Make random_on_hit and ALL adjuster settings on initial seed roll deterministic

This commit is contained in:
caitsith2
2020-07-16 03:40:47 -07:00
parent 3c6893d4a8
commit 075092b154
2 changed files with 16 additions and 15 deletions

View File

@@ -199,7 +199,7 @@ def main(args, seed=None):
apply_rom_settings(rom, args.heartbeep[player], args.heartcolor[player], args.quickswap[player],
args.fastmenu[player], args.disablemusic[player], args.sprite[player],
args.ow_palettes[player], args.uw_palettes[player])
args.ow_palettes[player], args.uw_palettes[player], world, player)
mcsb_name = ''
if all([world.mapshuffle[player], world.compassshuffle[player], world.keyshuffle[player],