298 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			298 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from typing import TYPE_CHECKING, Optional, Set, List, Dict | ||
|  | import struct | ||
|  | 
 | ||
|  | from NetUtils import ClientStatus | ||
|  | from .Locations import roomCount, nonBlock, beanstones, roomException, shop, badge, pants, eReward | ||
|  | from .Items import items_by_id | ||
|  | 
 | ||
|  | import asyncio | ||
|  | 
 | ||
|  | import worlds._bizhawk as bizhawk | ||
|  | from worlds._bizhawk.client import BizHawkClient | ||
|  | 
 | ||
|  | if TYPE_CHECKING: | ||
|  |     from worlds._bizhawk.context import BizHawkClientContext | ||
|  | 
 | ||
|  | ROOM_ARRAY_POINTER = 0x51FA00 | ||
|  | 
 | ||
|  | 
 | ||
|  | class MLSSClient(BizHawkClient): | ||
|  |     game = "Mario & Luigi Superstar Saga" | ||
|  |     system = "GBA" | ||
|  |     patch_suffix = ".apmlss" | ||
|  |     local_checked_locations: Set[int] | ||
|  |     goal_flag: int | ||
|  |     rom_slot_name: Optional[str] | ||
|  |     eUsed: List[int] | ||
|  |     room: int | ||
|  |     local_events: List[int] | ||
|  |     player_name: Optional[str] | ||
|  |     checked_flags: Dict[int, list] = {} | ||
|  | 
 | ||
|  |     def __init__(self) -> None: | ||
|  |         super().__init__() | ||
|  |         self.local_checked_locations = set() | ||
|  |         self.local_set_events = {} | ||
|  |         self.local_found_key_items = {} | ||
|  |         self.rom_slot_name = None | ||
|  |         self.seed_verify = False | ||
|  |         self.eUsed = [] | ||
|  |         self.room = 0 | ||
|  |         self.local_events = [] | ||
|  | 
 | ||
|  |     async def validate_rom(self, ctx: "BizHawkClientContext") -> bool: | ||
|  |         from CommonClient import logger | ||
|  | 
 | ||
|  |         try: | ||
|  |             # Check ROM name/patch version | ||
|  |             rom_name_bytes = await bizhawk.read(ctx.bizhawk_ctx, [(0xA0, 14, "ROM")]) | ||
|  |             rom_name = bytes([byte for byte in rom_name_bytes[0] if byte != 0]).decode("UTF-8") | ||
|  |             if not rom_name.startswith("MARIO&LUIGIU"): | ||
|  |                 return False | ||
|  |             if rom_name == "MARIO&LUIGIUA8": | ||
|  |                 logger.info( | ||
|  |                     "ERROR: You appear to be running an unpatched version of Mario & Luigi Superstar Saga. " | ||
|  |                     "You need to generate a patch file and use it to create a patched ROM." | ||
|  |                 ) | ||
|  |                 return False | ||
|  |             if rom_name != "MARIO&LUIGIUAP": | ||
|  |                 logger.info( | ||
|  |                     "ERROR: The patch file used to create this ROM is not compatible with " | ||
|  |                     "this client. Double check your client version against the version being " | ||
|  |                     "used by the generator." | ||
|  |                 ) | ||
|  |                 return False | ||
|  |         except UnicodeDecodeError: | ||
|  |             return False | ||
|  |         except bizhawk.RequestFailedError: | ||
|  |             return False  # Should verify on the next pass | ||
|  | 
 | ||
|  |         ctx.game = self.game | ||
|  |         ctx.items_handling = 0b101 | ||
|  |         ctx.want_slot_data = True | ||
|  |         ctx.watcher_timeout = 0.125 | ||
|  |         self.rom_slot_name = rom_name | ||
|  |         self.seed_verify = False | ||
|  |         name_bytes = (await bizhawk.read(ctx.bizhawk_ctx, [(0xDF0000, 16, "ROM")]))[0] | ||
|  |         name = bytes([byte for byte in name_bytes if byte != 0]).decode("UTF-8") | ||
|  |         self.player_name = name | ||
|  | 
 | ||
|  |         for i in range(59): | ||
|  |             self.checked_flags[i] = [] | ||
|  | 
 | ||
|  |         return True | ||
