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								import logging
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								import os
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								import random
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								import settings
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								import threading
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								import typing
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								import Utils
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								from BaseClasses import Item, CollectionState, Tutorial, MultiWorld
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								from .Dungeons import create_dungeons, Dungeon
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								from .EntranceShuffle import link_entrances, link_inverted_entrances, plando_connect, \
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								    indirect_connections, indirect_connections_inverted, indirect_connections_not_inverted
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								from .InvertedRegions import create_inverted_regions, mark_dark_world_regions
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								from .ItemPool import generate_itempool, difficulties
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											2022-08-06 00:49:54 +02:00
										 
									 
								 
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								from .Items import item_init_table, item_name_groups, item_table, GetBeemizerItem
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								from .Options import alttp_options, smallkey_shuffle
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								from .Regions import lookup_name_to_id, create_regions, mark_light_world_regions, lookup_vanilla_location_to_entrance, \
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								    is_main_entrance
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								from .Client import ALTTPSNIClient
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								from .Rom import LocalRom, patch_rom, patch_race_rom, check_enemizer, patch_enemizer, apply_rom_settings, \
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								    get_hash_string, get_base_rom_path, LttPDeltaPatch
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								from .Rules import set_rules
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								from .Shops import create_shops, Shop, ShopSlotFill, ShopType, price_rate_display, price_type_display_name
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								from .SubClasses import ALttPItem, LTTPRegionType
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								from worlds.AutoWorld import World, WebWorld, LogicMixin
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								from .StateHelpers import can_buy_unlimited
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											2020-10-24 05:38:56 +02:00
										 
									 
								 
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											2021-08-09 06:50:11 +02:00
										 
									 
								 
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								lttp_logger = logging.getLogger("A Link to the Past")
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											2022-06-10 07:23:03 -04:00
										 
									 
								 
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								extras_list = sum(difficulties['normal'].extras[0:5], [])
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											2022-09-18 14:30:43 +02:00
										 
									 
								 
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											2023-07-05 22:39:35 +02:00
										 
									 
								 
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								class ALTTPSettings(settings.Group):
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								    class RomFile(settings.SNESRomPath):
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								        """File name of the v1.0 J rom"""
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								        description = "ALTTP v1.0 J ROM File"
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								        copy_to = "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"
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								        md5s = [LttPDeltaPatch.hash]
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								    rom_file: RomFile = RomFile(RomFile.copy_to)
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											2022-05-11 13:05:53 -05:00
										 
									 
								 
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								class ALTTPWeb(WebWorld):
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								    setup_en = Tutorial(
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								        "Multiworld Setup Tutorial",
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								        "A guide to setting up the Archipelago ALttP Software on your computer. This guide covers single-player, multiworld, and related software.",
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								        "English",
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								        "multiworld_en.md",
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								        "multiworld/en",
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											2023-06-16 16:26:41 +02:00
										 
									 
								 
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								        ["Farrak Kilhn", "Berserker"]
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											2022-05-11 13:05:53 -05:00
										 
									 
								 
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								    )
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								    setup_de = Tutorial(
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								        setup_en.tutorial_name,
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								        setup_en.description,
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								        "Deutsch",
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								        "multiworld_de.md",
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								        "multiworld/de",
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								        ["Fischfilet"]
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								    )
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								    setup_es = Tutorial(
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								        setup_en.tutorial_name,
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								        setup_en.description,
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								        "Español",
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								        "multiworld_es.md",
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								        "multiworld/es",
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								        ["Edos"]
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								    )
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								    setup_fr = Tutorial(
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								        setup_en.tutorial_name,
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								        setup_en.description,
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								        "Français",
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								        "multiworld_fr.md",
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								        "multiworld/fr",
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								        ["Coxla"]
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								    )
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								    msu = Tutorial(
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								        "MSU-1 Setup Tutorial",
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								        "A guide to setting up MSU-1, which allows for custom in-game music.",
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								        "English",
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								        "msu1_en.md",
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								        "msu1/en",
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								        ["Farrak Kilhn"]
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								    )
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								    msu_es = Tutorial(
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								        msu.tutorial_name,
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								        msu.description,
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								        "Español",
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								        "msu1_es.md",
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											2022-06-25 06:15:57 -05:00
										 
									 
								 
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								        "msu1/es",
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								        ["Edos"]
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								    )
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								    msu_fr = Tutorial(
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								        msu.tutorial_name,
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								        msu.description,
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								        "Français",
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								        "msu1_fr.md",
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								        "msu1/fr",
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								        ["Coxla"]
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								    )
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								    plando = Tutorial(
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								        "Plando Tutorial",
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								        "A guide to creating Multiworld Plandos with LTTP",
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								        "English",
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								        "plando_en.md",
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								        "plando/en",
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								        ["Berserker"]
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								    )
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											2023-04-10 19:31:57 -07:00
										 
									 
								 
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								    oof_sound = Tutorial(
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								        "'OOF' Sound Replacement",
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								        "A guide to customizing Link's 'oof' sound",
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								        "English",
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								        "oof_sound_en.md",
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								        "oof_sound/en",
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								        ["Nyx Edelstein"]
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								    )
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								    tutorials = [setup_en, setup_de, setup_es, setup_fr, msu, msu_es, msu_fr, plando, oof_sound]
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											2021-06-11 14:22:44 +02:00
										 
									 
								 
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								class ALTTPWorld(World):
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											2021-08-31 17:28:46 -04:00
										 
									 
								 
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								    """
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								    The Legend of Zelda: A Link to the Past is an action/adventure game. Take on the role of
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								    Link, a boy who is destined to save the land of Hyrule. Delve through three palaces and nine
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								    dungeons on your quest to rescue the descendents of the seven wise men and defeat the evil
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								    Ganon!
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								    """
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											2023-04-26 10:48:08 +02:00
										 
