Fill: allow for single player fill restrictive placement and sweeping (#2415)
* Core: allow for single player state sweeping * Fill: have distribute items use single_player fill when it can * oop * pass locations to sweep_for_events instead of the player * finally found the diff that was breaking swap * LTTP fills everyone's dungeons at once, not just a single player's --------- Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
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@@ -264,7 +264,7 @@ def fill_dungeons_restrictive(multiworld: MultiWorld):
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if loc in all_state_base.events:
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all_state_base.events.remove(loc)
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fill_restrictive(multiworld, all_state_base, locations, in_dungeon_items, True, True, allow_excluded=True,
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fill_restrictive(multiworld, all_state_base, locations, in_dungeon_items, lock=True, allow_excluded=True,
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name="LttP Dungeon Items")
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