Merge branch 'main' into breaking_changes

# Conflicts:
#	Adjuster.py
#	AdjusterMain.py
#	BaseClasses.py
#	MultiClient.py
#	MultiServer.py
#	Mystery.py
#	Utils.py
#	WebHostLib/downloads.py
#	WebHostLib/generate.py
#	dumpSprites.py
#	test/TestBase.py
#	worlds/alttp/EntranceRandomizer.py
#	worlds/alttp/Main.py
#	worlds/alttp/Rom.py
This commit is contained in:
Fabian Dill
2021-01-03 13:13:59 +01:00
558 changed files with 13839 additions and 3095 deletions

View File

@@ -7,11 +7,13 @@ import typing
import os
import ModuleUpdate
from BaseClasses import PlandoItem, PlandoConnection
ModuleUpdate.update()
import Bosses
from Utils import parse_yaml
from worlds.alttp.Rom import get_sprite_from_name
from worlds.alttp.Rom import Sprite
from worlds.alttp.EntranceRandomizer import parse_arguments
from worlds.alttp.Main import main as ERmain
from worlds.alttp.Main import get_seed, seeddigits
@@ -43,10 +45,13 @@ def mystery_argparse():
parser.add_argument('--create_diff', action="store_true")
parser.add_argument('--yaml_output', default=0, type=lambda value: min(max(int(value), 0), 255),
help='Output rolled mystery results to yaml up to specified number (made for async multiworld)')
parser.add_argument('--plando', default="bosses",
help='List of options that can be set manually. Can be combined, for example "bosses, items"')
for player in range(1, multiargs.multi + 1):
parser.add_argument(f'--p{player}', help=argparse.SUPPRESS)
args = parser.parse_args()
args.plando: typing.Set[str] = {arg.strip().lower() for arg in args.plando.split(",")}
return args
@@ -57,12 +62,12 @@ def main(args=None, callback=ERmain):
seed = get_seed(args.seed)
random.seed(seed)
if args.race:
random.seed() # reset to time-based random source
seedname = "M" + (f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits))
print(f"Generating mystery for {args.multi} player{'s' if args.multi > 1 else ''}, {seedname} Seed {seed}")
if args.race:
random.seed() # reset to time-based random source
weights_cache = {}
if args.weights:
try:
@@ -143,7 +148,8 @@ def main(args=None, callback=ERmain):
if args.enemizercli:
erargs.enemizercli = args.enemizercli
settings_cache = {k: (roll_settings(v) if args.samesettings else None) for k, v in weights_cache.items()}
settings_cache = {k: (roll_settings(v, args.plando) if args.samesettings else None)
for k, v in weights_cache.items()}
player_path_cache = {}
for player in range(1, args.multi + 1):
player_path_cache[player] = getattr(args, f'p{player}') if getattr(args, f'p{player}') else args.weights
@@ -166,8 +172,9 @@ def main(args=None, callback=ERmain):
path = player_path_cache[player]
if path:
try:
settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path])
if settings.sprite and not os.path.isfile(settings.sprite) and not get_sprite_from_name(
settings = settings_cache[path] if settings_cache[path] else \
roll_settings(weights_cache[path], args.plando)
if settings.sprite and not os.path.isfile(settings.sprite) and not Sprite.get_sprite_from_name(
settings.sprite):
logging.warning(
f"Warning: The chosen sprite, \"{settings.sprite}\", for yaml \"{path}\", does not exist.")
@@ -238,6 +245,8 @@ def convert_to_on_off(value):
def get_choice(option, root, value=None) -> typing.Any:
if option not in root:
return value
if type(root[option]) is list:
return interpret_on_off(random.choices(root[option])[0])
if type(root[option]) is not dict:
return interpret_on_off(root[option])
if not root[option]:
@@ -245,7 +254,7 @@ def get_choice(option, root, value=None) -> typing.Any:
if any(root[option].values()):
return interpret_on_off(
random.choices(list(root[option].keys()), weights=list(map(int, root[option].values())))[0])
raise RuntimeError(f"All options specified in {option} are weighted as zero.")
raise RuntimeError(f"All options specified in \"{option}\" are weighted as zero.")
def handle_name(name: str):
@@ -258,7 +267,27 @@ def prefer_int(input_data: str) -> typing.Union[str, int]:
except:
return input_data
def roll_settings(weights):
available_boss_names: typing.Set[str] = {boss.lower() for boss in Bosses.boss_table if boss not in
{'Agahnim', 'Agahnim2', 'Ganon'}}
boss_shuffle_options = {None: 'none',
'none': 'none',
'simple': 'basic',
'full': 'normal',
'random': 'chaos',
'singularity': 'singularity',
'duality': 'singularity'
}
def roll_percentage(percentage: typing.Union[int, float]) -> bool:
"""Roll a percentage chance.
percentage is expected to be in range [0, 100]"""
return random.random() < (float(percentage) / 100)
def roll_settings(weights, plando_options: typing.Set[str] = frozenset(("bosses"))):
ret = argparse.Namespace()
if "linked_options" in weights:
weights = weights.copy() # make sure we don't write back to other weights sets in same_settings
@@ -266,8 +295,18 @@ def roll_settings(weights):
if "name" not in option_set:
raise ValueError("One of your linked options does not have a name.")
try:
if random.random() < (float(option_set["percentage"]) / 100):
