231 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			231 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| 
								 | 
							
								from ..game_id import jak1_id
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Scout Flies are given ID's between 0 and 393311 by the game, explanation below.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Each fly (or "buzzer") is given a unique 32-bit number broken into two 16-bit numbers.
							 | 
						||
| 
								 | 
							
								# The lower 16 bits are the game-task ID of the power cell the fly corresponds to.
							 | 
						||
| 
								 | 
							
								# The higher 16 bits are the index of the fly itself, from 000 (0) to 110 (6).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Ex: The final scout fly on Geyser Rock
							 | 
						||
| 
								 | 
							
								# 0000000000000110 0000000001011111
							 | 
						||
| 
								 | 
							
								# (   Index: 6   ) (   Cell: 95   )
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Because flies are indexed from 0, each 0th fly's full ID == the power cell's ID.
							 | 
						||
| 
								 | 
							
								# So we need to offset all of their ID's in order for Archipelago to separate them
							 | 
						||
| 
								 | 
							
								# from their power cells. We can use 1024 (2^10) for this purpose, because scout flies
							 | 
						||
| 
								 | 
							
								# only ever need 10 bits to identify themselves (3 for the index, 7 for the cell ID).
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# We're also going to compress the ID by bit-shifting the fly index down to lower bits,
							 | 
						||
| 
								 | 
							
								# keeping the scout fly ID range to a smaller set of numbers (1000 -> 2000, instead of 1 -> 400000).
							 | 
						||
| 
								 | 
							
								fly_offset = 1024
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# These helper functions do all the math required to get information about each
							 | 
						||
| 
								 | 
							
								# scout fly and translate its ID between AP and OpenGOAL.
							 | 
						||
| 
								 | 
							
								def to_ap_id(game_id: int) -> int:
							 | 
						||
| 
								 | 
							
								    if game_id >= jak1_id:
							 | 
						||
| 
								 | 
							
								        raise ValueError(f"Attempted to convert {game_id} to an AP ID, but it already is one.")
							 | 
						||
| 
								 | 
							
								    cell_id = get_cell_id(game_id)                         # Get the power cell ID from the lowest 7 bits.
							 | 
						||
| 
								 | 
							
								    buzzer_index = (game_id - cell_id) >> 9                # Get the index, bit shift it down 9 places.
							 | 
						||
| 
								 | 
							
								    compressed_id = fly_offset + buzzer_index + cell_id    # Add the offset, the bit-shifted index, and the cell ID.
							 | 
						||
| 
								 | 
							
								    return jak1_id + compressed_id                         # Last thing: add the game's ID.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								def to_game_id(ap_id: int) -> int:
							 | 
						||
| 
								 | 
							
								    if ap_id < jak1_id:
							 | 
						||
| 
								 | 
							
								        raise ValueError(f"Attempted to convert {ap_id} to a Jak 1 ID, but it already is one.")
							 | 
						||
| 
								 | 
							
								    compressed_id = ap_id - jak1_id                        # Reverse process. First thing: subtract the game's ID.
							 | 
						||
| 
								 | 
							
								    cell_id = get_cell_id(compressed_id)                   # Get the power cell ID from the lowest 7 bits.
							 | 
						||
| 
								 | 
							
								    buzzer_index = compressed_id - fly_offset - cell_id    # Get the bit-shifted index.
							 | 
						||
| 
								 | 
							
								    return (buzzer_index << 9) + cell_id                   # Return the index to its normal place, re-add the cell ID.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Get the power cell ID from the lowest 7 bits.
							 | 
						||
| 
								 | 
							
								# Make sure to use this function ONLY when the input argument does NOT include jak1_id,
							 | 
						||
| 
								 | 
							
								# because that number may flip some of the bottom 7 bits, and that will throw off this bit mask.
							 | 
						||
| 
								 | 
							
								def get_cell_id(buzzer_id: int) -> int:
							 | 
						||
| 
								 | 
							
								    if buzzer_id >= jak1_id:
							 | 
						||
| 
								 | 
							
								        raise ValueError(f"Attempted to bit mask {buzzer_id}, but it is polluted by the game's ID {jak1_id}.")
							 | 
						||
| 
								 | 
							
								    return buzzer_id & 0b1111111
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# The ID's you see below correspond directly to that fly's 32-bit ID in the game.
							 | 
						||
| 
								 | 
							
