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								from dataclasses import dataclass
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								from typing import Dict, Any
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								from Options import (DefaultOnToggle, Toggle, StartInventoryPool, Choice, Range, TextChoice, PlandoConnections,
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								                     PerGameCommonOptions, OptionGroup, Visibility)
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								from .er_data import portal_mapping
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								class SwordProgression(DefaultOnToggle):
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								    """
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								    Adds four sword upgrades to the item pool that will progressively grant stronger melee weapons, including two new swords with increased range and attack power.
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								    """
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								    internal_name = "sword_progression"
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								    display_name = "Sword Progression"
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								class StartWithSword(Toggle):
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								    """
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								    Start with a sword in the player's inventory. Does not count towards Sword Progression.
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								    """
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								    internal_name = "start_with_sword"
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								    display_name = "Start With Sword"
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								class KeysBehindBosses(Toggle):
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								    """
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								    Places the three hexagon keys behind their respective boss fight in your world.
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								    """
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								    internal_name = "keys_behind_bosses"
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								    display_name = "Keys Behind Bosses"
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								class AbilityShuffling(Toggle):
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								    """
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								    Locks the usage of Prayer, Holy Cross*, and the Icebolt combo until the relevant pages of the manual have been found.
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								    If playing Hexagon Quest, abilities are instead randomly unlocked after obtaining 25%, 50%, and 75% of the required Hexagon goal amount.
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								    * Certain Holy Cross usages are still allowed, such as the free bomb codes, the seeking spell, and other player-facing codes.
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								    """
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								    internal_name = "ability_shuffling"
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								    display_name = "Shuffle Abilities"
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								class Lanternless(Toggle):
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								    """
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								    Choose whether you require the Lantern for dark areas.
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								    When enabled, the Lantern is marked as Useful instead of Progression.
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								    """
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								    internal_name = "lanternless"
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								    display_name = "Lanternless"
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								class Maskless(Toggle):
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								    """
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								    Choose whether you require the Scavenger's Mask for Lower Quarry.
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								    When enabled, the Scavenger's Mask is marked as Useful instead of Progression.
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								    """
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								    internal_name = "maskless"
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								    display_name = "Maskless"
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								class FoolTraps(Choice):
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								    """
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								    Replaces low-to-medium value money rewards in the item pool with fool traps, which cause random negative effects to the player.
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								    """
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								    internal_name = "fool_traps"
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								    display_name = "Fool Traps"
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								    option_off = 0
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								    option_normal = 1
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								    option_double = 2
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								    option_onslaught = 3
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								    default = 1
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								class HexagonQuest(Toggle):
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								    """
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								    An alternate goal that shuffles Gold "Questagon" items into the item pool and allows the game to be completed after collecting the required number of them.
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								    """
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								    internal_name = "hexagon_quest"
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								    display_name = "Hexagon Quest"
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								class HexagonGoal(Range):
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								    """
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								    How many Gold Questagons are required to complete the game on Hexagon Quest.
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								    """
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								    internal_name = "hexagon_goal"
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								    display_name = "Gold Hexagons Required"
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								    range_start = 15
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								    range_end = 50
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								    default = 20
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								class ExtraHexagonPercentage(Range):
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								    """
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								    How many extra Gold Questagons are shuffled into the item pool, taken as a percentage of the goal amount.
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								    """
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								    internal_name = "extra_hexagon_percentage"
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								    display_name = "Percentage of Extra Gold Hexagons"
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								    range_start = 0
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								    range_end = 100
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								    default = 50
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								class EntranceRando(TextChoice):
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								    """
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								    Randomize the connections between scenes.
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								    A small, very lost fox on a big adventure.
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								    If you set this option's value to a string, it will be used as a custom seed.
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								    Every player who uses the same custom seed will have the same entrances, choosing the most restrictive settings among these players for the purpose of pairing entrances.
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								    """
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								    internal_name = "entrance_rando"
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								    display_name = "Entrance Rando"
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								    alias_false = 0
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								    alias_off = 0
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								    option_no = 0
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								    alias_true = 1
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								    alias_on = 1
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								    option_yes = 1
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								    default = 0
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								class FixedShop(Toggle):
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								    """
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								    Forces the Windmill entrance to lead to a shop, and removes the remaining shops from the pool.
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								    Adds another entrance in Rooted Ziggurat Lower to keep an even number of entrances.
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								    Has no effect if Entrance Rando is not enabled.
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								    """
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								    internal_name = "fixed_shop"
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								    display_name = "Fewer Shops in Entrance Rando"
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								class LaurelsLocation(Choice):
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											2024-05-21 18:12:52 -04:00
										 
									 
								 