									 
								 
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								    game = "A Link to the Past"
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											2022-08-15 16:46:59 -05:00
										 
									 
								 
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								    option_definitions = alttp_options
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											2023-07-05 22:39:35 +02:00
										 
									 
								 
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								    settings_key = "lttp_options"
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								    settings: typing.ClassVar[ALTTPSettings]
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											2021-07-08 11:07:41 +02:00
										 
									 
								 
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								    topology_present = True
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											2021-07-12 13:54:47 +02:00
										 
									 
								 
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								    item_name_groups = item_name_groups
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											2023-03-08 15:15:28 -06:00
										 
									 
								 
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								    location_name_groups = {
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								        "Blind's Hideout": {"Blind's Hideout - Top", "Blind's Hideout - Left", "Blind's Hideout - Right",
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								                           "Blind's Hideout - Far Left", "Blind's Hideout - Far Right"},
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								        "Kakariko Well": {"Kakariko Well - Top", "Kakariko Well - Left", "Kakariko Well - Middle",
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								                          "Kakariko Well - Right", "Kakariko Well - Bottom"},
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								        "Mini Moldorm Cave": {"Mini Moldorm Cave - Far Left", "Mini Moldorm Cave - Left", "Mini Moldorm Cave - Right",
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								                              "Mini Moldorm Cave - Far Right", "Mini Moldorm Cave - Generous Guy"},
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								        "Paradox Cave": {"Paradox Cave Lower - Far Left", "Paradox Cave Lower - Left", "Paradox Cave Lower - Right",
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								                         "Paradox Cave Lower - Far Right", "Paradox Cave Lower - Middle", "Paradox Cave Upper - Left",
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								                         "Paradox Cave Upper - Right"},
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								        "Hype Cave": {"Hype Cave - Top", "Hype Cave - Middle Right", "Hype Cave - Middle Left",
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								                      "Hype Cave - Bottom", "Hype Cave - Generous Guy"},
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								        "Hookshot Cave": {"Hookshot Cave - Top Right", "Hookshot Cave - Top Left", "Hookshot Cave - Bottom Right",
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								                          "Hookshot Cave - Bottom Left"},
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								        "Hyrule Castle": {"Hyrule Castle - Boomerang Chest", "Hyrule Castle - Map Chest",
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								                          "Hyrule Castle - Zelda's Chest", "Sewers - Dark Cross", "Sewers - Secret Room - Left",
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								                          "Sewers - Secret Room - Middle", "Sewers - Secret Room - Right"},
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								        "Eastern Palace": {"Eastern Palace - Compass Chest", "Eastern Palace - Big Chest",
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								                           "Eastern Palace - Cannonball Chest", "Eastern Palace - Big Key Chest",
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								                           "Eastern Palace - Map Chest", "Eastern Palace - Boss"},
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								        "Desert Palace": {"Desert Palace - Big Chest", "Desert Palace - Torch", "Desert Palace - Map Chest",
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											2023-04-14 13:04:20 -05:00
										 
									 
								 
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								                          "Desert Palace - Compass Chest", "Desert Palace - Big Key Chest", "Desert Palace - Boss"},
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											2023-03-08 15:15:28 -06:00
										 
									 
								 
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								        "Tower of Hera": {"Tower of Hera - Basement Cage", "Tower of Hera - Map Chest", "Tower of Hera - Big Key Chest",
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								                          "Tower of Hera - Compass Chest", "Tower of Hera - Big Chest", "Tower of Hera - Boss"},
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								        "Palace of Darkness": {"Palace of Darkness - Shooter Room", "Palace of Darkness - The Arena - Bridge",
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								                               "Palace of Darkness - Stalfos Basement", "Palace of Darkness - Big Key Chest",
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								                               "Palace of Darkness - The Arena - Ledge", "Palace of Darkness - Map Chest",
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								                               "Palace of Darkness - Compass Chest", "Palace of Darkness - Dark Basement - Left",
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								                               "Palace of Darkness - Dark Basement - Right", "Palace of Darkness - Dark Maze - Top",
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								                               "Palace of Darkness - Dark Maze - Bottom", "Palace of Darkness - Big Chest",
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								                               "Palace of Darkness - Harmless Hellway", "Palace of Darkness - Boss"},
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											2023-04-14 13:04:20 -05:00
										 
									 
								 
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								        "Swamp Palace": {"Swamp Palace - Entrance", "Swamp Palace - Map Chest", "Swamp Palace - Big Chest",
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								                         "Swamp Palace - Compass Chest", "Swamp Palace - Big Key Chest", "Swamp Palace - West Chest",
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								                         "Swamp Palace - Flooded Room - Left", "Swamp Palace - Flooded Room - Right",
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								                         "Swamp Palace - Waterfall Room", "Swamp Palace - Boss"},
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											2023-03-08 15:15:28 -06:00
										 
									 
								 
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								        "Thieves' Town": {"Thieves' Town - Big Key Chest", "Thieves' Town - Map Chest", "Thieves' Town - Compass Chest",
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								                          "Thieves' Town - Ambush Chest", "Thieves' Town - Attic", "Thieves' Town - Big Chest",
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								                          "Thieves' Town - Blind's Cell", "Thieves' Town - Boss"},
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								        "Skull Woods": {"Skull Woods - Map Chest", "Skull Woods - Pinball Room", "Skull Woods - Compass Chest",
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								                        "Skull Woods - Pot Prison", "Skull Woods - Big Chest", "Skull Woods - Big Key Chest",
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								                        "Skull Woods - Bridge Room", "Skull Woods - Boss"},
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								        "Ice Palace": {"Ice Palace - Compass Chest", "Ice Palace - Freezor Chest", "Ice Palace - Big Chest",
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								                       "Ice Palace - Freezor Chest", "Ice Palace - Big Chest", "Ice Palace - Iced T Room",
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								                       "Ice Palace - Spike Room", "Ice Palace - Big Key Chest", "Ice Palace - Map Chest",
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								                       "Ice Palace - Boss"},
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								        "Misery Mire": {"Misery Mire - Big Chest", "Misery Mire - Map Chest", "Misery Mire - Main Lobby",
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								                        "Misery Mire - Bridge Chest", "Misery Mire - Spike Chest", "Misery Mire - Compass Chest",
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								                        "Misery Mire - Big Key Chest", "Misery Mire - Boss"},
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								        "Turtle Rock": {"Turtle Rock - Compass Chest", "Turtle Rock - Roller Room - Left",
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											2023-04-14 13:04:20 -05:00
										 
