| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | class Bomb: | 
					
						
							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  |     cherry_bomb = "Cherry Bomb" | 
					
						
							|  |  |  |     bomb = "Bomb" | 
					
						
							|  |  |  |     mega_bomb = "Mega Bomb" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Fence: | 
					
						
							|  |  |  |     gate = "Gate" | 
					
						
							|  |  |  |     wood = "Wood Fence" | 
					
						
							|  |  |  |     stone = "Stone Fence" | 
					
						
							|  |  |  |     iron = "Iron Fence" | 
					
						
							|  |  |  |     hardwood = "Hardwood Fence" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Sprinkler: | 
					
						
							|  |  |  |     basic = "Sprinkler" | 
					
						
							|  |  |  |     quality = "Quality Sprinkler" | 
					
						
							|  |  |  |     iridium = "Iridium Sprinkler" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class WildSeeds: | 
					
						
							|  |  |  |     spring = "Spring Seeds" | 
					
						
							|  |  |  |     summer = "Summer Seeds" | 
					
						
							|  |  |  |     fall = "Fall Seeds" | 
					
						
							|  |  |  |     winter = "Winter Seeds" | 
					
						
							|  |  |  |     ancient = "Ancient Seeds" | 
					
						
							|  |  |  |     grass_starter = "Grass Starter" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     blue_grass_starter = "Blue Grass Starter" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  |     tea_sapling = "Tea Sapling" | 
					
						
							|  |  |  |     fiber = "Fiber Seeds" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Floor: | 
					
						
							|  |  |  |     wood = "Wood Floor" | 
					
						
							|  |  |  |     rustic = "Rustic Plank Floor" | 
					
						
							|  |  |  |     straw = "Straw Floor" | 
					
						
							|  |  |  |     weathered = "Weathered Floor" | 
					
						
							|  |  |  |     crystal = "Crystal Floor" | 
					
						
							|  |  |  |     stone = "Stone Floor" | 
					
						
							|  |  |  |     stone_walkway = "Stone Walkway Floor" | 
					
						
							|  |  |  |     brick = "Brick Floor" | 
					
						
							|  |  |  |     wood_path = "Wood Path" | 
					
						
							|  |  |  |     gravel_path = "Gravel Path" | 
					
						
							|  |  |  |     cobblestone_path = "Cobblestone Path" | 
					
						
							|  |  |  |     stepping_stone_path = "Stepping Stone Path" | 
					
						
							|  |  |  |     crystal_path = "Crystal Path" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Fishing: | 
					
						
							|  |  |  |     spinner = "Spinner" | 
					
						
							|  |  |  |     trap_bobber = "Trap Bobber" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     sonar_bobber = "Sonar Bobber" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  |     cork_bobber = "Cork Bobber" | 
					
						
							|  |  |  |     quality_bobber = "Quality Bobber" | 
					
						
							|  |  |  |     treasure_hunter = "Treasure Hunter" | 
					
						
							|  |  |  |     dressed_spinner = "Dressed Spinner" | 
					
						
							|  |  |  |     barbed_hook = "Barbed Hook" | 
					
						
							|  |  |  |     magnet = "Magnet" | 
					
						
							|  |  |  |     bait = "Bait" | 
					
						
							|  |  |  |     wild_bait = "Wild Bait" | 
					
						
							|  |  |  |     magic_bait = "Magic Bait" | 
					
						
							|  |  |  |     lead_bobber = "Lead Bobber" | 
					
						
							|  |  |  |     curiosity_lure = "Curiosity Lure" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     deluxe_bait = "Deluxe Bait" | 
					
						
							|  |  |  |     challenge_bait = "Challenge Bait" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Ring: | 
					
						
							|  |  |  |     hot_java_ring = "Hot Java Ring" | 
					
						
							|  |  |  |     sturdy_ring = "Sturdy Ring" | 
					
						
							|  |  |  |     warrior_ring = "Warrior Ring" | 
					
						
							|  |  |  |     ring_of_yoba = "Ring of Yoba" | 
					
						
							|  |  |  |     thorns_ring = "Thorns Ring" | 
					
						
							|  |  |  |     glowstone_ring = "Glowstone Ring" | 
					
						
							|  |  |  |     iridium_band = "Iridium Band" | 
					
						
							|  |  |  |     wedding_ring = "Wedding Ring" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     lucky_ring = "Lucky Ring" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Edible: | 
					
