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										 |  |  | # Using the Archipelago Website
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							|  |  |  | This guide encompasses the use cases for rolling and hosting multiworld games on the Archipelago website. This guide | 
					
						
							|  |  |  | should only take a couple of minutes to read. | 
					
						
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							|  |  |  | ## Rolling the Seed On the Website
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							|  |  |  | 1. After gathering the YAML files together in one location, select all the files and compress them into a `.ZIP` file. | 
					
						
							|  |  |  | 2. Next go to the "Generate Game" page. Generate game | 
					
						
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										 |  |  |    page: [Archipelago Seed Generation Page](/generate). Here, you can adjust some server settings | 
					
						
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										 |  |  |    such as forfeit rules and the cost for a player to use a hint before generation. | 
					
						
							|  |  |  | 3. After adjusting the host settings to your liking click on the Upload File button and using the explorer window that | 
					
						
							|  |  |  |    opens, navigate to the location where you zipped the player files and upload this zip. The page will generate your | 
					
						
							|  |  |  |    game and refresh multiple times to check on completion status. | 
					
						
							|  |  |  | 4. After the generation completes you will be on a Seed Info page that provides the seed, the date/time of creation, a | 
					
						
							|  |  |  |    link to the spoiler log, if available, and links to any rooms created from this seed. | 
					
						
							|  |  |  | 5. To begin playing, click on "Create New Room", which will take you to the room page. From here you can navigate back | 
					
						
							|  |  |  |    to the Seed Info page or to the Tracker page. Sharing the link to the room page with your friends will provide them | 
					
						
							|  |  |  |    with the necessary info and files for them to connect to the multiworld. | 
					
						
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							|  |  |  | ## Hosting a Pre-Generated Multiworld on the Website
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										 |  |  | The easiest and most recommended method is to generate the game on the website which will allow you to create a private | 
					
						
							|  |  |  | room with all the necessary files you can share, as well as hosting the game and supporting item trackers for various | 
					
						
							|  |  |  | games. | 
					
						
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							|  |  |  | If for some reason the seed was rolled on a machine, then either the resulting zip file or the | 
					
						
							|  |  |  | resulting `AP_XXXXX.archipelago` inside the zip file can be uploaded to the host game page. Host game | 
					
						
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										 |  |  | page: [Archipelago Seed Upload Page](/uploads) | 
					
						
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										 |  |  | This will give a page with the seed info and a link to the spoiler log, if it exists. Click on "Create New Room" and | 
					
						
							|  |  |  | then share the link to the resulting page the other players so that they can download their patches or mods. The room | 
					
						
							|  |  |  | will also have a link to a Multiworld Tracker and tell you what the players need to connect to from their clients. |