									 
								 
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								                        "Turtle Rock - Roller Room - Right", "Turtle Rock - Chain Chomps", "Turtle Rock - Big Key Chest",
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											2023-03-08 15:15:28 -06:00
										 
									 
								 
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								                        "Turtle Rock - Big Chest", "Turtle Rock - Crystaroller Room",
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								                        "Turtle Rock - Eye Bridge - Bottom Left", "Turtle Rock - Eye Bridge - Bottom Right",
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											2023-04-14 13:04:20 -05:00
										 
									 
								 
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								                        "Turtle Rock - Eye Bridge - Top Left", "Turtle Rock - Eye Bridge - Top Right",
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								                        "Turtle Rock - Boss"},
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								        "Ganons Tower": {"Ganons Tower - Bob's Torch", "Ganons Tower - Hope Room - Left",
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											2023-03-08 15:15:28 -06:00
										 
									 
								 
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								                         "Ganons Tower - Hope Room - Right", "Ganons Tower - Tile Room",
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								                         "Ganons Tower - Compass Room - Top Left", "Ganons Tower - Compass Room - Top Right",
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								                         "Ganons Tower - Compass Room - Bottom Left", "Ganons Tower - Compass Room - Bottom Left",
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								                         "Ganons Tower - DMs Room - Top Left", "Ganons Tower - DMs Room - Top Right",
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								                         "Ganons Tower - DMs Room - Bottom Left", "Ganons Tower - DMs Room - Bottom Right",
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								                         "Ganons Tower - Map Chest", "Ganons Tower - Firesnake Room",
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								                         "Ganons Tower - Randomizer Room - Top Left", "Ganons Tower - Randomizer Room - Top Right",
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								                         "Ganons Tower - Randomizer Room - Bottom Left", "Ganons Tower - Randomizer Room - Bottom Right",
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								                         "Ganons Tower - Bob's Chest", "Ganons Tower - Big Chest", "Ganons Tower - Big Key Room - Left",
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								                         "Ganons Tower - Big Key Room - Right", "Ganons Tower - Big Key Chest",
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								                         "Ganons Tower - Mini Helmasaur Room - Left", "Ganons Tower - Mini Helmasaur Room - Right",
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											2023-04-14 13:04:20 -05:00
										 
									 
								 
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								                         "Ganons Tower - Pre-Moldorm Chest", "Ganons Tower - Validation Chest"},
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											2023-03-08 15:15:28 -06:00
										 
									 
								 
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								        "Ganons Tower Climb": {"Ganons Tower - Mini Helmasaur Room - Left", "Ganons Tower - Mini Helmasaur Room - Right",
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											2023-04-14 13:04:20 -05:00
										 
									 
								 
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								                               "Ganons Tower - Pre-Moldorm Chest", "Ganons Tower - Validation Chest"},
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											2023-03-08 15:15:28 -06:00
										 
									 
								 
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								    }
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											2021-07-12 15:33:20 +02:00
										 
									 
								 
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								    hint_blacklist = {"Triforce"}
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											2021-07-08 11:07:41 +02:00
										 
									 
								 
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											2021-07-12 18:05:46 +02:00
										 
									 
								 
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								    item_name_to_id = {name: data.item_code for name, data in item_table.items() if type(data.item_code) == int}
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								    location_name_to_id = lookup_name_to_id
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											2021-08-27 14:52:33 +02:00
										 
									 
								 
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								    data_version = 8
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											2023-04-26 10:48:08 +02:00
										 
									 
								 
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								    required_client_version = (0, 4, 1)
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											2022-05-11 13:05:53 -05:00
										 
									 
								 
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								    web = ALTTPWeb()
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											2021-07-13 19:14:57 +02:00
										 
									 
								 
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											2022-08-06 00:49:54 +02:00
										 
									 
								 
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								    pedestal_credit_texts: typing.Dict[int, str] = \
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								        {data.item_code: data.pedestal_credit for data in item_table.values() if data.pedestal_credit}
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								    sickkid_credit_texts: typing.Dict[int, str] = \
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								        {data.item_code: data.sick_kid_credit for data in item_table.values() if data.sick_kid_credit}
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								    zora_credit_texts: typing.Dict[int, str] = \
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								        {data.item_code: data.zora_credit for data in item_table.values() if data.zora_credit}
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							 | 
							
							
								    magicshop_credit_texts: typing.Dict[int, str] = \
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							 | 
							
							
								        {data.item_code: data.witch_credit for data in item_table.values() if data.witch_credit}
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							 | 
							
							
								    fluteboy_credit_texts: typing.Dict[int, str] = \
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							 | 
							
							
								        {data.item_code: data.flute_boy_credit for data in item_table.values() if data.flute_boy_credit}
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											2021-07-22 15:51:50 +02:00
										 
									 
								 
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							 | 
							
							
								    set_rules = set_rules
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								    create_items = generate_itempool
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											2023-07-05 22:39:35 +02:00
										 
									 
								 
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							 | 
							
							
								    _enemizer_path: typing.ClassVar[typing.Optional[str]] = None
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							 | 
							
							
								    @property
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								    def enemizer_path(self) -> str:
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							 | 
							
