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								from dataclasses import dataclass
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								from Options import Choice, OptionGroup, PerGameCommonOptions, Range, StartInventoryPool, Toggle, DefaultOnToggle
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								class Goal(Choice):
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								    """Choose the end goal.
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								    Nap: Complete the climb to the top of Hawk Peak and take a nap
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								    Photo: Get your picture taken at the top of Hawk Peak
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								    Races: Complete all three races with Avery
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								    Help Everyone: Travel around Hawk Peak and help every character with their troubles
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								    Fishmonger: Catch one of every fish from around Hawk Peak"""
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								    display_name = "Goal"
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								    option_nap = 0
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								    option_photo = 1
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								    option_races = 2
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								    option_help_everyone = 3
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								    option_fishmonger = 4
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								    default = 3
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								class CoinsInShops(Toggle):
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								    """When enabled, the randomizer can place coins into locations that are purchased, such as shops."""
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								    display_name = "Coins in Purchaseable Locations"
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								    default = False
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								class GoldenFeathers(Range):
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								    """
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								    Number of Golden Feathers in the item pool.
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								    (Note that for the Photo and Help Everyone goals, a minimum of 12 Golden Feathers is enforced)
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								    """
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								    display_name = "Golden Feathers"
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								    range_start = 0
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								    range_end = 20
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								    default = 20
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								class SilverFeathers(Range):
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								    """Number of Silver Feathers in the item pool."""
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								    display_name = "Silver Feathers"
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								    range_start = 0
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								    range_end = 20
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								    default = 2
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								class Buckets(Range):
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								    """Number of Buckets in the item pool."""
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								    display_name = "Buckets"
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								    range_start = 0
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								    range_end = 2
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								    default = 2
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								class Sticks(Range):
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								    """Number of Sticks in the item pool."""
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								    display_name = "Sticks"
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								    range_start = 1
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								    range_end = 8
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								    default = 8
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								class ToyShovels(Range):
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								    """Number of Toy Shovels in the item pool."""
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								    display_name = "Toy Shovels"
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								    range_start = 1
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								    range_end = 5
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								    default = 5
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								class GoldenFeatherProgression(Choice):
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								    """Determines which locations are considered in logic based on the required amount of golden feathers to reach them.
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								    Easy: Locations will be considered inaccessible until the player has enough golden feathers to easily reach them. A minimum of 10 golden feathers is recommended for this setting.
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								    Normal: Locations will be considered inaccessible until the player has the minimum possible number of golden feathers to reach them. A minimum of 7 golden feathers is recommended for this setting.
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								    Hard: Removes the requirement of golden feathers for progression entirely and glitches may need to be used to progress"""
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								    display_name = "Golden Feather Progression"
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								    option_easy = 0
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								    option_normal = 1
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								    option_hard = 2
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								    default = 1
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								class CostMultiplier(Range):
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								    """The percentage that all item shop costs will be of the vanilla values."""
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								    display_name = "Shop Cost Multiplier"
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								    range_start = 25
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								    range_end = 200
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								    default = 100
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								class FillerCoinAmount(Choice):
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								    """The number of coins that will be in each filler coin item."""
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								    display_name = "Coins per Filler Item"
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								    option_7_coins = 0
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								    option_13_coins = 1
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								    option_15_coins = 2
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								    option_18_coins = 3
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								    option_21_coins = 4
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								    option_25_coins = 5
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								    option_27_coins = 6
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								    option_32_coins = 7
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								    option_33_coins = 8
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								    option_50_coins = 9
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								    default = 1
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								class RandomWalkieTalkie(DefaultOnToggle):
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								    """
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								    When enabled, the Walkie Talkie item will be placed into the item pool. Otherwise, it will be placed in its vanilla location.
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								    This item usually allows the player to locate Avery around the map or restart a race.
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								    """
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								    display_name = "Randomize Walkie Talkie"
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								class EasierRaces(Toggle):
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								    """When enabled, the Running Shoes will be added as a logical requirement for beating any of the races."""
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								    display_name = "Easier Races"
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								class ShopCheckLogic(Choice):
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								    """Determines which items will be added as logical requirements to making certain purchases in shops."""
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								    display_name = "Shop Check Logic"
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								    option_nothing = 0
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								    option_fishing_rod = 1
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								    option_shovel = 2
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								    option_fishing_rod_and_shovel = 3
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								    option_golden_fishing_rod = 4
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								    option_golden_fishing_rod_and_shovel = 5
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								    default = 1
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								class MinShopCheckLogic(Choice):
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								    """
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								    Determines the minimum cost of a shop item that will have the shop check logic applied to it.
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								    If the cost of a shop item is less than this value, no items will be required to access it.
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								    This is based on the vanilla prices of the shop item. The set cost multiplier will not affect this value.
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								    """
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								    display_name = "Minimum Shop Check Logic Application"
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								    option_40_coins = 0
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								    option_100_coins = 1
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								    option_400_coins = 2
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								    default = 1
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								@dataclass
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								class ShortHikeOptions(PerGameCommonOptions):
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								    start_inventory_from_pool: StartInventoryPool
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								    goal: Goal
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								    coins_in_shops: CoinsInShops
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								    golden_feathers: GoldenFeathers
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								    silver_feathers: SilverFeathers
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								    buckets: Buckets
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								    sticks: Sticks
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								    toy_shovels: ToyShovels
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								    golden_feather_progression: GoldenFeatherProgression
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								    cost_multiplier: CostMultiplier
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								    filler_coin_amount: FillerCoinAmount
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								    random_walkie_talkie: RandomWalkieTalkie
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								    easier_races: EasierRaces
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								    shop_check_logic: ShopCheckLogic
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								    min_shop_check_logic: MinShopCheckLogic
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								shorthike_option_groups = [
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								    OptionGroup("General Options", [
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							 | 
							
							
								        Goal,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        FillerCoinAmount,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        RandomWalkieTalkie
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ]),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    OptionGroup("Logic Options", [
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        GoldenFeatherProgression,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        EasierRaces
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ]),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    OptionGroup("Item Pool Options", [
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        GoldenFeathers,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        SilverFeathers,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Buckets,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Sticks,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ToyShovels
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ]),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    OptionGroup("Shop Options", [
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        CoinsInShops,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        CostMultiplier,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ShopCheckLogic,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        MinShopCheckLogic
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								]
							 |