Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								all_fish = []
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								def fish(fish_name: str) -> str:
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								    all_fish.append(fish_name)
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								    return fish_name
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											2023-07-19 14:26:38 -04:00
										 
									 
								 
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								class Fish:
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								    albacore = fish("Albacore")
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								    anchovy = fish("Anchovy")
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								    angler = fish("Angler")
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								    any = fish("Any Fish")
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								    blobfish = fish("Blobfish")
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								    blue_discus = fish("Blue Discus")
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								    bream = fish("Bream")
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								    bullhead = fish("Bullhead")
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								    carp = fish("Carp")
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								    catfish = fish("Catfish")
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								    chub = fish("Chub")
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								    clam = fish("Clam")
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								    cockle = fish("Cockle")
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								    crab = fish("Crab")
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								    crayfish = fish("Crayfish")
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								    crimsonfish = fish("Crimsonfish")
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								    dorado = fish("Dorado")
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								    eel = fish("Eel")
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								    flounder = fish("Flounder")
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								    ghostfish = fish("Ghostfish")
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								    goby = fish("Goby")
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								    glacierfish = fish("Glacierfish")
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								    glacierfish_jr = fish("Glacierfish Jr.")
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								    halibut = fish("Halibut")
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								    herring = fish("Herring")
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								    ice_pip = fish("Ice Pip")
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								    largemouth_bass = fish("Largemouth Bass")
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								    lava_eel = fish("Lava Eel")
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								    legend = fish("Legend")
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								    legend_ii = fish("Legend II")
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								    lingcod = fish("Lingcod")
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								    lionfish = fish("Lionfish")
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								    lobster = fish("Lobster")
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								    midnight_carp = fish("Midnight Carp")
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								    midnight_squid = fish("Midnight Squid")
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								    ms_angler = fish("Ms. Angler")
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								    mussel = fish("Mussel")
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								    mussel_node = fish("Mussel Node")
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								    mutant_carp = fish("Mutant Carp")
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								    octopus = fish("Octopus")
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								    oyster = fish("Oyster")
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								    perch = fish("Perch")
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								    periwinkle = fish("Periwinkle")
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								    pike = fish("Pike")
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								    pufferfish = fish("Pufferfish")
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								    radioactive_carp = fish("Radioactive Carp")
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								    rainbow_trout = fish("Rainbow Trout")
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								    red_mullet = fish("Red Mullet")
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								    red_snapper = fish("Red Snapper")
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								    salmon = fish("Salmon")
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								    sandfish = fish("Sandfish")
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								    sardine = fish("Sardine")
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								    scorpion_carp = fish("Scorpion Carp")
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								    sea_cucumber = fish("Sea Cucumber")
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								    shad = fish("Shad")
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								    shrimp = fish("Shrimp")
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								    slimejack = fish("Slimejack")
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								    smallmouth_bass = fish("Smallmouth Bass")
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								    snail = fish("Snail")
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								    son_of_crimsonfish = fish("Son of Crimsonfish")
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								    spook_fish = fish("Spook Fish")
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								    spookfish = fish("Spook Fish")
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								    squid = fish("Squid")
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								    stingray = fish("Stingray")
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								    stonefish = fish("Stonefish")
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								    sturgeon = fish("Sturgeon")
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								    sunfish = fish("Sunfish")
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								    super_cucumber = fish("Super Cucumber")
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								    tiger_trout = fish("Tiger Trout")
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								    tilapia = fish("Tilapia")
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								    tuna = fish("Tuna")
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								    void_salmon = fish("Void Salmon")
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								    walleye = fish("Walleye")
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								    woodskip = fish("Woodskip")
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											2023-07-19 14:26:38 -04:00
										 
									 
								 
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								class WaterItem:
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								    sea_jelly = "Sea Jelly"
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								    river_jelly = "River Jelly"
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								    cave_jelly = "Cave Jelly"
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											2023-07-19 14:26:38 -04:00
										 
									 
								 
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								    seaweed = "Seaweed"
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								    green_algae = "Green Algae"
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								    white_algae = "White Algae"
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								    coral = "Coral"
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								    nautilus_shell = "Nautilus Shell"
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								    sea_urchin = "Sea Urchin"
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								class Trash:
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								    driftwood = "Driftwood"
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								    trash = "Trash"
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								    broken_cd = "Broken CD"
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								    broken_glasses = "Broken Glasses"
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								    joja_cola = "Joja Cola"
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								    soggy_newspaper = "Soggy Newspaper"
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								class WaterChest:
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								    fishing_chest = "Fishing Chest"
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								    golden_fishing_chest = "Golden Fishing Chest"
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								    treasure = "Treasure Chest"
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								class SVEFish:
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								    baby_lunaloo = "Baby Lunaloo"
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								    bonefish = "Bonefish"
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								    bull_trout = "Bull Trout"
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								    butterfish = "Butterfish"
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								    clownfish = "Clownfish"
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								    daggerfish = "Daggerfish"
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								    frog = "Frog"
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								    gemfish = "Gemfish"
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								    goldenfish = "Goldenfish"
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								    grass_carp = "Grass Carp"
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								    king_salmon = "King Salmon"
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								    kittyfish = "Kittyfish"
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								    lunaloo = "Lunaloo"
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								    meteor_carp = "Meteor Carp"
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								    minnow = "Minnow"
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								    puppyfish = "Puppyfish"
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								    radioactive_bass = "Radioactive Bass"
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								    seahorse = "Seahorse"
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								    shiny_lunaloo = "Shiny Lunaloo"
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								    snatcher_worm = "Snatcher Worm"
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								    starfish = "Starfish"
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								    torpedo_trout = "Torpedo Trout"
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								    undeadfish = "Undeadfish"
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								    void_eel = "Void Eel"
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								    water_grub = "Water Grub"
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								    sea_sponge = "Sea Sponge"
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											2023-07-19 14:26:38 -04:00
										 
									 
								 
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											2024-03-15 15:05:14 +03:00
										 
									 
								 
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								class DistantLandsFish:
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								    void_minnow = "Void Minnow"
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								    swamp_leech = "Swamp Leech"
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								    purple_algae = "Purple Algae"
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								    giant_horsehoe_crab = "Giant Horsehoe Crab"
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											2023-07-19 14:26:38 -04:00
										 
									 
								 
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												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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											2024-07-25 02:22:46 -05:00
										 
									 
								 
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								class SVEWaterItem:
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								    dulse_seaweed = "Dulse Seaweed"
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
										
											2024-07-07 16:04:25 +03:00
										 
									 
								 
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								class ModTrash:
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								    rusty_scrap = "Scrap Rust"
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								all_fish = tuple(all_fish)
							 |