4. Unpack the Archipelago Mod into the `/mods` directory in the folder into which you installed Sonic Adventure 2: Battle, so that `/mods/SA2B_Archipelago` is a valid path.
6. Install SA Mod Manager as per [its instructions](https://github.com/X-Hax/SA-Mod-Manager/tree/master?tab=readme-ov-file). Specifically, extract SAModManager.exe file to the folder that Sonic Adventure 2: Battle is installed to. To launch it, add ``SAModManager.exe`` as a non-Steam game. In the properties on Steam for SA Mod Manager, set it to use Proton as the compatibility tool.
7. Run SAModManager.exe from Steam once. It should produce an error popup saying you need .NET Desktop Runtime and ask you if you'd like to download it. Say yes and it will download through your browser.
8. Install protontricks, on the Steam Deck this can be done via the Discover store, on other distros instructions vary, [see its github page](https://github.com/Matoking/protontricks).
9. Right click the .NET Desktop Runtime exe that was downloaded in step 6, and assuming protontricks was installed correctly, the option to "Open with Protontricks Launcher" should be available. Click that, and in the popup window that opens, select SAModManager.exe. Follow the prompts after this to install the .NET Desktop Runtime for SAModManager. Once it is done, you should be able to successfully launch SAModManager to steam.
2. For the `Server IP` field under `AP Settings`, enter the address of the server, such as archipelago.gg:38281, your server host should be able to tell you this.
3. For the `PlayerName` field under `AP Settings`, enter your "name" field from the yaml, or website config.
4. For the `Password` field under `AP Settings`, enter the server password if one exists, otherwise leave blank.
5. Click The `Save` button then hit `Save & Play` to launch the game. On Linux, launch Sonic Adventure 2 from Steam directly rather than using `Save & Play`.
6. Create a new save to connect to the MultiWorld game. A "Connected to Archipelago" message will appear if you sucessfully connect. If you close the game during play, you can reconnect to the MultiWorld game by selecting the same save file slot.
Some additional settings related to the Archipelago messages in game can be adjusted in the SAModManager if you select `Configure Mod` on the SA2B_Archipelago mod. This settings will be under a `General Settings` tab.
2. Select the `Player` tab and reselect the controller for the player 1 input method.
3. Click the `Save settings and launch SONIC ADVENTURE 2` button. (Any mod manager settings will apply even if the game is launched this way rather than through the mod manager)
- In the `Graphics device` dropdown, select the device and display you plan to run the game on. The `Resolution` dropdown should populate once a graphics device is selected.
- If you enabled an `SADX Music` option, then most likely the music data was not copied properly into the mod folder (See Additional Options for instructions).
- Most likely another mod is conflicting and overwriting the texture pack. It is recommeded to have the SA2B Archipelago mod load last in the mod manager.
The mod contains a save file safeguard which associates a savefile to a specific Archipelago seed. By default, save files can only connect to Archipelago servers that match their seed. The safeguard can be disabled in the mod config.ini by setting `IgnoreFileSafety` to true. This is NOT recommended for the standard user as it will allow any save file to connect and send items to the Archipelago server.