								# I used the decompiled entity JSON's and Jak's X/Y coordinates in Debug Mode
							 | 
						||
| 
								 | 
							
								# to determine which box ID is which location.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Geyser Rock
							 | 
						||
| 
								 | 
							
								locGR_scoutTable = {
							 | 
						||
| 
								 | 
							
								    95: "GR: Scout Fly On Ground, Front",
							 | 
						||
| 
								 | 
							
								    327775: "GR: Scout Fly On Ground, Back",
							 | 
						||
| 
								 | 
							
								    393311: "GR: Scout Fly On Left Ledge",
							 | 
						||
| 
								 | 
							
								    65631: "GR: Scout Fly On Right Ledge",
							 | 
						||
| 
								 | 
							
								    262239: "GR: Scout Fly On Middle Ledge, Left",
							 | 
						||
| 
								 | 
							
								    131167: "GR: Scout Fly On Middle Ledge, Right",
							 | 
						||
| 
								 | 
							
								    196703: "GR: Scout Fly On Top Ledge"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Sandover Village
							 | 
						||
| 
								 | 
							
								locSV_scoutTable = {
							 | 
						||
| 
								 | 
							
								    262219: "SV: Scout Fly In Fisherman's House",
							 | 
						||
| 
								 | 
							
								    327755: "SV: Scout Fly In Mayor's House",
							 | 
						||
| 
								 | 
							
								    131147: "SV: Scout Fly Under Bridge",
							 | 
						||
| 
								 | 
							
								    65611: "SV: Scout Fly Behind Sculptor's House",
							 | 
						||
| 
								 | 
							
								    75: "SV: Scout Fly Overlooking Farmer's House",
							 | 
						||
| 
								 | 
							
								    393291: "SV: Scout Fly Near Oracle",
							 | 
						||
| 
								 | 
							
								    196683: "SV: Scout Fly In Farmer's House"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Forbidden Jungle
							 | 
						||
| 
								 | 
							
								locFJ_scoutTable = {
							 | 
						||
| 
								 | 
							
								    393223: "FJ: Scout Fly At End Of Path",
							 | 
						||
| 
								 | 
							
								    262151: "FJ: Scout Fly On Spiral Of Stumps",
							 | 
						||
| 
								 | 
							
								    7: "FJ: Scout Fly Near Dark Eco Boxes",
							 | 
						||
| 
								 | 
							
								    196615: "FJ: Scout Fly At End Of River",
							 | 
						||
| 
								 | 
							
								    131079: "FJ: Scout Fly Behind Lurker Machine",
							 | 
						||
| 
								 | 
							
								    327687: "FJ: Scout Fly Around Temple Spire",
							 | 
						||
| 
								 | 
							
								    65543: "FJ: Scout Fly On Top Of Temple"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Sentinel Beach
							 | 
						||
| 
								 | 
							
								locSB_scoutTable = {
							 | 
						||
| 
								 | 
							
								    327700: "SB: Scout Fly At Entrance",
							 | 
						||
| 
								 | 
							
								    20: "SB: Scout Fly Overlooking Locked Boxes",
							 | 
						||
| 
								 | 
							
								    65556: "SB: Scout Fly On Path To Flut Flut",
							 | 
						||
| 
								 | 
							
								    262164: "SB: Scout Fly Under Wood Pillars",
							 | 
						||
| 
								 | 
							
								    196628: "SB: Scout Fly Overlooking Blue Eco Vent",
							 | 
						||
| 
								 | 
							
								    131092: "SB: Scout Fly Overlooking Green Eco Vents",
							 | 
						||
| 
								 | 
							
								    393236: "SB: Scout Fly On Sentinel"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Misty Island
							 | 
						||
| 
								 | 
							
								locMI_scoutTable = {
							 | 
						||
| 
								 | 
							
								    327708: "MI: Scout Fly Overlooking Entrance",
							 | 
						||
| 
								 | 
							
								    65564: "MI: Scout Fly On Ledge Near Arena Entrance",
							 | 
						||
| 
								 | 
							
								    262172: "MI: Scout Fly Near Arena Door",
							 | 
						||
| 
								 | 
							
								    28: "MI: Scout Fly On Ledge Near Arena Exit",
							 | 
						||
| 
								 | 
							
								    131100: "MI: Scout Fly On Ship",
							 | 
						||
| 
								 | 
							
								    196636: "MI: Scout Fly On Barrel Ramps",
							 | 
						||
| 
								 | 
							
								    393244: "MI: Scout Fly On Zoomer Ramps"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Fire Canyon
							 | 
						||
| 
								 | 
							
