| 
									
										
										
										
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										 |  |  | """
 | 
					
						
							|  |  |  | Archipelago init file for The Witness | 
					
						
							|  |  |  | """
 | 
					
						
							| 
									
										
										
										
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										 |  |  | import dataclasses | 
					
						
							| 
									
										
										
										
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										 |  |  | from typing import Dict, Optional | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | from BaseClasses import Region, Location, MultiWorld, Item, Entrance, Tutorial, CollectionState | 
					
						
							|  |  |  | from Options import PerGameCommonOptions, Toggle | 
					
						
							| 
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 |  |  | from .hints import get_always_hint_locations, get_always_hint_items, get_priority_hint_locations, \ | 
					
						
							|  |  |  |     get_priority_hint_items, make_hints, generate_joke_hints | 
					
						
							| 
									
										
										
										
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										 |  |  | from worlds.AutoWorld import World, WebWorld | 
					
						
							| 
									
										
										
										
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										 |  |  | from .player_logic import WitnessPlayerLogic | 
					
						
							|  |  |  | from .static_logic import StaticWitnessLogic | 
					
						
							| 
									
										
										
										
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										 |  |  | from .locations import WitnessPlayerLocations, StaticWitnessLocations | 
					
						
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										 |  |  | from .items import WitnessItem, StaticWitnessItems, WitnessPlayerItems, ItemData | 
					
						
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										 |  |  | from .regions import WitnessRegions | 
					
						
							| 
									
										
										
										
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										 |  |  | from .rules import set_rules | 
					
						
							|  |  |  | from .Options import TheWitnessOptions | 
					
						
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										 |  |  | from .utils import get_audio_logs | 
					
						
							|  |  |  | from logging import warning, error | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class WitnessWebWorld(WebWorld): | 
					
						
							|  |  |  |     theme = "jungle" | 
					
						
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										 |  |  |     tutorials = [Tutorial( | 
					
						
							|  |  |  |         "Multiworld Setup Guide", | 
					
						
							|  |  |  |         "A guide to playing The Witness with Archipelago.", | 
					
						
							|  |  |  |         "English", | 
					
						
							|  |  |  |         "setup_en.md", | 
					
						
							|  |  |  |         "setup/en", | 
					
						
							|  |  |  |         ["NewSoupVi", "Jarno"] | 
					
						
							|  |  |  |     )] | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class WitnessWorld(World): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     The Witness is an open-world puzzle game with dozens of locations | 
					
						
							|  |  |  |     to explore and over 500 puzzles. Play the popular puzzle randomizer | 
					
						
							|  |  |  |     by sigma144, with an added layer of progression randomization! | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     game = "The Witness" | 
					
						
							|  |  |  |     topology_present = False | 
					
						
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										 |  |  |     data_version = 14 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     StaticWitnessLogic() | 
					
						
							|  |  |  |     StaticWitnessLocations() | 
					
						
							|  |  |  |     StaticWitnessItems() | 
					
						
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										 |  |  |     web = WitnessWebWorld() | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     options_dataclass = TheWitnessOptions | 
					
						
							|  |  |  |     options: TheWitnessOptions | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     item_name_to_id = { | 
					
						
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										 |  |  |         name: data.ap_code for name, data in StaticWitnessItems.item_data.items() | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  |     location_name_to_id = StaticWitnessLocations.ALL_LOCATIONS_TO_ID | 
					
						
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										 |  |  |     item_name_groups = StaticWitnessItems.item_groups | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     required_client_version = (0, 4, 4) | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     def __init__(self, multiworld: "MultiWorld", player: int): | 
					
						
							|  |  |  |         super().__init__(multiworld, player) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         self.player_logic = None | 
					
						
							|  |  |  |         self.locat = None | 
					
						
							|  |  |  |         self.items = None | 
					
						
							|  |  |  |         self.regio = None | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         self.log_ids_to_hints = None | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |         self.items_placed_early = [] | 
					
						
							|  |  |  |         self.own_itempool = [] | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     def _get_slot_data(self): | 
					
						
							|  |  |  |         return { | 
					
						
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										 |  |  |             'seed': self.random.randrange(0, 1000000), | 
					
						
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										 |  |  |             'victory_location': int(self.player_logic.VICTORY_LOCATION, 16), | 
					
