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										 |  |  | from __future__ import annotations | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | import logging | 
					
						
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										 |  |  | from typing import Dict, FrozenSet, Set, Tuple, List, Optional, TextIO, Any, Callable, Union, NamedTuple | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | from BaseClasses import MultiWorld, Item, CollectionState, Location, Tutorial | 
					
						
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										 |  |  | from Options import Option | 
					
						
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										 |  |  | class AutoWorldRegister(type): | 
					
						
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										 |  |  |     world_types: Dict[str, type(World)] = {} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     def __new__(mcs, name: str, bases: Tuple[type, ...], dct: Dict[str, Any]) -> AutoWorldRegister: | 
					
						
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										 |  |  |         if "web" in dct: | 
					
						
							|  |  |  |             assert isinstance(dct["web"], WebWorld), "WebWorld has to be instantiated." | 
					
						
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										 |  |  |         # filter out any events | 
					
						
							|  |  |  |         dct["item_name_to_id"] = {name: id for name, id in dct["item_name_to_id"].items() if id} | 
					
						
							|  |  |  |         dct["location_name_to_id"] = {name: id for name, id in dct["location_name_to_id"].items() if id} | 
					
						
							|  |  |  |         # build reverse lookups | 
					
						
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										 |  |  |         dct["item_id_to_name"] = {code: name for name, code in dct["item_name_to_id"].items()} | 
					
						
							|  |  |  |         dct["location_id_to_name"] = {code: name for name, code in dct["location_name_to_id"].items()} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |         # build rest | 
					
						
							|  |  |  |         dct["item_names"] = frozenset(dct["item_name_to_id"]) | 
					
						
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											2022-02-05 16:55:11 +01:00
										 |  |  |         dct["item_name_groups"] = dct.get("item_name_groups", {}) | 
					
						
							|  |  |  |         dct["item_name_groups"]["Everything"] = dct["item_names"] | 
					
						
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										 |  |  |         dct["location_names"] = frozenset(dct["location_name_to_id"]) | 
					
						
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										 |  |  |         dct["all_item_and_group_names"] = frozenset(dct["item_names"] | set(dct.get("item_name_groups", {}))) | 
					
						
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 | 
					
						
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										 |  |  |         # move away from get_required_client_version function | 
					
						
							|  |  |  |         if "game" in dct: | 
					
						
							|  |  |  |             assert "get_required_client_version" not in dct, f"{name}: required_client_version is an attribute now" | 
					
						
							|  |  |  |         # set minimum required_client_version from bases | 
					
						
							|  |  |  |         if "required_client_version" in dct and bases: | 
					
						
							|  |  |  |             for base in bases: | 
					
						
							|  |  |  |                 if "required_client_version" in base.__dict__: | 
					
						
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										 |  |  |                     dct["required_client_version"] = max(dct["required_client_version"], | 
					
						
							|  |  |  |                                                          base.__dict__["required_client_version"]) | 
					
						
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										 |  |  |         # construct class | 
					
						
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										 |  |  |         new_class = super().__new__(mcs, name, bases, dct) | 
					
						
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										 |  |  |         if "game" in dct: | 
					
						
							|  |  |  |             AutoWorldRegister.world_types[dct["game"]] = new_class | 
					
						
							|  |  |  |         return new_class | 
					
						
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										 |  |  | 
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										 |  |  | class AutoLogicRegister(type): | 
					
						
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										 |  |  |     def __new__(cls, name: str, bases: Tuple[type, ...], dct: Dict[str, Any]) -> AutoLogicRegister: | 
					
						
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										 |  |  |         new_class = super().__new__(cls, name, bases, dct) | 
					
						
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										 |  |  |         function: Callable[..., Any] | 
					
						
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										 |  |  |         for item_name, function in dct.items(): | 
					
						
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										 |  |  |             if item_name == "copy_mixin": | 
					
						
							|  |  |  |                 CollectionState.additional_copy_functions.append(function) | 
					
						
							|  |  |  |             elif item_name == "init_mixin": | 
					
						
							|  |  |  |                 CollectionState.additional_init_functions.append(function) | 
					
						
							|  |  |  |             elif not item_name.startswith("__"): | 
					
						
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										 |  |  |                 if hasattr(CollectionState, item_name): | 
					
						
							|  |  |  |                     raise Exception(f"Name conflict on Logic Mixin {name} trying to overwrite {item_name}") | 
					
						
							|  |  |  |                 setattr(CollectionState, item_name, function) | 
					
						
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										 |  |  |         return new_class | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | def call_single(world: MultiWorld, method_name: str, player: int, *args: Any) -> Any: | 
					