								locFC_scoutTable = {
							 | 
						||
| 
								 | 
							
								    393284: "FC: Scout Fly 1",
							 | 
						||
| 
								 | 
							
								    68: "FC: Scout Fly 2",
							 | 
						||
| 
								 | 
							
								    65604: "FC: Scout Fly 3",
							 | 
						||
| 
								 | 
							
								    196676: "FC: Scout Fly 4",
							 | 
						||
| 
								 | 
							
								    131140: "FC: Scout Fly 5",
							 | 
						||
| 
								 | 
							
								    262212: "FC: Scout Fly 6",
							 | 
						||
| 
								 | 
							
								    327748: "FC: Scout Fly 7"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Rock Village
							 | 
						||
| 
								 | 
							
								locRV_scoutTable = {
							 | 
						||
| 
								 | 
							
								    76: "RV: Scout Fly Behind Sage's Hut",
							 | 
						||
| 
								 | 
							
								    131148: "RV: Scout Fly Near Waterfall",
							 | 
						||
| 
								 | 
							
								    196684: "RV: Scout Fly Behind Geologist",
							 | 
						||
| 
								 | 
							
								    262220: "RV: Scout Fly Behind Fiery Boulder",
							 | 
						||
| 
								 | 
							
								    65612: "RV: Scout Fly On Dock",
							 | 
						||
| 
								 | 
							
								    327756: "RV: Scout Fly At Pontoon Bridge",
							 | 
						||
| 
								 | 
							
								    393292: "RV: Scout Fly At Boggy Swamp Entrance"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Precursor Basin
							 | 
						||
| 
								 | 
							
								locPB_scoutTable = {
							 | 
						||
| 
								 | 
							
								    196665: "PB: Scout Fly Overlooking Entrance",
							 | 
						||
| 
								 | 
							
								    393273: "PB: Scout Fly Near Mole Hole",
							 | 
						||
| 
								 | 
							
								    131129: "PB: Scout Fly At Purple Ring Start",
							 | 
						||
| 
								 | 
							
								    65593: "PB: Scout Fly Near Dark Eco Plant, Above",
							 | 
						||
| 
								 | 
							
								    57: "PB: Scout Fly At Blue Ring Start",
							 | 
						||
| 
								 | 
							
								    262201: "PB: Scout Fly Before Big Jump",
							 | 
						||
| 
								 | 
							
								    327737: "PB: Scout Fly Near Dark Eco Plant, Below"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Lost Precursor City
							 | 
						||
| 
								 | 
							
								locLPC_scoutTable = {
							 | 
						||
| 
								 | 
							
								    262193: "LPC: Scout Fly First Room",
							 | 
						||
| 
								 | 
							
								    131121: "LPC: Scout Fly Before Second Room",
							 | 
						||
| 
								 | 
							
								    393265: "LPC: Scout Fly Second Room, Near Orb Vent",
							 | 
						||
| 
								 | 
							
								    196657: "LPC: Scout Fly Second Room, On Path To Cell",
							 | 
						||
| 
								 | 
							
								    49: "LPC: Scout Fly Second Room, Green Pipe",  # Sunken Pipe Game, special cases. See `got-buzzer?`
							 | 
						||
| 
								 | 
							
								    65585: "LPC: Scout Fly Second Room, Blue Pipe",  # Sunken Pipe Game, special cases. See `got-buzzer?`
							 | 
						||
| 
								 | 
							
								    327729: "LPC: Scout Fly Across Steam Vents"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Boggy Swamp
							 | 
						||
| 
								 | 
							
								locBS_scoutTable = {
							 | 
						||
| 
								 | 
							
								    43: "BS: Scout Fly Near Entrance",
							 | 
						||
| 
								 | 
							
								    393259: "BS: Scout Fly Over First Jump Pad",
							 | 
						||
| 
								 | 
							
								    65579: "BS: Scout Fly Over Second Jump Pad",
							 | 
						||
| 
								 | 
							
								    262187: "BS: Scout Fly Across Black Swamp",
							 | 
						||
| 
								 | 
							
								    327723: "BS: Scout Fly Overlooking Flut Flut",
							 | 
						||
| 
								 | 
							
								    131115: "BS: Scout Fly On Flut Flut Platforms",
							 | 
						||
| 
								 | 
							