						
							|  |  |  |     field_snack = "Field Snack" | 
					
						
							|  |  |  |     bug_steak = "Bug Steak" | 
					
						
							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  |     life_elixir = "Life Elixir" | 
					
						
							|  |  |  |     oil_of_garlic = "Oil of Garlic" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | class Consumable: | 
					
						
							|  |  |  |     monster_musk = "Monster Musk" | 
					
						
							|  |  |  |     fairy_dust = "Fairy Dust" | 
					
						
							|  |  |  |     warp_totem_beach = "Warp Totem: Beach" | 
					
						
							|  |  |  |     warp_totem_mountains = "Warp Totem: Mountains" | 
					
						
							|  |  |  |     warp_totem_farm = "Warp Totem: Farm" | 
					
						
							|  |  |  |     warp_totem_desert = "Warp Totem: Desert" | 
					
						
							|  |  |  |     warp_totem_island = "Warp Totem: Island" | 
					
						
							|  |  |  |     rain_totem = "Rain Totem" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     mystery_box = "Mystery Box" | 
					
						
							|  |  |  |     gold_mystery_box = "Golden Mystery Box" | 
					
						
							|  |  |  |     treasure_totem = "Treasure Totem" | 
					
						
							|  |  |  |     fireworks_red = "Fireworks (Red)" | 
					
						
							|  |  |  |     fireworks_purple = "Fireworks (Purple)" | 
					
						
							|  |  |  |     fireworks_green = "Fireworks (Green)" | 
					
						
							|  |  |  |     far_away_stone = "Far Away Stone" | 
					
						
							|  |  |  |     golden_animal_cracker = "Golden Animal Cracker" | 
					
						
							|  |  |  |     butterfly_powder = "Butterfly Powder" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Lighting: | 
					
						
							|  |  |  |     torch = "Torch" | 
					
						
							|  |  |  |     campfire = "Campfire" | 
					
						
							|  |  |  |     wooden_brazier = "Wooden Brazier" | 
					
						
							|  |  |  |     stone_brazier = "Stone Brazier" | 
					
						
							|  |  |  |     gold_brazier = "Gold Brazier" | 
					
						
							|  |  |  |     carved_brazier = "Carved Brazier" | 
					
						
							|  |  |  |     stump_brazier = "Stump Brazier" | 
					
						
							|  |  |  |     barrel_brazier = "Barrel Brazier" | 
					
						
							|  |  |  |     skull_brazier = "Skull Brazier" | 
					
						
							|  |  |  |     marble_brazier = "Marble Brazier" | 
					
						
							|  |  |  |     wood_lamp_post = "Wood Lamp-post" | 
					
						
							|  |  |  |     iron_lamp_post = "Iron Lamp-post" | 
					
						
							|  |  |  |     jack_o_lantern = "Jack-O-Lantern" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Furniture: | 
					
						
							|  |  |  |     tub_o_flowers = "Tub o' Flowers" | 
					
						
							|  |  |  |     wicked_statue = "Wicked Statue" | 
					
						
							|  |  |  |     flute_block = "Flute Block" | 
					
						
							|  |  |  |     drum_block = "Drum Block" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Storage: | 
					
						
							|  |  |  |     chest = "Chest" | 
					
						
							|  |  |  |     stone_chest = "Stone Chest" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     big_chest = "Big Chest" | 
					
						
							|  |  |  |     big_stone_chest = "Big Stone Chest" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Sign: | 
					
						
							|  |  |  |     wood = "Wood Sign" | 
					
						
							|  |  |  |     stone = "Stone Sign" | 
					
						
							|  |  |  |     dark = "Dark Sign" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     text = "Text Sign" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Statue: | 
					
						
							|  |  |  |     blessings = "Statue Of Blessings" | 
					
						
							|  |  |  |     dwarf_king = "Statue Of The Dwarf King" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class Craftable: | 
					