							
								        # TODO: directly use settings
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							 | 
							
							
								        cls = self.__class__
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							 | 
							
							
								        if cls._enemizer_path is None:
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							 | 
							
								
							 | 
							
							
								            cls._enemizer_path = settings.get_settings().generator.enemizer_path
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							 | 
							
								
							 | 
							
							
								            assert isinstance(cls._enemizer_path, str)
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							 | 
							
								
							 | 
							
							
								        return cls._enemizer_path
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											2022-08-30 17:12:33 +02:00
										 
									 
								 
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											2023-05-20 19:57:48 +02:00
										 
									 
								 
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							 | 
							
							
								    # custom instance vars
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							 | 
							
							
								    dungeon_local_item_names: typing.Set[str]
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    dungeon_specific_item_names: typing.Set[str]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    rom_name_available_event: threading.Event
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    has_progressive_bows: bool
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    dungeons: typing.Dict[str, Dungeon]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 16:31:56 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def __init__(self, *args, **kwargs):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.dungeon_local_item_names = set()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.dungeon_specific_item_names = set()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.rom_name_available_event = threading.Event()
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-20 01:00:09 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.has_progressive_bows = False
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.dungeons = {}
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 16:31:56 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        super(ALTTPWorld, self).__init__(*args, **kwargs)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 20:37:28 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    @classmethod
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-14 15:22:39 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def stage_assert_generate(cls, multiworld: MultiWorld):
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 20:37:28 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        rom_file = get_base_rom_path()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if not os.path.exists(rom_file):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            raise FileNotFoundError(rom_file)
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-14 15:22:39 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if multiworld.is_race:
							 | 
						
					
						
							
								
									
										
										
										
											2022-11-17 23:44:59 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            import xxtea
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-14 15:22:39 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for player in multiworld.get_game_players(cls.game):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if multiworld.worlds[player].use_enemizer:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                check_enemizer(multiworld.worlds[player].enemizer_path)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                break
							 | 
						
					
						
							
								
									
										
										
										
											2022-04-29 20:37:28 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def generate_early(self):
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-30 17:12:33 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        player = self.player
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        world = self.multiworld
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 16:31:56 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-15 09:34:56 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if world.mode[player] == 'standard' \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                and world.smallkey_shuffle[player] \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                and world.smallkey_shuffle[player] != smallkey_shuffle.option_universal \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                and world.smallkey_shuffle[player] != smallkey_shuffle.option_own_dungeons \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                and world.smallkey_shuffle[player] != smallkey_shuffle.option_start_with:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.multiworld.local_early_items[self.player]["Small Key (Hyrule Castle)"] = 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        # system for sharing ER layouts
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-06 11:32:49 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.er_seed = str(world.random.randint(0, 2 ** 64))
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if "-" in world.shuffle[player]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            shuffle, seed = world.shuffle[player].split("-", 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            world.shuffle[player] = shuffle
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if shuffle == "vanilla":
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-06 11:32:49 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                self.er_seed = "vanilla"
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            elif seed.startswith("group-") or world.is_race:
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-06 11:32:49 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                self.er_seed = get_same_seed(world, (
							 | 
						
					
						
							
								
									
										
										
										
											2022-06-01 17:29:21 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    shuffle, seed, world.retro_caves[player], world.mode[player], world.logic[player]))
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            else:  # not a race or group seed, use set seed as is.
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-06 11:32:49 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                self.er_seed = seed
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        elif world.shuffle[player] == "vanilla":
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-06 11:32:49 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            self.er_seed = "vanilla"
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 18:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for dungeon_item in ["smallkey_shuffle", "bigkey_shuffle", "compass_shuffle", "map_shuffle"]:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 16:31:56 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            option = getattr(world, dungeon_item)[player]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if option == "own_world":
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-17 00:17:54 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                world.local_items[player].value |= self.item_name_groups[option.item_name_group]
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 16:31:56 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            elif option == "different_world":
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-17 00:17:54 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                world.non_local_items[player].value |= self.item_name_groups[option.item_name_group]
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 16:31:56 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            elif option.in_dungeon:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                self.dungeon_local_item_names |= self.item_name_groups[option.item_name_group]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if option == "original_dungeon":
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    self.dungeon_specific_item_names |= self.item_name_groups[option.item_name_group]
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        world.difficulty_requirements[player] = difficulties[world.difficulty[player]]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-11-28 07:03:09 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        # enforce pre-defined local items.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if world.goal[player] in ["localtriforcehunt", "localganontriforcehunt"]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            world.local_items[player].value.add('Triforce Piece')
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # Not possible to place crystals outside boss prizes yet (might as well make it consistent with pendants too).
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        world.non_local_items[player].value -= item_name_groups['Pendants']
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        world.non_local_items[player].value -= item_name_groups['Crystals']
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    create_dungeons = create_dungeons
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-22 15:51:50 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def create_regions(self):
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-23 12:03:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        player = self.player
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        world = self.multiworld
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-23 12:03:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        world.triforce_pieces_available[player] = max(world.triforce_pieces_available[player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                      world.triforce_pieces_required[player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if world.mode[player] != 'inverted':
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            create_regions(world, player)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            create_inverted_regions(world, player)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        create_shops(world, player)
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.create_dungeons()
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-23 12:03:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if world.logic[player] not in ["noglitches", "minorglitches"] and world.shuffle[player] in \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                {"vanilla", "dungeonssimple", "dungeonsfull", "simple", "restricted", "full"}:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            world.fix_fake_world[player] = False
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # seeded entrance shuffle
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        old_random = world.random
							 | 
						
					
						
							
								
									
										
										
										
