diff --git a/worlds/sa2b/Missions.py b/worlds/sa2b/Missions.py index 0c43834f..a5aac267 100644 --- a/worlds/sa2b/Missions.py +++ b/worlds/sa2b/Missions.py @@ -241,7 +241,7 @@ def get_mission_count_table(multiworld: MultiWorld, world: World, player: int): sonic_active_missions = min(sonic_active_missions, world.options.sonic_mission_count.value) tails_active_missions = min(tails_active_missions, world.options.tails_mission_count.value) knuckles_active_missions = min(knuckles_active_missions, world.options.knuckles_mission_count.value) - shadow_active_missions = min(shadow_active_missions, world.options.sonic_mission_count.value) + shadow_active_missions = min(shadow_active_missions, world.options.shadow_mission_count.value) eggman_active_missions = min(eggman_active_missions, world.options.eggman_mission_count.value) rouge_active_missions = min(rouge_active_missions, world.options.rouge_mission_count.value) kart_active_missions = min(kart_active_missions, world.options.kart_mission_count.value) diff --git a/worlds/sa2b/Rules.py b/worlds/sa2b/Rules.py index 53edc686..9019a5b0 100644 --- a/worlds/sa2b/Rules.py +++ b/worlds/sa2b/Rules.py @@ -2257,7 +2257,7 @@ def set_mission_upgrade_rules_hard(multiworld: MultiWorld, world: World, player: add_rule_safe(multiworld, LocationName.weapons_bed_5, player, lambda state: state.has(ItemName.eggman_jet_engine, player)) add_rule_safe(multiworld, LocationName.security_hall_5, player, - lambda state: state.has(ItemName.rouge_treasure_scope, player)) + lambda state: state.has(ItemName.rouge_pick_nails, player)) add_rule_safe(multiworld, LocationName.cosmic_wall_5, player, lambda state: state.has(ItemName.eggman_jet_engine, player)) @@ -2971,7 +2971,7 @@ def set_mission_upgrade_rules_hard(multiworld: MultiWorld, world: World, player: add_rule(multiworld.get_location(LocationName.mission_street_lifebox_2, player), lambda state: (state.has(ItemName.tails_booster, player) and -- state.has(ItemName.tails_mystic_melody, player))) + state.has(ItemName.tails_mystic_melody, player))) add_rule(multiworld.get_location(LocationName.eternal_engine_lifebox_2, player), lambda state: state.has(ItemName.tails_booster, player))