2023-04-08 16:52:34 -04:00
										 
									 
								 
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								from ...Region import Z3Region, RewardType, IReward
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								from ...Config import Config
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								from ...Location import Location, LocationType
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								from ...Item import Progression, ItemType
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											2022-03-15 08:55:57 -04:00
										 
									 
								 
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								class CastleTower(Z3Region, IReward):
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								    Name = "Castle Tower"
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								    Area = "Castle Tower"
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								    def __init__(self, world, config: Config):
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								        super().__init__(world, config)
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								        self.Reward = RewardType.Agahnim
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								        self.RegionItems = [ItemType.KeyCT]
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								        self.Locations = [
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								            Location(self, 256+101, 0x1EAB5, LocationType.Regular, "Castle Tower - Foyer"),
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								            Location(self, 256+102, 0x1EAB2, LocationType.Regular, "Castle Tower - Dark Maze",
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								                lambda items: items.Lamp and items.KeyCT >= 1)
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								            ]
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								    def CanEnter(self, items: Progression):
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								        return items.CanKillManyEnemies() and (items.Cape or items.MasterSword)
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								    def CanComplete(self, items: Progression):
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								        return self.CanEnter(items) and items.Lamp and items.KeyCT >= 2 and items.Sword
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