114 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			114 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | # Old School Runescape
 | ||
|  | 
 | ||
|  | ## What is the Goal of this Randomizer?
 | ||
|  | The goal is to complete the quest "Dragon Slayer I" with limited access to gear and map chunks while following normal | ||
|  | Ironman/Group Ironman restrictions on a fresh free-to-play account. | ||
|  | 
 | ||
|  | ## Where is the options page?
 | ||
|  | 
 | ||
|  | The [player options page for this game](../player-options) contains all the options you need to configure and export a | ||
|  | config file. OSRS contains many options for a highly customizable experience. The options available to you are: | ||
|  | 
 | ||
|  | * **Starting Area** - The starting region of your run. This is the first region you will have available, and you can always | ||
|  | freely return to it (see the section below for when it is allowed to cross locked regions to access it) | ||
|  |   * You may select a starting city from the list of Lumbridge, Al Kharid, Varrock (East or West), Edgeville, Falador, | ||
|  | Draynor Village, or The Wilderness (Ferox Enclave) | ||
|  |   * The option "Any Bank" will choose one of the above regions at random | ||
|  |   * The option "Chunksanity" can start you in _any_ chunk, regardless of whether it has access to a bank. | ||
|  | * **Brutal Grinds** - If enabled, the logic will assume you are willing to go to great lengths to train skills. | ||
|  |   * As an example, when enabled, it might be in logic to obtain tin and copper from mob drops and smelt bronze bars to | ||
|  | reach Smithing Level 40 to smelt gold for a task. | ||
|  |   * If left disabled, the logic will always ensure you have a reasonable method for training a skill to reach a specific | ||
|  | task, such as having access to intermediate-level training options | ||
|  | * **Progressive Tasks** - If enabled, tasks for a skill are generated in order from earliest to latest. | ||
|  |   * For example, your first Smithing task would always be "Smelt an Iron Bar", then "Smelt a Silver Bar", and so on. | ||
|  | You would never have the task "Smelt a Gold Bar" without having every previous Smithing task as well.  | ||
|  | This can lead to a more consistent length of run, and is generally shorter than disabling it, but with less variety. | ||
|  | * **Skill Category Weighting Options** | ||
|  |   * These are available in each task category (all trainable skills plus "Combat" and "General") | ||
|  |   * **Max [Category] Level** - The highest level you intend to have to reach in order to complete all tasks for this | ||
|  | category. For the Combat category, this is the max level of monster you are willing to fight. | ||
|  | General tasks do not have a level and thus do not have this option. | ||
|  |   * **Max [Category] Tasks** - The highest number of tasks in this category you are willing to be assigned. | ||
|  | Note that you can end up with _less_ than this amount, but never more. The "General" category is used to fill remaining | ||
|  | spots so a maximum is not specified, instead it has a _minimum_ count. | ||
|  |   * **[Category] Task Weighting** - The relative weighting of this category to all of the others. Increase this to make  | ||
|  | tasks in this category more likely. | ||
|  | 
 | ||
|  | ## What does randomization do to this game?
 | ||
|  | The OSRS Archipelago Randomizer takes the form of a "Chunkman" account, a form of challenge account | ||
|  | where you are limited to specific regions of the map (known as "chunks") until you complete tasks to unlock | ||
|  | more. The plugin will interface with the [Region Locker Plugin](https://github.com/slaytostay/region-locker) to | ||
|  | visually display these chunk borders and highlight them as locked or unlocked. The optional included GPU plugin for the | ||
|  | Region Locker can tint the locked areas gray, but is incompatible with other GPU plugins such as 117's HD OSRS. | ||
|  | If you choose not to include it, the world map will show locked and unlocked regions instead. | ||
|  | 
 | ||
|  | In order to access a region, you will need to access it entirely through unlocked regions. At no point are you | ||
|  | ever allowed to cross through locked regions, with the following exceptions: | ||
|  | * If your starting region is not Lumbridge, when you complete Tutorial Island, you will need to traverse locked regions | ||
|  | to reach your intended starting location. | ||
|  | * If your starting region is not Lumbridge, you are allowed to "Home Teleport" to your starting region by using the | ||
|  | Lumbridge Home Teleport Spell and then walking to your start location. This is to prevent you from getting "stuck" after | ||
|  | using one-way transportation such as the Port Sarim Jail Teleport from Shantay Pass and being locked out of progression. | ||
