Witness: Added an option tooltip for "Environmental Puzzles Difficulty" option (+ another bugfix) (#1431)

* Added an option tooltip

* Fixed eclipse being on in EP difficulty normal
This commit is contained in:
NewSoupVi
2023-02-03 19:38:54 +01:00
committed by GitHub
parent 995c978628
commit 0817305d5b
2 changed files with 8 additions and 0 deletions

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@@ -63,6 +63,7 @@ class ShuffleEnvironmentalPuzzles(Choice):
Add Environmental/Obelisk Puzzles into the location pool.
In "individual", every Environmental Puzzle sends an item.
In "obelisk_sides", completing every puzzle on one side of an Obelisk sends an item.
Note: In Obelisk Sides, any EPs excluded through another setting will be counted as pre-completed on their Obelisk.
"""
display_name = "Shuffle Environmental Puzzles"
option_off = 0
@@ -77,6 +78,12 @@ class ShuffleDog(Toggle):
class EnvironmentalPuzzlesDifficulty(Choice):
"""
When "Shuffle Environmental Puzzles" is on, this setting governs which EPs are eligible for the location pool.
On "eclipse", every EP in the game is eligible, including the 1-hour-long "Theater Eclipse EP".
On "tedious", Theater Eclipse EP is excluded from the location pool.
On "normal", several other difficult or long EPs are excluded as well.
"""
display_name = "Environmental Puzzles Difficulty"
option_normal = 0
option_tedious = 1