From 0122eb38ab0ca6904b4fea39bb18c61895d6ba3c Mon Sep 17 00:00:00 2001 From: JaredWeakStrike <96694163+JaredWeakStrike@users.noreply.github.com> Date: Sat, 15 Apr 2023 16:04:08 -0400 Subject: [PATCH] KH2: Fix validAbilitys (#1714) --- worlds/kh2/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/kh2/__init__.py b/worlds/kh2/__init__.py index cc50c86e..30ace74e 100644 --- a/worlds/kh2/__init__.py +++ b/worlds/kh2/__init__.py @@ -273,7 +273,7 @@ class KH2World(World): # Kingdom Key cannot have No Experience so plandoed here instead of checking 26 times if its kingdom key random_ability = self.multiworld.per_slot_randoms[self.player].choice(self.valid_abilities) while random_ability == ItemName.NoExperience: - random_ability = self.multiworld.per_slot_randoms[self.player].choice(self.validAbilitys) + random_ability = self.multiworld.per_slot_randoms[self.player].choice(self.valid_abilities) self.plando_locations[LocationName.KingdomKeySlot] = random_ability self.item_quantity_dict[random_ability] -= 1 self.sora_keyblade_ability_pool[random_ability] -= 1