|  | * All of your starting Tutorial Island items are assumed to be available at all times. If you have lost an important | ||
|  | item such as a Tinderbox, and cannot re-obtain it in your unlocked region, you are allowed to enter locked regions to | ||
|  | replace it in the least obtrusive way possible. | ||
|  | * If you need to adjust Group Ironman settings, such as adding or removing a member, you may freely access The Node | ||
|  | to do so. | ||
|  | 
 | ||
|  | When passing through locked regions for such exceptions, do not interact with any NPCs, items, or enemies and attempt | ||
|  | to spend as little time in them as possible. | ||
|  | 
 | ||
|  | The plugin will prevent equipping items that you have not unlocked the ability to wield. For example, attempting | ||
|  | to equip an Iron Platebody before the first Progressive Armor unlock will display a chat message and will not | ||
|  | equip the item. | ||
|  | 
 | ||
|  | The plugin will show a list of your current tasks in the sidebar. The plugin will be able to detect the completion | ||
|  | of most tasks, but in the case that a task cannot be detected (for example, killing an enemy with no | ||
|  | drop table such as Deadly Red Spiders), the task can be marked as complete manually by clicking | ||
|  | on the button. This button can also be used to mark completed tasks you have done while playing OSRS mobile or | ||
|  | on a different client without having the plugin available. Simply click the button the next time you are logged in to | ||
|  | Runelite and connected to send the check. | ||
|  | 
 | ||
|  | Due to the nature of randomizing a live MMO with no ability to freely edit the character or adjust game logic or | ||
|  | balancing, this randomizer relies heavily on **the honor system**. The plugin cannot prevent you from walking through | ||
|  | locked regions or equipping locked items with the plugin disabled before connecting. It is important | ||
|  | to acknowledge before starting that the entire purpose of the randomizer is a self-imposed challenge, and there | ||
|  | is little point in cheating by circumventing the plugin's restrictions or marking a task complete without actually | ||
|  | completing it. If you wish to play OSRS with no restrictions, that is always available without the plugin. | ||
|  | 
 | ||
|  | In order to access the AP Text Client commands (such as `!hint` or to chat with other players in the seed), enter your | ||
|  | command in chat prefaced by the string `!ap`. Example commands: | ||
|  | 
 | ||
|  | `!ap buying gf 100k` -> Sends the message "buying gf 100k" to the server   | ||
|  | `!ap !hint Area: Lumbridge` -> Attempts to hint for the "Area: Lumbridge" item. Results will appear in your chat box. | ||
|  | 
 | ||
|  | Other server messages, such as chat, will appear in your chat box, prefaced by the Archipelago icon. | ||
|  | 
 | ||
|  | ## What items and locations get shuffled?
 | ||
|  | Items: | ||
|  | - Every map region (at least one chunk but sometimes more) | ||
|  | - Weapon tiers from iron to Rune (bronze is available from the start) | ||
|  | - Armor tiers from iron to Rune (bronze is available from the start) | ||
|  | - Two Spell Tiers (bolt and blast spells) | ||
|  | - Three tiers of Ranged Armor (leather, studded leather + vambraces, green dragonhide) | ||
|  | - Three tiers of Ranged Weapons (oak, willow, maple bows and their respective highest tier of arrows) | ||
|  | 
 | ||
|  | Locations: | ||
|  | * Every Quest is a location that will always be included in every seed | ||
|  | * A random assortment of tasks, separated into categories based on the skill required. | ||
|  | These task categories can have different weights, minimums, and maximums based on your options. | ||
|  |   * For a full list of Locations, items, and regions, see the  | ||
|  | [Logic Document](https://docs.google.com/spreadsheets/d/1R8Cm8L6YkRWeiN7uYrdru8Vc1DlJ0aFAinH_fwhV8aU/edit?usp=sharing) | ||
|  | 
 | ||
|  | ## Which items can be in another player's world?
 | ||
|  | Any item or region unlock can be found in any player's world. | ||
|  | 
 | ||
|  | ## What does another world's item look like in Old School Runescape?
 | ||
|  | Upon completing a task, the item and recipient will be listed in the player's chatbox. | ||
|  | 
 | ||
|  | ## When the player receives an item, what happens?
 | ||
|  | In addition to the message appearing in the chatbox, a UI window will appear listing the item and who sent it. | ||
|  | These boxes also appear when connecting to a seed already in progress to list the items you have acquired while offline. | ||
|  | The sidebar will list all received items below the task list, starting with regions, then showing the highest tier of | ||
|  | equipment in each category. |