						
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										 |  |  |             'panelhex_to_id': self.locat.CHECK_PANELHEX_TO_ID, | 
					
						
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										 |  |  |             'item_id_to_door_hexes': StaticWitnessItems.get_item_to_door_mappings(), | 
					
						
							|  |  |  |             'door_hexes_in_the_pool': self.items.get_door_ids_in_pool(), | 
					
						
							|  |  |  |             'symbols_not_in_the_game': self.items.get_symbol_ids_not_in_pool(), | 
					
						
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										 |  |  |             'disabled_entities': [int(h, 16) for h in self.player_logic.COMPLETELY_DISABLED_ENTITIES], | 
					
						
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										 |  |  |             'log_ids_to_hints': self.log_ids_to_hints, | 
					
						
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										 |  |  |             'progressive_item_lists': self.items.get_progressive_item_ids_in_pool(), | 
					
						
							|  |  |  |             'obelisk_side_id_to_EPs': StaticWitnessLogic.OBELISK_SIDE_ID_TO_EP_HEXES, | 
					
						
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										 |  |  |             'precompleted_puzzles': [int(h, 16) for h in self.player_logic.EXCLUDED_LOCATIONS], | 
					
						
							| 
									
										
										
										
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										 |  |  |             'entity_to_name': StaticWitnessLogic.ENTITY_ID_TO_NAME, | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def generate_early(self): | 
					
						
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										 |  |  |         disabled_locations = self.multiworld.exclude_locations[self.player].value | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         self.player_logic = WitnessPlayerLogic( | 
					
						
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										 |  |  |             self, disabled_locations, self.multiworld.start_inventory[self.player].value | 
					
						
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										 |  |  |         ) | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |         self.locat: WitnessPlayerLocations = WitnessPlayerLocations(self, self.player_logic) | 
					
						
							|  |  |  |         self.items: WitnessPlayerItems = WitnessPlayerItems( | 
					
						
							|  |  |  |             self, self.player_logic, self.locat | 
					
						
							|  |  |  |         ) | 
					
						
							|  |  |  |         self.regio: WitnessRegions = WitnessRegions(self.locat, self) | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |         self.log_ids_to_hints = dict() | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |         if not (self.options.shuffle_symbols or self.options.shuffle_doors or self.options.shuffle_lasers): | 
					
						
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										 |  |  |             if self.multiworld.players == 1: | 
					
						
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										 |  |  |                 warning(f"{self.multiworld.get_player_name(self.player)}'s Witness world doesn't have any progression" | 
					
						
							|  |  |  |                         f" items. Please turn on Symbol Shuffle, Door Shuffle or Laser Shuffle if that doesn't" | 
					
						
							|  |  |  |                         f" seem right.") | 
					
						
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										 |  |  |             else: | 
					
						
							| 
									
										
										
										
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										 |  |  |                 raise Exception(f"{self.multiworld.get_player_name(self.player)}'s Witness world doesn't have any" | 
					
						
							|  |  |  |                                 f" progression items. Please turn on Symbol Shuffle, Door Shuffle or Laser Shuffle.") | 
					
						
							| 
									
										
										
										
											2022-07-17 12:56:22 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     def create_regions(self): | 
					
						
							| 
									
										
										
										
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										 |  |  |         self.regio.create_regions(self, self.player_logic) | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |         # Set rules early so extra locations can be created based on the results of exploring collection states | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         set_rules(self) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Add event items and tie them to event locations (e.g. laser activations). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         event_locations = [] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for event_location in self.locat.EVENT_LOCATION_TABLE: | 
					
						
							|  |  |  |             item_obj = self.create_item( | 
					
						
							|  |  |  |                 self.player_logic.EVENT_ITEM_PAIRS[event_location] | 
					
						
							|  |  |  |             ) | 
					
						
							|  |  |  |             location_obj = self.multiworld.get_location(event_location, self.player) | 
					
						
							|  |  |  |             location_obj.place_locked_item(item_obj) | 
					
						
							|  |  |  |             self.own_itempool.append(item_obj) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             event_locations.append(location_obj) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Place other locked items | 
					
						
							|  |  |  |         dog_puzzle_skip = self.create_item("Puzzle Skip") | 
					
						
							|  |  |  |         self.multiworld.get_location("Town Pet the Dog", self.player).place_locked_item(dog_puzzle_skip) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         self.own_itempool.append(dog_puzzle_skip) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         self.items_placed_early.append("Puzzle Skip") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Pick an early item to place on the tutorial gate. | 
					
						
							|  |  |  |         early_items = [item for item in self.items.get_early_items() if item in self.items.get_mandatory_items()] | 
					
						
							|  |  |  |         if early_items: | 
					
						
							| 
									
										
										