											2021-10-06 11:32:49 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        world.random = random.Random(self.er_seed)
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-23 12:03:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if world.mode[player] != 'inverted':
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            link_entrances(world, player)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            mark_light_world_regions(world, player)
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-20 03:35:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            for region_name, entrance_name in indirect_connections_not_inverted.items():
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                world.register_indirect_condition(world.get_region(region_name, player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                  world.get_entrance(entrance_name, player))
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-23 12:03:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            link_inverted_entrances(world, player)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            mark_dark_world_regions(world, player)
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-20 03:35:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            for region_name, entrance_name in indirect_connections_inverted.items():
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                world.register_indirect_condition(world.get_region(region_name, player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                  world.get_entrance(entrance_name, player))
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-23 12:03:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        world.random = old_random
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        plando_connect(world, player)
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-22 15:51:50 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-30 04:58:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for region_name, entrance_name in indirect_connections.items():
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            world.register_indirect_condition(world.get_region(region_name, player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                              world.get_entrance(entrance_name, player))
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-30 04:58:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-20 03:35:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def collect_item(self, state: CollectionState, item: Item, remove=False):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        item_name = item.name
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if item_name.startswith('Progressive '):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if remove:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if 'Sword' in item_name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if state.has('Golden Sword', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Golden Sword'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Tempered Sword', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Tempered Sword'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Master Sword', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Master Sword'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Fighter Sword', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Fighter Sword'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif 'Glove' in item.name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if state.has('Titans Mitts', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Titans Mitts'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Power Glove', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Power Glove'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif 'Shield' in item_name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if state.has('Mirror Shield', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Mirror Shield'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Red Shield', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Red Shield'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Blue Shield', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Blue Shield'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif 'Bow' in item_name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if state.has('Silver Bow', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Silver Bow'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Bow', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Bow'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if 'Sword' in item_name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if state.has('Golden Sword', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        pass
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Tempered Sword', item.player) and self.multiworld.difficulty_requirements[
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        item.player].progressive_sword_limit >= 4:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Golden Sword'
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Master Sword', item.player) and self.multiworld.difficulty_requirements[
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        item.player].progressive_sword_limit >= 3:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Tempered Sword'
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Fighter Sword', item.player) and self.multiworld.difficulty_requirements[item.player].progressive_sword_limit >= 2:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        return 'Master Sword'
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif self.multiworld.difficulty_requirements[item.player].progressive_sword_limit >= 1:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        return 'Fighter Sword'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif 'Glove' in item_name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if state.has('Titans Mitts', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Power Glove', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Titans Mitts'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return 'Power Glove'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif 'Shield' in item_name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if state.has('Mirror Shield', item.player):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        return
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Red Shield', item.player) and self.multiworld.difficulty_requirements[item.player].progressive_shield_limit >= 3:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        return 'Mirror Shield'
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Blue Shield', item.player) and self.multiworld.difficulty_requirements[item.player].progressive_shield_limit >= 2:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        return 'Red Shield'
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif self.multiworld.difficulty_requirements[item.player].progressive_shield_limit >= 1:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        return 'Blue Shield'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif 'Bow' in item_name:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-26 16:03:22 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    if state.has('Silver Bow', item.player):
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        return
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif state.has('Bow', item.player) and (self.multiworld.difficulty_requirements[item.player].progressive_bow_limit >= 2
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                            or self.multiworld.logic[item.player] == 'noglitches'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                            or self.multiworld.swordless[item.player]): # modes where silver bow is always required for ganon
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        return 'Silver Bow'
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    elif self.multiworld.difficulty_requirements[item.player].progressive_bow_limit >= 1:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        return 'Bow'
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:47:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        elif item.advancement:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            return item_name
							 | 
						
					
						
							
								
									
										
										
										
											2020-10-24 05:38:56 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 06:50:11 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def pre_fill(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        from Fill import fill_restrictive, FillError
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        attempts = 5
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        world = self.multiworld
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 06:50:11 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        player = self.player
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-01 14:01:54 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        all_state = world.get_all_state(use_cache=True)
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 06:50:11 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        crystals = [self.create_item(name) for name in ['Red Pendant', 'Blue Pendant', 'Green Pendant', 'Crystal 1', 'Crystal 2', 'Crystal 3', 'Crystal 4', 'Crystal 7', 'Crystal 5', 'Crystal 6']]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        crystal_locations = [world.get_location('Turtle Rock - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Eastern Palace - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Desert Palace - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Tower of Hera - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Palace of Darkness - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Thieves\' Town - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Skull Woods - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Swamp Palace - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Ice Palace - Prize', player),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             world.get_location('Misery Mire - Prize', player)]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        placed_prizes = {loc.item.name for loc in crystal_locations if loc.item}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        unplaced_prizes = [crystal for crystal in crystals if crystal.name not in placed_prizes]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        empty_crystal_locations = [loc for loc in crystal_locations if not loc.item]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for attempt in range(attempts):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            try:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                prizepool = unplaced_prizes.copy()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                prize_locs = empty_crystal_locations.copy()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                world.random.shuffle(prize_locs)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                fill_restrictive(world, all_state, prize_locs, prizepool, True, lock=True)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            except FillError as e:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                lttp_logger.exception("Failed to place dungeon prizes (%s). Will retry %s more times", e,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                attempts - attempt)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                for location in empty_crystal_locations:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    location.item = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            break
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            raise FillError('Unable to place dungeon prizes')
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    @classmethod
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def stage_pre_fill(cls, world):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        from .Dungeons import fill_dungeons_restrictive
							 | 
						
					
						
							
								
									
										
										
										
											2022-02-13 23:02:18 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        fill_dungeons_restrictive(world)
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 06:50:11 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 01:16:04 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    @classmethod
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def stage_post_fill(cls, world):
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 01:18:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        ShopSlotFill(world)
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 01:16:04 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-14 15:22:39 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    @property
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def use_enemizer(self) -> bool:
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        world = self.multiworld
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-10 13:21:52 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        player = self.player
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-14 15:22:39 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        return bool(world.boss_shuffle[player] or world.enemy_shuffle[player]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    or world.enemy_health[player] != 'default' or world.enemy_damage[player] != 'default'
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    or world.pot_shuffle[player] or world.bush_shuffle[player]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    or world.killable_thieves[player])
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-10 13:21:52 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 09:15:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def generate_output(self, output_directory: str):
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        multiworld = self.multiworld
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 09:15:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        player = self.player
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        try:
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-14 15:22:39 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            use_enemizer = self.use_enemizer
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-18 22:13:19 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            rom = LocalRom(get_base_rom_path())
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            patch_rom(multiworld, rom, player, use_enemizer)
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if use_enemizer:
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                patch_enemizer(self, rom, self.enemizer_path, output_directory)
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            if multiworld.is_race:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                patch_race_rom(rom, multiworld, player)
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            multiworld.spoiler.hashes[player] = get_hash_string(rom.hash)
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            palettes_options = {
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                'dungeon': multiworld.uw_palettes[player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'overworld': multiworld.ow_palettes[player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'hud': multiworld.hud_palettes[player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'sword': multiworld.sword_palettes[player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'shield': multiworld.shield_palettes[player],
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-07 11:16:32 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                # 'link': world.link_palettes[player]
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            palettes_options = {key: option.current_key for key, option in palettes_options.items()}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            apply_rom_settings(rom, multiworld.heartbeep[player].current_key,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               multiworld.heartcolor[player].current_key,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               multiworld.quickswap[player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               multiworld.menuspeed[player].current_key,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               multiworld.music[player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               multiworld.sprite[player],
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-10 19:31:57 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                               None,
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                               palettes_options, multiworld, player, True,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               reduceflashing=multiworld.reduceflashing[player] or multiworld.is_race,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               triforcehud=multiworld.triforcehud[player].current_key,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               deathlink=multiworld.death_link[player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                               allowcollect=multiworld.allow_collect[player])
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            rompath = os.path.join(output_directory, f"{self.multiworld.get_out_file_name_base(self.player)}.sfc")
							 | 
						
					
						
							
								
									
										
										
										
											2021-09-15 01:02:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            rom.write_to_file(rompath)
							 | 
						
					
						
							
								
									
										
										
										
											2022-03-18 04:53:09 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            patch = LttPDeltaPatch(os.path.splitext(rompath)[0]+LttPDeltaPatch.patch_file_ending, player=player,
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                                   player_name=multiworld.player_name[player], patched_path=rompath)
							 | 
						
					
						
							
								
									
										
										
										
											2022-03-18 04:53:09 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            patch.write()
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            os.unlink(rompath)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.rom_name = rom.name
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        except:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            raise
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        finally:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.rom_name_available_event.set() # make sure threading continues and errors are collected
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 09:15:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-18 14:30:43 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    @classmethod
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def stage_extend_hint_information(cls, world, hint_data: typing.Dict[int, typing.Dict[int, str]]):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        er_hint_data = {player: {} for player in world.get_game_players("A Link to the Past") if
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        world.shuffle[player] != "vanilla" or world.retro_caves[player]}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for region in world.regions:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if region.player in er_hint_data and region.locations:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                main_entrance = region.get_connecting_entrance(is_main_entrance)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                for location in region.locations:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if type(location.address) == int:  # skips events and crystals
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        if lookup_vanilla_location_to_entrance[location.address] != main_entrance.name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            er_hint_data[region.player][location.address] = main_entrance.name
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        hint_data.update(er_hint_data)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-07-02 13:00:05 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    @classmethod
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def stage_modify_multidata(cls, multiworld, multidata: dict):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ordered_areas = (
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            'Light World', 'Dark World', 'Hyrule Castle', 'Agahnims Tower', 'Eastern Palace', 'Desert Palace',
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            'Tower of Hera', 'Palace of Darkness', 'Swamp Palace', 'Skull Woods', 'Thieves Town', 'Ice Palace',
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            'Misery Mire', 'Turtle Rock', 'Ganons Tower', "Total"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        checks_in_area = {player: {area: list() for area in ordered_areas}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          for player in multiworld.get_game_players(cls.game)}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for player in checks_in_area:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            checks_in_area[player]["Total"] = 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for location in multiworld.get_locations():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if location.game == cls.game and type(location.address) is int:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                main_entrance = location.parent_region.get_connecting_entrance(is_main_entrance)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if location.parent_region.dungeon:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    dungeonname = {'Inverted Agahnims Tower': 'Agahnims Tower',
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                   'Inverted Ganons Tower': 'Ganons Tower'} \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        .get(location.parent_region.dungeon.name, location.parent_region.dungeon.name)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    checks_in_area[location.player][dungeonname].append(location.address)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif location.parent_region.type == LTTPRegionType.LightWorld:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    checks_in_area[location.player]["Light World"].append(location.address)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif location.parent_region.type == LTTPRegionType.DarkWorld:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    checks_in_area[location.player]["Dark World"].append(location.address)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif main_entrance.parent_region.type == LTTPRegionType.LightWorld:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    checks_in_area[location.player]["Light World"].append(location.address)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                elif main_entrance.parent_region.type == LTTPRegionType.DarkWorld:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    checks_in_area[location.player]["Dark World"].append(location.address)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    assert False, "Unknown Location area."
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                # TODO: remove Total as it's duplicated data and breaks consistent typing
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                checks_in_area[location.player]["Total"] += 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        multidata["checks_in_area"].update(checks_in_area)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 09:15:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def modify_multidata(self, multidata: dict):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        import base64
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # wait for self.rom_name to be available.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.rom_name_available_event.wait()
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        rom_name = getattr(self, "rom_name", None)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # we skip in case of error, so that the original error in the output thread is the one that gets raised
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if rom_name:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            new_name = base64.b64encode(bytes(self.rom_name)).decode()
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            multidata["connect_names"][new_name] = multidata["connect_names"][self.multiworld.player_name[self.player]]
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-09 09:15:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-12 13:54:47 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def create_item(self, name: str) -> Item:
							 | 
						
