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Docs: 'get_prefill_items' -> 'get_pre_fill_items' (#5167)
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@@ -533,7 +533,7 @@ In addition, the following methods can be implemented and are called in this ord
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called to modify item placement before, during, and after the regular fill process; all finishing before
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called to modify item placement before, during, and after the regular fill process; all finishing before
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`generate_output`. Any items that need to be placed during `pre_fill` should not exist in the itempool, and if there
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`generate_output`. Any items that need to be placed during `pre_fill` should not exist in the itempool, and if there
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are any items that need to be filled this way, but need to be in state while you fill other items, they can be
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are any items that need to be filled this way, but need to be in state while you fill other items, they can be
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returned from `get_prefill_items`.
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returned from `get_pre_fill_items`.
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* `generate_output(self, output_directory: str)`
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* `generate_output(self, output_directory: str)`
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creates the output files if there is output to be generated. When this is called,
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creates the output files if there is output to be generated. When this is called,
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`self.multiworld.get_locations(self.player)` has all locations for the player, with attribute `item` pointing to the
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`self.multiworld.get_locations(self.player)` has all locations for the player, with attribute `item` pointing to the
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@@ -382,7 +382,7 @@ class World(metaclass=AutoWorldRegister):
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def create_items(self) -> None:
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def create_items(self) -> None:
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"""
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"""
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Method for creating and submitting items to the itempool. Items and Regions must *not* be created and submitted
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Method for creating and submitting items to the itempool. Items and Regions must *not* be created and submitted
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to the MultiWorld after this step. If items need to be placed during pre_fill use `get_prefill_items`.
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to the MultiWorld after this step. If items need to be placed during pre_fill use `get_pre_fill_items`.
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"""
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"""
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pass
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pass
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