						
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										 |  |  |     method = getattr(world.worlds[player], method_name) | 
					
						
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										 |  |  |     return method(*args) | 
					
						
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										 |  |  | 
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							|  |  |  | 
 | 
					
						
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										 |  |  | def call_all(world: MultiWorld, method_name: str, *args: Any) -> None: | 
					
						
							|  |  |  |     world_types: Set[AutoWorldRegister] = set() | 
					
						
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										 |  |  |     for player in world.player_ids: | 
					
						
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										 |  |  |         world_types.add(world.worlds[player].__class__) | 
					
						
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										 |  |  |         call_single(world, method_name, player, *args) | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     for world_type in world_types: | 
					
						
							|  |  |  |         stage_callable = getattr(world_type, f"stage_{method_name}", None) | 
					
						
							|  |  |  |         if stage_callable: | 
					
						
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											2021-08-09 09:15:41 +02:00
										 |  |  |             stage_callable(world, *args) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | def call_stage(world: MultiWorld, method_name: str, *args: Any) -> None: | 
					
						
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										 |  |  |     world_types = {world.worlds[player].__class__ for player in world.player_ids} | 
					
						
							|  |  |  |     for world_type in world_types: | 
					
						
							|  |  |  |         stage_callable = getattr(world_type, f"stage_{method_name}", None) | 
					
						
							|  |  |  |         if stage_callable: | 
					
						
							|  |  |  |             stage_callable(world, *args) | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class WebWorld: | 
					
						
							|  |  |  |     """Webhost integration""" | 
					
						
							|  |  |  |     # display a settings page. Can be a link to an out-of-ap settings tool too. | 
					
						
							|  |  |  |     settings_page: Union[bool, str] = True | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     # docs folder will be scanned for game info pages using this list in the format '{language}_{game_name}.md' | 
					
						
							|  |  |  |     game_info_languages: List[str] = ['en'] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # docs folder will also be scanned for tutorial guides given the relevant information in this list. Each Tutorial | 
					
						
							|  |  |  |     # class is to be used for one guide. | 
					
						
							|  |  |  |     tutorials: List[Tutorial] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
											  
											
												Website Style Upgrade (#353)
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* Improve Archipidle item name
* [WebHost] Update background images, waiting on jungle.png, added partyTime theme
* [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling
* [WebHost] Final touches to WebHost
* Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld
* Remove sending_visible from AutoWorld
* AP Ocarina of Time Client (#352)
* Core: update jinja (#351)
* some typing and cleaning, mostly in Fill.py (#349)
* some typing and cleaning, mostly in Fill.py
* address missing Option types
* resolve a few TODOs discussed in pull request
* SM: Optimize a bit (#350)
* SM: Optimize a bit
* SM: init bosses only once
* New World Order (#355)
* Core: update jinja
* SM: Optimize a bit
* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
* Remove references to Z5Client in English OoT setup guide
* Prevent markdown code blocks from overflowing their container
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
											
										 
											2022-03-28 20:12:17 -04:00
										 |  |  |     # Choose a theme for your /game/* pages | 
					
						
							|  |  |  |     # Available: dirt, grass, grassFlowers, ice, jungle, ocean, partyTime | 
					
						
							|  |  |  |     theme = "grass" | 
					
						
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 | 
					
						
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										 |  |  |     # display a link to a bug report page, most likely a link to a GitHub issue page. | 
					
						
							|  |  |  |     bug_report_page: Optional[str] | 
					
						
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 | 
					
						
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 | 
					
						
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										 |  |  | class World(metaclass=AutoWorldRegister): | 
					
						
							|  |  |  |     """A World object encompasses a game's Items, Locations, Rules and additional data or functionality required.
 | 
					
						
							|  |  |  |     A Game should have its own subclass of World in which it defines the required data structures."""
 | 
					
						
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										 |  |  |     options: Dict[str, Option[Any]] = {}  # link your Options mapping | 
					
						
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										 |  |  |     game: str  # name the game | 
					
						
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										 |  |  |     topology_present: bool = False  # indicate if world type has any meaningful layout/pathing | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     # gets automatically populated with all item and item group names | 
					
						
							|  |  |  |     all_item_and_group_names: FrozenSet[str] = frozenset() | 
					
						
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 | 
					
						
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										 |  |  |     # map names to their IDs | 
					
						
							|  |  |  |     item_name_to_id: Dict[str, int] = {} | 
					
						
							|  |  |  |     location_name_to_id: Dict[str, int] = {} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     # maps item group names to sets of items. Example: "Weapons" -> {"Sword", "Bow"} | 
					
						
							|  |  |  |     item_name_groups: Dict[str, Set[str]] = {} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     # increment this every time something in your world's names/id mappings changes. | 
					
						
							|  |  |  |     # While this is set to 0 in *any* AutoWorld, the entire DataPackage is considered in testing mode and will be | 
					
						
							|  |  |  |     # retrieved by clients on every connection. | 
					
						
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										 |  |  |     data_version: int = 1 | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-08 11:16:36 +02:00
										 |  |  |     # override this if changes to a world break forward-compatibility of the client | 
					
						
							|  |  |  |     # The base version of (0, 1, 6) is provided for backwards compatibility and does *not* need to be updated in the | 
					
						
							|  |  |  |     # future. Protocol level compatibility check moved to MultiServer.min_client_version. | 
					
						
							|  |  |  |     required_client_version: Tuple[int, int, int] = (0, 1, 6) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # update this if the resulting multidata breaks forward-compatibility of the server | 
					
						
							|  |  |  |     required_server_version: Tuple[int, int, int] = (0, 2, 4) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     hint_blacklist: FrozenSet[str] = frozenset()  # any names that should not be hintable | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 |  |  |     # NOTE: remote_items and remote_start_inventory are now available in the network protocol for the client to set. | 
					
						
							|  |  |  |     # These values will be removed. | 
					
						
							| 
									
										
										
										
											2021-07-13 19:14:57 +02:00
										 |  |  |     # if a world is set to remote_items, then it just needs to send location checks to the server and the server | 
					
						
							|  |  |  |     # sends back the items | 
					
						
							|  |  |  |     # if a world is set to remote_items = False, then the server never sends an item where receiver == finder, | 
					
						
							|  |  |  |     # the client finds its own items in its own world. | 
					
						
							|  |  |  |     remote_items: bool = True | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-23 03:48:37 +02:00
										 |  |  |     # If remote_start_inventory is true, the start_inventory/world.precollected_items is sent on connection, | 
					
						
							|  |  |  |     # otherwise the world implementation is in charge of writing the items to their output data. | 
					
						
							|  |  |  |     remote_start_inventory: bool = True | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-31 16:04:37 +02:00
										 |  |  |     # For games where after a victory it is impossible to go back in and get additional/remaining Locations checked. | 
					
						
							|  |  |  |     # this forces forfeit:  auto for those games. | 
					
						
							|  |  |  |     forced_auto_forfeit: bool = False | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-27 20:46:23 +02:00
										 |  |  |     # Hide World Type from various views. Does not remove functionality. | 
					
						
							| 
									
										
										
										
											2021-09-30 19:51:07 +02:00
										 |  |  |     hidden: bool = False | 
					
						
							| 
									
										
										
										
											2021-08-27 20:46:23 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-07-15 13:31:33 +02:00
										 |  |  |     # autoset on creation: | 
					
						
							|  |  |  |     world: MultiWorld | 
					
						
							|  |  |  |     player: int | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-07-29 20:27:41 +02:00
										 |  |  |     # automatically generated | 
					
						
							|  |  |  |     item_id_to_name: Dict[int, str] | 
					
						
							|  |  |  |     location_id_to_name: Dict[int, str] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     item_names: Set[str]  # set of all potential item names | 
					
						
							|  |  |  |     location_names: Set[str]  # set of all potential location names | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-02-20 21:54:00 +01:00
										 |  |  |     web: WebWorld = WebWorld() | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-11 18:02:48 +02:00
										 |  |  |     def __init__(self, world: MultiWorld, player: int): | 
					
						
							|  |  |  |         self.world = world | 
					
						
							|  |  |  |         self.player = player | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-07-22 15:51:50 +02:00
										 |  |  |     # overridable methods that get called by Main.py, sorted by execution order | 
					
						
							| 
									
										
										
										
											2021-11-06 16:17:10 +01:00
										 |  |  |     # can also be implemented as a classmethod and called "stage_<original_name>", | 
					
						
							| 
									
										
										
										
											2021-08-09 06:50:11 +02:00
										 |  |  |     # in that case the MultiWorld object is passed as an argument and it gets called once for the entire multiworld. | 
					
						
							|  |  |  |     # An example of this can be found in alttp as stage_pre_fill | 
					
						
							| 
									
										
										
										
											2022-04-29 20:37:28 -05:00
										 |  |  |     @classmethod | 
					
						
							|  |  |  |     def assert_generate(cls) -> None: | 
					
						
							|  |  |  |         """Checks that a game is capable of generating, usually checks for some base file like a ROM.
 | 
					
						
							|  |  |  |         Not run for unittests since they don't produce output""" | 
					
						
							|  |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def generate_early(self) -> None: | 
					
						
							| 
									
										
										