					
						
							
								
									
										
										
										
											2022-08-06 00:49:54 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        return ALttPItem(name, self.player, **item_init_table[name])
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-12 13:54:47 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    @classmethod
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def stage_fill_hook(cls, world, progitempool, usefulitempool, filleritempool, fill_locations):
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        trash_counts = {}
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-15 09:34:56 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for player in world.get_game_players("A Link to the Past"):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if not world.ganonstower_vanilla[player] or \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    world.logic[player] in {'owglitches', 'hybridglitches', "nologic"}:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                pass
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            elif 'triforcehunt' in world.goal[player] and ('local' in world.goal[player] or world.players == 1):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                trash_counts[player] = world.random.randint(world.crystals_needed_for_gt[player] * 2,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                            world.crystals_needed_for_gt[player] * 4)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                trash_counts[player] = world.random.randint(0, world.crystals_needed_for_gt[player] * 2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if trash_counts:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            locations_mapping = {player: [] for player in trash_counts}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for location in fill_locations:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if 'Ganons Tower' in location.name and location.player in locations_mapping:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    locations_mapping[location.player].append(location)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for player, trash_count in trash_counts.items():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                gtower_locations = locations_mapping[player]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                world.random.shuffle(gtower_locations)
							 | 
						
					
						
							
								
									
										
										
										
											2022-09-16 20:06:25 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                while gtower_locations and filleritempool and trash_count > 0:
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    spot_to_fill = gtower_locations.pop()
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-17 09:52:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    for index, item in enumerate(filleritempool):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        if spot_to_fill.item_rule(item):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            filleritempool.pop(index)  # remove from outer fill
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            world.push_item(spot_to_fill, item, False)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            fill_locations.remove(spot_to_fill)  # very slow, unfortunately
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            trash_count -= 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            break
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        logging.warning(f"Could not trash fill Ganon's Tower for player {player}.")
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def write_spoiler_header(self, spoiler_handle: typing.TextIO) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        def bool_to_text(variable: typing.Union[bool, str]) -> str:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if type(variable) == str:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                return variable
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return "Yes" if variable else "No"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Logic:                           %s\n' % self.multiworld.logic[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Dark Room Logic:                 %s\n' % self.multiworld.dark_room_logic[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Mode:                            %s\n' % self.multiworld.mode[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Goal:                            %s\n' % self.multiworld.goal[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if "triforce" in self.multiworld.goal[self.player]:  # triforce hunt
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            spoiler_handle.write("Pieces available for Triforce:   %s\n" %
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          self.multiworld.triforce_pieces_available[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            spoiler_handle.write("Pieces required for Triforce:    %s\n" %
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          self.multiworld.triforce_pieces_required[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Difficulty:                      %s\n' % self.multiworld.difficulty[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Item Functionality:              %s\n' % self.multiworld.item_functionality[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Entrance Shuffle:                %s\n' % self.multiworld.shuffle[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if self.multiworld.shuffle[self.player] != "vanilla":
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            spoiler_handle.write('Entrance Shuffle Seed            %s\n' % self.er_seed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Shop inventory shuffle:          %s\n' %
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             bool_to_text("i" in self.multiworld.shop_shuffle[self.player]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Shop price shuffle:              %s\n' %
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             bool_to_text("p" in self.multiworld.shop_shuffle[self.player]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Shop upgrade shuffle:            %s\n' %
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             bool_to_text("u" in self.multiworld.shop_shuffle[self.player]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('New Shop inventory:              %s\n' %
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             bool_to_text("g" in self.multiworld.shop_shuffle[self.player] or
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                          "f" in self.multiworld.shop_shuffle[self.player]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Custom Potion Shop:              %s\n' %
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             bool_to_text("w" in self.multiworld.shop_shuffle[self.player]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Enemy health:                    %s\n' % self.multiworld.enemy_health[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Enemy damage:                    %s\n' % self.multiworld.enemy_damage[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write('Prize shuffle                    %s\n' % self.multiworld.shuffle_prizes[self.player])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def write_spoiler(self, spoiler_handle: typing.TextIO) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write("\n\nMedallions:\n")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write(f"\nMisery Mire ({self.multiworld.get_player_name(self.player)}):"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                             f" {self.multiworld.required_medallions[self.player][0]}")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        spoiler_handle.write(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            f"\nTurtle Rock ({self.multiworld.get_player_name(self.player)}):"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            f" {self.multiworld.required_medallions[self.player][1]}")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if self.multiworld.boss_shuffle[self.player] != "none":
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            def create_boss_map() -> typing.Dict:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                boss_map = {
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    "Eastern Palace": self.dungeons["Eastern Palace"].boss.name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Desert Palace": self.dungeons["Desert Palace"].boss.name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Tower Of Hera": self.dungeons["Tower of Hera"].boss.name,
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    "Hyrule Castle": "Agahnim",
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    "Palace Of Darkness": self.dungeons["Palace of Darkness"].boss.name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Swamp Palace": self.dungeons["Swamp Palace"].boss.name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Skull Woods": self.dungeons["Skull Woods"].boss.name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Thieves Town": self.dungeons["Thieves Town"].boss.name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Ice Palace": self.dungeons["Ice Palace"].boss.name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Misery Mire": self.dungeons["Misery Mire"].boss.name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Turtle Rock": self.dungeons["Turtle Rock"].boss.name,
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    "Ganons Tower": "Agahnim 2",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    "Ganon": "Ganon"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if self.multiworld.mode[self.player] != 'inverted':
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    boss_map.update({
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        "Ganons Tower Basement":
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                            self.dungeons["Ganons Tower"].bosses["bottom"].name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        "Ganons Tower Middle": self.dungeons["Ganons Tower"].bosses[
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                            "middle"].name,
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        "Ganons Tower Top": self.dungeons["Ganons Tower"].bosses[
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                            "top"].name
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    })
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    boss_map.update({
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                        "Ganons Tower Basement": self.dungeons["Inverted Ganons Tower"].bosses["bottom"].name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        "Ganons Tower Middle": self.dungeons["Inverted Ganons Tower"].bosses["middle"].name,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        "Ganons Tower Top": self.dungeons["Inverted Ganons Tower"].bosses["top"].name
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                    })
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                return boss_map
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            bossmap = create_boss_map()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            spoiler_handle.write(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                f'\n\nBosses{(f" ({self.multiworld.get_player_name(self.player)})" if self.multiworld.players > 1 else "")}:\n')
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            spoiler_handle.write('    ' + '\n    '.join([f'{x}: {y}' for x, y in bossmap.items()]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-11 20:15:30 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        def build_shop_info(shop: Shop) -> typing.Dict[str, str]:
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            shop_data = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                "location": str(shop.region),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                "type": "Take Any" if shop.type == ShopType.TakeAny else "Shop"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for index, item in enumerate(shop.inventory):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if item is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                price = item["price"] // price_rate_display.get(item["price_type"], 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                shop_data["item_{}".format(index)] = f"{item['item']} - {price} {price_type_display_name[item['price_type']]}"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if item["player"]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    shop_data["item_{}".format(index)] =\
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        shop_data["item_{}".format(index)].replace("—", "(Player {}) — ".format(item["player"]))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if item["max"] == 0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                shop_data["item_{}".format(index)] += " x {}".format(item["max"])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if item["replacement"] is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    continue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                shop_data["item_{}".format(index)] +=\
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    f", {item['replacement']} - {item['replacement_price']}" \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    f" {price_type_display_name[item['replacement_price_type']]}"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return shop_data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-11 20:15:30 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if shop_info := [build_shop_info(shop) for shop in self.multiworld.shops if shop.custom]:
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            spoiler_handle.write('\n\nShops:\n\n')
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-11 20:15:30 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for shop_data in shop_info:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            spoiler_handle.write("{} [{}]\n    {}\n".format(shop_data['location'], shop_data['type'], "\n    ".join(
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                item for item in [shop_data.get('item_0', None), shop_data.get('item_1', None), shop_data.get('item_2', None)] if
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-11 20:15:30 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                item)))
							 | 
						