						
							|  |  |  |     garden_pot = "Garden Pot" | 
					
						
							|  |  |  |     scarecrow = "Scarecrow" | 
					
						
							|  |  |  |     deluxe_scarecrow = "Deluxe Scarecrow" | 
					
						
							|  |  |  |     staircase = "Staircase" | 
					
						
							|  |  |  |     explosive_ammo = "Explosive Ammo" | 
					
						
							|  |  |  |     transmute_fe = "Transmute (Fe)" | 
					
						
							|  |  |  |     transmute_au = "Transmute (Au)" | 
					
						
							|  |  |  |     mini_jukebox = "Mini-Jukebox" | 
					
						
							|  |  |  |     mini_obelisk = "Mini-Obelisk" | 
					
						
							|  |  |  |     farm_computer = "Farm Computer" | 
					
						
							|  |  |  |     hopper = "Hopper" | 
					
						
							|  |  |  |     cookout_kit = "Cookout Kit" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     tent_kit = "Tent Kit" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class ModEdible: | 
					
						
							|  |  |  |     magic_elixir = "Magic Elixir" | 
					
						
							|  |  |  |     aegis_elixir = "Aegis Elixir" | 
					
						
							|  |  |  |     armor_elixir = "Armor Elixir" | 
					
						
							|  |  |  |     barbarian_elixir = "Barbarian Elixir" | 
					
						
							|  |  |  |     lightning_elixir = "Lightning Elixir" | 
					
						
							|  |  |  |     gravity_elixir = "Gravity Elixir" | 
					
						
							|  |  |  |     hero_elixir = "Hero Elixir" | 
					
						
							|  |  |  |     haste_elixir = "Haste Elixir" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class ModCraftable: | 
					
						
							|  |  |  |     travel_core = "Travel Core" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     glass_brazier = "Glass Brazier" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  |     water_shifter = "Water Shifter" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     rusty_brazier = "Rusty Brazier" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  |     glass_fence = "Glass Fence" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     bone_fence = "Bone Fence" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  |     wooden_display = "Wooden Display" | 
					
						
							|  |  |  |     hardwood_display = "Hardwood Display" | 
					
						
							|  |  |  |     neanderthal_skeleton = "Neanderthal Skeleton" | 
					
						
							|  |  |  |     pterodactyl_skeleton_l = "Pterodactyl Skeleton L" | 
					
						
							|  |  |  |     pterodactyl_skeleton_m = "Pterodactyl Skeleton M" | 
					
						
							|  |  |  |     pterodactyl_skeleton_r = "Pterodactyl Skeleton R" | 
					
						
							|  |  |  |     trex_skeleton_l = "T-Rex Skeleton L" | 
					
						
							|  |  |  |     trex_skeleton_m = "T-Rex Skeleton M" | 
					
						
							|  |  |  |     trex_skeleton_r = "T-Rex Skeleton R" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class ModMachine: | 
					
						
							|  |  |  |     preservation_chamber = "Preservation Chamber" | 
					
						
							|  |  |  |     hardwood_preservation_chamber = "Hardwood Preservation Chamber" | 
					
						
							|  |  |  |     grinder = "Grinder" | 
					
						
							|  |  |  |     ancient_battery = "Ancient Battery Production Station" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     restoration_table = "Restoration Table" | 
					
						
							|  |  |  |     trash_bin = "Trash Bin" | 
					
						
							|  |  |  |     composter = "Composter" | 
					
						
							|  |  |  |     recycling_bin = "Recycling Bin" | 
					
						
							|  |  |  |     advanced_recycling_machine = "Advanced Recycling Machine" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class ModFloor: | 
					
						
							|  |  |  |     glass_path = "Glass Path" | 
					
						
							|  |  |  |     bone_path = "Bone Path" | 
					
						
							| 
									
										
										
											
												Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
											
										 
											2024-07-07 16:04:25 +03:00
										 |  |  |     rusty_path = "Rusty Path" | 
					
						
							| 
									
										
										
										
											2024-03-15 15:05:14 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class ModConsumable: | 
					
						
							|  |  |  |     volcano_totem = "Dwarf Gadget: Infinite Volcano Simulation" | 
					
						
							|  |  |  |     ginger_tincture = "Ginger Tincture" | 
					
						
							| 
									
										
										
										
											2023-07-19 14:26:38 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 |