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											2023-07-19 14:26:38 -04:00
										 |  |  | class Tool: | 
					
						
							|  |  |  |     pickaxe = "Pickaxe" | 
					
						
							|  |  |  |     axe = "Axe" | 
					
						
							|  |  |  |     hoe = "Hoe" | 
					
						
							|  |  |  |     watering_can = "Watering Can" | 
					
						
							|  |  |  |     trash_can = "Trash Can" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     pan = "Pan" | 
					
						
							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  |     fishing_rod = "Fishing Rod" | 
					
						
							|  |  |  |     scythe = "Scythe" | 
					
						
							|  |  |  |     golden_scythe = "Golden Scythe" | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | class ToolMaterial: | 
					
						
							|  |  |  |     basic = "Basic" | 
					
						
							|  |  |  |     copper = "Copper" | 
					
						
							|  |  |  |     iron = "Iron" | 
					
						
							|  |  |  |     gold = "Gold" | 
					
						
							|  |  |  |     iridium = "Iridium" | 
					
						
							|  |  |  |     tiers = {0: basic, | 
					
						
							|  |  |  |              1: copper, | 
					
						
							|  |  |  |              2: iron, | 
					
						
							|  |  |  |              3: gold, | 
					
						
							|  |  |  |              4: iridium} | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | class APTool: | 
					
						
							|  |  |  |     pickaxe = f"Progressive {Tool.pickaxe}" | 
					
						
							|  |  |  |     axe = f"Progressive {Tool.axe}" | 
					
						
							|  |  |  |     hoe = f"Progressive {Tool.hoe}" | 
					
						
							|  |  |  |     watering_can = f"Progressive {Tool.watering_can}" | 
					
						
							|  |  |  |     trash_can = f"Progressive {Tool.trash_can}" | 
					
						
							|  |  |  |     fishing_rod = f"Progressive {Tool.fishing_rod}" |