					
						
							
								
									
										
										
										
											2023-02-24 21:02:51 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def get_filler_item_name(self) -> str:
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if self.multiworld.goal[self.player] == "icerodhunt":
							 | 
						
					
						
							
								
									
										
										
										
											2022-05-19 09:37:26 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            item = "Nothing"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else:
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            item = self.multiworld.random.choice(extras_list)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return GetBeemizerItem(self.multiworld, self.player, item)
							 | 
						
					
						
							
								
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2022-02-13 23:02:18 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def get_pre_fill_items(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        res = []
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if self.dungeon_local_item_names:
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-20 19:57:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            for dungeon in self.dungeons.values():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                for item in dungeon.all_items:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    if item.name in self.dungeon_local_item_names:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        res.append(item)
							 | 
						
					
						
							
								
									
										
										
										
											2022-02-13 23:02:18 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        return res
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-07-31 01:37:12 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def fill_slot_data(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        slot_data = {}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if not self.multiworld.is_race:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # all of these option are NOT used by the SNI- or Text-Client.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # they are used by the alttp-poptracker pack (https://github.com/StripesOO7/alttp-ap-poptracker-pack)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # for convenient auto-tracking of the generated settings and adjusting the tracker accordingly
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            slot_options = ["crystals_needed_for_gt", "crystals_needed_for_ganon", "open_pyramid",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            "bigkey_shuffle", "smallkey_shuffle", "compass_shuffle", "map_shuffle",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            "progressive", "swordless", "retro_bow", "retro_caves", "shop_item_slots",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            "boss_shuffle", "pot_shuffle", "enemy_shuffle"]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            slot_data = {option_name: getattr(self.multiworld, option_name)[self.player].value for option_name in slot_options}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            slot_data.update({
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'mode': self.multiworld.mode[self.player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'goal': self.multiworld.goal[self.player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'dark_room_logic': self.multiworld.dark_room_logic[self.player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'mm_medalion': self.multiworld.required_medallions[self.player][0],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'tr_medalion': self.multiworld.required_medallions[self.player][1],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'shop_shuffle': self.multiworld.shop_shuffle[self.player],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                'entrance_shuffle': self.multiworld.shuffle[self.player]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return slot_data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-28 00:26:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def get_same_seed(world, seed_def: tuple) -> str:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    seeds: typing.Dict[tuple, str] = getattr(world, "__named_seeds", {})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if seed_def in seeds:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return seeds[seed_def]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    seeds[seed_def] = str(world.random.randint(0, 2 ** 64))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    world.__named_seeds = seeds
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 19:11:12 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    return seeds[seed_def]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class ALttPLogic(LogicMixin):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def _lttp_has_key(self, item, player, count: int = 1):
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if self.multiworld.logic[player] == 'nologic':
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-30 19:11:12 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            return True
							 | 
						
					
						
							
								
									
										
										
										
											2022-10-31 21:41:21 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if self.multiworld.smallkey_shuffle[player] == smallkey_shuffle.option_universal:
							 | 
						
					
						
							
								
									
										
										
										
											2023-03-03 23:23:52 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            return can_buy_unlimited(self, 'Small Key (Universal)', player)
							 | 
						
					
						
							
								
									
										
										
										
											2021-08-31 17:28:46 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        return self.prog_items[item, player] >= count
							 |