										
											2023-12-28 14:12:37 +01:00
										 |  |  |             random_early_item = self.random.choice(early_items) | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |             if self.options.puzzle_randomization == 1: | 
					
						
							|  |  |  |                 # In Expert, only tag the item as early, rather than forcing it onto the gate. | 
					
						
							|  |  |  |                 self.multiworld.local_early_items[self.player][random_early_item] = 1 | 
					
						
							|  |  |  |             else: | 
					
						
							|  |  |  |                 # Force the item onto the tutorial gate check and remove it from our random pool. | 
					
						
							|  |  |  |                 gate_item = self.create_item(random_early_item) | 
					
						
							|  |  |  |                 self.multiworld.get_location("Tutorial Gate Open", self.player).place_locked_item(gate_item) | 
					
						
							|  |  |  |                 self.own_itempool.append(gate_item) | 
					
						
							|  |  |  |                 self.items_placed_early.append(random_early_item) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # There are some really restrictive settings in The Witness. | 
					
						
							|  |  |  |         # They are rarely played, but when they are, we add some extra sphere 1 locations. | 
					
						
							|  |  |  |         # This is done both to prevent generation failures, but also to make the early game less linear. | 
					
						
							|  |  |  |         # Only sweeps for events because having this behavior be random based on Tutorial Gate would be strange. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         state = CollectionState(self.multiworld) | 
					
						
							|  |  |  |         state.sweep_for_events(locations=event_locations) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         num_early_locs = sum(1 for loc in self.multiworld.get_reachable_locations(state, self.player) if loc.address) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Adjust the needed size for sphere 1 based on how restrictive the settings are in terms of items | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |         needed_size = 3 | 
					
						
							|  |  |  |         needed_size += self.options.puzzle_randomization == 1 | 
					
						
							|  |  |  |         needed_size += self.options.shuffle_symbols | 
					
						
							|  |  |  |         needed_size += self.options.shuffle_doors > 0 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Then, add checks in order until the required amount of sphere 1 checks is met. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         extra_checks = [ | 
					
						
							|  |  |  |             ("First Hallway Room", "First Hallway Bend"), | 
					
						
							|  |  |  |             ("First Hallway", "First Hallway Straight"), | 
					
						
							|  |  |  |             ("Desert Outside", "Desert Surface 3"), | 
					
						
							|  |  |  |         ] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for i in range(num_early_locs, needed_size): | 
					
						
							|  |  |  |             if not extra_checks: | 
					
						
							|  |  |  |                 break | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             region, loc = extra_checks.pop(0) | 
					
						
							|  |  |  |             self.locat.add_location_late(loc) | 
					
						
							|  |  |  |             self.multiworld.get_region(region, self.player).add_locations({loc: self.location_name_to_id[loc]}) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             player = self.multiworld.get_player_name(self.player) | 
					
						
							|  |  |  |              | 
					
						
							|  |  |  |             warning(f"""Location "{loc}" had to be added to {player}'s world due to insufficient sphere 1 size.""") | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def create_items(self): | 
					
						
							|  |  |  |         # Determine pool size. | 
					
						
							|  |  |  |         pool_size: int = len(self.locat.CHECK_LOCATION_TABLE) - len(self.locat.EVENT_LOCATION_TABLE) | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |         # Fill mandatory items and remove precollected and/or starting items from the pool. | 
					
						
							| 
									
										
										
