2023-07-19 14:26:38 -04:00
										 
									 
								 
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								class ArtisanGood:
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								    honey = "Honey"
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								    oak_resin = "Oak Resin"
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								    pine_tar = "Pine Tar"
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								    maple_syrup = "Maple Syrup"
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								    truffle_oil = "Truffle Oil"
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								    cheese = "Cheese"
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								    goat_cheese = "Goat Cheese"
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								    jelly = "Jelly"
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								    pickles = "Pickles"
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								    wine = "Wine"
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								    juice = "Juice"
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								    cloth = "Cloth"
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								    pale_ale = "Pale Ale"
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								    aged_roe = "Aged Roe"
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								    battery_pack = "Battery Pack"
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								    mayonnaise = "Mayonnaise"
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								    duck_mayonnaise = "Duck Mayonnaise"
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								    dinosaur_mayonnaise = "Dinosaur Mayonnaise"
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								    void_mayonnaise = "Void Mayonnaise"
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								    caviar = "Caviar"
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								    green_tea = "Green Tea"
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								    mead = "Mead"
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								    mystic_syrup = "Mystic Syrup"
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								    dried_fruit = "Dried Fruit"
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								    dried_mushroom = "Dried Mushrooms"
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								    raisins = "Raisins"
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								    stardrop_tea = "Stardrop Tea"
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								    smoked_fish = "Smoked Fish"
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								    targeted_bait = "Targeted Bait"
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								    @classmethod
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								    def specific_wine(cls, fruit: str) -> str:
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								        return f"{cls.wine} [{fruit}]"
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								    @classmethod
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								    def specific_juice(cls, vegetable: str) -> str:
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								        return f"{cls.juice} [{vegetable}]"
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								    @classmethod
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								    def specific_jelly(cls, fruit: str) -> str:
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								        return f"{cls.jelly} [{fruit}]"
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								    @classmethod
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								    def specific_pickles(cls, vegetable: str) -> str:
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								        return f"{cls.pickles} [{vegetable}]"
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								    @classmethod
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								    def specific_dried_fruit(cls, food: str) -> str:
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								        return f"{cls.dried_fruit} [{food}]"
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								    @classmethod
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								    def specific_dried_mushroom(cls, food: str) -> str:
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								        return f"{cls.dried_mushroom} [{food}]"
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								    @classmethod
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								    def specific_smoked_fish(cls, fish: str) -> str:
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								        return f"{cls.smoked_fish} [{fish}]"
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								    @classmethod
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								    def specific_bait(cls, fish: str) -> str:
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								        return f"{cls.targeted_bait} [{fish}]"
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								class ModArtisanGood:
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								    pterodactyl_egg = "Pterodactyl Egg"
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