|  | 
 | ||
|  |     async def set_auth(self, ctx: "BizHawkClientContext") -> None: | ||
|  |         ctx.auth = self.player_name | ||
|  | 
 | ||
|  |     def on_package(self, ctx, cmd, args) -> None: | ||
|  |         if cmd == "RoomInfo": | ||
|  |             ctx.seed_name = args["seed_name"] | ||
|  | 
 | ||
|  |     async def game_watcher(self, ctx: "BizHawkClientContext") -> None: | ||
|  |         from CommonClient import logger | ||
|  | 
 | ||
|  |         try: | ||
|  |             if ctx.seed_name is None: | ||
|  |                 return | ||
|  |             if not self.seed_verify: | ||
|  |                 seed = await bizhawk.read(ctx.bizhawk_ctx, [(0xDF00A0, len(ctx.seed_name), "ROM")]) | ||
|  |                 seed = seed[0].decode("UTF-8") | ||
|  |                 if seed != ctx.seed_name: | ||
|  |                     logger.info( | ||
|  |                         "ERROR: The ROM you loaded is for a different game of AP. " | ||
|  |                         "Please make sure the host has sent you the correct patch file," | ||
|  |                         "and that you have opened the correct ROM." | ||
|  |                     ) | ||
|  |                     raise bizhawk.ConnectorError("Loaded ROM is for Incorrect lobby.") | ||
|  |                 self.seed_verify = True | ||
|  | 
 | ||
|  |             read_state = await bizhawk.read( | ||
|  |                 ctx.bizhawk_ctx, | ||
|  |                 [ | ||
|  |                     (0x4564, 59, "EWRAM"), | ||
|  |                     (0x2330, 2, "IWRAM"), | ||
|  |                     (0x3FE0, 1, "IWRAM"), | ||
|  |                     (0x304A, 1, "EWRAM"), | ||
|  |                     (0x304B, 1, "EWRAM"), | ||
|  |                     (0x304C, 4, "EWRAM"), | ||
|  |                     (0x3060, 6, "EWRAM"), | ||
|  |                     (0x4808, 2, "EWRAM"), | ||
|  |                     (0x4407, 1, "EWRAM"), | ||
|  |                     (0x2339, 1, "IWRAM"), | ||
|  |                 ] | ||
|  |             ) | ||
|  |             flags = read_state[0] | ||
|  |             current_room = int.from_bytes(read_state[1], "little") | ||
|  |             shop_init = read_state[2][0] | ||
|  |             shop_scroll = read_state[3][0] & 0x1F | ||
|  |             is_buy = read_state[4][0] != 0 | ||
|  |             shop_address = (struct.unpack("<I", read_state[5])[0]) & 0xFFFFFF | ||
|  |             logo = bytes([byte for byte in read_state[6] if byte < 0x70]).decode("UTF-8") | ||
|  |             received_index = (read_state[7][0] << 8) + read_state[7][1] | ||
|  |             cackletta = read_state[8][0] & 0x40 | ||
|  |             shopping = read_state[9][0] & 0xF | ||
|  | 
 | ||
|  |             if logo != "MLSSAP": | ||
|  |                 return | ||
|  | 
 | ||
|  |             locs_to_send = set() | ||
|  | 
 | ||
|  |             # Checking shop purchases | ||
|  |             if is_buy: | ||
|  |                 await bizhawk.write(ctx.bizhawk_ctx, [(0x304A, [0x0, 0x0], "EWRAM")]) | ||
|  |                 if shop_address != 0x3C0618 and shop_address != 0x3C0684: | ||
|  |                     location = shop[shop_address][shop_scroll] | ||
|  |                 else: | ||
|  |                     if shop_init & 0x1 != 0: | ||
|  |                         location = badge[shop_address][shop_scroll] | ||
|  |                     else: | ||
|  |                         location = pants[shop_address][shop_scroll] | ||
|  |                 if location in ctx.server_locations: | ||
|  |                     locs_to_send.add(location) | ||
|  | 
 | ||
|  |             # Loop for receiving items. Item is written as an ID into 0x3057. | ||
|  |             # ASM reads the ID in a loop and give the player the item before resetting the RAM address to 0x0. | ||