if roll_percentage(option_set["percentage"]):
logging.debug(f"Linked option {option_set['name']} triggered.")
logging.debug(f'Applying {option_set["options"]}')
new_options = set(option_set["options"]) - set(weights)
weights.update(option_set["options"])
if new_options:
for new_option in new_options:
logging.warning(f'Linked Suboption "{new_option}" of "{option_set["name"]}" did not '
f'overwrite a root option. '
f"This is probably in error.")
else:
logging.debug(f"linked option {option_set['name']} skipped.")
except Exception as e:
raise ValueError(f"Linked option {option_set['name']} is destroyed. "
f"Please fix your linked option.") from e
@@ -384,14 +423,24 @@ def roll_settings(weights):
ret.item_functionality = get_choice('item_functionality', weights)
ret.shufflebosses = {None: 'none',
'none': 'none',
'simple': 'basic',
'full': 'normal',
'random': 'chaos',
'singularity': 'singularity',
'duality': 'singularity'
}[get_choice('boss_shuffle', weights)]
boss_shuffle = get_choice('boss_shuffle', weights)
if boss_shuffle in boss_shuffle_options:
ret.shufflebosses = boss_shuffle_options[boss_shuffle]
elif "bosses" in plando_options:
options = boss_shuffle.lower().split(";")
remainder_shuffle = "none" # vanilla
bosses = []
for boss in options:
if boss in boss_shuffle_options:
remainder_shuffle = boss
elif boss not in available_boss_names and not "-" in boss:
raise ValueError(f"Unknown Boss name or Boss shuffle option {boss}.")
else:
bosses.append(boss)
ret.shufflebosses = ";".join(bosses + [remainder_shuffle])
else:
raise Exception(f"Boss Shuffle {boss_shuffle} is unknown and boss plando is turned off.")
ret.enemy_shuffle = {'none': False,
'shuffled': 'shuffled',
@@ -444,12 +493,22 @@ def roll_settings(weights):
'timed_countdown': 'timed-countdown',
'display': 'display'}[get_choice('timer', weights, False)]
ret.countdown_start_time = int(get_choice('countdown_start_time', weights, 10))
ret.red_clock_time = int(get_choice('red_clock_time', weights, -2))
ret.blue_clock_time = int(get_choice('blue_clock_time', weights, 2))
ret.green_clock_time = int(get_choice('green_clock_time', weights, 4))
ret.dungeon_counters = get_choice('dungeon_counters', weights, 'default')
ret.progressive = convert_to_on_off(get_choice('progressive', weights, 'on'))
ret.shuffle_prizes = get_choice('shuffle_prizes', weights, "g")
ret.required_medallions = (get_choice("misery_mire_medallion", weights, "random"),
get_choice("turtle_rock_medallion", weights, "random"))
for medallion in ret.required_medallions:
if medallion not in {"random", "Ether", "Bombos", "Quake"}:
raise Exception(f"unknown Medallion {medallion}")
inventoryweights = weights.get('startinventory', {})
startitems = []
for item in inventoryweights.keys():
@@ -483,6 +542,46 @@ def roll_settings(weights):
ret.local_items = ",".join(ret.local_items)
ret.non_local_items = set()
for item_name in weights.get('non_local_items', []):
items = item_name_groups.get(item_name, {item_name})
for item in items:
if item in item_table:
ret.non_local_items.add(item)
else:
raise Exception(f"Could not force item {item} to be world-non-local, as it was not recognized.")
ret.non_local_items = ",".join(ret.non_local_items)
ret.plando_items = []
if "items" in plando_options:
options = weights.get("plando_items", [])
for placement in options:
if roll_percentage(get_choice("percentage", placement, 100)):
item = get_choice("item", placement)
location = get_choice("location", placement)
from_pool = get_choice("from_pool", placement, True)
location_world = get_choice("world", placement, False)
ret.plando_items.append(PlandoItem(item, location, location_world, from_pool))
ret.plando_texts = {}
if "texts" in plando_options:
options = weights.get("plando_texts", [])
for placement in options:
if roll_percentage(get_choice("percentage", placement, 100)):
ret.plando_texts[str(get_choice("at", placement))] = str(get_choice("text", placement))
ret.plando_connections = []
if "connections" in plando_options:
options = weights.get("plando_connections", [])
for placement in options:
if roll_percentage(get_choice("percentage", placement, 100)):
ret.plando_connections.append(PlandoConnection(
get_choice("entrance", placement),
get_choice("exit", placement),
get_choice("direction", placement, "both")
))
if 'rom' in weights:
romweights = weights['rom']
@@ -516,6 +615,11 @@ def roll_settings(weights):
ret.heartbeep = convert_to_on_off(get_choice('heartbeep', romweights, "normal"))
ret.ow_palettes = get_choice('ow_palettes', romweights, "default")
ret.uw_palettes = get_choice('uw_palettes', romweights, "default")
ret.hud_palettes = get_choice('hud_palettes', romweights, "default")
ret.sword_palettes = get_choice('sword_palettes', romweights, "default")
ret.shield_palettes = get_choice('shield_palettes', romweights, "default")
ret.link_palettes = get_choice('link_palettes', romweights, "default")
else:
ret.quickswap = True
ret.sprite = "Link"