90 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			90 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from . import LingoTestBase | ||
|  | 
 | ||
|  | 
 | ||
|  | class TestRequiredRoomLogic(LingoTestBase): | ||
|  |     options = { | ||
|  |         "shuffle_doors": "complex" | ||
|  |     } | ||
|  | 
 | ||
|  |     def test_pilgrim_first(self) -> None: | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player)) | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) | ||
|  |         self.assertFalse(self.can_reach_location("The Seeker - Achievement")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Pilgrim Room - Sun Painting") | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) | ||
|  |         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player)) | ||
|  |         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) | ||
|  |         self.assertFalse(self.can_reach_location("The Seeker - Achievement")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Pilgrim Room - Shortcut to The Seeker") | ||
|  |         self.assertTrue(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) | ||
|  |         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) | ||
|  |         self.assertFalse(self.can_reach_location("The Seeker - Achievement")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Starting Room - Back Right Door") | ||
|  |         self.assertTrue(self.can_reach_location("The Seeker - Achievement")) | ||
|  | 
 | ||
|  |     def test_hidden_first(self) -> None: | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) | ||
|  |         self.assertFalse(self.can_reach_location("The Seeker - Achievement")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Starting Room - Back Right Door") | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) | ||
|  |         self.assertFalse(self.can_reach_location("The Seeker - Achievement")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Pilgrim Room - Shortcut to The Seeker") | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) | ||
|  |         self.assertFalse(self.can_reach_location("The Seeker - Achievement")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Pilgrim Room - Sun Painting") | ||
|  |         self.assertTrue(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) | ||
|  |         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) | ||
|  |         self.assertTrue(self.can_reach_location("The Seeker - Achievement")) | ||
|  | 
 | ||
|  | 
 | ||
|  | class TestRequiredDoorLogic(LingoTestBase): | ||
|  |     options = { | ||
|  |         "shuffle_doors": "complex" | ||
|  |     } | ||
|  | 
 | ||
|  |     def test_through_rhyme(self) -> None: | ||
|  |         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Starting Room - Rhyme Room Entrance") | ||
|  |         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Rhyme Room (Looped Square) - Door to Circle") | ||
|  |         self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) | ||
|  | 
 | ||
|  |     def test_through_hidden(self) -> None: | ||
|  |         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Starting Room - Rhyme Room Entrance") | ||
|  |         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Starting Room - Back Right Door") | ||
|  |         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) | ||
|  | 
 | ||
|  |         self.collect_by_name("Hidden Room - Rhyme Room Entrance") | ||
|  |         self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) | ||
|  | 
 | ||
|  | 
 | ||
|  | class TestSimpleDoors(LingoTestBase): | ||
|  |     options = { | ||
|  |         "shuffle_doors": "simple" | ||
|  |     } | ||
|  | 
 | ||
|  |     def test_requirement(self): | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player)) | ||
|  |         self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) | ||
|  | 
 | ||
|  |         self.collect_by_name("Rhyme Room Doors") | ||
|  |         self.assertTrue(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player)) | ||
|  |         self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) | ||
|  | 
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