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DS3: Added DLC Items/Locations + corresponding option and added an option to enable materials/consumables/estus randomization (#1301)
- Added more progressive locations and associated items. - Added an option to enable materials/consumables/estus randomization, some players complain about the number of locations and the randomness of those items. - Added an option to add DLC Items and Locations to the pool, the player must own both the ASHES OF ARIANDEL and the RINGED CITY DLC. Co-authored-by: Br00ty <83629348+Br00ty@users.noreply.github.com> Co-authored-by: Friðberg Reynir Traustason <fridberg.traustason@gmail.com>
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@@ -7,19 +7,20 @@ config file.
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## What does randomization do to this game?
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In Dark Souls III, all unique items you can earn from a static corpse, a chest or the death of a Boss/NPC are randomized.
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This exclude the upgrade materials such as the titanite shards, the estus shards and the consumables which remain at
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the same location. I also added an option available from the settings page to randomize the level of the generated
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weapons(from +0 to +10/+5)
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In Dark Souls III, all unique items you can earn from a static corpse, a chest or the death of a Boss/NPC are
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randomized.
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An option is available from the settings page to also randomize the upgrade materials, the Estus shards and the
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consumables.
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Another option is available to randomize the level of the generated weapons(from +0 to +10/+5)
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To beat the game you need to collect the 4 "Cinders of a Lord" randomized in the multiworld
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To beat the game you need to collect the 4 "Cinders of a Lord" randomized in the multiworld
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and kill the final boss "Soul of Cinder"
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## What Dark Souls III items can appear in other players' worlds?
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Every unique items from Dark Souls III can appear in other player's worlds, such as a piece of armor, an upgraded weapon
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Every unique item from Dark Souls III can appear in other player's worlds, such as a piece of armor, an upgraded weapon,
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or a key item.
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## What does another world's item look like in Dark Souls III?
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In Dark Souls III, items which need to be sent to other worlds appear as a Prism Stone.
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In Dark Souls III, items which need to be sent to other worlds appear as a Prism Stone.
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@@ -5,6 +5,10 @@
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- [Dark Souls III](https://store.steampowered.com/app/374320/DARK_SOULS_III/)
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- [Dark Souls III AP Client](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client/releases)
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## Optional Software
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- [Dark Souls III Maptracker Pack](https://github.com/Br00ty/DS3_AP_Maptracker/releases/latest), for use with [Poptracker](https://github.com/black-sliver/PopTracker/releases)
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## General Concept
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The Dark Souls III AP Client is a dinput8.dll triggered when launching Dark Souls III. This .dll file will launch a command
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