuleExplanation.__str__(i, depth + 1) | ||
|  |                                                       if i.result is not self.expected else i.summary(depth + 1) | ||
|  |                                                       for i in sorted(self.explained_sub_rules, key=lambda x: x.result)) | ||
|  | 
 | ||
|  |     def __repr__(self, depth=0): | ||
|  |         if not self.sub_rules or depth >= max_explanation_depth: | ||
|  |             return self.summary(depth) | ||
|  | 
 | ||
|  |         return self.summary(depth) + "\n" + "\n".join(RuleExplanation.__repr__(i, depth + 1) | ||
|  |                                                       for i in sorted(self.explained_sub_rules, key=lambda x: x.result)) | ||
|  | 
 | ||
|  |     @cached_property | ||
|  |     def result(self): | ||
|  |         return self.rule(self.state) | ||
|  | 
 | ||
|  |     @cached_property | ||
|  |     def explained_sub_rules(self): | ||
|  |         return [_explain(i, self.state, self.expected) for i in self.sub_rules] | ||
|  | 
 | ||
|  | 
 | ||
|  | def explain(rule: CollectionRule, state: CollectionState, expected: bool = True) -> RuleExplanation: | ||
|  |     if isinstance(rule, StardewRule): | ||
|  |         return _explain(rule, state, expected) | ||
|  |     else: | ||
|  |         return f"Value of rule {str(rule)} was not {str(expected)} in {str(state)}"  # noqa | ||
|  | 
 | ||
|  | 
 | ||
|  | @singledispatch | ||
|  | def _explain(rule: StardewRule, state: CollectionState, expected: bool) -> RuleExplanation: | ||
|  |     return RuleExplanation(rule, state, expected) | ||
|  | 
 | ||
|  | 
 | ||
|  | @_explain.register | ||
|  | def _(rule: AggregatingStardewRule, state: CollectionState, expected: bool) -> RuleExplanation: | ||
|  |     return RuleExplanation(rule, state, expected, rule.original_rules) | ||
|  | 
 | ||
|  | 
 | ||
|  | @_explain.register | ||
|  | def _(rule: Count, state: CollectionState, expected: bool) -> RuleExplanation: | ||
|  |     return RuleExplanation(rule, state, expected, rule.rules) | ||
|  | 
 | ||
|  | 
 | ||
|  | @_explain.register | ||
|  | def _(rule: Has, state: CollectionState, expected: bool) -> RuleExplanation: | ||
|  |     return RuleExplanation(rule, state, expected, [rule.other_rules[rule.item]]) | ||
|  | 
 | ||
|  | 
 | ||
|  | @_explain.register | ||
|  | def _(rule: TotalReceived, state: CollectionState, expected=True) -> RuleExplanation: | ||
|  |     return RuleExplanation(rule, state, expected, [Received(i, rule.player, 1) for i in rule.items]) | ||
|  | 
 | ||
|  | 
 | ||
|  | @_explain.register | ||
|  | def _(rule: Reach, state: CollectionState, expected=True) -> RuleExplanation: | ||
|  |     access_rules = None | ||
|  |     if rule.resolution_hint == 'Location': | ||
|  |         spot = state.multiworld.get_location(rule.spot, rule.player) | ||
|  | 
 | ||
|  |         if isinstance(spot.access_rule, StardewRule): | ||
|  |             access_rules = [spot.access_rule, Reach(spot.parent_region.name, "Region", rule.player)] | ||
|  | 
 | ||
|  |     elif rule.resolution_hint == 'Entrance': | ||
|  |         spot = state.multiworld.get_entrance(rule.spot, rule.player) | ||
|  | 
 | ||
|  |         if isinstance(spot.access_rule, StardewRule): | ||
|  |             access_rules = [spot.access_rule, Reach(spot.parent_region.name, "Region", rule.player)] | ||
|  | 
 | ||
|  |     else: | ||
|  |         spot = state.multiworld.get_region(rule.spot, rule.player) | ||
|  |         access_rules = [*(Reach(e.name, "Entrance", rule.player) for e in spot.entrances)] | ||
|  | 
 | ||
|  |     if not access_rules: | ||
|  |         return RuleExplanation(rule, state, expected) | ||
|  | 
 | ||
|  |     return RuleExplanation(rule, state, expected, access_rules) |