|  |             # If RAM address isn't 0x0 yet break out and try again later to give the rest of the items | ||
|  |             for i in range(len(ctx.items_received) - received_index): | ||
|  |                 item_data = items_by_id[ctx.items_received[received_index + i].item] | ||
|  |                 b = await bizhawk.guarded_read(ctx.bizhawk_ctx, [(0x3057, 1, "EWRAM")], [(0x3057, [0x0], "EWRAM")]) | ||
|  |                 if b is None: | ||
|  |                     break | ||
|  |                 await bizhawk.write( | ||
|  |                     ctx.bizhawk_ctx, | ||
|  |                     [ | ||
|  |                         (0x3057, [id_to_RAM(item_data.itemID)], "EWRAM"), | ||
|  |                         (0x4808, [(received_index + i + 1) // 0x100, (received_index + i + 1) % 0x100], "EWRAM"), | ||
|  |                     ], | ||
|  |                 ) | ||
|  |                 await asyncio.sleep(0.1) | ||
|  | 
 | ||
|  |             # Early return and location send if you are currently in a shop, | ||
|  |             # since other flags aren't going to change | ||
|  |             if shopping & 0x3 == 0x3: | ||
|  |                 if locs_to_send != self.local_checked_locations: | ||
|  |                     self.local_checked_locations = locs_to_send | ||
|  | 
 | ||
|  |                     if locs_to_send is not None: | ||
|  |                         await ctx.send_msgs([{"cmd": "LocationChecks", "locations": list(locs_to_send)}]) | ||
|  |                 return | ||
|  | 
 | ||
|  |             # Checking flags that aren't digspots or blocks | ||
|  |             for item in nonBlock: | ||
|  |                 address, mask, location = item | ||
|  |                 if location in self.local_checked_locations: | ||
|  |                     continue | ||
|  |                 flag_bytes = await bizhawk.read(ctx.bizhawk_ctx, [(address, 1, "EWRAM"), (0x3060, 6, "EWRAM")]) | ||
|  |                 flag_byte = flag_bytes[0][0] | ||
|  |                 backup_logo = bytes([byte for byte in flag_bytes[1] if byte < 0x70]).decode("UTF-8") | ||
|  |                 if backup_logo != "MLSSAP": | ||
|  |                     return | ||
|  |                 if flag_byte & mask != 0: | ||
|  |                     if location >= 0xDA0000 and location not in self.local_events: | ||
|  |                         self.local_events += [location] | ||
|  |                         await ctx.send_msgs( | ||
|  |                             [ | ||
|  |                                 { | ||
|  |                                     "cmd": "Set", | ||
|  |                                     "key": f"mlss_flag_{ctx.team}_{ctx.slot}", | ||
|  |                                     "default": 0, | ||
|  |                                     "want_reply": False, | ||
|  |                                     "operations": [{"operation": "or", "value": 1 << (location - 0xDA0000)}], | ||
|  |                                 } | ||
|  |                             ] | ||
|  |                         ) | ||
|  |                         continue | ||
|  |                     if location in roomException: | ||
|  |                         if current_room not in roomException[location]: | ||
|  |                             exception = True | ||
|  |                         else: | ||
|  |                             exception = False | ||
|  |                     else: | ||
|  |                         exception = True | ||
|  | 
 | ||
|  |                     if location in eReward: | ||
|  |                         if location not in self.eUsed: | ||
|  |                             self.eUsed += [location] | ||
|  |                             location = eReward[len(self.eUsed) - 1] | ||
|  |                         else: | ||
|  |                             continue | ||