								    196651: "BS: Scout Fly In Field Of Boxes"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Mountain Pass
							 | 
						||
| 
								 | 
							
								locMP_scoutTable = {
							 | 
						||
| 
								 | 
							
								    88: "MP: Scout Fly 1",
							 | 
						||
| 
								 | 
							
								    65624: "MP: Scout Fly 2",
							 | 
						||
| 
								 | 
							
								    131160: "MP: Scout Fly 3",
							 | 
						||
| 
								 | 
							
								    196696: "MP: Scout Fly 4",
							 | 
						||
| 
								 | 
							
								    262232: "MP: Scout Fly 5",
							 | 
						||
| 
								 | 
							
								    327768: "MP: Scout Fly 6",
							 | 
						||
| 
								 | 
							
								    393304: "MP: Scout Fly 7"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Volcanic Crater
							 | 
						||
| 
								 | 
							
								locVC_scoutTable = {
							 | 
						||
| 
								 | 
							
								    262221: "VC: Scout Fly In Miner's Cave",
							 | 
						||
| 
								 | 
							
								    393293: "VC: Scout Fly Near Oracle",
							 | 
						||
| 
								 | 
							
								    196685: "VC: Scout Fly On Stone Platforms",
							 | 
						||
| 
								 | 
							
								    131149: "VC: Scout Fly Near Lava Tube",
							 | 
						||
| 
								 | 
							
								    77: "VC: Scout Fly At Minecart Junction",
							 | 
						||
| 
								 | 
							
								    65613: "VC: Scout Fly Near Spider Cave",
							 | 
						||
| 
								 | 
							
								    327757: "VC: Scout Fly Near Mountain Pass"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Spider Cave
							 | 
						||
| 
								 | 
							
								locSC_scoutTable = {
							 | 
						||
| 
								 | 
							
								    327765: "SC: Scout Fly Near Dark Cave Entrance",
							 | 
						||
| 
								 | 
							
								    262229: "SC: Scout Fly In Dark Cave",
							 | 
						||
| 
								 | 
							
								    393301: "SC: Scout Fly Main Cave, Overlooking Entrance",
							 | 
						||
| 
								 | 
							
								    196693: "SC: Scout Fly Main Cave, Near Dark Crystal",
							 | 
						||
| 
								 | 
							
								    131157: "SC: Scout Fly Main Cave, Near Robot Cave Entrance",
							 | 
						||
| 
								 | 
							
								    85: "SC: Scout Fly Robot Cave, At Bottom Level",
							 | 
						||
| 
								 | 
							
								    65621: "SC: Scout Fly Robot Cave, At Top Level",
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Snowy Mountain
							 | 
						||
| 
								 | 
							
								locSM_scoutTable = {
							 | 
						||
| 
								 | 
							
								    65: "SM: Scout Fly Near Entrance",
							 | 
						||
| 
								 | 
							
								    327745: "SM: Scout Fly Near Frozen Box",
							 | 
						||
| 
								 | 
							
								    65601: "SM: Scout Fly Near Yellow Eco Switch",
							 | 
						||
| 
								 | 
							
								    131137: "SM: Scout Fly On Cliff near Flut Flut",
							 | 
						||
| 
								 | 
							
								    393281: "SM: Scout Fly Under Bridge To Fort",
							 | 
						||
| 
								 | 
							
								    196673: "SM: Scout Fly On Top Of Fort Tower",
							 | 
						||
| 
								 | 
							
								    262209: "SM: Scout Fly On Top Of Fort"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Lava Tube
							 | 
						||
| 
								 | 
							
								locLT_scoutTable = {
							 | 
						||
| 
								 | 
							
								    90: "LT: Scout Fly 1",
							 | 
						||
| 
								 | 
							
								    65626: "LT: Scout Fly 2",
							 | 
						||
| 
								 | 
							
								    327770: "LT: Scout Fly 3",
							 | 
						||
| 
								 | 
							
								    262234: "LT: Scout Fly 4",
							 | 
						||
| 
								 | 
							
								    131162: "LT: Scout Fly 5",
							 | 
						||
| 
								 | 
							
								    196698: "LT: Scout Fly 6",
							 | 
						||
| 
								 | 
							
								    393306: "LT: Scout Fly 7"
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								# Gol and Maias Citadel
							 | 
						||
| 
								 | 
							
								locGMC_scoutTable = {
							 | 
						||
| 
								 | 
							
								    91: "GMC: Scout Fly At Entrance",
							 | 
						||
| 
								 | 
							
								    65627: "GMC: Scout Fly Main Room, Left of Robot",
							 | 
						||
| 
								 | 
							
								    196699: "GMC: Scout Fly Main Room, Right of Robot",
							 | 
						||
| 
								 | 
							
								    262235: "GMC: Scout Fly Before Jumping Lurkers",
							 | 
						||
| 
								 | 
							
								    393307: "GMC: Scout Fly At Blast Furnace",
							 | 
						||
| 
								 | 
							
								    131163: "GMC: Scout Fly At Launch Pad Room",
							 | 
						||
| 
								 | 
							
								    327771: "GMC: Scout Fly Top Of Rotating Tower"
							 | 
						||
| 
								 | 
							
								}
							 |