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								    """
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								    Force the Hero's Laurels to be placed at a location in your world.
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								    For if you want to avoid or specify early or late Laurels.
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								    """
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											2024-01-12 14:32:15 -05:00
										 
									 
								 
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								    internal_name = "laurels_location"
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								    display_name = "Laurels Location"
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								    option_anywhere = 0
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								    option_6_coins = 1
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								    option_10_coins = 2
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								    option_10_fairies = 3
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								    default = 0
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											2024-03-21 11:50:07 -04:00
										 
									 
								 
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								class ShuffleLadders(Toggle):
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											2024-05-21 18:12:52 -04:00
										 
									 
								 
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								    """
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								    Turns several ladders in the game into items that must be found before they can be climbed on.
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											2024-03-21 11:50:07 -04:00
										 
									 
								 
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								    Adds more layers of progression to the game by blocking access to many areas early on.
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											2024-05-21 18:12:52 -04:00
										 
									 
								 
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								    "Ladders were a mistake."
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								    —Andrew Shouldice
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								    """
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											2024-03-21 11:50:07 -04:00
										 
									 
								 
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								    internal_name = "shuffle_ladders"
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								    display_name = "Shuffle Ladders"
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											2024-09-08 08:42:59 -04:00
										 
									 
								 
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											2024-06-03 04:44:37 -04:00
										 
									 
								 
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								class TunicPlandoConnections(PlandoConnections):
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											2024-06-15 23:02:48 -04:00
										 
									 
								 
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								    """
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								    Generic connection plando. Format is:
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								    - entrance: "Entrance Name"
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								      exit: "Exit Name"
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								      percentage: 100
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								    Percentage is an integer from 0 to 100 which determines whether that connection will be made. Defaults to 100 if omitted.
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								    """
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											2024-06-01 06:34:41 -05:00
										 
									 
								 
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								    entrances = {*(portal.name for portal in portal_mapping), "Shop", "Shop Portal"}
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								    exits = {*(portal.name for portal in portal_mapping), "Shop", "Shop Portal"}
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								    duplicate_exits = True
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											2024-03-21 11:50:07 -04:00
										 
									 
								 
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											2024-09-08 08:42:59 -04:00
										 
									 
								 
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								class LaurelsZips(Toggle):
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								    """
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								    Choose whether to include using the Hero's Laurels to zip through gates, doors, and tricky spots.
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								    Notable inclusions are the Monastery gate, Ruined Passage door, Old House gate, Forest Grave Path gate, and getting from the Back of Swamp to the Middle of Swamp.
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								    """
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								    internal_name = "laurels_zips"
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								    display_name = "Laurels Zips Logic"
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								class IceGrappling(Choice):
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								    """
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								    Choose whether grappling frozen enemies is in logic.
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								    Easy includes ice grappling enemies that are in range without luring them. May include clips through terrain.
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								    Medium includes using ice grapples to push enemies through doors or off ledges without luring them. Also includes bringing an enemy over to the Temple Door to grapple through it.
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								    Hard includes luring or grappling enemies to get to where you want to go.
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								    The Medium and Hard options will give the player the Torch to return to the Overworld checkpoint to avoid softlocks. Using the Torch is considered in logic.
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								    Note: You will still be expected to ice grapple to the slime in East Forest from below with this option off.
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								    """
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								    internal_name = "ice_grappling"
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								    display_name = "Ice Grapple Logic"
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								    option_off = 0
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								    option_easy = 1
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								    option_medium = 2
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								    option_hard = 3
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								    default = 0
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								class LadderStorage(Choice):
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								    """
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								    Choose whether Ladder Storage is in logic.
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								    Easy includes uses of Ladder Storage to get to open doors over a long distance without too much difficulty. May include convenient elevation changes (going up Mountain stairs, stairs in front of Special Shop, etc.).
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								    Medium includes the above as well as changing your elevation using the environment and getting knocked down by melee enemies mid-LS.
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								    Hard includes the above as well as going behind the map to enter closed doors from behind, shooting a fuse with the magic wand to knock yourself down at close range, and getting into the Cathedral Secret Legend room mid-LS.
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								    Enabling any of these difficulty options will give the player the Torch item to return to the Overworld checkpoint to avoid softlocks. Using the Torch is considered in logic.
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								    Opening individual chests while doing ladder storage is excluded due to tedium.
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								    Knocking yourself out of LS with a bomb is excluded due to the problematic nature of consumables in logic.
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								    """
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								    internal_name = "ladder_storage"
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								    display_name = "Ladder Storage Logic"
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								    option_off = 0
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								    option_easy = 1
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								    option_medium = 2
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								    option_hard = 3
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								    default = 0
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								class LadderStorageWithoutItems(Toggle):
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								    """
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								    If disabled, you logically require Stick, Sword, or Magic Orb to perform Ladder Storage.
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								    If enabled, you will be expected to perform Ladder Storage without progression items.
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								    This can be done with the plushie code, a Golden Coin, Prayer, and many other options.
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								    This option has no effect if you do not have Ladder Storage Logic enabled.
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								    """
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								    internal_name = "ladder_storage_without_items"
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								    display_name = "Ladder Storage without Items"
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								class LogicRules(Choice):
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								    """
							 | 
						
