Launcher: make launcher scrollable (#2881)

This commit is contained in:
Silvris
2024-03-02 23:32:58 -06:00
committed by GitHub
parent ad3ffde785
commit 01cf60f48d
2 changed files with 29 additions and 16 deletions

View File

@@ -161,7 +161,7 @@ def launch(exe, in_terminal=False):
def run_gui():
from kvui import App, ContainerLayout, GridLayout, Button, Label
from kvui import App, ContainerLayout, GridLayout, Button, Label, ScrollBox, Widget
from kivy.uix.image import AsyncImage
from kivy.uix.relativelayout import RelativeLayout
@@ -185,11 +185,16 @@ def run_gui():
self.container = ContainerLayout()
self.grid = GridLayout(cols=2)
self.container.add_widget(self.grid)
self.grid.add_widget(Label(text="General"))
self.grid.add_widget(Label(text="Clients"))
button_layout = self.grid # make buttons fill the window
self.grid.add_widget(Label(text="General", size_hint_y=None, height=40))
self.grid.add_widget(Label(text="Clients", size_hint_y=None, height=40))
tool_layout = ScrollBox()
tool_layout.layout.orientation = "vertical"
self.grid.add_widget(tool_layout)
client_layout = ScrollBox()
client_layout.layout.orientation = "vertical"
self.grid.add_widget(client_layout)
def build_button(component: Component):
def build_button(component: Component) -> Widget:
"""
Builds a button widget for a given component.
@@ -200,31 +205,26 @@ def run_gui():
None. The button is added to the parent grid layout.
"""
button = Button(text=component.display_name)
button = Button(text=component.display_name, size_hint_y=None, height=40)
button.component = component
button.bind(on_release=self.component_action)
if component.icon != "icon":
image = AsyncImage(source=icon_paths[component.icon],
size=(38, 38), size_hint=(None, 1), pos=(5, 0))
box_layout = RelativeLayout()
box_layout = RelativeLayout(size_hint_y=None, height=40)
box_layout.add_widget(button)
box_layout.add_widget(image)
button_layout.add_widget(box_layout)
else:
button_layout.add_widget(button)
return box_layout
return button
for (tool, client) in itertools.zip_longest(itertools.chain(
self._tools.items(), self._miscs.items(), self._adjusters.items()), self._clients.items()):
# column 1
if tool:
build_button(tool[1])
else:
button_layout.add_widget(Label())
tool_layout.layout.add_widget(build_button(tool[1]))
# column 2
if client:
build_button(client[1])
else:
button_layout.add_widget(Label())
client_layout.layout.add_widget(build_button(client[1]))
return self.container