Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								from dataclasses import dataclass
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								from .game_item import Requirement
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								from ..strings.tool_names import ToolMaterial
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								@dataclass(frozen=True)
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								class BookRequirement(Requirement):
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								    book: str
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								@dataclass(frozen=True)
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								class ToolRequirement(Requirement):
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								    tool: str
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								    tier: str = ToolMaterial.basic
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								@dataclass(frozen=True)
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								class SkillRequirement(Requirement):
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								    skill: str
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								    level: int
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								@dataclass(frozen=True)
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								class SeasonRequirement(Requirement):
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								    season: str
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								@dataclass(frozen=True)
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								class YearRequirement(Requirement):
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								    year: int
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											2024-07-23 01:36:42 +03:00
										 
									 
								 
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								@dataclass(frozen=True)
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								class CombatRequirement(Requirement):
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								    level: str
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								@dataclass(frozen=True)
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								class QuestRequirement(Requirement):
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								    quest: str
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								@dataclass(frozen=True)
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								class RelationshipRequirement(Requirement):
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								    npc: str
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								    hearts: int
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								@dataclass(frozen=True)
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								class FishingRequirement(Requirement):
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								    region: str
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											2024-07-23 01:36:42 +03:00
										 
									 
								 
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								@dataclass(frozen=True)
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								class WalnutRequirement(Requirement):
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								    amount: int
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