										
											2023-07-20 02:10:48 +02:00
										 |  |  |         item_pool: Dict[str, int] = self.items.get_mandatory_items() | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |         # Remove one copy of each item that was placed early | 
					
						
							|  |  |  |         for already_placed in self.items_placed_early: | 
					
						
							|  |  |  |             pool_size -= 1 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             if already_placed not in item_pool: | 
					
						
							|  |  |  |                 continue | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             if item_pool[already_placed] == 1: | 
					
						
							|  |  |  |                 item_pool.pop(already_placed) | 
					
						
							|  |  |  |             else: | 
					
						
							|  |  |  |                 item_pool[already_placed] -= 1 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |         for precollected_item_name in [item.name for item in self.multiworld.precollected_items[self.player]]: | 
					
						
							|  |  |  |             if precollected_item_name in item_pool: | 
					
						
							|  |  |  |                 if item_pool[precollected_item_name] == 1: | 
					
						
							|  |  |  |                     item_pool.pop(precollected_item_name) | 
					
						
							|  |  |  |                 else: | 
					
						
							|  |  |  |                     item_pool[precollected_item_name] -= 1 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         for inventory_item_name in self.player_logic.STARTING_INVENTORY: | 
					
						
							|  |  |  |             if inventory_item_name in item_pool: | 
					
						
							|  |  |  |                 if item_pool[inventory_item_name] == 1: | 
					
						
							|  |  |  |                     item_pool.pop(inventory_item_name) | 
					
						
							|  |  |  |                 else: | 
					
						
							|  |  |  |                     item_pool[inventory_item_name] -= 1 | 
					
						
							| 
									
										
										
										
											2023-07-28 09:39:56 +02:00
										 |  |  |             self.multiworld.push_precollected(self.create_item(inventory_item_name)) | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |         if len(item_pool) > pool_size: | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |             error(f"{self.multiworld.get_player_name(self.player)}'s Witness world has too few locations ({pool_size})" | 
					
						
							|  |  |  |                   f" to place its necessary items ({len(item_pool)}).") | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |             return | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         remaining_item_slots = pool_size - sum(item_pool.values()) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Add puzzle skips. | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |         num_puzzle_skips = self.options.puzzle_skip_amount | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |         if num_puzzle_skips > remaining_item_slots: | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |             warning(f"{self.multiworld.get_player_name(self.player)}'s Witness world has insufficient locations" | 
					
						
							|  |  |  |                     f" to place all requested puzzle skips.") | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |             num_puzzle_skips = remaining_item_slots | 
					
						
							|  |  |  |         item_pool["Puzzle Skip"] = num_puzzle_skips | 
					
						
							|  |  |  |         remaining_item_slots -= num_puzzle_skips | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Add junk items. | 
					
						
							|  |  |  |         if remaining_item_slots > 0: | 
					
						
							|  |  |  |             item_pool.update(self.items.get_filler_items(remaining_item_slots)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # Generate the actual items. | 
					
						
							| 
									
										
										
										
											2023-07-20 01:20:59 +02:00
										 |  |  |         for item_name, quantity in sorted(item_pool.items()): | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |             new_items = [self.create_item(item_name) for _ in range(0, quantity)] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             self.own_itempool += new_items | 
					
						
							|  |  |  |             self.multiworld.itempool += new_items | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |             if self.items.item_data[item_name].local_only: | 
					
						
							|  |  |  |                 self.multiworld.local_items[self.player].value.add(item_name) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  |     def fill_slot_data(self) -> dict: | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |         hint_amount = self.options.hint_amount.value | 
					
						
							| 
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-17 17:35:59 +01:00
										 |  |  |         credits_hint = ( | 
					
						
							| 
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 |  |  |             "This Randomizer is brought to you by", | 
					
						
							|  |  |  |             "NewSoupVi, Jarno, blastron,", | 
					
						
							| 
									
										
										
										
											2023-07-27 04:23:19 +02:00
										 |  |  |             "jbzdarkid, sigma144, IHNN, oddGarrett, Exempt-Medic.", -1 | 
					
						
							| 
									
										
										
										
											2022-11-17 17:35:59 +01:00
										 |  |  |         ) | 
					
						
							| 
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |         audio_logs = get_audio_logs().copy() | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if hint_amount != 0: | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |             generated_hints = make_hints(self, hint_amount, self.own_itempool) | 
					
						
							| 
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |             self.random.shuffle(audio_logs) | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-06-21 00:45:26 +02:00
										 |  |  |             duplicates = min(3, len(audio_logs) // hint_amount) | 
					
						
							| 
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |             for _ in range(0, hint_amount): | 
					
						
							| 
									
										
										
