356 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			356 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from ..assembler import ASM | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchTradeSequence(rom, boomerang_option): | ||
|  |     patchTrendy(rom) | ||
|  |     patchPapahlsWife(rom) | ||
|  |     patchYipYip(rom) | ||
|  |     patchBananasSchule(rom) | ||
|  |     patchKiki(rom) | ||
|  |     patchTarin(rom) | ||
|  |     patchBear(rom) | ||
|  |     patchPapahl(rom) | ||
|  |     patchGoatMrWrite(rom) | ||
|  |     patchGrandmaUlrira(rom) | ||
|  |     patchFisherman(rom) | ||
|  |     patchMermaid(rom) | ||
|  |     patchMermaidStatue(rom) | ||
|  |     patchSharedCode(rom) | ||
|  |     patchVarious(rom, boomerang_option) | ||
|  |     patchInventoryMenu(rom) | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchTrendy(rom): | ||
|  |     # Trendy game yoshi | ||
|  |     rom.patch(0x04, 0x3502, 0x350F, ASM("""
 | ||
|  |         ldh  a, [$F8] ; room status | ||
|  |         and  a, $20 | ||
|  |         jp   nz, $6D7A ; clear entity | ||
|  |         ; Render sprite | ||
|  |         ld   a, $0F | ||
|  |         rst  8 | ||
|  |         ; Reset the sprite variant, else the code gets confused | ||
|  |         xor  a | ||
|  |         ldh  [$F1], a ; sprite variant | ||
|  |     """), fill_nop=True)
 | ||
|  |     rom.patch(0x04, 0x2E80, ASM("ldh a, [$F8]"), ASM("ld a, $10"))  # Prevent marin cutscene from triggering, as that locks the game now. | ||
|  |     rom.patch(0x04, 0x3622, 0x3627, "", fill_nop=True)  # Dont set the trade item | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchPapahlsWife(rom): | ||
|  |     # Rewrite how the first dialog is generated. | ||
|  |     rom.patch(0x18, 0x0E7A, 0x0EA8, ASM("""
 | ||
|  |         ldh  a, [$F8] ; room status | ||
|  |         and  a, $20 | ||
|  |         jr   nz, tradeDone | ||
|  |          | ||
|  |         ld   a, [wTradeSequenceItem] | ||
|  |         and  $01 | ||
|  |         jr   nz, requestTrade | ||
|  |          | ||
|  |         ld   a, $2A ; Dialog about wanting a yoshi doll | ||
|  |         jp   $2373  ; OpenDialogInTable1 | ||
|  | tradeDone: | ||
|  |         ld   a, $2C ; Dialog about kids, after trade is done | ||
|  |         jp   $2373  ; OpenDialogInTable1 | ||
|  | requestTrade: | ||
|  |         ld   a, $2B ; Dialog about kids, after trade is done | ||
|  |         call $3B12; IncrementEntityState  | ||
|  |         jp   $2373  ; OpenDialogInTable1 | ||
|  |     """), fill_nop=True)
 | ||
|  |     rom.patch(0x18, 0x0EB4, 0x0EBD, ASM("ld hl, wTradeSequenceItem\nres 0, [hl]"), fill_nop=True)  # Take the trade item | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchYipYip(rom): | ||
|  |     # Change how the decision is made to draw yipyip with a ribbon | ||
|  |     rom.patch(0x06, 0x1A2C, 0x1A36, ASM("""
 | ||
|  |         ldh  a, [$F8] ; room status | ||
|  |         and  $20 | ||
|  |         jr   z, tradeNotDone | ||
|  |         ld   de, $59C8 ; yipyip with ribbon | ||
|  | tradeNotDone: | ||
|  |     """), fill_nop=True)
 | ||
|  |     # Check if we have the ribbon | ||
|  |     rom.patch(0x06, 0x1A7C, 0x1A83, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem] | ||
|  |         and  $02 | ||