										
											2021-07-15 08:50:08 +02:00
										 |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def create_regions(self) -> None: | 
					
						
							| 
									
										
										
										
											2021-06-11 18:02:48 +02:00
										 |  |  |         pass | 
					
						
							| 
									
										
										
										
											2021-06-11 14:22:44 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def create_items(self) -> None: | 
					
						
							| 
									
										
										
										
											2021-07-22 15:51:50 +02:00
										 |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def set_rules(self) -> None: | 
					
						
							| 
									
										
										
										
											2021-06-11 14:22:44 +02:00
										 |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def generate_basic(self) -> None: | 
					
						
							| 
									
										
										
										
											2021-06-11 14:22:44 +02:00
										 |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def pre_fill(self) -> None: | 
					
						
							| 
									
										
										
										
											2021-08-09 06:50:11 +02:00
										 |  |  |         """Optional method that is supposed to be used for special fill stages. This is run *after* plando.""" | 
					
						
							|  |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-30 07:52:03 +02:00
										 |  |  |     @classmethod | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def fill_hook(cls, | 
					
						
							|  |  |  |                   progitempool: List[Item], | 
					
						
							|  |  |  |                   nonexcludeditempool: List[Item], | 
					
						
							|  |  |  |                   localrestitempool: Dict[int, List[Item]], | 
					
						
							|  |  |  |                   nonlocalrestitempool: Dict[int, List[Item]], | 
					
						
							|  |  |  |                   restitempool: List[Item], | 
					
						
							|  |  |  |                   fill_locations: List[Location]) -> None: | 
					
						
							| 
									
										
										
										
											2021-08-10 09:03:44 +02:00
										 |  |  |         """Special method that gets called as part of distribute_items_restrictive (main fill).
 | 
					
						
							|  |  |  |         This gets called once per present world type."""
 | 
					
						
							|  |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def post_fill(self) -> None: | 
					
						
							| 
									
										
										
										
											2021-08-30 01:16:04 +02:00
										 |  |  |         """Optional Method that is called after regular fill. Can be used to do adjustments before output generation.""" | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def generate_output(self, output_directory: str) -> None: | 
					
						
							| 
									
										
										
										
											2021-07-08 05:09:34 +02:00
										 |  |  |         """This method gets called from a threadpool, do not use world.random here.
 | 
					
						
							|  |  |  |         If you need any last-second randomization, use MultiWorld.slot_seeds[slot] instead."""
 | 
					
						
							| 
									
										
										
										
											2021-06-11 14:22:44 +02:00
										 |  |  |         pass | 
					
						
							| 
									
										
										
										
											2021-06-27 00:23:42 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def fill_slot_data(self) -> Dict[str, Any]:  # json of WebHostLib.models.Slot | 
					
						
							| 
									
										
										
										
											2021-07-21 18:08:15 +02:00
										 |  |  |         """Fill in the slot_data field in the Connected network package.""" | 
					
						
							|  |  |  |         return {} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def modify_multidata(self, multidata: Dict[str, Any]) -> None:  # TODO: TypedDict for multidata? | 
					
						
							| 
									
										
										
										
											2021-08-09 09:15:41 +02:00
										 |  |  |         """For deeper modification of server multidata.""" | 
					
						
							|  |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-02 12:29:29 +01:00
										 |  |  |     # Spoiler writing is optional, these may not get called. | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def write_spoiler_header(self, spoiler_handle: TextIO) -> None: | 
					
						
							| 
									
										
										
										
											2021-11-02 12:29:29 +01:00
										 |  |  |         """Write to the spoiler header. If individual it's right at the end of that player's options,
 | 
					
						
							|  |  |  |         if as stage it's right under the common header before per-player options.""" | 
					
						
							|  |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def write_spoiler(self, spoiler_handle: TextIO) -> None: | 
					
						
							| 
									
										
										
										
											2021-11-02 12:29:29 +01:00
										 |  |  |         """Write to the spoiler "middle", this is after the per-player options and before locations,
 | 
					
						
							|  |  |  |         meant for useful or interesting info."""
 | 
					
						
							|  |  |  |         pass | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |     def write_spoiler_end(self, spoiler_handle: TextIO) -> None: | 
					
						
							| 
									
										
										
										
											2021-11-02 12:29:29 +01:00
										 |  |  |         """Write to the end of the spoiler""" | 
					
						
							|  |  |  |         pass | 
					
						
							| 
									
										
										
