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Grinch-AP/worlds/smz3/TotalSMZ3/Regions/Zelda/SkullWoods.py

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2022-03-15 08:55:57 -04:00
from typing import List
from worlds.smz3.TotalSMZ3.Region import Z3Region, RewardType, IReward
from worlds.smz3.TotalSMZ3.Config import Config
from worlds.smz3.TotalSMZ3.Location import Location, LocationType
from worlds.smz3.TotalSMZ3.Item import Progression, ItemType
class SkullWoods(Z3Region, IReward):
Name = "Skull Woods"
Area = "Skull Woods"
def __init__(self, world, config: Config):
super().__init__(world, config)
self.RegionItems = [ ItemType.KeySW, ItemType.BigKeySW, ItemType.MapSW, ItemType.CompassSW]
self.Reward = RewardType.Null
self.Locations = [
Location(self, 256+145, 0x1E9A1, LocationType.Regular, "Skull Woods - Pot Prison"),
Location(self, 256+146, 0x1E992, LocationType.Regular, "Skull Woods - Compass Chest"),
Location(self, 256+147, 0x1E998, LocationType.Regular, "Skull Woods - Big Chest",
lambda items: items.BigKeySW)
.AlwaysAllow(lambda item, items: item.Is(ItemType.BigKeySW, self.world)),
Location(self, 256+148, 0x1E99B, LocationType.Regular, "Skull Woods - Map Chest"),
Location(self, 256+149, 0x1E9C8, LocationType.Regular, "Skull Woods - Pinball Room")
.Allow(lambda item, items: item.Is(ItemType.KeySW, self.world)),
Location(self, 256+150, 0x1E99E, LocationType.Regular, "Skull Woods - Big Key Chest"),
Location(self, 256+151, 0x1E9FE, LocationType.Regular, "Skull Woods - Bridge Room",
lambda items: items.Firerod),
Location(self, 256+152, 0x308155, LocationType.Regular, "Skull Woods - Mothula",
lambda items: items.Firerod and items.Sword and items.KeySW >= 3),
]
def CanEnter(self, items: Progression):
return items.MoonPearl and self.world.CanEnter("Dark World North West", items)
def CanComplete(self, items: Progression):
return self.GetLocation("Skull Woods - Mothula").Available(items)