|  |         jr   z, $07 | ||
|  |     """), fill_nop=True)
 | ||
|  |     rom.patch(0x06, 0x1AAF, 0x1AB8, ASM("ld hl, wTradeSequenceItem\nres 1, [hl]"), fill_nop=True)  # Take the trade item | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchBananasSchule(rom): | ||
|  |     # Change how to check if we have the right trade item | ||
|  |     rom.patch(0x19, 0x2D54, 0x2D5B, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem] | ||
|  |         and  $04 | ||
|  |         jr   z, $08 | ||
|  |     """), fill_nop=True)
 | ||
|  |     rom.patch(0x19, 0x2DF0, 0x2DF9, ASM("ld hl, wTradeSequenceItem\nres 2, [hl]"), fill_nop=True)  # Take the trade item | ||
|  |     # Change how the decision is made to render less bananas | ||
|  |     rom.patch(0x19, 0x2EF1, 0x2EFA, ASM("""
 | ||
|  |         ldh  a, [$F8] | ||
|  |         and  $20 | ||
|  |         jr   z, skip | ||
|  |         dec  c | ||
|  |         dec  c | ||
|  | skip:   """), fill_nop=True)
 | ||
|  | 
 | ||
|  |     # Part of the same entity code, but this is the painter, which changes the dialog depending on mermaid scale or magnifier | ||
|  |     rom.patch(0x19, 0x2F95, 0x2F9C, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem2] | ||
|  |         and  $10 ; Check for mermaid scale | ||
|  |         jr   z, $04 | ||
|  |     """))
 | ||
|  |     rom.patch(0x19, 0x2FA0, 0x2FA4, ASM("""
 | ||
|  |         and  $20 ; Check for magnifier | ||
|  |         jr   z, $07 | ||
|  |     """))
 | ||
|  |     rom.patch(0x19, 0x2CE3, "9A159C15", "B41DB61D")  # Properly draw the dog food | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchKiki(rom): | ||
|  |     rom.patch(0x07, 0x18E6, 0x18ED, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem] | ||
|  |         and  $08 ; check for banana | ||
|  |         jr   z, $08 | ||
|  |     """))
 | ||
|  |     rom.patch(0x07, 0x19AF, 0x19B4, "", fill_nop=True)  # Do not change trading item memory | ||
|  |     rom.patch(0x07, 0x19CC, 0x19D5, ASM("ld hl, wTradeSequenceItem\nres 3, [hl]"), fill_nop=True)  # Take the trade item | ||
|  |     rom.patch(0x07, 0x194D, "9A179C17", "B81FBA1F")  # Properly draw the banana above kiki | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchTarin(rom): | ||
|  |     rom.patch(0x07, 0x0EC5, 0x0ECA, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem] | ||
|  |         and  $10 ; check for stick | ||
|  |     """))
 | ||
|  |     rom.patch(0x07, 0x0F30, 0x0F33, "", fill_nop=True)  # Take the trade item | ||
|  |     # Honeycomb, change how we detect that it should fall on entering the room | ||
|  |     rom.patch(0x07, 0x0CCC, 0x0CD3, ASM("""
 | ||
|  |         ld  a, [$D887] | ||
|  |         and $40 | ||
|  |         jr  z, $14  | ||
|  |     """))
 | ||
|  |     # Something about tarin changing messages or not showing up depending on the trade sequence | ||
|  |     rom.patch(0x05, 0x0BFF, 0x0C07, "", fill_nop=True)  # Just ignore the trade sequence | ||
|  |     rom.patch(0x05, 0x0D20, 0x0D27, "", fill_nop=True)  # Just ignore the trade sequence | ||
|  |     rom.patch(0x05, 0x0DAF, 0x0DB8, "", fill_nop=True)  # Tarin giving bananas? | ||
|  | 
 | ||
|  |     rom.patch(0x07, 0x0D6D, 0x0D7A, ASM("ld hl, wTradeSequenceItem\nres 4, [hl]"), fill_nop=True)  # Take the trade item | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchBear(rom): | ||
|  |     # Change the trade item check | ||
|  |     rom.patch(0x07, 0x0BCC, 0x0BD3, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem] | ||
|  |         and  $20 ; check for honeycomb | ||
|  |         jr   z, $0E | ||
|  |     """))
 | ||
|  |     rom.patch(0x07, 0x0C21, ASM("jr nz, $22"), "", fill_nop=True) | ||
|  |     rom.patch(0x07, 0x0C23, 0x0C2A, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem] | ||
|  |         and  $20 ; check for honeycomb | ||
|  |         jr   z, $08 | ||
|  |     """))
 | ||
|  | 
 | ||
|  |     rom.patch(0x07, 0x0C3C, 0x0C43, ASM("""
 | ||
|  |         nop | ||
|  |         nop | ||
|  |         nop | ||
|  |         nop | ||
|  |         nop | ||
|  |         jr   $02 | ||
|  |     """))
 | ||
|  |     rom.patch(0x07, 0x0C5E, 0x0C67, ASM("ld hl, wTradeSequenceItem\nres 5, [hl]"), fill_nop=True)  # Take the trade item | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchPapahl(rom): | ||
|  |     rom.patch(0x07, 0x0A21, 0x0A30, ASM("call $7EA4"), fill_nop=True)  # Never show indoor papahl | ||
|  |     # Render the bag condition | ||
|  |     rom.patch(0x07, 0x0A81, 0x0A88, ASM("""
 | ||
|  |         ldh a, [$F8] ; current room status | ||
|  |         and $20 | ||
|  |         nop | ||
|  |         jr  nz, $18 | ||
|  |     """))
 | ||
|  |     # Check for the right item | ||
|  |     rom.patch(0x07, 0x0ACF, 0x0AD4, ASM("""
 | ||
|  |         ld  a, [wTradeSequenceItem] | ||
|  |         and $40 ; pineapple | ||
|  |     """))
 | ||
|  |     rom.patch(0x07, 0x0AD6, ASM("jr z, $02"), ASM("jr nz, $02")) | ||
|  | 
 | ||
|  |     rom.patch(0x07, 0x0AF9, 0x0B00, ASM("""
 | ||
|  |         ld  a, [wTradeSequenceItem] | ||
|  |         and $40 ; pineapple | ||
|  |         jr  z, $0E | ||
|  |     """))
 | ||
|  |     rom.patch(0x07, 0x0B2F, 0x0B38, ASM("ld hl, wTradeSequenceItem\nres 6, [hl]"), fill_nop=True)  # Take the trade item | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchGoatMrWrite(rom): # The goat and mrwrite are the same entity | ||
|  |     rom.patch(0x18, 0x0BF1, 0x0BF8, ASM("""
 | ||
|  |         ldh  a, [$F8] | ||
|  |         and  $20 | ||
|  |         nop | ||
|  |         jr   nz, $03 | ||
|  |     """))  # Check if we made the trade with the goat
 | ||
|  |     rom.patch(0x18, 0x0C2C, 0x0C33, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem] | ||
|  |         and  $80 ; hibiscus | ||
|  |         jr   z, $08 | ||
|  |     """))  # Check if we have the hibiscus
 | ||
|  |     rom.patch(0x18, 0x0C3D, 0x0C41, "", fill_nop=True) | ||
|  |     rom.patch(0x18, 0x0C6B, 0x0C74, ASM("ld hl, wTradeSequenceItem\nres 7, [hl]"), fill_nop=True)  # Take the trade item for the goat | ||
|  | 
 | ||
|  |     rom.patch(0x18, 0x0C8B, 0x0C92, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem2] | ||
|  |         and  $01 ; letter | ||
|  |         jr   z, $08 | ||
|  |     """))  # Check if we have the letter
 | ||
|  |     rom.patch(0x18, 0x0C9C, 0x0CA0, "", fill_nop=True) | ||
|  |     rom.patch(0x18, 0x0CE2, 0x0CEB, ASM("ld hl, wTradeSequenceItem2\nres 0, [hl]"), fill_nop=True)  # Take the trade item for mrwrite | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchGrandmaUlrira(rom): | ||
|  |     rom.patch(0x18, 0x0D2C, ASM("jr z, $02"), "", fill_nop=True)  # Always show up in animal village | ||
|  |     rom.patch(0x18, 0x0D3C, 0x0D51, ASM("""
 | ||
|  |         ldh  a, [$F8] | ||
|  |         and  $20 | ||
|  |         jp   nz, $4D58 | ||
|  |     """), fill_nop=True)
 | ||
|  |     rom.patch(0x18, 0x0D95, 0x0D9A, "", fill_nop=True) | ||
|  |     rom.patch(0x18, 0x0D9C, 0x0DA0, "", fill_nop=True) | ||
|  |     rom.patch(0x18, 0x0DA3, 0x0DAA, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem2] | ||
|  |         and  $02 ; broom | ||
|  |         jr   z, $0B | ||
|  |     """))
 | ||
|  |     rom.patch(0x18, 0x0DC4, 0x0DC7, "", fill_nop=True) | ||
|  |     rom.patch(0x18, 0x0DE2, 0x0DEB, ASM("ld hl, wTradeSequenceItem2\nres 1, [hl]"), fill_nop=True)  # Take the trade item | ||
|  |     rom.patch(0x18, 0x0E1D, 0x0E20, "", fill_nop=True) | ||
|  |     rom.patch(0x18, 0x0D13, "9A149C14", "D01CD21C") | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchFisherman(rom): | ||
|  |     # Not sure what this first check is for | ||
|  |     rom.patch(0x07, 0x02F8, 0x0300, ASM("""
 | ||
|  |     """), fill_nop=True)
 | ||
|  |     # Check for the hook | ||
|  |     rom.patch(0x07, 0x04BF, 0x04C6, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem2] | ||
|  |         and  $04 ; hook | ||
|  |         jr   z, $08 | ||
|  |     """))
 | ||
|  |     rom.patch(0x07, 0x04F3, 0x04F6, "", fill_nop=True) | ||
|  |     rom.patch(0x07, 0x057D, 0x0586, ASM("ld hl, wTradeSequenceItem2\nres 2, [hl]"), fill_nop=True)  # Take the trade item | ||
|  |     rom.patch(0x04, 0x1F88, 0x1F8B, "", fill_nop=True) | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchMermaid(rom): | ||
|  |     # Check for the right trade item | ||
|  |     rom.patch(0x07, 0x0797, 0x079E, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem2] | ||
|  |         and  $08 ; necklace | ||
|  |         jr   z, $0B | ||
|  |     """))
 | ||
|  |     rom.patch(0x07, 0x0854, 0x085B, ASM("ld hl, wTradeSequenceItem2\nres 3, [hl]"), fill_nop=True)  # Take the trade item | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchMermaidStatue(rom): | ||
|  |     rom.patch(0x18, 0x095D, 0x0962, "", fill_nop=True) | ||
|  |     rom.patch(0x18, 0x0966, 0x097A, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem2] | ||
|  |         and  $10 ; scale | ||
|  |         ret  z | ||
|  |         ldh  a, [$F8] | ||
|  |         and  $20 | ||
|  |         ret  nz | ||
|  |     """), fill_nop=True)
 | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchSharedCode(rom): | ||
|  |     # Trade item render code override. | ||
|  |     rom.patch(0x07, 0x1535, 0x1575, ASM("""
 | ||
|  |         ldh  a, [$F9]  | ||
|  |         and  a | ||
|  |         jr   z, notSideScroll | ||
|  |          | ||
|  |         ldh  a, [$EC]; hActiveEntityVisualPosY | ||
|  |         add  a, $02 | ||
|  |         ldh  [$EC], a  | ||
|  | notSideScroll: | ||
|  |         ; Render sprite | ||
|  |         ld   a, $0F | ||
|  |         rst  8 | ||
|  |     """), fill_nop=True)
 | ||
|  |     # Trade item message code | ||
|  |     # rom.patch(0x07, 0x159F, 0x15B9, ASM(""" | ||
|  |     #     ld   a, $09 ; give message and item (from alt item table) | ||
|  |     #     rst  8 | ||
|  |     # """), fill_nop=True) | ||
|  |     rom.patch(0x07, 0x159F, 0x15B9, ASM("""
 | ||
|  |         ldh  a, [$F6] ; map room | ||
|  |         cp $B2 | ||
|  |         jr nz, NotYipYip | ||
|  |         add a, 2 ; Add 2 to room to set room pointer to an empty room for trade items | ||
|  |         ldh [$F6], a | ||
|  |         ld   a, $0e ; giveItemMultiworld | ||
|  |         rst  8 | ||
|  |         ldh  a, [$F6] ; map room | ||
|  |         sub a, 2 ; ...and undo it | ||
|  |         ldh [$F6], a | ||
|  |         jr Done | ||
|  |     NotYipYip: | ||
|  |         ld   a, $0e ; giveItemMultiworld | ||
|  |         rst  8 | ||
|  |     Done: | ||
|  |     """), fill_nop=True)
 | ||
|  | 
 | ||
|  | 
 | ||
|  |     # Prevent changing the 2nd trade item memory | ||
|  |     rom.patch(0x07, 0x15BD, 0x15C1, ASM("""
 | ||
|  |         call $7F7F | ||
|  |         xor  a ; we need to exit with A=00     | ||
|  |     """), fill_nop=True)
 | ||
|  |     rom.patch(0x07, 0x3F7F, "00" * 7, ASM("ldh a, [$F8]\nor $20\nldh [$F8], a\nret")) | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchVarious(rom, boomerang_option): | ||
|  |     # Make the zora photo work with the magnifier | ||
|  |     rom.patch(0x18, 0x09F3, 0x0A02, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem2] | ||
|  |         and  $20 ; MAGNIFYING_GLASS | ||
|  |         jp   z, $7F08 ; ClearEntityStatusBank18  | ||
|  |     """), fill_nop=True)
 | ||
|  |     rom.patch(0x03, 0x0B6D, 0x0B75, ASM("""
 | ||
|  |         ld   a, [wTradeSequenceItem2] | ||
|  |         and  $20 ; MAGNIFYING_GLASS | ||
|  |         jp   z, $3F8D ; UnloadEntity  | ||
|  |     """), fill_nop=True)
 | ||
|  |     # Mimic invisibility | ||
|  |     rom.patch(0x18, 0x2AC8, 0x2ACE, "", fill_nop=True) | ||
|  |     # Ignore trade quest state for marin at beach | ||
|  |     rom.patch(0x18, 0x219E, 0x21A6, "", fill_nop=True) | ||
|  |     # Shift the magnifier 8 pixels | ||
|  |     rom.patch(0x03, 0x0F68, 0x0F6F, ASM("""
 | ||
|  |         ldh a, [$F6] ; map room | ||
|  |         cp  $97 ; check if we are in the maginfier room | ||
|  |         jp  z, $4F83 | ||
|  |     """), fill_nop=True)
 | ||
|  |     # Something with the photographer | ||
|  |     rom.patch(0x36, 0x0948, 0x0950, "", fill_nop=True) | ||
|  | 
 | ||
|  |     if boomerang_option not in {'trade', 'gift'}:  # Boomerang cave is not patched, so adjust it | ||
|  |         rom.patch(0x19, 0x05EC, ASM("ld a, [wTradeSequenceItem]\ncp $0E\njp nz, $7E61"), ASM("ld a, [wTradeSequenceItem2]\nand $20\njp z, $7E61"))  # show the guy | ||
|  |         rom.patch(0x00, 0x3199, ASM("ld a, [wTradeSequenceItem]\ncp $0E\njr nz, $06"), ASM("ld a, [wTradeSequenceItem2]\nand $20\njr z, $06"))  # load the proper room layout | ||
|  |         rom.patch(0x19, 0x05F4, 0x05FB, "", fill_nop=True) | ||
|  | 
 | ||
|  | 
 | ||
|  | def patchInventoryMenu(rom): | ||
|  |     # Never draw the trade item the normal way | ||
|  |     rom.patch(0x20, 0x1A2E, ASM("ld a, [wTradeSequenceItem2]\nand  a\njr nz, $23"), ASM("jp $5A57"), fill_nop=True) | ||
|  | 
 | ||
|  |     rom.patch(0x20, 0x1EB5, ASM("ldh a, [$FE]\nand a\njr z, $34"), ASM("ld a, $10\nrst 8"), fill_nop=True) |