										
											2023-02-01 21:18:07 +01:00
										 |  |  |                 hint = generated_hints.pop(0) | 
					
						
							| 
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |                 for _ in range(0, duplicates): | 
					
						
							|  |  |  |                     audio_log = audio_logs.pop() | 
					
						
							|  |  |  |                     self.log_ids_to_hints[int(audio_log, 16)] = hint | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if audio_logs: | 
					
						
							|  |  |  |             audio_log = audio_logs.pop() | 
					
						
							|  |  |  |             self.log_ids_to_hints[int(audio_log, 16)] = credits_hint | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |         joke_hints = generate_joke_hints(self, len(audio_logs)) | 
					
						
							| 
									
										
										
										
											2022-10-09 04:13:52 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |         while audio_logs: | 
					
						
							|  |  |  |             audio_log = audio_logs.pop() | 
					
						
							|  |  |  |             self.log_ids_to_hints[int(audio_log, 16)] = joke_hints.pop() | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         # generate hints done | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         slot_data = self._get_slot_data() | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |         for option_name in (attr.name for attr in dataclasses.fields(TheWitnessOptions) | 
					
						
							|  |  |  |                             if attr not in dataclasses.fields(PerGameCommonOptions)): | 
					
						
							|  |  |  |             option = getattr(self.options, option_name) | 
					
						
							|  |  |  |             slot_data[option_name] = bool(option.value) if isinstance(option, Toggle) else option.value | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |         return slot_data | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |     def create_item(self, item_name: str) -> Item: | 
					
						
							| 
									
										
										
										
											2023-08-16 07:03:41 -07:00
										 |  |  |         # If the player's plando options are malformed, the item_name parameter could be a dictionary containing the | 
					
						
							|  |  |  |         #   name of the item, rather than the item itself. This is a workaround to prevent a crash. | 
					
						
							|  |  |  |         if type(item_name) is dict: | 
					
						
							|  |  |  |             item_name = list(item_name.keys())[0] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  |         # this conditional is purely for unit tests, which need to be able to create an item before generate_early | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |         item_data: ItemData | 
					
						
							|  |  |  |         if hasattr(self, 'items') and self.items and item_name in self.items.item_data: | 
					
						
							|  |  |  |             item_data = self.items.item_data[item_name] | 
					
						
							| 
									
										
										
										
											2022-06-17 03:23:27 +02:00
										 |  |  |         else: | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |             item_data = StaticWitnessItems.item_data[item_name] | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-18 20:02:57 -07:00
										 |  |  |         return WitnessItem(item_name, item_data.classification, item_data.ap_code, player=self.player) | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-24 01:48:20 +02:00
										 |  |  |     def get_filler_item_name(self) -> str: | 
					
						
							|  |  |  |         return "Speed Boost" | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | class WitnessLocation(Location): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Archipelago Location for The Witness | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     game: str = "The Witness" | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |     entity_hex: int = -1 | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-20 02:10:48 +02:00
										 |  |  |     def __init__(self, player: int, name: str, address: Optional[int], parent, ch_hex: int = -1): | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  |         super().__init__(player, name, address, parent) | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |         self.entity_hex = ch_hex | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  | def create_region(world: WitnessWorld, name: str, locat: WitnessPlayerLocations, region_locations=None, exits=None): | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  |     """
 | 
					
						
							|  |  |  |     Create an Archipelago Region for The Witness | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |     ret = Region(name, world.player, world.multiworld) | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  |     if region_locations: | 
					
						
							|  |  |  |         for location in region_locations: | 
					
						
							|  |  |  |             loc_id = locat.CHECK_LOCATION_TABLE[location] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |             entity_hex = -1 | 
					
						
							|  |  |  |             if location in StaticWitnessLogic.ENTITIES_BY_NAME: | 
					
						
							|  |  |  |                 entity_hex = int( | 
					
						
							|  |  |  |                     StaticWitnessLogic.ENTITIES_BY_NAME[location]["entity_hex"], 0 | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  |                 ) | 
					
						
							|  |  |  |             location = WitnessLocation( | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |                 world.player, location, loc_id, ret, entity_hex | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  |             ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             ret.locations.append(location) | 
					
						
							|  |  |  |     if exits: | 
					
						
							|  |  |  |         for single_exit in exits: | 
					
						
							| 
									
										
										
										
											2023-11-24 06:27:03 +01:00
										 |  |  |             ret.exits.append(Entrance(world.player, single_exit, ret)) | 
					
						
							| 
									
										
										
										
											2022-04-29 00:42:11 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |     return ret |