Subnautica: Allow either utility room for progression
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		| @@ -223,7 +223,7 @@ item_table: Dict[int, ItemDict] = { | ||||
|             'name': 'Observatory', | ||||
|             'tech_type': 'BaseObservatory'}, | ||||
|     35053: {'classification': ItemClassification.progression, | ||||
|             'count': 2, | ||||
|             'count': 1, | ||||
|             'name': 'Multipurpose Room', | ||||
|             'tech_type': 'BaseRoom'}, | ||||
|     35054: {'classification': ItemClassification.useful, | ||||
| @@ -338,12 +338,11 @@ item_table: Dict[int, ItemDict] = { | ||||
|             'count': 1, | ||||
|             'name': 'Ultra High Capacity Tank', | ||||
|             'tech_type': 'HighCapacityTank'}, | ||||
|     # these currently unlock through some special sauce in Subnautica, unlike any established other | ||||
|     # keeping here for later | ||||
|     35082: {'classification': ItemClassification.progression, | ||||
|             'count': 0, | ||||
|             'count': 1, | ||||
|             'name': 'Large Room', | ||||
|             'tech_type': 'BaseLargeRoom'}, | ||||
|     # awarded with their rooms, keeping that as-is as they're cosmetic | ||||
|     35083: {'classification': ItemClassification.filler, | ||||
|             'count': 0, | ||||
|             'name': 'Large Room Glass Dome', | ||||
|   | ||||
| @@ -42,7 +42,7 @@ class SubnauticaWorld(World): | ||||
|     option_definitions = Options.options | ||||
|  | ||||
|     data_version = 9 | ||||
|     required_client_version = (0, 3, 8) | ||||
|     required_client_version = (0, 3, 9) | ||||
|  | ||||
|     creatures_to_scan: List[str] | ||||
|  | ||||
|   | ||||
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	 Fabian Dill
					Fabian Dill