|  |                     if (location in ctx.server_locations) and exception: | ||
|  |                         locs_to_send.add(location) | ||
|  | 
 | ||
|  |             # Check for set location flags. | ||
|  |             for byte_i, byte in enumerate(bytearray(flags)): | ||
|  |                 for j in range(8): | ||
|  |                     if j in self.checked_flags[byte_i]: | ||
|  |                         continue | ||
|  |                     and_value = 1 << j | ||
|  |                     if byte & and_value != 0: | ||
|  |                         flag_id = byte_i * 8 + (j + 1) | ||
|  |                         room, item = find_key(roomCount, flag_id) | ||
|  |                         pointer_arr = await bizhawk.read( | ||
|  |                             ctx.bizhawk_ctx, [(ROOM_ARRAY_POINTER + ((room - 1) * 4), 4, "ROM")] | ||
|  |                         ) | ||
|  |                         pointer = struct.unpack("<I", pointer_arr[0])[0] | ||
|  |                         pointer = pointer & 0xFFFFFF | ||
|  |                         offset = await bizhawk.read(ctx.bizhawk_ctx, [(pointer, 1, "ROM")]) | ||
|  |                         offset = offset[0][0] | ||
|  |                         if offset != 0: | ||
|  |                             offset = 2 | ||
|  |                         pointer += (item * 8) + 1 + offset | ||
|  |                         for key, value in beanstones.items(): | ||
|  |                             if pointer == value: | ||
|  |                                 pointer = key | ||
|  |                                 break | ||
|  |                         if pointer in ctx.server_locations: | ||
|  |                             self.checked_flags[byte_i] += [j] | ||
|  |                             locs_to_send.add(pointer) | ||
|  | 
 | ||
|  |             if not ctx.finished_game and cackletta != 0 and current_room == 0x1C7: | ||
|  |                 await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}]) | ||
|  | 
 | ||
|  |             if self.room != current_room: | ||
|  |                 self.room = current_room | ||
|  |                 await ctx.send_msgs( | ||
|  |                     [ | ||
|  |                         { | ||
|  |                             "cmd": "Set", | ||
|  |                             "key": f"mlss_room_{ctx.team}_{ctx.slot}", | ||
|  |                             "default": 0, | ||
|  |                             "want_reply": False, | ||
|  |                             "operations": [{"operation": "replace", "value": current_room}], | ||
|  |                         } | ||
|  |                     ] | ||
|  |                 ) | ||
|  | 
 | ||
|  |             # Send locations if there are any to send. | ||
|  |             if locs_to_send != self.local_checked_locations: | ||
|  |                 self.local_checked_locations = locs_to_send | ||
|  | 
 | ||
|  |                 if locs_to_send is not None: | ||
|  |                     await ctx.send_msgs([{"cmd": "LocationChecks", "locations": list(locs_to_send)}]) | ||
|  | 
 | ||
|  |         except bizhawk.RequestFailedError: | ||
|  |             # Exit handler and return to main loop to reconnect. | ||
|  |             pass | ||
|  |         except bizhawk.ConnectorError: | ||
|  |             pass | ||
|  | 
 | ||
|  | 
 | ||
|  | def find_key(dictionary, target): | ||
|  |     leftover = target | ||
|  | 
 | ||
|  |     for key, value in dictionary.items(): | ||
|  |         if leftover > value: | ||
|  |             leftover -= value | ||
|  |         else: | ||
|  |             return key, leftover | ||
|  | 
 | ||
|  | 
 | ||
|  | def id_to_RAM(id_: int): | ||
|  |     code = id_ | ||
|  |     if 0x1C <= code <= 0x1F: | ||
|  |         code += 0xE | ||
|  |     if 0x20 <= code <= 0x26: | ||
|  |         code -= 0x4 | ||
|  |     return code |