The Witness: The Secret Feature (#4370)

* Secret Feature

* Fixes

* Fixes and unit tests

* renaming some variables

* Fix the thing

* unit test for elevator egg

* Docstring

* reword

* Fix duplicate locations I think?

* Remove debug thing

* Add the tests back lol

* Make it so that you can exclude an egg to disable it

* Improve hint text for easter eggs

* Update worlds/witness/options.py

Co-authored-by: Scipio Wright <scipiowright@gmail.com>

* Update worlds/witness/player_logic.py

Co-authored-by: Scipio Wright <scipiowright@gmail.com>

* Update worlds/witness/options.py

Co-authored-by: Scipio Wright <scipiowright@gmail.com>

* Update worlds/witness/player_logic.py

Co-authored-by: Scipio Wright <scipiowright@gmail.com>

* Update worlds/witness/rules.py

Co-authored-by: Scipio Wright <scipiowright@gmail.com>

* Update test_easter_egg_shuffle.py

* This was actually not necessary, since this is the Egg requirements, nothing to do with location names

* Move one of them

* Improve logic

* Lol

* Moar

* Adjust unit tests

* option docstring adjustment

* Recommend door shuffle

* Don't overlap IDs

* Option description idk

* Change the way the difficulties work to reward playing higher modes

* Fix merge

* add some stuff to generate_data_file (this file is not imported during gen, don't review it :D)

* oop

* space

* This can be earlier than I thought, apparently.

* buffer

* Comment

* Make sure the option is VERY visible

* Some mypy stuff

* apparently ruff wants this

* .

* durinig

* Update options.py

* Explain the additional effects of each difficulty

* Fix logic of flood room secret

* Add Southern Peninsula Area

* oop

---------

Co-authored-by: Scipio Wright <scipiowright@gmail.com>
This commit is contained in:
NewSoupVi
2025-03-08 01:44:06 +01:00
committed by GitHub
parent bc61221ec6
commit 08b3b3ecf5
18 changed files with 651 additions and 73 deletions

View File

@@ -31,6 +31,13 @@ class WitnessItem(Item):
Item from the game The Witness
"""
game: str = "The Witness"
eggs: int = 0
@classmethod
def make_egg_event(cls, item_name: str, player: int):
ret = cls(item_name, ItemClassification.progression, None, player)
ret.eggs = int(item_name[1:].split(" ", 1)[0])
return ret
class WitnessPlayerItems: