Add version hashing to player-settings pages

This commit is contained in:
Chris Wilson
2021-09-17 21:23:31 -04:00
parent 9be6d443d7
commit 090678776e
3 changed files with 24 additions and 0 deletions

View File

@@ -7,6 +7,21 @@ window.addEventListener('load', () => {
document.getElementById('game-name').innerHTML = gameName;
Promise.all([fetchSettingData()]).then((results) => {
let settingHash = localStorage.getItem(`${gameName}-hash`);
if (!settingHash) {
// If no hash data has been set before, set it now
localStorage.setItem(`${gameName}-hash`, md5(results[0]));
localStorage.removeItem(gameName);
settingHash = md5(results[0]);
}
if (settingHash !== md5(results[0])) {
const userMessage = document.getElementById('user-message');
userMessage.innerText = "Your settings are out of date! Click here to update them!";
userMessage.style.display = "block";
userMessage.addEventListener('click', resetSettings);
}
// Page setup
createDefaultSettings(results[0]);
buildUI(results[0]);
@@ -28,6 +43,12 @@ window.addEventListener('load', () => {
})
});
const resetSettings = () => {
localStorage.removeItem(gameName);
localStorage.removeItem(`${gameName}-hash`)
window.location.reload();
};
const fetchSettingData = () => new Promise((resolve, reject) => {
const ajax = new XMLHttpRequest();
ajax.onreadystatechange = () => {