					
						
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								    This option has been superseded by the individual trick options.
							 | 
						
					
						
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							 | 
							
							
								    If set to nmg, it will set Ice Grappling to medium and Laurels Zips on.
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								    If set to ur, it will do nmg as well as set Ladder Storage to medium.
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								    It is here to avoid breaking old yamls, and will be removed at a later date.
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								    """
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								    visibility = Visibility.none
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								    internal_name = "logic_rules"
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								    display_name = "Logic Rules"
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								    option_restricted = 0
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								    option_no_major_glitches = 1
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								    alias_nmg = 1
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								    option_unrestricted = 2
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								    alias_ur = 2
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								    default = 0
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											2024-01-12 14:32:15 -05:00
										 
									 
								 
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								@dataclass
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								class TunicOptions(PerGameCommonOptions):
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											2024-05-19 19:01:24 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								    start_inventory_from_pool: StartInventoryPool
							 | 
						
					
						
							
								
									
										
										
										
											2024-01-12 14:32:15 -05:00
										 
									 
								 
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								    sword_progression: SwordProgression
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								    start_with_sword: StartWithSword
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								    keys_behind_bosses: KeysBehindBosses
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								    ability_shuffling: AbilityShuffling
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-21 11:50:07 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								    shuffle_ladders: ShuffleLadders
							 | 
						
					
						
							
								
									
										
										
										
											2024-01-12 14:32:15 -05:00
										 
									 
								 
							 | 
							
								
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								    entrance_rando: EntranceRando
							 | 
						
					
						
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								    fixed_shop: FixedShop
							 | 
						
					
						
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								    fool_traps: FoolTraps
							 | 
						
					
						
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								    hexagon_quest: HexagonQuest
							 | 
						
					
						
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								    hexagon_goal: HexagonGoal
							 | 
						
					
						
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							 | 
							
							
								    extra_hexagon_percentage: ExtraHexagonPercentage
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-08 08:42:59 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								    laurels_location: LaurelsLocation
							 | 
						
					
						
							
								
									
										
										
										
											2024-01-12 14:32:15 -05:00
										 
									 
								 
							 | 
							
								
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								    lanternless: Lanternless
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								    maskless: Maskless
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-08 08:42:59 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								    laurels_zips: LaurelsZips
							 | 
						
					
						
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								    ice_grappling: IceGrappling
							 | 
						
					
						
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								    ladder_storage: LadderStorage
							 | 
						
					
						
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							 | 
							
							
								    ladder_storage_without_items: LadderStorageWithoutItems
							 | 
						
					
						
							
								
									
										
										
										
											2024-06-03 04:44:37 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
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								    plando_connections: TunicPlandoConnections
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-08 08:42:59 -04:00
										 
									 
								 
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							 | 
							
								
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								    logic_rules: LogicRules
							 | 
						
					
						
							
								
									
										
										
										
											2024-06-01 06:34:41 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      
							 | 
						
					
						
							
								
									
										
										
										
											2024-05-21 18:12:52 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tunic_option_groups = [
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    OptionGroup("Logic Options", [
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Lanternless,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Maskless,
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-08 08:42:59 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        LaurelsZips,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        IceGrappling,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        LadderStorage,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        LadderStorageWithoutItems
							 | 
						
					
						
							
								
									
										
										
										
											2024-05-21 18:12:52 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    ])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								]
							 | 
						
					
						
							
								
									
										
										
										
											2024-05-22 20:12:59 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								tunic_option_presets: Dict[str, Dict[str, Any]] = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "Sync": {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "ability_shuffling": True,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "Async": {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "progression_balancing": 0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "ability_shuffling": True,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "shuffle_ladders": True,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "laurels_location": "10_fairies",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "Glace Mode": {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "accessibility": "minimal",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "ability_shuffling": True,
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-08 08:42:59 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        "entrance_rando": True,
							 | 
						
					
						
							
								
									
										
										
										
											2024-05-22 20:12:59 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        "fool_traps": "onslaught",
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-08 08:42:59 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        "laurels_zips": True,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "ice_grappling": "hard",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "ladder_storage": "hard",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "ladder_storage_without_items": True,
							 | 
						
					
						
							
								
									
										
										
										
											2024-05-22 20:12:59 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        "maskless": True,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        "lanternless": True,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |