| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | all_fish = [] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | def fish(fish_name: str) -> str: | 
					
						
							|  |  |  |     all_fish.append(fish_name) | 
					
						
							|  |  |  |     return fish_name | 
					
						
							|  |  |  | 
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							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  | class Fish: | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     albacore = fish("Albacore") | 
					
						
							|  |  |  |     anchovy = fish("Anchovy") | 
					
						
							|  |  |  |     angler = fish("Angler") | 
					
						
							|  |  |  |     any = fish("Any Fish") | 
					
						
							|  |  |  |     blobfish = fish("Blobfish") | 
					
						
							|  |  |  |     blue_discus = fish("Blue Discus") | 
					
						
							|  |  |  |     bream = fish("Bream") | 
					
						
							|  |  |  |     bullhead = fish("Bullhead") | 
					
						
							|  |  |  |     carp = fish("Carp") | 
					
						
							|  |  |  |     catfish = fish("Catfish") | 
					
						
							|  |  |  |     chub = fish("Chub") | 
					
						
							|  |  |  |     clam = fish("Clam") | 
					
						
							|  |  |  |     cockle = fish("Cockle") | 
					
						
							|  |  |  |     crab = fish("Crab") | 
					
						
							|  |  |  |     crayfish = fish("Crayfish") | 
					
						
							|  |  |  |     crimsonfish = fish("Crimsonfish") | 
					
						
							|  |  |  |     dorado = fish("Dorado") | 
					
						
							|  |  |  |     eel = fish("Eel") | 
					
						
							|  |  |  |     flounder = fish("Flounder") | 
					
						
							|  |  |  |     ghostfish = fish("Ghostfish") | 
					
						
							|  |  |  |     goby = fish("Goby") | 
					
						
							|  |  |  |     glacierfish = fish("Glacierfish") | 
					
						
							|  |  |  |     glacierfish_jr = fish("Glacierfish Jr.") | 
					
						
							|  |  |  |     halibut = fish("Halibut") | 
					
						
							|  |  |  |     herring = fish("Herring") | 
					
						
							|  |  |  |     ice_pip = fish("Ice Pip") | 
					
						
							|  |  |  |     largemouth_bass = fish("Largemouth Bass") | 
					
						
							|  |  |  |     lava_eel = fish("Lava Eel") | 
					
						
							|  |  |  |     legend = fish("Legend") | 
					
						
							|  |  |  |     legend_ii = fish("Legend II") | 
					
						
							|  |  |  |     lingcod = fish("Lingcod") | 
					
						
							|  |  |  |     lionfish = fish("Lionfish") | 
					
						
							|  |  |  |     lobster = fish("Lobster") | 
					
						
							|  |  |  |     midnight_carp = fish("Midnight Carp") | 
					
						
							|  |  |  |     midnight_squid = fish("Midnight Squid") | 
					
						
							|  |  |  |     ms_angler = fish("Ms. Angler") | 
					
						
							|  |  |  |     mussel = fish("Mussel") | 
					
						
							|  |  |  |     mussel_node = fish("Mussel Node") | 
					
						
							|  |  |  |     mutant_carp = fish("Mutant Carp") | 
					
						
							|  |  |  |     octopus = fish("Octopus") | 
					
						
							|  |  |  |     oyster = fish("Oyster") | 
					
						
							|  |  |  |     perch = fish("Perch") | 
					
						
							|  |  |  |     periwinkle = fish("Periwinkle") | 
					
						
							|  |  |  |     pike = fish("Pike") | 
					
						
							|  |  |  |     pufferfish = fish("Pufferfish") | 
					
						
							|  |  |  |     radioactive_carp = fish("Radioactive Carp") | 
					
						
							|  |  |  |     rainbow_trout = fish("Rainbow Trout") | 
					
						
							|  |  |  |     red_mullet = fish("Red Mullet") | 
					
						
							|  |  |  |     red_snapper = fish("Red Snapper") | 
					
						
							|  |  |  |     salmon = fish("Salmon") | 
					
						
							|  |  |  |     sandfish = fish("Sandfish") | 
					
						
							|  |  |  |     sardine = fish("Sardine") | 
					
						
							|  |  |  |     scorpion_carp = fish("Scorpion Carp") | 
					
						
							|  |  |  |     sea_cucumber = fish("Sea Cucumber") | 
					
						
							|  |  |  |     shad = fish("Shad") | 
					
						
							|  |  |  |     shrimp = fish("Shrimp") | 
					
						
							|  |  |  |     slimejack = fish("Slimejack") | 
					
						
							|  |  |  |     smallmouth_bass = fish("Smallmouth Bass") | 
					
						
							|  |  |  |     snail = fish("Snail") | 
					
						
							|  |  |  |     son_of_crimsonfish = fish("Son of Crimsonfish") | 
					
						
							|  |  |  |     spook_fish = fish("Spook Fish") | 
					
						
							|  |  |  |     spookfish = fish("Spook Fish") | 
					
						
							|  |  |  |     squid = fish("Squid") | 
					
						
							|  |  |  |     stingray = fish("Stingray") | 
					
						
