62 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			62 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from ...options import SeasonRandomization, Friendsanity, FriendsanityHeartSize, Fishsanity, ExcludeGingerIsland, SkillProgression, ToolProgression, \ | ||
|  |     ElevatorProgression, SpecialOrderLocations | ||
|  | from ...strings.fish_names import Fish | ||
|  | from ...test import SVTestBase | ||
|  | 
 | ||
|  | 
 | ||
|  | class TestNeedRegionToCatchFish(SVTestBase): | ||
|  |     options = { | ||
|  |         SeasonRandomization.internal_name: SeasonRandomization.option_disabled, | ||
|  |         ElevatorProgression.internal_name: ElevatorProgression.option_vanilla, | ||
|  |         SkillProgression.internal_name: SkillProgression.option_vanilla, | ||
|  |         ToolProgression.internal_name: ToolProgression.option_vanilla, | ||
|  |         Fishsanity.internal_name: Fishsanity.option_all, | ||
|  |         ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_false, | ||
|  |         SpecialOrderLocations.internal_name: SpecialOrderLocations.option_board_qi, | ||
|  |     } | ||
|  | 
 | ||
|  |     def test_catch_fish_requires_region_unlock(self): | ||
|  |         fish_and_items = { | ||
|  |             Fish.crimsonfish: ["Beach Bridge"], | ||
|  |             Fish.void_salmon: ["Railroad Boulder Removed", "Dark Talisman"], | ||
|  |             Fish.woodskip: ["Glittering Boulder Removed", "Progressive Weapon"],  # For the ores to get the axe upgrades | ||
|  |             Fish.mutant_carp: ["Rusty Key"], | ||
|  |             Fish.slimejack: ["Railroad Boulder Removed", "Rusty Key"], | ||
|  |             Fish.lionfish: ["Boat Repair"], | ||
|  |             Fish.blue_discus: ["Island Obelisk", "Island West Turtle"], | ||
|  |             Fish.stingray: ["Boat Repair", "Island Resort"], | ||
|  |             Fish.ghostfish: ["Progressive Weapon"], | ||
|  |             Fish.stonefish: ["Progressive Weapon"], | ||
|  |             Fish.ice_pip: ["Progressive Weapon", "Progressive Weapon"], | ||
|  |             Fish.lava_eel: ["Progressive Weapon", "Progressive Weapon", "Progressive Weapon"], | ||
|  |             Fish.sandfish: ["Bus Repair"], | ||
|  |             Fish.scorpion_carp: ["Desert Obelisk"], | ||
|  |             # Starting the extended family quest requires having caught all the legendaries before, so they all have the rules of every other legendary | ||
|  |             Fish.son_of_crimsonfish: ["Beach Bridge", "Island Obelisk", "Island West Turtle", "Qi Walnut Room", "Rusty Key"], | ||
|  |             Fish.radioactive_carp: ["Beach Bridge", "Rusty Key", "Boat Repair", "Island West Turtle", "Qi Walnut Room"], | ||
|  |             Fish.glacierfish_jr: ["Beach Bridge", "Island Obelisk", "Island West Turtle", "Qi Walnut Room", "Rusty Key"], | ||
|  |             Fish.legend_ii: ["Beach Bridge", "Island Obelisk", "Island West Turtle", "Qi Walnut Room", "Rusty Key"], | ||
|  |             Fish.ms_angler: ["Beach Bridge", "Island Obelisk", "Island West Turtle", "Qi Walnut Room", "Rusty Key"], | ||
|  |         } | ||
|  |         self.original_state = self.multiworld.state.copy() | ||
|  |         for fish in fish_and_items: | ||
|  |             with self.subTest(f"Region rules for {fish}"): | ||
|  |                 self.collect_all_the_money() | ||
|  |                 item_names = fish_and_items[fish] | ||
|  |                 location = self.multiworld.get_location(f"Fishsanity: {fish}", self.player) | ||
|  |                 self.assert_reach_location_false(location, self.multiworld.state) | ||
|  |                 items = [] | ||
|  |                 for item_name in item_names: | ||
|  |                     items.append(self.collect(item_name)) | ||
|  |                 with self.subTest(f"{fish} can be reached with {item_names}"): | ||
|  |                     self.assert_reach_location_true(location, self.multiworld.state) | ||
|  |                 for item_required in items: | ||
|  |                     self.multiworld.state = self.original_state.copy() | ||
|  |                     with self.subTest(f"{fish} requires {item_required.name}"): | ||
|  |                         for item_to_collect in items: | ||
|  |                             if item_to_collect.name != item_required.name: | ||
|  |                                 self.collect(item_to_collect) | ||
|  |                         self.assert_reach_location_false(location, self.multiworld.state) | ||
|  | 
 | ||
|  |             self.multiworld.state = self.original_state.copy() |