43 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			43 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | # The Legend of Zelda (NES)
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|  | ## Where is the settings page?
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|  | 
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|  | The [player settings page for this game](../player-settings) contains all the options you need to configure and export a | ||
|  | config file. | ||
|  | 
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|  | ## What does randomization do to this game?
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|  | 
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|  | All acquirable pickups (except maps and compasses) are shuffled among each other. Logic is in place to ensure both | ||
|  | that the game is still completable, and that players aren't forced to enter dungeons under-geared. | ||
|  | 
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|  | Shops can contain any item in the game, with prices added for the items unavailable in stores. Rupee caves are worth | ||
|  | more while shops cost less, making shop routing and money management important without requiring mindless grinding. | ||
|  | 
 | ||
|  | ## What items and locations get shuffled?
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|  | In general, all item pickups in the game. More formally: | ||
|  | 
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|  | - Every inventory item. | ||
|  | - Every item found in the five kinds of shops. | ||
|  | - Optionally, Triforce Fragments can be shuffled to be within dungeons, or anywhere. | ||
|  | - Optionally, enemy-held items and dungeon floor items can be included in the shuffle, along with their slots | ||
|  | - Maps and compasses have been replaced with bonus items, including Clocks and Fairies. | ||
|  | 
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|  | ## What items from The Legend of Zelda can appear in other players' worlds?
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|  | 
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|  | All items can appear in other players' worlds. | ||
|  | 
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|  | ## What does another world's item look like in The Legend of Zelda?
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|  | All local items appear as normal. All remote items, no matter the game they originate from, will take on the appearance | ||
|  | of a single Rupee. These single Rupees will have variable prices in shops: progression and trap items will cost more,  | ||
|  | filler and useful items will cost less, and uncategorized items will be in the middle. | ||
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|  | ## Are there any other changes made?
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|  | - The map and compass for each dungeon start already acquired, and other items can be found in their place.  | ||
|  | - The Recorder will warp you between all eight levels regardless of Triforce count | ||
|  |     - It's possible for this to be your route to level 4!  | ||
|  | - Pressing Select will cycle through your inventory. | ||
|  | - Shop purchases are tracked within sessions, indicated by the item being elevated from its normal position. | ||
|  | - What slots from a Take Any Cave have been chosen are similarly tracked. |