							|  |  |  |     stonefish = fish("Stonefish") | 
					
						
							|  |  |  |     sturgeon = fish("Sturgeon") | 
					
						
							|  |  |  |     sunfish = fish("Sunfish") | 
					
						
							|  |  |  |     super_cucumber = fish("Super Cucumber") | 
					
						
							|  |  |  |     tiger_trout = fish("Tiger Trout") | 
					
						
							|  |  |  |     tilapia = fish("Tilapia") | 
					
						
							|  |  |  |     tuna = fish("Tuna") | 
					
						
							|  |  |  |     void_salmon = fish("Void Salmon") | 
					
						
							|  |  |  |     walleye = fish("Walleye") | 
					
						
							|  |  |  |     woodskip = fish("Woodskip") | 
					
						
							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  | 
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							|  |  |  | class WaterItem: | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     sea_jelly = "Sea Jelly" | 
					
						
							|  |  |  |     river_jelly = "River Jelly" | 
					
						
							|  |  |  |     cave_jelly = "Cave Jelly" | 
					
						
							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  |     seaweed = "Seaweed" | 
					
						
							|  |  |  |     green_algae = "Green Algae" | 
					
						
							|  |  |  |     white_algae = "White Algae" | 
					
						
							|  |  |  |     coral = "Coral" | 
					
						
							|  |  |  |     nautilus_shell = "Nautilus Shell" | 
					
						
							|  |  |  |     sea_urchin = "Sea Urchin" | 
					
						
							|  |  |  | 
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							|  |  |  | class Trash: | 
					
						
							|  |  |  |     driftwood = "Driftwood" | 
					
						
							|  |  |  |     trash = "Trash" | 
					
						
							|  |  |  |     broken_cd = "Broken CD" | 
					
						
							|  |  |  |     broken_glasses = "Broken Glasses" | 
					
						
							|  |  |  |     joja_cola = "Joja Cola" | 
					
						
							|  |  |  |     soggy_newspaper = "Soggy Newspaper" | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | class WaterChest: | 
					
						
							|  |  |  |     fishing_chest = "Fishing Chest" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     golden_fishing_chest = "Golden Fishing Chest" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  |     treasure = "Treasure Chest" | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | class SVEFish: | 
					
						
							|  |  |  |     baby_lunaloo = "Baby Lunaloo" | 
					
						
							|  |  |  |     bonefish = "Bonefish" | 
					
						
							|  |  |  |     bull_trout = "Bull Trout" | 
					
						
							|  |  |  |     butterfish = "Butterfish" | 
					
						
							|  |  |  |     clownfish = "Clownfish" | 
					
						
							|  |  |  |     daggerfish = "Daggerfish" | 
					
						
							|  |  |  |     frog = "Frog" | 
					
						
							|  |  |  |     gemfish = "Gemfish" | 
					
						
							|  |  |  |     goldenfish = "Goldenfish" | 
					
						
							|  |  |  |     grass_carp = "Grass Carp" | 
					
						
							|  |  |  |     king_salmon = "King Salmon" | 
					
						
							|  |  |  |     kittyfish = "Kittyfish" | 
					
						
							|  |  |  |     lunaloo = "Lunaloo" | 
					
						
							|  |  |  |     meteor_carp = "Meteor Carp" | 
					
						
							|  |  |  |     minnow = "Minnow" | 
					
						
							|  |  |  |     puppyfish = "Puppyfish" | 
					
						
							|  |  |  |     radioactive_bass = "Radioactive Bass" | 
					
						
							|  |  |  |     seahorse = "Seahorse" | 
					
						
							|  |  |  |     shiny_lunaloo = "Shiny Lunaloo" | 
					
						
							|  |  |  |     snatcher_worm = "Snatcher Worm" | 
					
						
							|  |  |  |     starfish = "Starfish" | 
					
						
							|  |  |  |     torpedo_trout = "Torpedo Trout" | 
					
						
							|  |  |  |     undeadfish = "Undeadfish" | 
					
						
							|  |  |  |     void_eel = "Void Eel" | 
					
						
							|  |  |  |     water_grub = "Water Grub" | 
					
						
							|  |  |  |     sea_sponge = "Sea Sponge" | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | class DistantLandsFish: | 
					
						
							|  |  |  |     void_minnow = "Void Minnow" | 
					
						
							|  |  |  |     swamp_leech = "Swamp Leech" | 
					
						
							|  |  |  |     purple_algae = "Purple Algae" | 
					
						
							|  |  |  |     giant_horsehoe_crab = "Giant Horsehoe Crab" | 
					
						
							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-07-25 02:22:46 -05:00
										 |  |  | class SVEWaterItem: | 
					
						
							|  |  |  |     dulse_seaweed = "Dulse Seaweed" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  | class ModTrash: | 
					
						
							|  |  |  |     rusty_scrap = "Scrap Rust" | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | all_fish = tuple(all_fish) |