From 01cdb0d761a82349afaeb7222b4b59cb1766f4a0 Mon Sep 17 00:00:00 2001 From: PoryGone <98504756+PoryGone@users.noreply.github.com> Date: Thu, 28 Mar 2024 09:44:23 -0400 Subject: [PATCH] SMW: Update World Doc for v2.0 Features (#3034) Co-authored-by: Scipio Wright --- worlds/smw/docs/en_Super Mario World.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/worlds/smw/docs/en_Super Mario World.md b/worlds/smw/docs/en_Super Mario World.md index 26623bac..f7a12839 100644 --- a/worlds/smw/docs/en_Super Mario World.md +++ b/worlds/smw/docs/en_Super Mario World.md @@ -25,10 +25,16 @@ There are two goals which can be chosen: ## What items and locations get shuffled? -Each unique level exit awards a location check. Optionally, collecting five Dragon Coins in each level can also award a location check. +Each unique level exit awards a location check. Additionally, the following in-level actions can be set to award a location check: +- Collecting Five Dragon Coins +- Collecting 3-Up Moons +- Activating Bonus Blocks +- Receiving Hidden 1-Ups +- Hitting Blocks containing coins or items + Mario's various abilities and powerups as described above are placed into the item pool. If the player is playing Yoshi Egg Hunt, a certain number of Yoshi Eggs will be placed into the item pool. -Any additional items that are needed to fill out the item pool with be 1-Up Mushrooms. +Any additional items that are needed to fill out the item pool will be 1-Up Mushrooms, bundles of coins, or, if enabled, various trap items. ## Which items can be in another player's world?