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								class Skill:
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								    farming = "Farming"
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								    foraging = "Foraging"
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								    fishing = "Fishing"
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								    mining = "Mining"
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								    combat = "Combat"
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								class ModSkill:
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								    luck = "Luck"
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								    binning = "Binning"
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								    archaeology = "Archaeology"
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								    cooking = "Cooking"
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								    magic = "Magic"
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								    socializing = "Socializing"
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								all_vanilla_skills = {Skill.farming, Skill.foraging, Skill.fishing, Skill.mining, Skill.combat}
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								all_mod_skills = {ModSkill.luck, ModSkill.binning, ModSkill.archaeology, ModSkill.cooking, ModSkill.magic, ModSkill.socializing}
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								all_skills = {*all_vanilla_skills, *all_mod_skills}
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