										
											2022-02-17 07:07:34 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-19 23:23:48 +02:00
										 |  |  |     # end of ordered Main.py calls | 
					
						
							| 
									
										
										
										
											2021-07-08 05:09:34 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 |  |  |     def create_item(self, name: str) -> Item: | 
					
						
							|  |  |  |         """Create an item for this world type and player.
 | 
					
						
							|  |  |  |         Warning: this may be called with self.world = None, for example by MultiServer"""
 | 
					
						
							|  |  |  |         raise NotImplementedError | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def get_filler_item_name(self) -> str: | 
					
						
							|  |  |  |         """Called when the item pool needs to be filled with additional items to match location count.""" | 
					
						
							|  |  |  |         logging.warning(f"World {self} is generating a filler item without custom filler pool.") | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |         return self.world.random.choice(tuple(self.item_name_to_id.keys())) | 
					
						
							| 
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  |     # decent place to implement progressive items, in most cases can stay as-is | 
					
						
							| 
									
										
										
										
											2021-10-19 23:23:48 +02:00
										 |  |  |     def collect_item(self, state: CollectionState, item: Item, remove: bool = False) -> Optional[str]: | 
					
						
							| 
									
										
										
										
											2021-08-10 09:47:28 +02:00
										 |  |  |         """Collect an item name into state. For speed reasons items that aren't logically useful get skipped.
 | 
					
						
							| 
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 |  |  |         Collect None to skip item. | 
					
						
							| 
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 |  |  |         :param state: CollectionState to collect into | 
					
						
							|  |  |  |         :param item: Item to decide on if it should be collected into state | 
					
						
							| 
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 |  |  |         :param remove: indicate if this is meant to remove from state instead of adding."""
 | 
					
						
							| 
									
										
										
										
											2021-07-04 15:47:11 +02:00
										 |  |  |         if item.advancement: | 
					
						
							| 
									
										
										
										
											2021-08-10 09:47:28 +02:00
										 |  |  |             return item.name | 
					
						
							| 
									
										
										
										
											2022-04-28 09:03:44 -07:00
										 |  |  |         return None | 
					
						
							| 
									
										
										
										
											2021-07-04 15:47:11 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-02-13 23:02:18 +01:00
										 |  |  |     # called to create all_state, return Items that are created during pre_fill | 
					
						
							|  |  |  |     def get_pre_fill_items(self) -> List[Item]: | 
					
						
							|  |  |  |         return [] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-22 08:02:15 +02:00
										 |  |  |     # following methods should not need to be overridden. | 
					
						
							| 
									
										
										
										
											2021-08-10 09:47:28 +02:00
										 |  |  |     def collect(self, state: CollectionState, item: Item) -> bool: | 
					
						
							|  |  |  |         name = self.collect_item(state, item) | 
					
						
							|  |  |  |         if name: | 
					
						
							| 
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 |  |  |             state.prog_items[name, self.player] += 1 | 
					
						
							| 
									
										
										
										
											2021-08-10 09:47:28 +02:00
										 |  |  |             return True | 
					
						
							|  |  |  |         return False | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     def remove(self, state: CollectionState, item: Item) -> bool: | 
					
						
							| 
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 |  |  |         name = self.collect_item(state, item, True) | 
					
						
							| 
									
										
										
										
											2021-08-10 09:47:28 +02:00
										 |  |  |         if name: | 
					
						
							| 
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 |  |  |             state.prog_items[name, self.player] -= 1 | 
					
						
							|  |  |  |             if state.prog_items[name, self.player] < 1: | 
					
						
							|  |  |  |                 del (state.prog_items[name, self.player]) | 
					
						
							| 
									
										
										
										
											2021-08-10 09:47:28 +02:00
										 |  |  |             return True | 
					
						
							|  |  |  |         return False | 
					
						
							| 
									
										
										
										
											2021-07-16 12:23:05 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-20 11:07:51 -04:00
										 |  |  |     def create_filler(self) -> Item: | 
					
						
							|  |  |  |         return self.create_item(self.get_filler_item_name()) | 
					
						
							| 
									
										
										
										
											2022-02-05 15:49:19 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-21 06:55:08 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-07-15 13:31:33 +02:00
										 |  |  | # any methods attached to this can be used as part of CollectionState, | 
					
						
							|  |  |  | # please use a prefix as all of them get clobbered together | 
					
						
							|  |  |  | class LogicMixin(metaclass=AutoLogicRegister): | 
					
						
							| 
									
										
										
										
											2021-07-16 12:23:05 +02:00
										 |  |  |     pass |